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Returning 35 results for 'born broken diffusing chasing religious'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
skin, and its long fingers end in broken and dirty nails. Grues are the weakest of the star spawn. A host of writhing, scrambling grues typically accompanies more powerful star spawn. Their constant
that cult, including star spawn. The following powers are unique to specific cults; typically a creature has only one.
Cult of Atropus, the World Born Dead
Gaze of Corruption (Recharge 6
Backgrounds
Guildmasters’ Guide to Ravnica
vast, sprawling rubblebelts of broken terrain that civilized folk have long abandoned. You can find a suitable place for you and your allies to hide or rest in these areas. In addition, you can find
;We weren’t born tame or domesticated, so we shouldn’t have to live that way. (Neutral)
4
Might. The strongest are meant to dominate the weak. (Evil)
5
Rage.
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
W5. Dining Room The walls are covered with crude drawings in blood that depict boars chasing stick-figure humanoids. A fireplace dominates the south side of the room, and a smashed wooden dining
table lies in a heap in the eastern half of the room, surrounded by six broken chairs. If the characters met the shapechanged anchorite of Talos on the way to the loggers’ camp and let it get away (see “A
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
W5. Dining Room The walls are covered with crude drawings in blood that depict boars chasing stick-figure humanoids. A fireplace dominates the south side of the room, and a smashed wooden dining
table lies in a heap in the eastern half of the room, surrounded by six broken chairs. If the characters met the shapechanged anchorite of Talos on the way to the loggers’ camp and let it get away (see “A
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
W5. Dining Room The walls are covered with crude drawings in blood that depict boars chasing stick-figure humanoids. A fireplace dominates the south side of the room, and a smashed wooden dining
table lies in a heap in the eastern half of the room, surrounded by six broken chairs. If the characters met the shapechanged anchorite of Talos on the way to the loggers’ camp and let it get away (see “A
Kobold
Legacy
This doesn't reflect the latest rules and lore.
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races
Volo's Guide to Monsters
sightings.
Able Scavengers
Kobolds are adept at identifying broken, misplaced, discarded, or leftover crafted items from other creatures that can still be put to use. They prefer to scavenge objects that
retaliation usually prevents them from trying to directly harm the gnomes, but they might spit in the milk, balance dishes on tables so they’re easily knocked over and broken, or scatter sewing
backgrounds
Tomb of Annihilation
, rituals, religious beliefs, languages, and art, you have learned how tribes, empires, and all forms of society in between craft their own destinies and doom. This knowledge came to you not only through
;
Suggested Characteristics
Anthropologists leave behind the societies into which they were born to discover what life is like in other parts of the world. They seek to see how other races and civilizations
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
that opposes a deity or another powerful cosmic force. Comet You were born under a sign associated with cataclysm, and every attempt to glimpse your future reveals ill omens. Donjon A religious
potential and hope where others expect disaster. Key An inflexible person with power over you threatened to bring about disaster, but your decisive action prevailed. Knight The defenders of a religious
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Tieflings "The Chieftain Who Leads them," Thuel asked, "what do we know of him?"
“His name is Kathrik Mel. He inspires tremendous loyalty in the barbarians, an almost religious fervor.”
“He’s a
at the fringes of civilization. Many tieflings are born to the Carrion Tribes, the barbarians who live in the Demon Wastes. Such tieflings are touched by the fiendish forces bound beneath the Wastes
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
that opposes a deity or another powerful cosmic force. Comet You were born under a sign associated with cataclysm, and every attempt to glimpse your future reveals ill omens. Donjon A religious
potential and hope where others expect disaster. Key An inflexible person with power over you threatened to bring about disaster, but your decisive action prevailed. Knight The defenders of a religious
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
that opposes a deity or another powerful cosmic force. Comet You were born under a sign associated with cataclysm, and every attempt to glimpse your future reveals ill omens. Donjon A religious
potential and hope where others expect disaster. Key An inflexible person with power over you threatened to bring about disaster, but your decisive action prevailed. Knight The defenders of a religious
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Tieflings "The Chieftain Who Leads them," Thuel asked, "what do we know of him?"
