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Returning 35 results for 'boss black diffusing clothing rules'.
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Equipment
Fungal Clothing, you automatically succeed on saving throws against the effects of extreme cold. See chapter 3 of the Dungeon Master's Guide for rules on extreme cold. One pound of fungus is sewn into
Fungal Clothing. This fungus can be eaten as food. Once all the fungus is consumed, this becomes a mundane set of Traveler's Clothes.
Equipment
Clothing and not wearing Medium or Heavy armor, you automatically succeed on saving throws against the effects of extreme heat. See chapter 3 of the Dungeon Master’s Guide for rules on extreme heat.
Stylish but practical, our desert clothing protects you whether you’re taking a caravan of camels through the Calim Desert or exploring an ancient Mulhorandi tomb.
When you are wearing Desert
Monsters
Waterdeep: Dragon Heist
hood and mask, exchanging her fine clothes for the kind of practical clothing her parents would never let her wear.
One of the things Esvele has learned is to embrace the legend of the Black Viper
Cunning Action. On each of her turns, the Black Viper can use a bonus action to take the Dash, Disengage, or Hide action.
Evasion. If the Black Viper is subjected to an effect that allows her to make
Monsters
Icewind Dale: Rime of the Frostmaiden
(1d6 + 1);{"diceNotation":"1d6+1","rollType":"damage","rollAction":"Scimitar","rollDamageType":"slashing"} slashing damage.The Knights of the Black Sword are a secret society of cultists devoted to
Levistus, the archdevil who rules Stygia, the sixth layer of the Nine Hells, from the confines of an ice prison from which he cannot escape.
Most of the cultists are Icewind Dale natives who would
Monsters
The Book of Many Things
"} poison damage.Delour the wererat is a sly trickster and consummate thief who rules the Moonstalkers alongside his friend Boss Augustus;Augustus. Delour’s honeyed words and calculating mind make
Monsters
Icewind Dale: Rime of the Frostmaiden
","rollDamageType":"piercing"} piercing damage.The Knights of the Black Sword are a secret society of cultists devoted to Levistus, the archdevil who rules Stygia, the sixth layer of the Nine Hells, from the
Monsters
Icewind Dale: Rime of the Frostmaiden
challenge, even when the odds are clearly stacked against her. Seeing other wizards as a threat, paranoia rules her life.
Avarice has been a member of the Arcane Brotherhood for almost two years. She
urged her to seek out the Black Sword. Avarice didn’t know who or what the Black Sword was until she was approached by cultists of Levistus bearing swordlike shards of chardalyn worn as pendants
Human
Legacy
This doesn't reflect the latest rules and lore.
Learn More
races
Basic Rules (2014)
. Human skin shades range from nearly black to very pale, and hair colors from black to blond (curly, kinky, or straight); males might sport facial hair that is sparse or thick. A lot of humans have a
naming traditions of their ancestors.
The material culture and physical characteristics of humans can change wildly from region to region. In the Forgotten Realms, for example, the clothing, architecture
races
Fizban's Treasury of Dragons
Dragonborn with chromatic ancestry claim the raw elemental power of chromatic dragons. The vibrant colors of black, blue, green, red, and white dragons gleam in those dragonborn’s scaled skin
. If you select one of the dragonborn races in this chapter, follow these additional rules during character creation.
Ability Score Increases
When determining your character’s ability scores
Deep Dragon Wyrmling
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Fizban's Treasury of Dragons
; black-and-gray hide is smooth like a salamander’s, and their eyes are pale. As they age, their spore breath causes fungi to bloom across their skin, especially around the head and neck. Their
it to the surface world. Lost and confused, the wyrmling has been captured by a group of cruel adventurers.
3
A deep dragon wyrmling whimsically rules over a worshipful group of kobolds, sending
Backgrounds
Sword Coast Adventurer's Guide
trinket
4
An article of clothing
5
A piece of jewelry
6
An arcane book or formulary
7
A written story, song, poem, or secret
8
A tattoo or other body marking
with me to pursue my destiny.
d6
Flaw
1
The tyrant who rules my land will stop at nothing to see me killed.
2
I’m convinced of the significance of my destiny, and
Baphomet
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Out of the Abyss
, the Horned King and the Prince of Beasts. He rules over minotaur;minotaurs and others with savage hearts. He is worshiped by those who want to break the confines of civility and unleash their bestial
minotaur—considered the greatest gift of the Prince of Beasts.
