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Returning 35 results for 'border beast diffusing contain receives'.
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Monsters
Forgotten Realms: Adventures in Faerûn
dragon lairs beyond treasure hunting; they might contain the only surviving copies of forgotten lore, fungal ingredients for cures or plagues, or maps to lost Underdark locales.Deep Dragon Lairs
Deep
-shifts into a Small or Medium Humanoid or a Small or Medium Beast, or it returns to its true form. Its game statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn’t transformed.
Monsters
Forgotten Realms: Adventures in Faerûn
treasure hunting; they might contain the only surviving copies of forgotten lore, fungal ingredients for cures or plagues, or maps to lost Underdark locales.Deep Dragon Lairs
Deep dragons lair in fungus
Humanoid or a Small or Medium Beast, or it returns to its true form. Its game statistics, other than its size, are the same in each form. Any equipment it is wearing or carrying isn’t transformed.
Monsters
Van Richten’s Guide to Ravenloft
frightened of the priest until the start of the creature’s next turn.
Tattoo of Osybus. If the priest drops to 0 hit points, roll on the Boons of Undeath table for the boon the priest receives. The
priest dies if it receives a boon it already has. If it receives a new boon, it revives at the start of its next turn with half its hit points restored, and its creature type is now Undead.
To prevent
Monsters
Van Richten’s Guide to Ravenloft
Tattoo of Osybus. If the priest drops to 0 hit points, roll on the Boons of Undeath table for the boon the priest receives. The priest dies if it receives a boon it already has. If it receives a new
were then betrayed. Osybus had not lied; he had himself become one of the Dark Powers, and he and the other Dark Powers had conjured up a misty prison to contain the newly immortal Strahd, thereby
Monsters
Van Richten’s Guide to Ravenloft
which the creature is covered by ectoplasm.
Tattoo of Osybus. If the priest drops to 0 hit points, roll on the Boons of Undeath table for the boon the priest receives. The priest dies if it receives
a boon it already has. If it receives a new boon, it revives at the start of its next turn with half its hit points restored, and its creature type is now Undead.
To prevent this revival, the Tattoo
Monsters
Van Richten’s Guide to Ravenloft
":"force"} force damage if it ends its turn inside a creature or an object.
Tattoo of Osybus. If the priest drops to 0 hit points, roll on the Boons of Undeath table for the boon the priest receives
. The priest dies if it receives a boon it already has. If it receives a new boon, it revives at the start of its next turn with half its hit points restored, and its creature type is now Undead.
To
Monsters
Van Richten’s Guide to Ravenloft
10 feet.
Tattoo of Osybus. If the priest drops to 0 hit points, roll on the Boons of Undeath table for the boon the priest receives. The priest dies if it receives a boon it already has. If it
receives a new boon, it revives at the start of its next turn with half its hit points restored, and its creature type is now Undead.
To prevent this revival, the Tattoo of Osybus on the priest’s
Monsters
Van Richten’s Guide to Ravenloft
): blur, flaming sphere
3rd level (1 slot): fireball
Tattoo of Osybus. If the priest drops to 0 hit points, roll on the Boons of Undeath table for the boon the priest receives. The priest dies if it
receives a boon it already has. If it receives a new boon, it revives at the start of its next turn with half its hit points restored, and its creature type is now Undead.
To prevent this revival, the
Monsters
Van Richten’s Guide to Ravenloft
of Undeath table for the boon the priest receives. The priest dies if it receives a boon it already has. If it receives a new boon, it revives at the start of its next turn with half its hit points
. Osybus had not lied; he had himself become one of the Dark Powers, and he and the other Dark Powers had conjured up a misty prison to contain the newly immortal Strahd, thereby preventing the count
Backgrounds
The Wild Beyond the Witchlight
with a visitor can contain any number of things, from messages and insights to nonsense and red herrings, at the DM’s discretion. Such conversations are always conducted in a language you can
understand, even if the Feywild visitor can’t speak that language normally.
Feywild Visitor
d8
Visitor
1
Awakened creature (a Beast or an ordinary plant that has had the awaken
Monsters
Icewind Dale: Rime of the Frostmaiden
","rollDamageType":"necrotic"} necrotic damage.
