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Returning 35 results for 'born before dealing curious reality'.
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boon before delving curious reality
Species
Sword Coast Adventurer's Guide
three broad categories. Tieflings born into another culture typically have names reflective of that culture. Some have names derived from the Infernal language, passed down through generations, that
watch might follow a tiefling around for a while, and demagogues blame tieflings for strange happenings. The reality, though, is that a tiefling’s bloodline doesn’t affect his or her
Monsters
Mordenkainen Presents: Monsters of the Multiverse
the Forgotten Realms setting) might notice one curious fact about the islands’ human inhabitants: no infants or elderly are among them. This is because babies born to the Rocklanders are claimed
Gnome
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
his or her appearance. A male gnome’s beard, in contrast to his wild hair, is kept carefully trimmed but often styled into curious forks or neat points. A gnome’s clothing, though usually
over time. Gnome names are typically variants on the names of ancestors or distant relatives, though some are purely new inventions. When dealing with humans and others who are “stuffy” about
Deck of Many Things
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Basic Rules (2014)
property vanishes. Businesses, buildings, and land you own are lost in a way that alters reality the least. Any documentation that proves you should own something lost to this card also disappears
. Turning Immunity. The avatar is immune to features that turn undead.
Actions
Reaping Scythe. The avatar sweeps its spectral scythe through a creature within 5 feet of it, dealing 7 (1d8 + 3) slashing
Tiefling
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Basic Rules (2014)
three broad categories. Tieflings born into another culture typically have names reflective of that culture. Some have names derived from the Infernal language, passed down through generations, that
tieflings, assuming that their infernal heritage has left its mark on their personality and morality, not just their appearance. The reality is that a tiefling’s bloodline doesn’t affect their personality. They are gifted with magic from the infernal realms but chart their own course in life.
Monsters
Fizban's Treasury of Dragons
collecting knowledge and magic dealing with the nature of the planes of existence, cosmic forces, and distant worlds. They prize treasures drawn from different worlds of the Material Plane, especially
of creation.
5
To experience a thing is to truly understand it. Direct and personal experience is the most valuable form of knowledge.
6
I see a far more kaleidoscopic reality than you do
Backgrounds
Sword Coast Adventurer's Guide
City of Skilled Hands.
Even if you’re not city-born or city-bred, this background can describe your early years as a member of law enforcement. Most settlements of any size have their own
experience in enforcing the law, and dealing with lawbreakers, gives you a feel for local laws and criminals. You can easily find the local outpost of the watch or a similar organization, and just as
Monsters
Quests from the Infinite Staircase
ancient djinni born from the planar winds that blow through the myriad doors of the Infinite Staircase. He’s a timeless force of untold power, a genie made noble by the planes themselves. A cloud
typically reserves the Wish spell for creatures he deems worthy of its gifts, he isn’t above leveraging that power against formidable threats, rewriting reality to forcibly tilt the scales in his
Species
Acquisitions Incorporated
.
Reality is a descent into chaos punctuated by brief flashes of order, whence we arose and so imagine it to be the norm rather than a distant outlier. That-Which-Endures held entropy back for a mere instant
, particularly those based on physical characteristics such as gender, race, or appearance.
Wide-Eyed and Curious
Verdan are hungry to undertake new challenges and absorb new experiences. When they meet
Monsters
Fizban's Treasury of Dragons
allies can be found in the strangest places.
Hoarded Arcana
In addition to material wealth, amethyst dragons delight in collecting knowledge and magic dealing with the nature of the planes of
. Direct and personal experience is the most valuable form of knowledge.
6
I see a far more kaleidoscopic reality than you do … or than any of your selves do, really.
7
It is not my place
Backgrounds
Sword Coast Adventurer's Guide
few miles from where they were born.
You aren’t one of those folk.
