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Returning 33 results for 'born before druids constructed rebuke'.
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Species
Lorwyn: First Light
commonly gravitate to specific areas of expertise.
In Lorwyn
Boggarts in Lorwyn are born into communal warrens where laws and hierarchies are considered suggestions. The oldest and most powerful
Druids. A Lorwyn boggart might alternatively find a calling as a Ranger, especially the Fey Wanderer subclass, or as a Wizard, especially the Diviner subclass, as boggarts have proven fond of
Monsters
Planescape: Adventures in the Multiverse
spell fails and has no effect.
Lightning Rebuke. When a creature within 120 feet of the hexton damages it, the hexton magically retaliates with an arc of lightning. The creature must make a DC 17
Dexterity saving throw, taking 11 (2d10);{"diceNotation":"2d10", "rollType":"damage", "rollAction":"Lightning Rebuke", "rollDamageType":"lightning"} lightning damage on a failed save, or half as much
Classes
Xanathar's Guide to Everything
Druids of the Circle of the Shepherd commune with the spirits of nature, especially the spirits of beasts and the fey, and call to those spirits for aid. These druids recognize that all living things
. They ward off monsters that threaten them, rebuke hunters who kill more prey than necessary, and prevent civilization from encroaching on rare animal habitats and on sites sacred to the fey. Many of
Monsters
Bigby Presents: Glory of the Giants
squeezing.
Magic Resistance (Spell Scarred Only). The mutate has advantage on saving throws against spells and other magical effects.
Psychic Rebuke (Psionic Mirror Only). If the mutate takes psychic
injured and his blood spilled on the ground. The saga further claims that trolls were born similarly when Vaprak’s blood was spilled. Whatever the truth of their origin, trolls embody life&rsquo
Classes
Xanathar's Guide to Everything
Druids of the Circle of the Shepherd commune with the spirits of nature, especially the spirits of beasts and the fey, and call to those spirits for aid. These druids recognize that all living things
. They ward off monsters that threaten them, rebuke hunters who kill more prey than necessary, and prevent civilization from encroaching on rare animal habitats and on sites sacred to the fey. Many of
Druid
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
.
Whether calling on the elemental forces of nature or emulating the creatures of the animal world, druids are an embodiment of nature’s resilience, cunning, and fury. They claim no mastery over
nature. Instead, they see themselves as extensions of nature’s indomitable will.
Power of Nature
Druids revere nature above all, gaining their spells and other magical powers either from the force
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Forlorn Darklord: Tristen ApBlanc Hallmarks: Life and death, strange invention Tristen ApBlanc was born amid tragedy, the son of a vampire father and a human noble. His parents were murdered by
fearful villagers, leaving Tristen to be adopted by local druids. But during his teenage years, Tristen’s dhampir nature revealed itself (see chapter 1). When the druids discovered the youth’s hunger for
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Chapter 14: Yester Hill The druids who worship Strahd as lord of the land and master of the weather convene here, atop Yester Hill, on the very edge of Strahd’s domain. This hill is also where the
evil blights that walk the Svalich Woods are born, and where Strahd comes on occasion to glimpse his ancestral home. By day or night, stretching up to the limits of vision, the edges of my realm are
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
high elves. Wood elves are found among the rangers and druids of the Eldeen Reaches and stalking the darkest alleys of Sharn. As an elf born and raised in Khorvaire, your character has grown up among the
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Circle of the Shepherd Druids of the Circle of the Shepherd commune with the spirits of nature, especially the spirits of beasts and the fey, and call to those spirits for aid. These druids recognize
creatures as their charges. They ward off monsters that threaten them, rebuke hunters who kill more prey than necessary, and prevent civilization from encroaching on rare animal habitats and on sites
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
born in the wild, and your wits and your weapons helped you survive. Talenta warriors are often barbarians or rangers, relying on speed and skill. However, cunning and charisma are equally important
, and they’re all around you. Do you believe that the spirits guide your actions? Do you show respect to the spirits of a location? Talentan shamans tend to be Shepherd or Moon druids, often assuming
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Talentan Characters See chapter 1 for quirks and other features relevant to halfling characters from the Talenta Plains. Also consider the following: Wild Warriors and Tricksters. You were born in
all part of the spirit world, and they’re all around you. Do you believe that the spirits guide your actions? Do you show respect to the spirits of a location? Talentan shamans tend to be druids of the
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
characters who rely on faith, conviction, or fate—particularly clerics, druids, and paladins—but any character’s story can benefit from them. When using this table, you can choose the entries that speak
that opposes a deity or another powerful cosmic force. Comet You were born under a sign associated with cataclysm, and every attempt to glimpse your future reveals ill omens. Donjon A religious
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
; they might have been chosen to fulfill the words of a prophecy, because they were born at auspicious times and places, or because they happened to be in a particular place at a certain time. Individual
. A sage might have made a lifetime study of the Draconic Prophecy. These characters are often clerics, druids, warlocks, or wizards, and typically proficient in skills such as Arcana and Religion.
