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Returning 35 results for 'borders build diffusing consort ranger'.
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Troglodyte
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Monster Manual (2014)
in the shallow depths of the Underdark in a constant state of war against their neighbors and one another. They mark the borders of their territories with cracked bones and skulls, or with
in a frenzy.
Troglodytes make little and build less, scavenging their possessions from their prey. They understand the value of metal weapons and armor, and fight among one another for the right to
Ranger
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
relief from solitude that they offer? QUICK BUILD You can make a ranger quickly by following these suggestions. First, make Dexterity your highest ability score, followed by Wisdom. (Some rangers who
, rangers acquire the ability to cast spells that harness nature’s power, much as a druid does. Their spells, like their combat abilities, emphasize speed, stealth, and the hunt. A ranger’s
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Strahd’s Torment Eternity is a cruel consort. The following are just a few of the torments Strahd endures: Through endless generations, Tatyana has been reincarnated again and again. Each time Strahd
borders of his domain. His desire for novelty, passion, and conquest matches his thirst for blood. Strahd considers Barovia’s people dull inferiors, even as he resents them for the simple pleasures of hope and companionship they possess.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Strahd’s Torment Eternity is a cruel consort. The following are just a few of the torments Strahd endures: Through endless generations, Tatyana has been reincarnated again and again. Each time Strahd
borders of his domain. His desire for novelty, passion, and conquest matches his thirst for blood. Strahd considers Barovia’s people dull inferiors, even as he resents them for the simple pleasures of hope and companionship they possess.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Strahd’s Torment Eternity is a cruel consort. The following are just a few of the torments Strahd endures: Through endless generations, Tatyana has been reincarnated again and again. Each time Strahd
borders of his domain. His desire for novelty, passion, and conquest matches his thirst for blood. Strahd considers Barovia’s people dull inferiors, even as he resents them for the simple pleasures of hope and companionship they possess.
Monsters
Fizban's Treasury of Dragons
future.
2
An ancient crystal dragon is stalked by a villainous ranger who has already claimed a dozen draconic trophies.
3
An ancient crystal dragon follows a pod of whales from one sea to
seek out frigid, picturesque locations with clear views of the sky above to build their lairs. Then, like gem cutters seeking the perfect diamond, they spend much of their lives refining, polishing
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Quick Build You can make a ranger quickly by following these suggestions. First, make Dexterity your highest ability score, followed by Wisdom. (Some rangers who focus on two-weapon fighting make
Strength higher than Dexterity.) Second, choose the outlander background. The Ranger
— Spell Slots per Spell Level —
Level
Proficiency
Bonus
Features
Spells
Known
1st
2nd
3rd
4th
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Quick Build You can make a ranger quickly by following these suggestions. First, make Dexterity your highest ability score, followed by Wisdom. (Some rangers who focus on two-weapon fighting make
Strength higher than Dexterity.) Second, choose the outlander background. The Ranger
— Spell Slots per Spell Level —
Level
Proficiency
Bonus
Features
Spells
Known
1st
2nd
3rd
4th
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Quick Build You can make a ranger quickly by following these suggestions. First, make Dexterity your highest ability score, followed by Wisdom. (Some rangers who focus on two-weapon fighting make
Strength higher than Dexterity.) Second, choose the outlander background. The Ranger
— Spell Slots per Spell Level —
Level
Proficiency
Bonus
Features
Spells
Known
1st
2nd
3rd
4th
Shifter
Legacy
This doesn't reflect the latest rules and lore.
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Species
Eberron: Rising from the Last War
different in personality. With any shifter, identifying the beast within is a crucial part of understanding the character.
Similar and Diverse
Shifters are similar to humans in height and build but are
hair on nearly every part of their bodies.
