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Returning 35 results for 'boon build diffusing crouching rebuke'.
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Species
Mordenkainen Presents: Monsters of the Multiverse
court of the Queen of Air and Darkness, one of the Feywild’s archfey. Goblins thrived in her dangerous domain thanks to a special boon from her—a supernatural knack for finding the weak
spots in foes larger than themselves and for getting out of trouble. Goblins brought this fey boon with them to worlds across the Material Plane, even if they don’t remember the fey realm they
Monsters
Eberron: Rising from the Last War
their lives to build a prison of celestial light: a silver flame that bound the overlords in Khyber once more. These bonds have held for countless generations, but the overlords still yearn to break free
to bear on the world. But he can influence events in the vicinity of any of his shards, drawing power from acts of violence.
The Last War was a boon that allowed Rak Tulkhesh to darken the hearts of
Compendium
- Sources->Dungeons & Dragons->Astarion's Book of Hungers
Feats This section’s feats are organized by category—Origin, General, or Epic Boon—and alphabetized in each category. All the feats are listed alphabetically in the Feat List table. Feat List Feat
Category Bloodlust General Bomber General Boon of Blazing Dawn Epic Boon Boon of Looming Shadows Epic Boon Boon of Misty Escape Epic Boon Cloying Mists General Delicious Pain General Light Bringer
Compendium
- Sources->Dungeons & Dragons->Astarion's Book of Hungers
Feats This section’s feats are organized by category—Origin, General, or Epic Boon—and alphabetized in each category. All the feats are listed alphabetically in the Feat List table. Feat List Feat
Category Bloodlust General Bomber General Boon of Blazing Dawn Epic Boon Boon of Looming Shadows Epic Boon Boon of Misty Escape Epic Boon Cloying Mists General Delicious Pain General Light Bringer
Compendium
- Sources->Dungeons & Dragons->Astarion's Book of Hungers
Feats This section’s feats are organized by category—Origin, General, or Epic Boon—and alphabetized in each category. All the feats are listed alphabetically in the Feat List table. Feat List Feat
Category Bloodlust General Bomber General Boon of Blazing Dawn Epic Boon Boon of Looming Shadows Epic Boon Boon of Misty Escape Epic Boon Cloying Mists General Delicious Pain General Light Bringer
Wizard
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
circle, bringing a whiff of brimstone from the otherworldly plane beyond.
Crouching on the floor in a dungeon intersection, a gnome tosses a handful of small bones inscribed with mystic symbols
other wizard? Perhaps you’re simply eager to put your newfound magical skills to the test in the face of danger.
QUICK BUILD
You can make a wizard quickly by following these suggestions. First
Sorcerer
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
from him in a mighty blast of lightning. Crouching behind a stalagmite, a halfling points a finger at a charging troglodyte. A blast of fire springs from her finger to strike the creature. She ducks
, the lich who created you as an experiment, or the deity who chose you to carry this power. QUICK BUILD You can make a sorcerer quickly by following these suggestions. First, Charisma should be your
Warlock
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
their patrons in dreams or waking visions, or deal only with intermediaries. QUICK BUILD You can make a warlock quickly by following these suggestions. First, Charisma should be your highest ability
Patron, Pact Magic 2 2 1 1st — 2nd +2 Eldritch Invocations 2 3 2 1st 2 3rd +2 Pact Boon 2 4 2
Druid
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
Holding high a gnarled staff wreathed with holly, an elf summons the fury of the storm and calls down explosive bolts of lightning to smite the torch-carrying orcs who threaten her forest.
Crouching
? Perhaps your homeland was befouled by evil, and you took up an adventuring life in hopes of finding a new home or purpose.
