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Returning 35 results for 'borders blocks diffusing conduct related'.
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Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
moss than most mortals. While ouphes are related to Eldraine’s faeries, the faeries treat them like distant (and somewhat embarrassing) cousins. Ouphes can be represented with the stat blocks for Pixie;pixies or Sprite;sprites.
Mischievous Stealth. The faerie takes the Hide action.
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
. While often seen as foolish, ouphes are magically connected to the natural world and know more about the secret lives of trees, mushrooms, and moss than most mortals. While ouphes are related to Eldraine
’s faeries, the faeries treat them like distant (and somewhat embarrassing) cousins. Ouphes can be represented with the stat blocks for Pixie;pixies or Sprite;sprites.
Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
most mortals. While ouphes are related to Eldraine’s faeries, the faeries treat them like distant (and somewhat embarrassing) cousins. Ouphes can be represented with the stat blocks for Pixie
Backgrounds
Baldur’s Gate: Descent into Avernus
Fist or the Watch. If you do, you have responsibilities related to your post. For as long as you perform these responsibilities, you gain benefits. If you stop performing your responsibilities, though
;re always welcome at the Three Old Kegs, where the Three Old Toads are glad to greet you with a smile and a mug of ale.
The Watch. If you serve in the Watch, you’re required to conduct a
Paladin
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
. Although the class features related to your oath don’t appear until you reach 3rd level, plan ahead for that choice by reading the oath descriptions at the end of the class. Are you a devoted
, paladins are rarely of any evil alignment. Most of them walk the paths of charity and justice. Consider how your alignment colors the way you pursue your holy quest and the manner in which you conduct
Kobold
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
, designed to collapse under the weight of any creature heavier than a kobold. On occasion, the route through a kobold lair runs along a ledge that borders a cavern or a crevasse, and the kobolds might
use for healing magic, and a sorcerer can meet most of the tribe’s other magic-related needs. Kobold shamans are very rare; priests of Kurtulmak, when they reveal themselves, are easily recognized
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
surrounding the city of Kalaman in the nation of Solamnia as the War of the Lance first reaches its borders. Details of the world and the perils facing Kalaman are presented through this introduction
Solamnia and their pursuit of a terrifying magical weapon. Beyond these chapters, appendices support the adventure with equipment, magic items, stat blocks, and other resources. A poster map of the continent of Ansalon is included, depicting the regions mentioned throughout and those beyond.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Second Séance The investigators conduct the second séance likely after the party has explored most of the house and followed the lead they received from the first séance. Preferably, the house has
séances or are taking their time exploring, feel free to run this encounter multiple times, allowing the characters to ask more questions. If the borders to the domain are not yet closed, a storm begins brewing at this point.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Second Séance The investigators conduct the second séance likely after the party has explored most of the house and followed the lead they received from the first séance. Preferably, the house has
séances or are taking their time exploring, feel free to run this encounter multiple times, allowing the characters to ask more questions. If the borders to the domain are not yet closed, a storm begins brewing at this point.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
surrounding the city of Kalaman in the nation of Solamnia as the War of the Lance first reaches its borders. Details of the world and the perils facing Kalaman are presented through this introduction
Solamnia and their pursuit of a terrifying magical weapon. Beyond these chapters, appendices support the adventure with equipment, magic items, stat blocks, and other resources. A poster map of the continent of Ansalon is included, depicting the regions mentioned throughout and those beyond.