Baphomet himself appears as a great, black-furred minotaur, 20 feet tall with six iron horns. An infernal light burns in his red eyes
races
Spelljammer: Adventures in Space
vibrations. Plasmoids can stiffen the outer layers of their bodies to maintain a humanlike shape, so they can wear clothing and accessories. They speak by forcing air out of tubular cavities that
presented here, follow these additional rules during character creation.
Ability Score Increases
When determining your character’s ability scores, increase one of those scores by 2 and increase a
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
than a glorified goblin boss) rules hundreds of goblins, spread out among multiple lairs to ensure the tribe’s survival. Goblin bosses are easily ousted, and many goblin tribes are taken over by
Goblins Goblins are small, black-hearted, selfish humanoids that lair in caves, abandoned mines, despoiled dungeons, and other dismal settings. Individually weak, goblins gather in large — sometimes
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
than a glorified goblin boss) rules hundreds of goblins, spread out among multiple lairs to ensure the tribe’s survival. Goblin bosses are easily ousted, and many goblin tribes are taken over by
Goblins Goblins are small, black-hearted, selfish humanoids that lair in caves, abandoned mines, despoiled dungeons, and other dismal settings. Individually weak, goblins gather in large — sometimes
Gnome
Legacy
This doesn't reflect the latest rules and lore.
Learn More
races
Basic Rules (2014)
stare, then appeared to go back to sleep.
— Richard Lee Byers, The Black Bouquet
A constant hum of busy activity pervades the warrens and neighborhoods where gnomes form their close-knit
his or her appearance. A male gnome’s beard, in contrast to his wild hair, is kept carefully trimmed but often styled into curious forks or neat points. A gnome’s clothing, though usually
Compendium
- Sources->Dungeons & Dragons->Monster Manual
CR 4 Aarakocra Aeromancer
Archelon
Banshee
Black Pudding
Bone Naga
Bullywug Bog Sage
Chuul
Couatl
Elephant
Ettin
Flameskull
Ghost
Gnoll Fang of Yeenoghu
Guard Captain
Helmed Horror
Hippopotamus
Incubus
Juvenile Shadow Dragon
Lamia
Lizardfolk Sovereign
Red Dragon Wyrmling
Shadow Demon
Succubus
Swarm of Dretches
Tough Boss
Wereboar
Weretiger
Compendium
- Sources->Dungeons & Dragons->Monster Manual
CR 4 Aarakocra Aeromancer
Archelon
Banshee
Black Pudding
Bone Naga
Bullywug Bog Sage
Chuul
Couatl
Elephant
Ettin
Flameskull
Ghost
Gnoll Fang of Yeenoghu
Guard Captain
Helmed Horror
Hippopotamus
Incubus
Juvenile Shadow Dragon
Lamia
Lizardfolk Sovereign
Red Dragon Wyrmling
Shadow Demon
Succubus
Swarm of Dretches
Tough Boss
Wereboar
Weretiger
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
than a glorified goblin boss) rules hundreds of goblins, spread out among multiple lairs to ensure the tribe’s survival. Goblin bosses are easily ousted, and many goblin tribes are taken over by
Goblins Goblins are small, black-hearted, selfish humanoids that lair in caves, abandoned mines, despoiled dungeons, and other dismal settings. Individually weak, goblins gather in large — sometimes
classes
Basic Rules (2014)
exhales and a blast of fire roars from his mouth, engulfing his foes.