“His name is Kathrik Mel. He inspires tremendous loyalty in the barbarians, an almost religious fervor.”
“He’s a
at the fringes of civilization. Many tieflings are born to the Carrion Tribes, the barbarians who live in the Demon Wastes. Such tieflings are touched by the fiendish forces bound beneath the Wastes
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Tieflings "The Chieftain Who Leads them," Thuel asked, "what do we know of him?"
“His name is Kathrik Mel. He inspires tremendous loyalty in the barbarians, an almost religious fervor.”
“He’s a
at the fringes of civilization. Many tieflings are born to the Carrion Tribes, the barbarians who live in the Demon Wastes. Such tieflings are touched by the fiendish forces bound beneath the Wastes
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
armoire, a desk, and a chair.
Scrolls. Heaped around the broken desk are hundreds of torn-up scrolls all bearing religious sermons.
Secret Door. A secret door in the east wall opens into a dusty
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
armoire, a desk, and a chair.
Scrolls. Heaped around the broken desk are hundreds of torn-up scrolls all bearing religious sermons.
Secret Door. A secret door in the east wall opens into a dusty
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
armoire, a desk, and a chair.
Scrolls. Heaped around the broken desk are hundreds of torn-up scrolls all bearing religious sermons.
Secret Door. A secret door in the east wall opens into a dusty
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
power, and you absolutely can take it with you if you’re an undying spirit living in decadent luxury on the ruling council of the Orzhov Syndicate. Built on the crushed dreams and broken bodies of
twin facades of religious hierarchy and banking operation, Orzhov is an organized crime syndicate with its fingers in businesses across the city. The Orzhov’s original function was both religious and
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
power, and you absolutely can take it with you if you’re an undying spirit living in decadent luxury on the ruling council of the Orzhov Syndicate. Built on the crushed dreams and broken bodies of
twin facades of religious hierarchy and banking operation, Orzhov is an organized crime syndicate with its fingers in businesses across the city. The Orzhov’s original function was both religious and
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
power, and you absolutely can take it with you if you’re an undying spirit living in decadent luxury on the ruling council of the Orzhov Syndicate. Built on the crushed dreams and broken bodies of
twin facades of religious hierarchy and banking operation, Orzhov is an organized crime syndicate with its fingers in businesses across the city. The Orzhov’s original function was both religious and
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Pious Born with a particular connection to a deity, you have been winning favor with your god since birth. Consult the Pious Quirks table to determine how your faith might influence your personality
finish a long rest. Religious Study. You have advantage on any Intelligence (Religion) check pertaining to your chosen god. Starting Piety. You begin with a piety score of 3 with your chosen god. Pious
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Pious Born with a particular connection to a deity, you have been winning favor with your god since birth. Consult the Pious Quirks table to determine how your faith might influence your personality
finish a long rest. Religious Study. You have advantage on any Intelligence (Religion) check pertaining to your chosen god. Starting Piety. You begin with a piety score of 3 with your chosen god. Pious
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Pious Born with a particular connection to a deity, you have been winning favor with your god since birth. Consult the Pious Quirks table to determine how your faith might influence your personality
finish a long rest. Religious Study. You have advantage on any Intelligence (Religion) check pertaining to your chosen god. Starting Piety. You begin with a piety score of 3 with your chosen god. Pious
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Zodiac Signs A zodiac sign is a mythological entity associated with a constellation in a zodiac. For the Sky of Many Things, a creature is said to be “born under” a zodiac sign if its birthday occurs
description of the sign’s constellation, common myths and beliefs about it, and omens associated with creatures born under that sign. The signs are presented in their order within the zodiac. Skull The
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Zodiac Signs A zodiac sign is a mythological entity associated with a constellation in a zodiac. For the Sky of Many Things, a creature is said to be “born under” a zodiac sign if its birthday occurs
description of the sign’s constellation, common myths and beliefs about it, and omens associated with creatures born under that sign. The signs are presented in their order within the zodiac. Skull The