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
surrounding the city of Kalaman in the nation of Solamnia as the War of the Lance first reaches its borders. Details of the world and the perils facing Kalaman are presented through this introduction
Solamnia and their pursuit of a terrifying magical weapon. Beyond these chapters, appendices support the adventure with equipment, magic items, stat blocks, and other resources. A poster map of the continent of Ansalon is included, depicting the regions mentioned throughout and those beyond.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Second Séance The investigators conduct the second séance likely after the party has explored most of the house and followed the lead they received from the first séance. Preferably, the house has
séances or are taking their time exploring, feel free to run this encounter multiple times, allowing the characters to ask more questions. If the borders to the domain are not yet closed, a storm begins brewing at this point.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
that are represented by a special card reading detailed in chapter 1, “Into the Mists.” Before you run the adventure, you need to conduct that reading to determine the location of several items that
appendix D provides stat blocks for Strahd and various NPCs and monsters that can be met in Barovia. Appendix E shows the tarokka cards that the Vistani use for their fortune telling, and appendix F contains handouts for you to show the players.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
that are represented by a special card reading detailed in chapter 1, “Into the Mists.” Before you run the adventure, you need to conduct that reading to determine the location of several items that
appendix D provides stat blocks for Strahd and various NPCs and monsters that can be met in Barovia. Appendix E shows the tarokka cards that the Vistani use for their fortune telling, and appendix F contains handouts for you to show the players.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
that are represented by a special card reading detailed in chapter 1, “Into the Mists.” Before you run the adventure, you need to conduct that reading to determine the location of several items that
appendix D provides stat blocks for Strahd and various NPCs and monsters that can be met in Barovia. Appendix E shows the tarokka cards that the Vistani use for their fortune telling, and appendix F contains handouts for you to show the players.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
conduct the first of several séances. How and when these séances unfold are detailed in the “Séances” section. Portraits. Portraits on the walls depict members of the Halvhrest family as well as members of
these books gains advantage on their next Intelligence (Arcana or Religion) check related to the undead or the history of the House of Lament. These books can also be used to identify the Mark of the Raven, the symbol of the god Ezra, and the symbol of the priests of Osybus (see chapter 3).
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
conduct the first of several séances. How and when these séances unfold are detailed in the “Séances” section. Portraits. Portraits on the walls depict members of the Halvhrest family as well as members of
these books gains advantage on their next Intelligence (Arcana or Religion) check related to the undead or the history of the House of Lament. These books can also be used to identify the Mark of the Raven, the symbol of the god Ezra, and the symbol of the priests of Osybus (see chapter 3).
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
conduct the first of several séances. How and when these séances unfold are detailed in the “Séances” section. Portraits. Portraits on the walls depict members of the Halvhrest family as well as members of
these books gains advantage on their next Intelligence (Arcana or Religion) check related to the undead or the history of the House of Lament. These books can also be used to identify the Mark of the Raven, the symbol of the god Ezra, and the symbol of the priests of Osybus (see chapter 3).
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
original relic of the city’s first borders — and, more importantly for daily life, the physical embodiment of the division between patriars and ordinary citizens — the Old Wall is a symbol for much
shrouds the river, the docks, and most of the Lower City. The persistent fog makes it easy to conduct illicit business or commit a murder without anyone catching sight of the “interaction” through a
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
original relic of the city’s first borders — and, more importantly for daily life, the physical embodiment of the division between patriars and ordinary citizens — the Old Wall is a symbol for much
shrouds the river, the docks, and most of the Lower City. The persistent fog makes it easy to conduct illicit business or commit a murder without anyone catching sight of the “interaction” through a
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
dragons of the worlds of D&D. It introduces the gem dragons—a family of five dragon kinds—as well as a variety of other Dragons and dragon-related monsters, character options, and inspirations. This
), feats, and roleplaying suggestions that can connect characters of any class to a draconic theme. Chapter 2 discusses magic related to dragons, including new spells, magic items, and draconic gifts
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
dragons of the worlds of D&D. It introduces the gem dragons—a family of five dragon kinds—as well as a variety of other Dragons and dragon-related monsters, character options, and inspirations. This
), feats, and roleplaying suggestions that can connect characters of any class to a draconic theme. Chapter 2 discusses magic related to dragons, including new spells, magic items, and draconic gifts