QUICK BUILD
You can make a druid quickly by following these suggestions
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Quick Build You can make a warlock quickly by following these suggestions. First, Charisma should be your highest ability score, followed by Constitution. Second, choose the charlatan background
Known
Spell
Slots
Slot
Level
Invocations
Known
1st
+2
Otherworldly Patron, Pact Magic
2
2
1
1st
—
2nd
+2
Eldritch Invocations
2
3
2
1st
2
3rd
+2
Pact Boon
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Quick Build You can make a warlock quickly by following these suggestions. First, Charisma should be your highest ability score, followed by Constitution. Second, choose the charlatan background
Known
Spell
Slots
Slot
Level
Invocations
Known
1st
+2
Otherworldly Patron, Pact Magic
2
2
1
1st
—
2nd
+2
Eldritch Invocations
2
3
2
1st
2
3rd
+2
Pact Boon
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Quick Build You can make a warlock quickly by following these suggestions. First, Charisma should be your highest ability score, followed by Constitution. Second, choose the charlatan background
Known
Spell
Slots
Slot
Level
Invocations
Known
1st
+2
Otherworldly Patron, Pact Magic
2
2
1
1st
—
2nd
+2
Eldritch Invocations
2
3
2
1st
2
3rd
+2
Pact Boon
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Goliath, you have these special traits. Giant Ancestry. You are descended from Giants. Choose one of the following benefits—a supernatural boon from your ancestry; you can use the chosen benefit a
. Once you use this trait, you can’t use it again until you finish a Long Rest. Powerful Build. You have Advantage on any ability check you make to end the Grappled condition. You also count as one size larger when determining your carrying capacity.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Goliath, you have these special traits. Giant Ancestry. You are descended from Giants. Choose one of the following benefits—a supernatural boon from your ancestry; you can use the chosen benefit a
. Once you use this trait, you can’t use it again until you finish a Long Rest. Powerful Build. You have Advantage on any ability check you make to end the Grappled condition. You also count as one size larger when determining your carrying capacity.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Goliath, you have these special traits. Giant Ancestry. You are descended from Giants. Choose one of the following benefits—a supernatural boon from your ancestry; you can use the chosen benefit a
. Once you use this trait, you can’t use it again until you finish a Long Rest. Powerful Build. You have Advantage on any ability check you make to end the Grappled condition. You also count as one size larger when determining your carrying capacity.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
, you have these special traits. Giant Ancestry. You are descended from Giants. Choose one of the following benefits—a supernatural boon from your ancestry; you can use the chosen benefit a number of
this trait, you can’t use it again until you finish a Long Rest. Powerful Build. You have Advantage on any ability check you make to end the Grappled condition. You also count as one size larger when determining your carrying capacity.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
, you have these special traits. Giant Ancestry. You are descended from Giants. Choose one of the following benefits—a supernatural boon from your ancestry; you can use the chosen benefit a number of
this trait, you can’t use it again until you finish a Long Rest. Powerful Build. You have Advantage on any ability check you make to end the Grappled condition. You also count as one size larger when determining your carrying capacity.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Eberron’s humanoid populations is a boon to this group, which wants to destabilize all of them. Many of the intense battles near the end of the war might have been avoided, if not for Dreaming Dark
opportunity to call attention to a detail the characters overlooked. Clearly, this character’s subconscious registered the detail as important!
Involve a current villain. This can help build the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Eberron’s humanoid populations is a boon to this group, which wants to destabilize all of them. Many of the intense battles near the end of the war might have been avoided, if not for Dreaming Dark
opportunity to call attention to a detail the characters overlooked. Clearly, this character’s subconscious registered the detail as important!
Involve a current villain. This can help build the
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
, you have these special traits. Giant Ancestry. You are descended from Giants. Choose one of the following benefits—a supernatural boon from your ancestry; you can use the chosen benefit a number of
this trait, you can’t use it again until you finish a Long Rest. Powerful Build. You have Advantage on any ability check you make to end the Grappled condition. You also count as one size larger when determining your carrying capacity.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Eberron’s humanoid populations is a boon to this group, which wants to destabilize all of them. Many of the intense battles near the end of the war might have been avoided, if not for Dreaming Dark
opportunity to call attention to a detail the characters overlooked. Clearly, this character’s subconscious registered the detail as important!
