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Classes
Sword Coast Adventurer's Guide
Your innate magic comes from the power of elemental air. Many with this power can trace their magic back to a near-death experience caused by the Great Rain, but perhaps you were born during a
.
Storm sorcerers are invaluable members of a ship’s crew. Their magic allows them to exert control over wind and weather in their immediate area. Their abilities also prove useful in repelling
Classes
Sword Coast Adventurer's Guide
Your innate magic comes from the power of elemental air. Many with this power can trace their magic back to a near-death experience caused by the Great Rain, but perhaps you were born during a
.
Storm sorcerers are invaluable members of a ship’s crew. Their magic allows them to exert control over wind and weather in their immediate area. Their abilities also prove useful in repelling
Satyr
Legacy
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Species
Mythic Odysseys of Theros
.
While their spontaneity and whimsy sometimes put them at odds with more stoic peoples, satyrs rarely let the moodiness of others hinder their own happiness.
Life is a blessing from the gods, after
all, and the proper response to such a gift, as far as most satyrs are concerned, is to accept it with relish.
Born of the Wild
In their physical forms, satyrs embody a fusion of humanoid
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Inscrutable Like a sphinx, you have a mind like a maze, impenetrable to mortal scrutiny. This might be a gift or training from an actual sphinx, the blessing (or curse) of a god, or an inexplicable
times.
5 Why wouldn’t I phrase every statement as a question?
6 I was born a sphinx, but a god cursed me into humanoid form and saddled me with the limits of mortal knowledge. I won’t rest until I break the curse.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Inscrutable Like a sphinx, you have a mind like a maze, impenetrable to mortal scrutiny. This might be a gift or training from an actual sphinx, the blessing (or curse) of a god, or an inexplicable
times.
5 Why wouldn’t I phrase every statement as a question?
6 I was born a sphinx, but a god cursed me into humanoid form and saddled me with the limits of mortal knowledge. I won’t rest until I break the curse.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Inscrutable Like a sphinx, you have a mind like a maze, impenetrable to mortal scrutiny. This might be a gift or training from an actual sphinx, the blessing (or curse) of a god, or an inexplicable
times.
5 Why wouldn’t I phrase every statement as a question?
6 I was born a sphinx, but a god cursed me into humanoid form and saddled me with the limits of mortal knowledge. I won’t rest until I break the curse.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Iroas, children of devout parents to whom the God of Victory has given the strength to serve and protect the people. Everyone always said I was born a hero.
—Matt Knicl, “The Hero of Iroas”
What
makes a hero? Is it a quality of birth that sets some mortals above others? Is it a blessing from the gods? Is it a matter of fate, spun out in the strands of a divine tapestry, charting the course of a
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Mixed Heritage Half-elves are a diverse lot, given the number of combinations of elf subraces and human ethnicities in their ranks. Most of them consider their dual nature a blessing more than a
that they make an effort to fit in with humans or elves when possible. For instance, half-elves born and raised in human settlements tend to have human names, while half-elves in elven communities
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Iroas, children of devout parents to whom the God of Victory has given the strength to serve and protect the people. Everyone always said I was born a hero.
—Matt Knicl, “The Hero of Iroas”
What
makes a hero? Is it a quality of birth that sets some mortals above others? Is it a blessing from the gods? Is it a matter of fate, spun out in the strands of a divine tapestry, charting the course of a
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Mixed Heritage Half-elves are a diverse lot, given the number of combinations of elf subraces and human ethnicities in their ranks. Most of them consider their dual nature a blessing more than a
that they make an effort to fit in with humans or elves when possible. For instance, half-elves born and raised in human settlements tend to have human names, while half-elves in elven communities
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Iroas, children of devout parents to whom the God of Victory has given the strength to serve and protect the people. Everyone always said I was born a hero.