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
original relic of the city’s first borders — and, more importantly for daily life, the physical embodiment of the division between patriars and ordinary citizens — the Old Wall is a symbol for much
shrouds the river, the docks, and most of the Lower City. The persistent fog makes it easy to conduct illicit business or commit a murder without anyone catching sight of the “interaction” through a
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
dragons of the worlds of D&D. It introduces the gem dragons—a family of five dragon kinds—as well as a variety of other Dragons and dragon-related monsters, character options, and inspirations. This
), feats, and roleplaying suggestions that can connect characters of any class to a draconic theme. Chapter 2 discusses magic related to dragons, including new spells, magic items, and draconic gifts
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
original relic of the city’s first borders — and, more importantly for daily life, the physical embodiment of the division between patriars and ordinary citizens — the Old Wall is a symbol for much
shrouds the river, the docks, and most of the Lower City. The persistent fog makes it easy to conduct illicit business or commit a murder without anyone catching sight of the “interaction” through a
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
original relic of the city’s first borders — and, more importantly for daily life, the physical embodiment of the division between patriars and ordinary citizens — the Old Wall is a symbol for much
shrouds the river, the docks, and most of the Lower City. The persistent fog makes it easy to conduct illicit business or commit a murder without anyone catching sight of the “interaction” through a
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
original relic of the city’s first borders — and, more importantly for daily life, the physical embodiment of the division between patriars and ordinary citizens — the Old Wall is a symbol for much
shrouds the river, the docks, and most of the Lower City. The persistent fog makes it easy to conduct illicit business or commit a murder without anyone catching sight of the “interaction” through a
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
them to Kollema Hall. Ten other students (apprentices from all five colleges; see chapter 7 for their stat blocks) are sent along with the characters. Transporting the Supplies Finding all the supplies
related to the Magister’s Masquerade, moving them out of the archives, and then transporting them to Kollema Hall should take the characters and their group 6 hours to complete. That assumes everyone
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
haze. Domains share neither borders nor common geography, and you can’t peer from one domain into another. The environments, cultures, and residents of one domain don’t influence those of other domains
storm, so do domains create inescapable spaces where horror adventures unfold. Domains Are Themed. Each domain reflects its Darklord and facilitates horror tales related to that villain. Just as
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
them to Kollema Hall. Ten other students (apprentices from all five colleges; see chapter 7 for their stat blocks) are sent along with the characters. Transporting the Supplies Finding all the supplies
related to the Magister’s Masquerade, moving them out of the archives, and then transporting them to Kollema Hall should take the characters and their group 6 hours to complete. That assumes everyone
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
haze. Domains share neither borders nor common geography, and you can’t peer from one domain into another. The environments, cultures, and residents of one domain don’t influence those of other domains
storm, so do domains create inescapable spaces where horror adventures unfold. Domains Are Themed. Each domain reflects its Darklord and facilitates horror tales related to that villain. Just as
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
haze. Domains share neither borders nor common geography, and you can’t peer from one domain into another. The environments, cultures, and residents of one domain don’t influence those of other domains
storm, so do domains create inescapable spaces where horror adventures unfold. Domains Are Themed. Each domain reflects its Darklord and facilitates horror tales related to that villain. Just as
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
them to Kollema Hall. Ten other students (apprentices from all five colleges; see chapter 7 for their stat blocks) are sent along with the characters. Transporting the Supplies Finding all the supplies
related to the Magister’s Masquerade, moving them out of the archives, and then transporting them to Kollema Hall should take the characters and their group 6 hours to complete. That assumes everyone
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
You may choose to currently serve in either the Flaming Fist or the Watch. If you do, you have responsibilities related to your post. For as long as you perform these responsibilities, you gain benefits
required to conduct a regular patrol in the Upper City or take a regular shift at its gates, and must report for training in the Watch Citadel once every ten days. In return, you have access to the Citadel
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
You may choose to currently serve in either the Flaming Fist or the Watch. If you do, you have responsibilities related to your post. For as long as you perform these responsibilities, you gain benefits
conduct a regular patrol in the Upper City or take a regular shift at its gates, and must report for training in the Watch Citadel once every ten days. In return, you have access to the Citadel and a