The traits of the beast within affect a shifter’s appearance as well. A swiftstride shifter may have catlike eyes and delicate build, while a beasthide
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
from solitude that they offer? Quick Build You can make a ranger quickly by following these suggestions. First, make Dexterity your highest ability score, followed by Wisdom. (Some rangers who focus on
Creating a Ranger As you create your ranger character, consider the nature of the training that gave you your particular capabilities. Did you train with a single mentor, wandering the wilds together
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
from solitude that they offer? Quick Build You can make a ranger quickly by following these suggestions. First, make Dexterity your highest ability score, followed by Wisdom. (Some rangers who focus on
Creating a Ranger As you create your ranger character, consider the nature of the training that gave you your particular capabilities. Did you train with a single mentor, wandering the wilds together
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
from solitude that they offer? Quick Build You can make a ranger quickly by following these suggestions. First, make Dexterity your highest ability score, followed by Wisdom. (Some rangers who focus on
Creating a Ranger As you create your ranger character, consider the nature of the training that gave you your particular capabilities. Did you train with a single mentor, wandering the wilds together
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
Lorwyn-Shadowmoor. This realm consists of opposing lands that twist together, their borders constantly in flux. The land of Lorwyn teems with colorful creeks, bright meadows, verdant forests, and
gentle hills. In its midst, denizens build cozy villages on endless summer days. Conversely, the land of Shadowmoor is steeped in foggy moors, jagged cliffs, treacherous bogs, and skeletal forests. Here
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
Lorwyn-Shadowmoor. This realm consists of opposing lands that twist together, their borders constantly in flux. The land of Lorwyn teems with colorful creeks, bright meadows, verdant forests, and
gentle hills. In its midst, denizens build cozy villages on endless summer days. Conversely, the land of Shadowmoor is steeped in foggy moors, jagged cliffs, treacherous bogs, and skeletal forests. Here
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
Lorwyn-Shadowmoor. This realm consists of opposing lands that twist together, their borders constantly in flux. The land of Lorwyn teems with colorful creeks, bright meadows, verdant forests, and
gentle hills. In its midst, denizens build cozy villages on endless summer days. Conversely, the land of Shadowmoor is steeped in foggy moors, jagged cliffs, treacherous bogs, and skeletal forests. Here
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
heavier than a kobold. On occasion, the route through a kobold lair runs along a ledge that borders a cavern or a crevasse, and the kobolds might erect a railing or a wall that prevents them from
have access to on their own. If they are treated well and left alone to do the job, the kobolds work industriously and build a network of passages beneath the streets, connecting them to a nearby
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, but they’re not the only set of assumptions that can do so. You can build an interesting campaign concept by altering one or more of those core assumptions, just as well-established D&D worlds have done
the “Here there be dragons” notations? What if great empires cover huge stretches of countryside, with clearly defined borders between them? The Five Nations of the Eberron setting were once part of
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
the wild, centaurs avoid conflict but fight fiercely when pressed. They roam the vast wilderness, keeping far from borders, laws, and the company of other creatures. Wilderness Nomads. Centaur tribes
range across lands with mild to hot climates, where a centaur requires only light furs or oiled skins to deal with inclement weather. They are hunter-gatherers and rarely build shelters or even use
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
the wild, centaurs avoid conflict but fight fiercely when pressed. They roam the vast wilderness, keeping far from borders, laws, and the company of other creatures. Wilderness Nomads. Centaur tribes
range across lands with mild to hot climates, where a centaur requires only light furs or oiled skins to deal with inclement weather. They are hunter-gatherers and rarely build shelters or even use
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
heavier than a kobold. On occasion, the route through a kobold lair runs along a ledge that borders a cavern or a crevasse, and the kobolds might erect a railing or a wall that prevents them from
have access to on their own. If they are treated well and left alone to do the job, the kobolds work industriously and build a network of passages beneath the streets, connecting them to a nearby
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
heavier than a kobold. On occasion, the route through a kobold lair runs along a ledge that borders a cavern or a crevasse, and the kobolds might erect a railing or a wall that prevents them from
have access to on their own. If they are treated well and left alone to do the job, the kobolds work industriously and build a network of passages beneath the streets, connecting them to a nearby
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