—Matt Knicl, “The Hero of Iroas”
What
makes a hero? Is it a quality of birth that sets some mortals above others? Is it a blessing from the gods? Is it a matter of fate, spun out in the strands of a divine tapestry, charting the course of a
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Mixed Heritage Half-elves are a diverse lot, given the number of combinations of elf subraces and human ethnicities in their ranks. Most of them consider their dual nature a blessing more than a
that they make an effort to fit in with humans or elves when possible. For instance, half-elves born and raised in human settlements tend to have human names, while half-elves in elven communities
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
the rats and diseases that are so common in other, lesser cities. Chasing Longevity The importance of a long life is drilled into children from an early age. The folk of the empire and Yongjing proudly
(second-born), Zhong (second-born), Shu (third-born), Ji (fourth-born or more), Jun (noble), Si (heir), Wen (scholar) Aspirational. Jie (heroic), Mei (charming), Ming (bright), Qian (rising), Tong (leader), Yi (virtuous), Zi (gentle)
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
the rats and diseases that are so common in other, lesser cities. Chasing Longevity The importance of a long life is drilled into children from an early age. The folk of the empire and Yongjing proudly
(second-born), Zhong (second-born), Shu (third-born), Ji (fourth-born or more), Jun (noble), Si (heir), Wen (scholar) Aspirational. Jie (heroic), Mei (charming), Ming (bright), Qian (rising), Tong (leader), Yi (virtuous), Zi (gentle)
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
the rats and diseases that are so common in other, lesser cities. Chasing Longevity The importance of a long life is drilled into children from an early age. The folk of the empire and Yongjing proudly
(second-born), Zhong (second-born), Shu (third-born), Ji (fourth-born or more), Jun (noble), Si (heir), Wen (scholar) Aspirational. Jie (heroic), Mei (charming), Ming (bright), Qian (rising), Tong (leader), Yi (virtuous), Zi (gentle)
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Storm Sorcery Your innate magic comes from the power of elemental air. Many with this power can trace their magic back to a near-death experience caused by the Great Rain, but perhaps you were born
useful in repelling attacks by sahuagin, pirates, and other waterborne threats. Wind Speaker The arcane magic you command is infused with elemental air. You can speak, read, and write Primordial
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Storm Sorcery Your innate magic comes from the power of elemental air. Many with this power can trace their magic back to a near-death experience caused by the Great Rain, but perhaps you were born
repelling attacks by sahuagin, pirates, and other waterborne threats. What is it with people and the weather?
It’s just the sky weeping and shouting because it’s so far away from me.
Storm Sorcery
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Storm Sorcery Your innate magic comes from the power of elemental air. Many with this power can trace their magic back to a near-death experience caused by the Great Rain, but perhaps you were born
repelling attacks by sahuagin, pirates, and other waterborne threats. What is it with people and the weather?
It’s just the sky weeping and shouting because it’s so far away from me.
Storm Sorcery
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Storm Sorcery Your innate magic comes from the power of elemental air. Many with this power can trace their magic back to a near-death experience caused by the Great Rain, but perhaps you were born
repelling attacks by sahuagin, pirates, and other waterborne threats. What is it with people and the weather?
It’s just the sky weeping and shouting because it’s so far away from me.
Storm Sorcery
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Storm Sorcery Your innate magic comes from the power of elemental air. Many with this power can trace their magic back to a near-death experience caused by the Great Rain, but perhaps you were born
useful in repelling attacks by sahuagin, pirates, and other waterborne threats. Wind Speaker The arcane magic you command is infused with elemental air. You can speak, read, and write Primordial
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Storm Sorcery Your innate magic comes from the power of elemental air. Many with this power can trace their magic back to a near-death experience caused by the Great Rain, but perhaps you were born
useful in repelling attacks by sahuagin, pirates, and other waterborne threats. Wind Speaker The arcane magic you command is infused with elemental air. You can speak, read, and write Primordial
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Half-Dragon Warrior Created by Dragons Habitat: Any; Treasure: Armaments Mathias Kollros Born through magical rites involving the essences of dragons, half-dragons serve their creators and their own
efforts of reckless magic-users, or the last act of a dying dragon. What blessing demands more yet inspires greater works than the blood of Tiamat?
—Wyrmlord Azarr Kul, Half-Dragon
Half-Dragon
Compendium
- Sources->Dungeons & Dragons->Forgotten Realms: Adventures in Faerûn
Karas Chembryl, a ruthless assassin whose devotion to the gods Bane, Bhaal, and Myrkul has earned her the title Auspice of the Dead Three.
History Karas was born to a distant branch of the
Chembryl family living in Waterdeep. Though that side of the family had long since abandoned service of Bane, Karas began to exhibit signs of that god’s blessing: a callous silver-tongue, an unnaturally
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Half-Dragon Warrior Created by Dragons Habitat: Any; Treasure: Armaments Mathias Kollros Born through magical rites involving the essences of dragons, half-dragons serve their creators and their own
efforts of reckless magic-users, or the last act of a dying dragon. What blessing demands more yet inspires greater works than the blood of Tiamat?
