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Returning 25 results for 'boon bushes diffusing college rolling'.
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Monsters
Strixhaven: A Curriculum of Chaos
":"roll","rollAction":"Counsel of the Past"} and add the number rolled to one ability check of its choice, immediately after rolling the d20.To enhance their studies of the past, Lorehold students often
tacticians. Regardless, their appearance is so common around the Lorehold campus that they have become the college’s mascots.
Species
Mordenkainen Presents: Monsters of the Multiverse
court of the Queen of Air and Darkness, one of the Feywild’s archfey. Goblins thrived in her dangerous domain thanks to a special boon from her—a supernatural knack for finding the weak
spots in foes larger than themselves and for getting out of trouble. Goblins brought this fey boon with them to worlds across the Material Plane, even if they don’t remember the fey realm they
Bugbear
Legacy
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Species
Volo's Guide to Monsters
of the bushes and strangle you. If you stray too far from the house at night, bugbears will scoop you up to devour you in their den. If a bugbear cuts off your head, your soul stays trapped inside
a bugbear gang with a special boon. A gang that gains the favor of Hruggek and Grankhul in this way might find that the head will emit a shout when an enemy gets too close (in the fashion of an alarm
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Studies and Philosophy The curriculum of Witherbloom College focuses on various sciences, revolving around the life sciences. Biology, ecology, botany, chemistry, and related sciences combine with
and decay. Its traditional name comes from the prominence of vampires within the college, whose conceptions of draining life through the vein have long proven an important counterweight to the growth
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Shuvadri Glintmantle Lawful Good Owlin First Year (Silverquill)
Her peers are often surprised when they learn Shuvadri is interested in joining Silverquill College, since its members sometimes
.
Shuvadri works on the campus grounds to erase graffiti, wearing a content smile on her face.
Extracurriculars: Student-Mages of Faith
Job: Campus Grounds graffiti eraser
Bond Boon: If you
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
College of Lore Bards of the College of Lore know something about most things, collecting bits of knowledge from sources as diverse as scholarly tomes and peasant tales. Whether singing folk ballads
, unravel lies, and poke fun at self-important figures of authority. Bonus Proficiencies When you join the College of Lore at 3rd level, you gain proficiency with three skills of your choice. Cutting Words
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
College of Lore Bards of the College of Lore know something about most things, collecting bits of knowledge from sources as diverse as scholarly tomes and peasant tales. Whether singing folk ballads
, unravel lies, and poke fun at self-important figures of authority. Bonus Proficiencies When you join the College of Lore at 3rd level, you gain proficiency with three skills of your choice. Cutting Words
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Features of the Skola Vale The Skola Vale is a wild place where majestic animals run free, trees, vines, and bushes provide fruit, and Nylea’s magic enhances the land. Plants and animals grow rapidly
in the valley. The chaotic satyrs may upend a copse of trees one night only to have it regrow by morning. Most of the Skola Vale consists of greenery rolling over gentle hills. During the day, the
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Bard: College of Spirits Bards of the College of Spirits seek tales with inherent power—be they legends, histories, or fictions—and bring their subjects to life. Using occult trappings, these bards
3rd-level College of Spirits featureA human bard of spirits evokes
a tale inspired by the
Avenger tarokka card. You can reach out to spirits to guide you and others. You learn the guidance cantrip
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
their traditions. This section presents the College of Dance, College of Glamour, College of Lore, and College of Valor subclasses. College of Dance KATERINA LADON College of Dance Subclass Move in
Harmony with the Cosmos Bards of the College of Dance know that the Words of Creation can’t be contained within speech or song; the words are uttered by the movements of celestial bodies and flow
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
boon or a nuisance, since the Cabal of Thar-Zad has a fearsome reputation. If you go this route, you can treat schools of magic, bardic colleges, and druid circles as organizations, using the guidelines
for organizations presented earlier in this chapter. A player character necromancer might cultivate renown within the Cabal of Thar-Zad, while a bard seeks increasing renown within the College of Mac-Fuirmidh.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Boon D12 4 21 4 3 3 3 3 2 1 1 1 20 +6 Words of Creation D12 4 22 4 3 3 3 3 2 2 1 1 Level 1: Bardic Inspiration You can supernaturally inspire others through words, music, or dance. This inspiration is
?