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
and commonly gravitate to specific areas of expertise, as noted in the sections below. IOANNIS FIORE A boggart in Lorwyn uses a frog as a dowsing pendulum In Lorwyn Boggarts in Lorwyn are born into
magic. Boggarts who feel drawn to learning and using these natural affinities often become Druids. A Lorwyn boggart might alternatively find a calling as a Ranger, especially the Fey Wanderer subclass
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
the ancient dance of bigger creatures consuming smaller creatures. And let’s face it, those smaller creatures probably had it coming to them. Druids are natural-born leaders. We are beasts of war and
Druid My plan for creating an intern tier consisting of nothing but giant ants should allow us to increase productivity by 37 percent. Who’s with me? At first glance, druids might not seem the best
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Wood Woad A wood woad is a powerful plant in humanoid form invested with the soul of someone who gave up life to become an eternal guardian. Born of Sacrifice. The ritual to create a wood woad is a
land, such as druids and treants. Some treants have wood woad servants by virtue of age-old pacts with druids or fey that performed the rituals, while others acquire the services of freed wood woads
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Ancient Mysteries Our world was born in strife. The three Progenitor Dragons crafted the planes at the dawn of time, and rested in the space that lies between them. It was then that cruel Khyber
conflict with the vile daelkyr. These flesh-warping lords of madness were eventually trapped in Khyber by wise orcish druids, but ruins are all that remain of that great empire.
Modern civilization
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
why I was chosen to serve. Druid d6 I became a druid because … 1 I saw too much devastation in the wild places, too much of nature’s splendor ruined by the despoilers. I joined a circle of druids
to fight back against the enemies of nature. 2 I found a place among a group of druids after I fled a catastrophe. 3 I have always had an affinity for animals, so I explored my talent to see how I
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
that trolls were born similarly when Vaprak’s blood was spilled. Whatever the truth of their origin, trolls embody life’s steadfast determination to grow and thrive despite all obstacles. Trolls
Resistance (Spell Scarred Only). The mutate has advantage on saving throws against spells and other magical effects.
Psychic Rebuke (Psionic Mirror Only). If the mutate takes psychic damage, each
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
cloud giant born in the unforgiving darkness of Pandemonium. None have heard Cirrus speak. The giant’s words are carried on the winds as eerie voices that invade the minds of her subjects. Regional
out her contraptions, which include dubious parachutes and precariously constructed gliders. Bumblewing’s wind-powered inventions have piqued the interest of the Nimbus Knives, a gang of air genasi
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
snow. Aerix has AC 10 and 3 hit points. He was born on the Midwinter holiday and as such is blessed by Auril with resistance to cold damage. He wears only a light woolen poncho, as extremely cold
them to open the door, all hope of breaching the vault is not lost. You can have fate smile upon them with the arrival of three frost druids (see appendix C) who have visited the island previously
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
existence. Initiates are born into a new life, remaining in the world of mortal affairs but feeling elevated to a higher sphere. The initiate is promised a place in the god’s realm after death, but also
vestiges.