the wild, centaurs avoid conflict but fight fiercely when pressed. They roam the vast wilderness, keeping far from borders, laws, and the company of other creatures. Wilderness Nomads. Centaur tribes
range across lands with mild to hot climates, where a centaur requires only light furs or oiled skins to deal with inclement weather. They are hunter-gatherers and rarely build shelters or even use
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Build Your Group A head of state like Prince Oargev requires a variety of adventurers to do the range of tasks they require. Depending on the kinds of work you do, your party might include some or
Intelligence scores or proficiency in Investigation. Warden. The Warden’s focus isn’t so much on the people of the nation, but on the land encompassed within its borders, both cultivated and wild. Sometimes
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Build Your Group A head of state like Prince Oargev requires a variety of adventurers to do the range of tasks they require. Depending on the kinds of work you do, your party might include some or
Intelligence scores or proficiency in Investigation. Warden. The Warden’s focus isn’t so much on the people of the nation, but on the land encompassed within its borders, both cultivated and wild. Sometimes
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, but they’re not the only set of assumptions that can do so. You can build an interesting campaign concept by altering one or more of those core assumptions, just as well-established D&D worlds have done
the “Here there be dragons” notations? What if great empires cover huge stretches of countryside, with clearly defined borders between them? The Five Nations of the Eberron setting were once part of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Build Your Group A head of state like Prince Oargev requires a variety of adventurers to do the range of tasks they require. Depending on the kinds of work you do, your party might include some or
Intelligence scores or proficiency in Investigation. Warden. The Warden’s focus isn’t so much on the people of the nation, but on the land encompassed within its borders, both cultivated and wild. Sometimes
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, but they’re not the only set of assumptions that can do so. You can build an interesting campaign concept by altering one or more of those core assumptions, just as well-established D&D worlds have done
the “Here there be dragons” notations? What if great empires cover huge stretches of countryside, with clearly defined borders between them? The Five Nations of the Eberron setting were once part of
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
build up shadowy networks of manipulation and control, so many of their servants have no idea who the true ruler is. Red Dragon Wyrmling Connections d6 Connected Creatures
1 A fire giant
formerly squabbling nations, creating a massive army ready to conquer the known world.
3 A cult in service to an ancient red dragon is gathering resources to summon a consort of Tiamat, so the cult’s
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
build up shadowy networks of manipulation and control, so many of their servants have no idea who the true ruler is. Red Dragon Wyrmling Connections d6 Connected Creatures
1 A fire giant
formerly squabbling nations, creating a massive army ready to conquer the known world.
3 A cult in service to an ancient red dragon is gathering resources to summon a consort of Tiamat, so the cult’s
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
build up shadowy networks of manipulation and control, so many of their servants have no idea who the true ruler is. Red Dragon Wyrmling Connections d6 Connected Creatures
1 A fire giant
formerly squabbling nations, creating a massive army ready to conquer the known world.
3 A cult in service to an ancient red dragon is gathering resources to summon a consort of Tiamat, so the cult’s
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Variant: Customizing Ability Scores At your Dungeon Master’s option, you can use this variant for determining your ability scores. The method described here allows you to build a character with a set
, ranger, rogue
Racial Increases:
Elf (+2)
Halfling (+2)
Forest gnome (+1)
Human (+1)
Constitution Measures: Health, stamina, vital force
Important for: Everyone
Racial Increases:
Dwarf
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Variant: Customizing Ability Scores At your Dungeon Master’s option, you can use this variant for determining your ability scores. The method described here allows you to build a character with a set
, ranger, rogue
Racial Increases:
Elf (+2)
Halfling (+2)
Forest gnome (+1)
Human (+1)
Constitution Measures: Health, stamina, vital force
Important for: Everyone
Racial Increases:
Dwarf
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Variant: Customizing Ability Scores At your Dungeon Master’s option, you can use this variant for determining your ability scores. The method described here allows you to build a character with a set
, ranger, rogue
Racial Increases:
Elf (+2)
Halfling (+2)
Forest gnome (+1)
Human (+1)
Constitution Measures: Health, stamina, vital force
Important for: Everyone
Racial Increases:
Dwarf
Kobold
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
, designed to collapse under the weight of any creature heavier than a kobold. On occasion, the route through a kobold lair runs along a ledge that borders a cavern or a crevasse, and the kobolds might
sewer tunnels, paying them with food and tools the kobolds wouldn’t have access to on their own. If they are treated well and left alone to do the job, the kobolds work industriously and build a