You are from a distant place, one so remote that few of the common folk in the North realize that it exists, and chances are
speech, and perhaps even your appearance all mark you as foreign. Curious glances are directed your way wherever you go, which can be a nuisance, but you also gain the friendly interest of scholars and
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Frody Dartwild Read or paraphrase the following boxed text to begin the adventure: Froderic Dartwild, a famous bard born and raised in Toadhop, is all anyone in the hamlet can talk about. You’ve
see, Frody died almost a month ago. Everyone in town attended his funeral. Now, he’s crawled from his grave and returned to the cabin where he was born and where he spent his childhood. The family that
Monsters
Fizban's Treasury of Dragons
magic dealing with the nature of the planes of existence, cosmic forces, and distant worlds. They prize treasures drawn from different worlds of the Material Plane, especially magic items and artworks
experience a thing is to truly understand it. Direct and personal experience is the most valuable form of knowledge.
6
I see a far more kaleidoscopic reality than you do … or than any of
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
. Uncertainty, paranoia, and blurred lines between reality and fiction also shape psychological horror stories. In your adventures, this might take the form of unreliable information. Characters might experience
perceptions and how characters might overcome them. The “Fear and Stress” section of chapter 4 provides options for dealing with the stress of adventuring. If some force is actively trying to cause stress for
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Tiefling Names
Tiefling names fall into three broad categories. Tieflings born into another culture typically have names reflective of that culture. Some have names derived from the Infernal
tend to be suspicious of tieflings, assuming that their infernal heritage has left its mark on their personality and morality, not just their appearance. The reality is that a tiefling’s bloodline
Monsters
Fizban's Treasury of Dragons
in collecting knowledge and magic dealing with the nature of the planes of existence, cosmic forces, and distant worlds. They prize treasures drawn from different worlds of the Material Plane
foundations of creation.
5
To experience a thing is to truly understand it. Direct and personal experience is the most valuable form of knowledge.
6
I see a far more kaleidoscopic reality than
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
are the tool you will use to change reality. Practiced by many kalashtar, the Path of Light seeks to change reality by first bringing change within, using meditation to focus the mind and athletic
in Khorvaire, it is largely unknown outside kalashtar communities. The shadow watchers champion a sect born in Khorvaire, and the elders of Adar have condemned its methods. If you follow the Path of
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Nafas Kevin Glint The mighty djinni Nafas prepares to dispatch a threat within his sanctum Nafas is the breath of the multiverse, an ancient djinni born from the planar winds that blow through the
that power against formidable threats, rewriting reality to forcibly tilt the scales in his favor. The multiverse dictates that there must always be a noble djinni to preside over the Infinite Staircase
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Shadow Dragon Template Only a true dragon can transform into a shadow dragon, and only if it is born in the Shadowfell or remains there for several years. A dracolich can’t be turned into a shadow
-dealing breath weapon possessed by the dragon deals necrotic damage instead of its original damage type. A humanoid reduced to 0 hit points by this damage dies, and an undead shadow rises from its
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
of the Elements. A genie is born when the soul of a sentient living creature melds with the primordial matter of an elemental plane. Only under rare circumstances does such an elemental-infused soul
offspring, as all new genies are born out of the same mysterious fusion of spirit energy and elemental power. A genie with a stronger connection to its mortal soul might choose to sire a child with a
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Dealing with Tarina Tarina is a chaotic evil human bandit with a conniving mind. She plays regular games of Baldur’s Bones (see the “Taverns in Baldur’s Gate” sidebar) with a coterie of local dimwits
should be in charge with Ulder Ravengard gone.” “With Ravengard out of the way, who’ll be the next grand duke, I wonder? My money’s on Thalamra Vanthampur. Practically born in the sewers, she was, and more vicious than a swarm of rats.”
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
ruling over its domain. Long ago, the beholder heard rumors of an arcane device known as the Maze Engine, capable of shifting the gears of reality. During the last Great Modron March, Karazikar
the beholder. Some were captured while wandering too far from their Underdark settlements, while others were purchased in the slave bazaars of Menzoberranzan. The youngest slaves were born in the Vast
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
name. Your destination in the other world is a safe location within 1 mile of where the magic item was created. Alternatively, you can cast the spell if one of the affected creatures was born on the
other world, which causes your destination to be a safe location within 1 mile of where that creature was born. The spell ends early on a creature if that creature takes any damage, and the creature
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
than one piece
8 Floating in an unstable parallel reality
(SAM BURLEY) Abandoned Temple Adventures An abandoned temple might contain records, special items, and humanoid remains, any
too close.