Etherealness. The ghost enters the Ethereal Plane from the Material Plane, or vice versa. It is visible on the Material Plane while it is in the Border
Zelennor, watches over the wizard’s frozen remains. It uses the weasel stat block in the Monster Manual but is a fey instead of a beast. If Zelennor is reduced to 0 hit points, Nass’s
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
The Sleeping Beast Overgrown with bizarrely warped forests, this jagged mountain range stretches for miles along the domain’s southern border. A blanket of eerie calm hangs over its peaks, the result
veins of strange minerals were the beast’s bones and blood. They punished anyone who harvested minerals from the Sleeping Beast, since doing so risked waking the beast and precipitating an apocalyptic disaster.
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
Eclipsed Realms The boundaries between Lorwyn and Shadowmoor are clear, either shining with brilliant light or cloaked in deep shadow. Some border regions, however, are liminal spaces known as
miles. They are uninhabited but often contain natural features like forests, mountains, and rolling plains. Those who travel into eclipsed realms are influenced by both Lorwyn and Shadowmoor
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
back and observes, recording all that unfolds. Gilean is keeper of the Tobril, a book said to contain all the knowledge of the gods, though portions are sealed to all but Gilean. Some people believe
merchants, her influence spans legitimate and underhanded commerce alike, and she receives occasional worship from thieves. Despite this, most consider her a god of fair dealing; supplicants pray she
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
the ruins. They do not manifest again if destroyed. Treasure The bookshelves contain magical treatises and notes on divination that have withstood the ravages of time. They detail the spellcasting
into an empty goblet, a fuming gas flows between both vessels. A character who “drinks” from a gas-filled goblet receives advantage on saving throws against poison and resistance to poison damage for
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
the ruins. They do not manifest again if destroyed. Treasure The bookshelves contain magical treatises and notes on divination that have withstood the ravages of time. They detail the spellcasting
an empty goblet, a fuming gas flows between both vessels. A character who “drinks” from a gas-filled goblet receives advantage on saving throws against poison and resistance to poison damage for 3
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
are concerned. Any given Dimir agent knows of no more than a handful of alleyway contacts and dossier drop spots. One agent knows another only by a code name, or receives communications only at a
most; their erratic methods of decision-making, combined with their unflinching approach to danger, can quickly undermine any Dimir strategy designed to contain them.
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
before it touches the ground, doing so with a successful DC 10 Dexterity check. Any creature that catches a seed before it touches the ground receives a gift, determined by rolling a d8 and consulting
the Welcome Gifts table. A creature that receives one of these gifts can’t gain another one for 24 hours. Dandelion Seeds. A character can make a wish while blowing their dandelion’s seeds into the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
for minutes or hours, and you remember each visit when you wake up. Conversations that occur with a visitor can contain any number of things, from messages and insights to nonsense and red herrings, at
Awakened creature (a Beast or an ordinary plant that has had the awaken spell cast on it) 2 Centaur 3 Dryad 4 Faerie dragon 5 Pixie 6 Satyr 7 Sprite 8 Unicorn Feature: Feywild Connection Your mannerisms
Kobold
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
earth are strong or weak, are bearing a load or are safe to excavate, or are likely to contain minerals or offer access to water. This ability enables them to fashion secure homes in places where other
roles that protect and sustain the tribe. The strongest kobolds are trained to be hunters and warriors, the most clever are crafters and strategists, the toughest are miners and beast-wranglers, and so
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
; he had himself become one of the Dark Powers, and he and the other Dark Powers had conjured up a misty prison to contain the newly immortal Strahd, thereby preventing the count from serving as the
Bonus +3
Tattoo of Osybus. If the priest drops to 0 hit points, roll on the Boons of Undeath table for the boon the priest receives. The priest dies if it receives a boon it already has. If it
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
ash.