Involve a current villain. This can help build the
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
with intermediaries. Quick Build You can make a warlock quickly by following these suggestions. First, Charisma should be your highest ability score, followed by Constitution. Second, choose the
3rd
+2
Pact Boon
2
4
2
2nd
2
4th
+2
Ability Score Improvement
3
5
2
2nd
2
5th
+3
—
3
6
2
3rd
3
6th
+3
Otherworldly Patron Feature
3
7
2
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
with intermediaries. Quick Build You can make a warlock quickly by following these suggestions. First, Charisma should be your highest ability score, followed by Constitution. Second, choose the
3rd
+2
Pact Boon
2
4
2
2nd
2
4th
+2
Ability Score Improvement
3
5
2
2nd
2
5th
+3
—
3
6
2
3rd
3
6th
+3
Otherworldly Patron Feature
3
7
2
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
with intermediaries. Quick Build You can make a warlock quickly by following these suggestions. First, Charisma should be your highest ability score, followed by Constitution. Second, choose the
3rd
+2
Pact Boon
2
4
2
2nd
2
4th
+2
Ability Score Improvement
3
5
2
2nd
2
5th
+3
—
3
6
2
3rd
3
6th
+3
Otherworldly Patron Feature
3
7
2
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
triggers the trap. Falling Portcullis Simple trap (level 1–4, moderate threat) Some folk who build dungeons, such as mad wizards in search of new victims, have no intention of allowing their visitors to make
entryway to the inner sanctum delivers a fiery rebuke to intruders. Trigger. Anyone who steps on the mosaic causes fire to erupt from it. Those who openly wear holy symbols of Pyremius don’t trigger this
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
triggers the trap. Falling Portcullis Simple trap (level 1–4, moderate threat) Some folk who build dungeons, such as mad wizards in search of new victims, have no intention of allowing their visitors to make
entryway to the inner sanctum delivers a fiery rebuke to intruders. Trigger. Anyone who steps on the mosaic causes fire to erupt from it. Those who openly wear holy symbols of Pyremius don’t trigger this
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
triggers the trap. Falling Portcullis Simple trap (level 1–4, moderate threat) Some folk who build dungeons, such as mad wizards in search of new victims, have no intention of allowing their visitors to make
entryway to the inner sanctum delivers a fiery rebuke to intruders. Trigger. Anyone who steps on the mosaic causes fire to erupt from it. Those who openly wear holy symbols of Pyremius don’t trigger this
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
their lives to build a prison of celestial light: a silver flame that bound the overlords in Khyber once more. These bonds have held for countless generations, but the overlords still yearn to break
bear on the world. But he can influence events in the vicinity of any of his shards, drawing power from acts of violence. The Last War was a boon that allowed Rak Tulkhesh to darken the hearts of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
their lives to build a prison of celestial light: a silver flame that bound the overlords in Khyber once more. These bonds have held for countless generations, but the overlords still yearn to break
bear on the world. But he can influence events in the vicinity of any of his shards, drawing power from acts of violence. The Last War was a boon that allowed Rak Tulkhesh to darken the hearts of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
their lives to build a prison of celestial light: a silver flame that bound the overlords in Khyber once more. These bonds have held for countless generations, but the overlords still yearn to break
bear on the world. But he can influence events in the vicinity of any of his shards, drawing power from acts of violence. The Last War was a boon that allowed Rak Tulkhesh to darken the hearts of
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
yawning exit are two gigantic stone statues of crouching griffons, and beyond them lies one of the great wonders and mysteries of the North: Ascore. This ruined dwarven city once overlooked a sea. Now it
summon them to their throne hall for an audience. King Morinn and Queen Tithmel tell the characters about their suspicions concerning Ironslag and ask them to investigate. In return, they offer to build
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
yawning exit are two gigantic stone statues of crouching griffons, and beyond them lies one of the great wonders and mysteries of the North: Ascore. This ruined dwarven city once overlooked a sea. Now it
summon them to their throne hall for an audience. King Morinn and Queen Tithmel tell the characters about their suspicions concerning Ironslag and ask them to investigate. In return, they offer to build
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
yawning exit are two gigantic stone statues of crouching griffons, and beyond them lies one of the great wonders and mysteries of the North: Ascore. This ruined dwarven city once overlooked a sea. Now it
summon them to their throne hall for an audience. King Morinn and Queen Tithmel tell the characters about their suspicions concerning Ironslag and ask them to investigate. In return, they offer to build
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
single entrance, but the goblins might build a number of escape tunnels that emerge far from that location. Close inside the entrance, if a suitable area exists, the goblins set up a den for their wolves
goblin in the host is given the title of jester. This goblin lounges in a hobgoblin warlord’s command center, free to behave as it wishes without risk of punishment or rebuke. For more information on nilbogs, see chapter 3 of this book.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
single entrance, but the goblins might build a number of escape tunnels that emerge far from that location. Close inside the entrance, if a suitable area exists, the goblins set up a den for their wolves
goblin in the host is given the title of jester. This goblin lounges in a hobgoblin warlord’s command center, free to behave as it wishes without risk of punishment or rebuke. For more information on nilbogs, see chapter 3 of this book.






