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Returning 35 results for 'borders balinor diffusing choosing receive'.
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Monsters
Strixhaven: A Curriculum of Chaos
with spell attacks, spell save DC 22), requiring no material components and choosing the spell’s targets.The archaic can take 3 legendary actions, choosing from the options below. Only one
to warp the fabric of the world around them. Sages who seek out archaics for their knowledge receive confusing and often contradictory answers to questions. If a supplicant successfully unwinds the
Monsters
Strixhaven: A Curriculum of Chaos
equipment she is wearing or carrying, to an unoccupied space she can see within 60 feet of herself.The Oracle can take 3 legendary actions, choosing from the options below. Only one legendary action option
"} force damage.Somewhere in the lands beyond Strixhaven’s borders lives the Oracle: a wise and accomplished mage, tasked by the Founder Dragons to ensure that the magic of Strixhaven is used to
Monsters
Eberron: Rising from the Last War
legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. Dyrrn regains spent legendary actions at the
part of me has become a conscious entity.”
5
“My opponents must bow down to a mind flayer!”
6
“Dyrrn and the mind flayers simply want to unite all sentient creatures in collective consciousness. And I receive messages from the group mind!”
Poison, Psychic
Backgrounds
Guildmasters’ Guide to Ravnica
guildless masses of the city.
Consider why you’re embedded in the secondary guild. Create a story with your DM, inspired by rolling on the following table or choosing a reason that suits you
met my guild contact, but I receive telepathic messages, usually in my dreams.
5
I’ve never met my guild contact, but I get coded messages from a pattern of street lights and graffiti
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Official Status Heads of state employ a variety of agents. Some are officially recognized, but others are expected to operate on the borders of legality. Consult the State Status table to determine
you in private and provide help. 6 Double. Your allegiance lies with an official or government other than the one you overtly serve. You may receive support from the head of state you openly answer
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Official Status Heads of state employ a variety of agents. Some are officially recognized, but others are expected to operate on the borders of legality. Consult the State Status table to determine
you in private and provide help. 6 Double. Your allegiance lies with an official or government other than the one you overtly serve. You may receive support from the head of state you openly answer
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Official Status Heads of state employ a variety of agents. Some are officially recognized, but others are expected to operate on the borders of legality. Consult the State Status table to determine
you in private and provide help. 6 Double. Your allegiance lies with an official or government other than the one you overtly serve. You may receive support from the head of state you openly answer
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
The Mists The Mists can always be found at a domain’s borders but can also appear in dense banks that rise wherever adventures demand. Such banks might veil strangers or hidden foes, or they can
wherever these wicked forces desire. The Dark Powers also grant Darklords limited ability to manipulate the Mists surrounding their domains, allowing most to open or close their domains’ borders to
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
The Mists The Mists can always be found at a domain’s borders but can also appear in dense banks that rise wherever adventures demand. Such banks might veil strangers or hidden foes, or they can
wherever these wicked forces desire. The Dark Powers also grant Darklords limited ability to manipulate the Mists surrounding their domains, allowing most to open or close their domains’ borders to
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
The Mists The Mists can always be found at a domain’s borders but can also appear in dense banks that rise wherever adventures demand. Such banks might veil strangers or hidden foes, or they can
wherever these wicked forces desire. The Dark Powers also grant Darklords limited ability to manipulate the Mists surrounding their domains, allowing most to open or close their domains’ borders to
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Testing Phase On the day of the Exam, each character makes two ability checks related to parts of the test: Augury Tools and Methods. Choosing the most effective tools and methods for casting augury
they passed the Exam, they ace it instead. If they aced the Exam, they receive three Student Dice, instead of two.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Testing Phase On the day of the Exam, each character makes two ability checks related to parts of the test: Augury Tools and Methods. Choosing the most effective tools and methods for casting augury
they passed the Exam, they ace it instead. If they aced the Exam, they receive three Student Dice, instead of two.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Divine Knowledge The Commune spell allows its caster to ask a deity (or an agent of the god) yes-or-no questions and receive correct information, and other spells of the Divination school have
term (hence their ability to answer spells such as Augury and Divination). And some gods might be unwilling to reveal their ignorance, choosing to give an unclear answer rather than admit that they don’t know the truth.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Divine Knowledge The Commune spell allows its caster to ask a deity (or an agent of the god) yes-or-no questions and receive correct information, and other spells of the Divination school have
term (hence their ability to answer spells such as Augury and Divination). And some gods might be unwilling to reveal their ignorance, choosing to give an unclear answer rather than admit that they don’t know the truth.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Divine Knowledge The Commune spell allows its caster to ask a deity (or an agent of the god) yes-or-no questions and receive correct information, and other spells of the Divination school have
term (hence their ability to answer spells such as Augury and Divination). And some gods might be unwilling to reveal their ignorance, choosing to give an unclear answer rather than admit that they don’t know the truth.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Testing Phase On the day of the Exam, each character makes two ability checks related to parts of the test: Augury Tools and Methods. Choosing the most effective tools and methods for casting augury
they passed the Exam, they ace it instead. If they aced the Exam, they receive three Student Dice, instead of two.
Kobold
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
, designed to collapse under the weight of any creature heavier than a kobold. On occasion, the route through a kobold lair runs along a ledge that borders a cavern or a crevasse, and the kobolds might
him to grant spells to mortals and for those mortals to receive his favor. Furthermore, kobolds are so frail that a single hit from a human’s weapon can kill one of them, so a tribe has little
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. The King’s Dark Lanterns includes more than 500 agents operating within Breland’s borders and roughly one-fifth that number stationed abroad. They often work in teams, and also work closely with the
must be cautious in choosing their allies, and the King’s Dark Lanterns is no exception. Its most trustworthy allies include the following facets of the Brelish government: King Boranel. The King’s Dark
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. The King’s Dark Lanterns includes more than 500 agents operating within Breland’s borders and roughly one-fifth that number stationed abroad. They often work in teams, and also work closely with the
must be cautious in choosing their allies, and the King’s Dark Lanterns is no exception. Its most trustworthy allies include the following facets of the Brelish government: King Boranel. The King’s Dark
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Oracle of Strixhaven Somewhere in the lands beyond Strixhaven’s borders lives the Oracle: a wise and accomplished mage, tasked by the Founder Dragons to ensure that the magic of Strixhaven is used
can see within 60 feet of herself.