—Wyrmlord Azarr Kul, Half-Dragon
Half-Dragon
Compendium
- Sources->Dungeons & Dragons->Forgotten Realms: Adventures in Faerûn
Karas Chembryl, a ruthless assassin whose devotion to the gods Bane, Bhaal, and Myrkul has earned her the title Auspice of the Dead Three.
History Karas was born to a distant branch of the
Chembryl family living in Waterdeep. Though that side of the family had long since abandoned service of Bane, Karas began to exhibit signs of that god’s blessing: a callous silver-tongue, an unnaturally
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Half-Dragon Warrior Created by Dragons Habitat: Any; Treasure: Armaments Mathias Kollros Born through magical rites involving the essences of dragons, half-dragons serve their creators and their own
efforts of reckless magic-users, or the last act of a dying dragon. What blessing demands more yet inspires greater works than the blood of Tiamat?
—Wyrmlord Azarr Kul, Half-Dragon
Half-Dragon
Compendium
- Sources->Dungeons & Dragons->Forgotten Realms: Adventures in Faerûn
Karas Chembryl, a ruthless assassin whose devotion to the gods Bane, Bhaal, and Myrkul has earned her the title Auspice of the Dead Three.
History Karas was born to a distant branch of the
Chembryl family living in Waterdeep. Though that side of the family had long since abandoned service of Bane, Karas began to exhibit signs of that god’s blessing: a callous silver-tongue, an unnaturally
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
north of the Spine of the World. The long nights and sunless days are a blessing to Xardorok Sunblight, a duergar who longs to carve out a domain for himself on the surface and enslave the people of Ten
blizzards and other deterrents, visitors still come and go. Among the recent arrivals are four wizards of the Arcane Brotherhood, a powerful society of spellcasters based in Luskan. They’ve come chasing
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
north of the Spine of the World. The long nights and sunless days are a blessing to Xardorok Sunblight, a duergar who longs to carve out a domain for himself on the surface and enslave the people of Ten
blizzards and other deterrents, visitors still come and go. Among the recent arrivals are four wizards of the Arcane Brotherhood, a powerful society of spellcasters based in Luskan. They’ve come chasing
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
north of the Spine of the World. The long nights and sunless days are a blessing to Xardorok Sunblight, a duergar who longs to carve out a domain for himself on the surface and enslave the people of Ten
blizzards and other deterrents, visitors still come and go. Among the recent arrivals are four wizards of the Arcane Brotherhood, a powerful society of spellcasters based in Luskan. They’ve come chasing
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Orogs Orcs believe that an orog’s exceptional strength and intelligence are a gift from the goddess Luthic to ensure that her brood survives and flourishes. So, when an orog is born, a tremor goes
throughout the tribe, for the event is seen as a great blessing from the goddess, but it brings tension as well. An orog within the tribe poses a potential problem for an orc war chief: will the orog
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, and criminals? What made him think you would be a good champion? The Phenax’s Favor table offers a handful of suggestions. Phenax’s Favor d6 Circumstance
1 You were born at midnight under
Piety 3+ Phenax trait As a devotee of Phenax, you have proven yourself accomplished at deception. You can call on Phenax’s blessing and cast disguise self with this trait. While the spell is active
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
) and a humanoid (usually a human). Cambions inherit aspects of both parents, but their horns, leathery wings, and sinewy tails are hallmarks of their otherworldly parentage. Born to Be Bad. Cambions
)
Fiendish Blessing. The AC of the cambion includes its Charisma bonus.
Innate Spellcasting. The cambion’s spellcasting ability is Charisma (spell save DC 14). The cambion can innately cast the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
always bear fruit, and flocks will always bear young. Children will always be born, parents will always care for them and be cared for in their turn. Great fortune or adventure might not be at hand
couching them in terms of abstract ideals of honor or law or justice. She is the distillation of an ancient and primal exchange: mortal devotion in return for divine blessing. Karametra’s Goals
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
) and a humanoid (usually a human). Cambions inherit aspects of both parents, but their horns, leathery wings, and sinewy tails are hallmarks of their otherworldly parentage. Born to Be Bad. Cambions
)
Fiendish Blessing. The AC of the cambion includes its Charisma bonus.
Innate Spellcasting. The cambion’s spellcasting ability is Charisma (spell save DC 14). The cambion can innately cast the