Compendium
- Sources->Dungeons & Dragons->Stranger Things
around the corner and calls back: “At my heels you nip in this game we play. But cursed is the maze, and lost am I. So who’s chasing whom? Oh, who’s to say? The front is the back. Hello is goodbye
solution is to stop chasing the Lost Knight, turn around, and go back the way they came. Once the group goes back one room, they automatically find the Knight’s second riddle. Second Riddle. The
Compendium
- Sources->Dungeons & Dragons->Stranger Things
around the corner and calls back: “At my heels you nip in this game we play. But cursed is the maze, and lost am I. So who’s chasing whom? Oh, who’s to say? The front is the back. Hello is goodbye
solution is to stop chasing the Lost Knight, turn around, and go back the way they came. Once the group goes back one room, they automatically find the Knight’s second riddle. Second Riddle. The
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Zodiac Signs A zodiac sign is a mythological entity associated with a constellation in a zodiac. For the Sky of Many Things, a creature is said to be “born under” a zodiac sign if its birthday occurs
description of the sign’s constellation, common myths and beliefs about it, and omens associated with creatures born under that sign. The signs are presented in their order within the zodiac. Skull The
Compendium
- Sources->Dungeons & Dragons->Stranger Things
around the corner and calls back: “At my heels you nip in this game we play. But cursed is the maze, and lost am I. So who’s chasing whom? Oh, who’s to say? The front is the back. Hello is goodbye
solution is to stop chasing the Lost Knight, turn around, and go back the way they came. Once the group goes back one room, they automatically find the Knight’s second riddle. Second Riddle. The
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
the rats and diseases that are so common in other, lesser cities. Chasing Longevity The importance of a long life is drilled into children from an early age. The folk of the empire and Yongjing proudly
(second-born), Zhong (second-born), Shu (third-born), Ji (fourth-born or more), Jun (noble), Si (heir), Wen (scholar) Aspirational. Jie (heroic), Mei (charming), Ming (bright), Qian (rising), Tong (leader), Yi (virtuous), Zi (gentle)
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Aftermath of the Last War Darguun was born in the Last War, and the scars of its birth are still raw. Most of the Cyran population fled the goblin uprising, and those who remained were killed or
enslaved. As a result, many burnt-out farms and abandoned villages have stood empty for decades. The broken paths of the lightning rail make travel into the interior difficult, and only the largest cities
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
the rats and diseases that are so common in other, lesser cities. Chasing Longevity The importance of a long life is drilled into children from an early age. The folk of the empire and Yongjing proudly
(second-born), Zhong (second-born), Shu (third-born), Ji (fourth-born or more), Jun (noble), Si (heir), Wen (scholar) Aspirational. Jie (heroic), Mei (charming), Ming (bright), Qian (rising), Tong (leader), Yi (virtuous), Zi (gentle)
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Aftermath of the Last War Darguun was born in the Last War, and the scars of its birth are still raw. Most of the Cyran population fled the goblin uprising, and those who remained were killed or
enslaved. As a result, many burnt-out farms and abandoned villages have stood empty for decades. The broken paths of the lightning rail make travel into the interior difficult, and only the largest cities
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Aftermath of the Last War Darguun was born in the Last War, and the scars of its birth are still raw. Most of the Cyran population fled the goblin uprising, and those who remained were killed or
enslaved. As a result, many burnt-out farms and abandoned villages have stood empty for decades. The broken paths of the lightning rail make travel into the interior difficult, and only the largest cities
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
the rats and diseases that are so common in other, lesser cities. Chasing Longevity The importance of a long life is drilled into children from an early age. The folk of the empire and Yongjing proudly
(second-born), Zhong (second-born), Shu (third-born), Ji (fourth-born or more), Jun (noble), Si (heir), Wen (scholar) Aspirational. Jie (heroic), Mei (charming), Ming (bright), Qian (rising), Tong (leader), Yi (virtuous), Zi (gentle)
Compendium
- Sources->Dungeons & Dragons->Monster Manual
jaws. Rather than chasing prey, they use their supernatural gaze to turn creatures to stone and then consume these victims at their leisure. While basilisks are most comfortable in subterranean lairs
grounds. There is a 50 percent chance that any of these statues are missing limbs or broken into pieces. Rule 4: No one carves statues of frightened warriors. If you see one, keep your eyes closed and your