Legendary Actions
The Oracle can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
. The King’s Dark Lanterns includes more than 500 agents operating within Breland’s borders and roughly one-fifth that number stationed abroad. They often work in teams, and also work closely with the
must be cautious in choosing their allies, and the King’s Dark Lanterns is no exception. Its most trustworthy allies include the following facets of the Brelish government: King Boranel. The King’s Dark
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Oracle of Strixhaven Somewhere in the lands beyond Strixhaven’s borders lives the Oracle: a wise and accomplished mage, tasked by the Founder Dragons to ensure that the magic of Strixhaven is used
can see within 60 feet of herself.
Legendary Actions
The Oracle can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Oracle of Strixhaven Somewhere in the lands beyond Strixhaven’s borders lives the Oracle: a wise and accomplished mage, tasked by the Founder Dragons to ensure that the magic of Strixhaven is used
can see within 60 feet of herself.
Legendary Actions
The Oracle can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
receive Heliod’s favor. As sunlight casts out darkness, Heliod’s justice casts out chaos and lawlessness. He is the god of the laws that govern society and the laws that punish the wicked. He is
mysterious being who is capable of sealing the borders between the mortal world and the divine realm of Nyx. Kruphix is perhaps the only being who can impose limits on the other gods’ actions, which makes Heliod resent and fear the god of horizons.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
to the Underworld’s borders. Though Athreos ferries the dead across the Tartyx, he’s not above accepting a one-way fare from those who still breathe. Even the other fearsome Underworld guardians that
—are also the least likely to be interested in aiding an Underworld escape. How characters turn such an oracle to their side and determine the accuracy of the information they receive are all part of
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
receive Heliod’s favor. As sunlight casts out darkness, Heliod’s justice casts out chaos and lawlessness. He is the god of the laws that govern society and the laws that punish the wicked. He is
mysterious being who is capable of sealing the borders between the mortal world and the divine realm of Nyx. Kruphix is perhaps the only being who can impose limits on the other gods’ actions, which makes Heliod resent and fear the god of horizons.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
to the Underworld’s borders. Though Athreos ferries the dead across the Tartyx, he’s not above accepting a one-way fare from those who still breathe. Even the other fearsome Underworld guardians that
—are also the least likely to be interested in aiding an Underworld escape. How characters turn such an oracle to their side and determine the accuracy of the information they receive are all part of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Purple Dragon Knight Purple Dragon knights are warriors who hail from the kingdom of Cormyr. Pledged to protect the crown, they take the fight against evil beyond their kingdom’s borders. They are
following skills of your choice: Animal Handling, Insight, Intimidation, or Performance. Your proficiency bonus is doubled for any ability check you make that uses Persuasion. You receive this benefit
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
to the Underworld’s borders. Though Athreos ferries the dead across the Tartyx, he’s not above accepting a one-way fare from those who still breathe. Even the other fearsome Underworld guardians that
—are also the least likely to be interested in aiding an Underworld escape. How characters turn such an oracle to their side and determine the accuracy of the information they receive are all part of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Purple Dragon Knight Purple Dragon knights are warriors who hail from the kingdom of Cormyr. Pledged to protect the crown, they take the fight against evil beyond their kingdom’s borders. They are
following skills of your choice: Animal Handling, Insight, Intimidation, or Performance. Your proficiency bonus is doubled for any ability check you make that uses Persuasion. You receive this benefit
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Purple Dragon Knight Purple Dragon knights are warriors who hail from the kingdom of Cormyr. Pledged to protect the crown, they take the fight against evil beyond their kingdom’s borders. They are
following skills of your choice: Animal Handling, Insight, Intimidation, or Performance. Your proficiency bonus is doubled for any ability check you make that uses Persuasion. You receive this benefit
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
receive Heliod’s favor. As sunlight casts out darkness, Heliod’s justice casts out chaos and lawlessness. He is the god of the laws that govern society and the laws that punish the wicked. He is
mysterious being who is capable of sealing the borders between the mortal world and the divine realm of Nyx. Kruphix is perhaps the only being who can impose limits on the other gods’ actions, which makes Heliod resent and fear the god of horizons.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
the fabric of the world around them. Sages who seek out archaics for their knowledge receive confusing and often contradictory answers to questions. If a supplicant successfully unwinds the tangle
same spell at the same level (+14 to hit with spell attacks, spell save DC 22), requiring no material components and choosing the spell’s targets.
Legendary Actions
The archaic can take 3 legendary
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
clean, if simple. Ordinary people living modest lifestyles include soldiers with families, laborers, students, priests, hedge wizards, and the like. Comfortable. Choosing a comfortable lifestyle
, skilled tradespeople, and military officers. Wealthy. Choosing a wealthy lifestyle means living a life of luxury, though you might not have achieved the social status associated with the old money
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
. Comfortable. Choosing a comfortable lifestyle means that you can afford nicer clothing and can easily maintain your equipment. You live in a small cottage in a middle-class neighborhood or in a
private room at a fine inn. You associate with merchants, skilled tradespeople, and military officers. Wealthy. Choosing a wealthy lifestyle means living a life of luxury, though you might not have achieved