6 A gynosphinx curious about human behavior creates a series of deadly traps in an abandoned temple and lures adventurers to the place to witness if and how they overcome its challenges.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
much climbing as crawling. At the end of this time, the adventurers emerge onto a shelf 15 feet up the wall of a broad, straight tunnel some 20 feet high. A curious procession of creatures marches along
resonates with the modrons. The tridrone explains that an Orderer is designed to bring order to chaos by altering reality. A malfunctioning Orderer can be very dangerous, however, altering reality in
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
of a rare metal, willing to travel the world high and low in search of it. Even a deep gnome might be born with an irrepressible urge to leave the Underdark and join a group to pursue a life of shared
giant machine of wonderful complexity — a banquet for a curious gnomish mind. Many renowned astronomers, wizards, and extraplanar travelers are gnomes, having undertaken those disciplines in the hope
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
images of itself or of other beholders (which might or might not actually exist). On extremely rare occasions when a beholder dreams of another beholder, the act creates a warp in reality — from which
. Death Tyrants As a beholder ages, it spends more and more time worrying about its mortality. The dreams of such a death-fearing beholder might reach into strange corners of reality and imagine
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
until the target is immersed in water. Cult of Atropus the World Born Dead Gaze of Corruption (Recharge 6). The cultist targets one creature it can see within 30 feet of it. The target must succeed
of these, but in fact are beings set apart from what mortals consider reality. Some Elder Evils are alleged to be creatures of the Far Realm, while others are thought to be trapped in a particular
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. Perhaps Klothys arose from a sense of inevitability, a notion that the world was unfolding as it must, and thus the actions of mortals made little difference. Kruphix might have been born from a sense of
destiny that left behind the trials of life, they could formulate the notions of principles, order, and natural law. Out of those ideas, the third generation of deities was born: sun-crowned Heliod, deep
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Ancient Mysteries Our world was born in strife. The three Progenitor Dragons crafted the planes at the dawn of time, and rested in the space that lies between them. It was then that cruel Khyber
, becoming a living prison that could forever hold the darkness within. And this is the foundation of our reality. Eberron is the Dragon Between, the world on which we stand. Khyber is the Dragon Below
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Keeping Combat Moving Sometimes even the best-planned combat encounter can turn into a slog, where no one’s moving and neither side is hitting or dealing much damage to the other. When that happens
energy. Or perhaps a monster’s desperation causes wild magic to warp the fabric of reality. You can use the environmental effects, hazards, and traps in chapter 3 to represent these effects. Change
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
candles. Magic users should be wary in the Court of the White Bull. Long ago, this plaza was a grazing area for livestock, including an albino calf that was born here. The calf’s owner built the White
, such that Azuth, god of wizards, was forced to appear and set things right. He is said to have stitched reality and the Weave back together, but a wrinkle in the fabric remains. To this day, magic
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
the sea, they’re not bound to the deep. Following their inherent curiosity, some tritons venture beyond the waves, seeking to explore a whole world of wonders beyond their own. (RYAN PANCOAST) Born of
ascendancy over the monsters of the sea and the poleis of the land. Depths of Curiosity Many tritons are intrigued by surface culture. The curious among them venture into sunken ruins and shipwrecks
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
PURPLE ROCKS
Visitors to a string of islands called the Purple Rocks (in the Forgotten Realms setting) might notice one curious fact about the islands’ human inhabitants: no infants or elderly are
among them. This is because babies born to the Rocklanders are cast into the sea and claimed by a kraken named Slarkrethel. The experience transforms the children into fanatics dedicated to the kraken
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
Legion of Azrok Azrok, the son of a hobgoblin warlord, was born blind. Such a curse would ordinarily have spelled his doom in hobgoblin society, but Azrok’s mother was a sorcerer, and she refused to
this strange lack of courage in their great warlord? Has age finally taken its toll? In reality, a band of duergar thieves posing as merchants recently stole Azrok’s dagger of blindsight and fled