Demigods are born from the union of a deity and a mortal being. They have some divine attributes, but their mortal parentage makes them the weakest quasi-deities.
Titans are the divine
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
their physical forms, elves lost the ability to transform in this way. Yet occasionally elves are born who are so androgynous that they are proclaimed to be among the blessed of Corellon — living symbols
welfare of forests and prairies, the passing of the seasons, and the lives of beasts. Most of his followers and priests are elf druids. They’re just as insular and secretive as any other druids, which
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
with natural color patterns on their hide. Pheres centaurs sometimes paint or tattoo their upper bodies to match the patterns on their lower half. Occasionally, a Pheres centaur is born with vertical
, most Pheres herds contain a caller and a tromper. Pheres callers are typically druids or rangers who can draw animal assistance to their herd. Callers often have one or more animal allies at their
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
. Now, only those born into the patriar families inhabit the manors of this oldest part of Baldur’s Gate. The poorest among these go so far as to sell furnishings and decorations from inside their homes
Calimshan have found a home away from that southern nation, and largely depend on themselves for trade, culture, and defense. Buildings have also been constructed along Wyrm’s Crossing over the Chionthar
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
small chambers. Frost druids and other worshipers of Auril use these rooms as sleeping quarters, though no one is present when the characters arrive. Rink. The floor in this area is as smooth as an ice
holding greataxes. Runes are carved into the door’s surface.
The runes on the door, written in the Dwarvish script, read as follows: In ice and blood, our folk are born.
To our great queen, we
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
beliefs, passing themselves off as druids or wizards with a knack for fire magic. Eternal Flame Priest
Medium humanoid (human), neutral evil
Armor Class 12 (15 with mage armor)
Hit Points 52 (8d8
rebuke, shield
2nd level (3 slots): darkness, detect thoughts, misty step, scorching ray
3rd level (3 slots): counterspell, fireball, hypnotic pattern
4th level (3 slots): wall of fire
5th
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
) check can tell this was a holy site whose upper levels were constructed to burn like a massive beacon. Dragon Army Excavation At the base of the spire’s remains stand a dozen ragged canvas tents in the
Humanoid host can carry only one slaad egg at a time. Over three months, the egg moves to the chest cavity, gestates, and forms a slaad tadpole. In the 24-hour period before the tadpole is born, the host
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
a warlock, the patrons that grant such power know a goblin is unlikely to be able to uphold its end of any bargain. Even when a goblin is born with the ability to become a spellcaster, the knowledge
goblin in the host is given the title of jester. This goblin lounges in a hobgoblin warlord’s command center, free to behave as it wishes without risk of punishment or rebuke. For more information on nilbogs, see chapter 3 of this book.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Hellish Rebuke reaction, which she can use twice per day (but only once before her next turn). If she is reduced to fewer than half her hit points, Thalamra tries to escape through the nearest secret door
woman in her seventies named Lady Satiir Thione-Hhune. Born into the rich and politically powerful Hhune patriar family, Satiir is a neutral evil noble with no weapons or armor (AC 11). She was kidnapped
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
contains every possible natural environment. It is home to great beasts, lycanthropes, and other beings that reflect the power of nature. The splendor of nature in this place is intoxicating to druids
. Animals born here are paragons of their species, infused with primal power that put even the finest specimens of House Vadalis to shame. Lamannia Manifest Zone Features d4 Feature 1 Spells that
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
of the extra distance it must traverse. 21. Dragon Throne A short throne stands near the west wall, constructed of fallen bits of masonry stacked against an old altar. On the top of the altar sit a
fountain loses its magic. Western Door. Carvings on the western door show skeletal dragons. A Draconic inscription on the door reads, “Rebuke the dead, open the way.” Within 5 feet of the door, the air is