Level 3: Bard Subclass You gain a Bard subclass of your choice. The College of Dance, College of Glamour, College of Lore, and College of Valor subclasses are detailed after this class’s description. A
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
18 +6 Elusive 9d6 19 +6 Epic Boon 10d6 20 +6 Stroke of Luck 10d6 Level 1: Expertise You gain Expertise in two of your skill proficiencies of your choice. Sleight of Hand and Stealth are recommended
damage dice you must forgo to add the effect. You remove the die before rolling, and the effect occurs immediately after the attack’s damage is dealt. For example, if you add the Poison effect, remove 1d6
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
18 +6 Elusive 9d6 19 +6 Epic Boon 10d6 20 +6 Stroke of Luck 10d6 Level 1: Expertise You gain Expertise in two of your skill proficiencies of your choice. Sleight of Hand and Stealth are recommended
is the number of Sneak Attack damage dice you must forgo to add the effect. You remove the die before rolling, and the effect occurs immediately after the attack’s damage is dealt. For example, if you
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
thorny bushes choke the streets. Statues representing the trickster gods leer from many junctions. Cautious characters can move through the city at a rate of 200 feet every 5 minutes. Even if they
1d6 giant wasps 3–4 2d6 stirges 5–6 1d3 swarms of poisonous snakes Plant Discovery The ruin contains one or more rare plants, determined by rolling a d6 and consulting the Plant Discovery table
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
encounter on the trail. Alternatively, you can forgo rolling and simply choose an encounter from the table.
Theater of the Mind. While the “Bandit Ambush” encounter later in this region uses a map
. Dozens of elk graze here in peace. Hiding in the bushes is Haldryck, a Friendly innkeeper who likes to hunt. (Haldryck also appears in “Keep on the Borderlands”.)
Haldryck asks the characters to
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
— — 15 +5 — D12 4 18 4 3 3 3 2 1 1 1 — 16 +5 Ability Score Improvement D12 4 18 4 3 3 3 2 1 1 1 — 17 +6 — D12 4 19 4 3 3 3 2 1 1 1 1 18 +6 Superior Inspiration D12 4 20 4 3 3 3 3 1 1 1 1 19 +6 Epic Boon
?
Level 3: Bard Subclass You gain a Bard subclass of your choice. The College of Lore subclass is detailed after this class’s description. A subclass is a specialization that grants you features at certain
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
trap (see “Teleport Traps”) between the two southern statues. A creature teleported by this trap arrives at a location determined by rolling a d20 and consulting the following table: d20 Teleport
!” Draw a card from the Elder Runes Deck (see appendix B) to determine which rune appears. This rune targets all creatures within 60 feet of it with the same effect (bane or boon, determined randomly).
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
property. When an elder rune triggers within 60 feet of the creature that possesses the coin, the creature can use its reaction and the coin to change the elder rune’s bane effect into a boon effect, or
“Teleport Traps”). A creature teleported by this trap arrives at a location determined by rolling a d20 and consulting the following table: d20 Teleport Destination 1–10 The teleport trap in area 19 11–15
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
bushes and strangle you. If you stray too far from the house at night, bugbears will scoop you up to devour you in their den. If a bugbear cuts off your head, your soul stays trapped inside, and the
heads of leaders and mighty opponents are particularly sacred, and offering up such a trophy can provide a bugbear gang with a special boon. A gang that gains the favor of Hruggek and Grankhul in this
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
training at this site. 4 Elite Institute. This cutthroat college of science or the arts accepts only the crème de la crème of society and talent. 5 Vault of Secrets. This conspiracy strives to keep or
. Such documents grant you special status, such as access to forbidden regions or neutral standing in embattled areas. Such identification isn’t always a boon, though. In a land frequently plundered by
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
books. Each bookshelf is outfitted with a ladder on a rolling track to enable people to reach the highest books. Shelves that take up the entire southwest wall hold not books but eighty wide-necked glass
and rose bushes. If Terenzio and Elzerina are here, they are frolicking in the garden. If Ammalia Cassalanter (see appendix B) is here, she’s watching the children or tending to her garden. Six imps in
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
who spends at least 10 minutes searching a garden terrace for treasure inevitably stumbles upon a hidden creature or exotic plant, determined by rolling a d20 and consulting the Garden Discoveries
veils. Next to her, a black orchid grows out of a large clay pot at the head of the divan. She addresses you in a voice tinged with odd inflections. “Strangers have come to Nangalore, my love. What boon
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
flowering bushes.
This room is safe. Fountain. The fountain’s waters have healing properties. A creature that drinks from the fountain regains 21 (6d6) hit points. Once a creature has benefited from
pillars are spaced throughout this musty room, the ceiling of which is only ten feet high. In the flickering light, you see two massive, rolling constructs roving the space.
The room’s ceiling is 10
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
as a Potion of Vitality. Katerina Ladon With sharp horns and
even sharper wit,
the unicorns Stargleam
and Silverlily delight
in philosophical debates G15: Unicorns’ Meadow A rolling
Orlando are under its sway. G16: Yellow Rose Arbor Walls of thorny hedges stand ten feet high in this meadow. An opening in the west wall leads into an arbor with thriving rose bushes covered in