The three alcoves contain altars to beast spirits with early depictions of the Red Tiger totem (west alcove), the Elk totem (north alcove), and the Blue Bear totem (east alcove) . Red Tiger and
within the burial chamber at the end of the hall, except vague details of the stone bier and the Elk beast altar at the bier’s head. Burial Chamber When the characters can see the burial chamber better
Compendium
- Sources->Dungeons & Dragons->Divine Contention
away over the hearth. B5. Servant’s Quarters These cozy quarters contain beds for the tower’s two servants, halfling cook Tombil Breen and his brother Tug. The adjoining storage closet houses a small
shrine to Cyrrollalee, halfling god of home and friendship. B6. Garrison These rooms contain bunks for the tower’s soldiers. Foot lockers at the end of the bunks hold each soldier’s meager possessions
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
described below are assumed to contain nothing of interest. Space Galleon Deck PlansView Unlabeled Version Forecastle Six vampirates (see Boo’s Astral Menagerie) are here, waiting to repel boarders. They
Hold This area contains twenty earth-filled coffins, ten wooden kegs painted red that contain gunpowder (see “Explosives” in the Dungeon Master’s Guide), and ten wooden kegs of alchemist’s fire (each
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
shelves contain books of Feywild lore, all written in Elvish, each of which has a withered frog’s body stitched into its spine. Kissing the frog or stroking it with a moistened finger causes the frog to
score of 4 (the strength of a normal octopus). The effect lasts until the creature receives the benefit of a remove curse spell, a greater restoration spell, or similar magic. Treasure. Among the junk
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
reveal the glowing sapphire only when the golem receives a command to use its power from someone whose commands it obeys (see “Getting the Golem’s Attention” below). Otherwise, the sapphire remains hidden
Golem Alive For story purposes, the golem or its sapphire must reach area V3 for the vault to be opened. On seeing the golem restored, Zikzokrishka can’t contain her glee. She tries to destroy the golem
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
) Heart of the Old Keoland region, surrounded by friendly neighbors that swear fealty to Keoland’s monarch Lortmil Mountains, the — Natural border between the Old Keoland region and the Central Flanaess
the region of the Central Flanaess. The mountains contain some of the richest gem and precious metal deposits in Eastern Oerik. The humans, dragonborn, dwarves, gnomes, halflings, goblinoids, goliaths
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
side of the door, about 4 feet above the floor. All doors open into the areas they border on metal casters that move along grooves cut into the stone floor. Gates and Pillars All gates consist of
otherwise specified. Coffers are 3 feet long by 2 feet wide and stand 2 feet high; they are used to store personal possessions. Many of the area descriptions in levels 2 and 3 contain references to
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
obelisk to the west, north, and east. They contain a dozen goblin beds made of bundled rugs and torn fabric. (The beds have nothing of value.)
A detect magic spell reveals a faint aura of divination
receives the following telepathic message in Common: “I cast my eye into the future and see in yours a perilous descent. South of here, beyond a secret passage, waits the Two-Headed King. Look to his
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
) can use them to gain advantage on the check. Step 2: Analyze the Problem. The device has a design flaw, obviously. Macreadus has concluded that the device’s rings are unable to contain the magical
the party is dead and trapped as a spirit in the Border Ethereal, nothing more can be done with the device until someone else comes along who can attune to it. Fortunately for the characters, they
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
, the summoning of a demon to another plane can bring a vargouille along for the ride, attaching itself like a tick. The precautions a mortal takes to contain and control a summoned demon rarely account
undoes the changes made to the target by the curse.
Stunning Shriek. The vargouille shrieks. Each humanoid and beast within 30 feet of the vargouille and able to hear it must succeed on a DC 12
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Firenewts In regions that contain hot springs, volcanic activity, or similar hot and wet conditions, firenewts might be found. These humanoid amphibians live in a militaristic theocracy that reveres
for them, so ’tis also one for ye.
— Elminster
Giant Striders. Firenewts have a close relationship with a type of monstrous beast they believe Imix sent to aid them — borne out by the creatures
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. Poison, magic, or anything else that would directly interfere with beast or rider is strictly forbidden—though over the years we’ve certainly seen imaginative attempts to stretch the rules!
Dura
competitor who receives aid is removed from play for the remainder of the match. Competitors aren’t allowed to use spells or similar abilities. The only formal hrazhak arena in Sharn is located in
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
attention.
Levels 11–16. Finally, the characters discover an ancient Temple of the Elder Elemental Eye deep beneath the cults’ separate temples, and they strive to contain the damage wrought by the cults
chapter 4, NPCs speaking to the characters might assume the trouble in the mine is related to these toughs and their bullying.
Levels 5–10. You might use the adventure “Horns of the Beast” from chapter
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
disposition. Roll a d4 and consult the Frost Druid Friends table to determine each creature, or just roll once and assume all the creatures are the same kind of beast or plant. (It’s okay if multiples of the
same kind of creature are present, since the druid might favor a certain kind of beast or plant.) Running the Encounter. The frost druid aims to kill the characters or send them scurrying back to Ten