Moving with the silence of the night, a black-clad halfling steps into a shadow beneath an arch and emerges from another inky
important mission beyond the cloister? Perhaps you were cast out because of some violation of the community’s rules. Did you dread leaving, or were you happy to go? Is there something you hope to
Compendium
- Sources->Dungeons & Dragons->Monster Manual
CR 4 Aarakocra Aeromancer
Archelon
Banshee
Black Pudding
Bone Naga
Bullywug Bog Sage
Chuul
Couatl
Elephant
Ettin
Flameskull
Ghost
Gnoll Fang of Yeenoghu
Guard Captain
Helmed Horror
Hippopotamus
Incubus
Juvenile Shadow Dragon
Lamia
Lizardfolk Sovereign
Red Dragon Wyrmling
Shadow Demon
Succubus
Swarm of Dretches
Tough Boss
Wereboar
Weretiger
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
9. Boss Hark’s Cave This 10-foot-high cave contains Hark, the goblin boss, two female goblins (bodyguards) named Ratcha and Zukluk, and seven giant rats (Hark’s beloved pets). When the characters
clubs, two daggers, and six wooden shields. Hark’s Larder At the north end of the cave is a smaller cave where Boss Hark keeps prisoners before feeding them to his giant rats. Cowering in the back of this
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
9. Boss Hark’s Cave This 10-foot-high cave contains Hark, the goblin boss, two female goblins (bodyguards) named Ratcha and Zukluk, and seven giant rats (Hark’s beloved pets). When the characters
clubs, two daggers, and six wooden shields. Hark’s Larder At the north end of the cave is a smaller cave where Boss Hark keeps prisoners before feeding them to his giant rats. Cowering in the back of this
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
9. Boss Hark’s Cave This 10-foot-high cave contains Hark, the goblin boss, two female goblins (bodyguards) named Ratcha and Zukluk, and seven giant rats (Hark’s beloved pets). When the characters
clubs, two daggers, and six wooden shields. Hark’s Larder At the north end of the cave is a smaller cave where Boss Hark keeps prisoners before feeding them to his giant rats. Cowering in the back of this
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
start combat. When a fight breaks out, see the “Combat” section in the D&D Beyond Basic Rules. The following stat blocks are used in this section: Animated Flying Sword Bugbear Warrior Carrion Crawler
Copper Dragon Wyrmling Cultist Gelatinous Cube Giant Centipede Giant Fire Beetle Giant Spider Gnoll Warrior Goblin Boss Goblin Warrior Gray Ooze Glob Hobgoblin Warrior Ivlis Kobold Warrior Kuo-Toa
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
start combat. When a fight breaks out, see the “Combat” section in the D&D Beyond Basic Rules. The following stat blocks are used in this section: Animated Flying Sword Bugbear Warrior Carrion Crawler
Copper Dragon Wyrmling Cultist Gelatinous Cube Giant Centipede Giant Fire Beetle Giant Spider Gnoll Warrior Goblin Boss Goblin Warrior Gray Ooze Glob Hobgoblin Warrior Ivlis Kobold Warrior Kuo-Toa
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
start combat. When a fight breaks out, see the “Combat” section in the D&D Beyond Basic Rules. The following stat blocks are used in this section: Animated Flying Sword Bugbear Warrior Carrion Crawler
Copper Dragon Wyrmling Cultist Gelatinous Cube Giant Centipede Giant Fire Beetle Giant Spider Gnoll Warrior Goblin Boss Goblin Warrior Gray Ooze Glob Hobgoblin Warrior Ivlis Kobold Warrior Kuo-Toa
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
3N. Rezmir’s Sleeping Chamber A large bed, two wardrobes, a standing mirror, and an armor stand with a spare suit of scale mail armor dominate the room. One of the wardrobes is filled with clothing
. The other, whose doors are painted with a depiction of a five-headed dragon, contains Rezmir’s Cult of the Dragon regalia — purple robes, cloaks, mantles, and many items of rank, but not the Black
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
3N. Rezmir’s Sleeping Chamber A large bed, two wardrobes, a standing mirror, and an armor stand with a spare suit of scale mail armor dominate the room. One of the wardrobes is filled with clothing
. The other, whose doors are painted with a depiction of a five-headed dragon, contains Rezmir’s Cult of the Dragon regalia—purple robes, cloaks, mantles, and many items of rank, but not the Black
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
3N. Rezmir’s Sleeping Chamber A large bed, two wardrobes, a standing mirror, and an armor stand with a spare suit of scale mail armor dominate the room. One of the wardrobes is filled with clothing
. The other, whose doors are painted with a depiction of a five-headed dragon, contains Rezmir’s Cult of the Dragon regalia—purple robes, cloaks, mantles, and many items of rank, but not the Black
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
3N. Rezmir’s Sleeping Chamber A large bed, two wardrobes, a standing mirror, and an armor stand with a spare suit of scale mail armor dominate the room. One of the wardrobes is filled with clothing
. The other, whose doors are painted with a depiction of a five-headed dragon, contains Rezmir’s Cult of the Dragon regalia—purple robes, cloaks, mantles, and many items of rank, but not the Black
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
3N. Rezmir’s Sleeping Chamber A large bed, two wardrobes, a standing mirror, and an armor stand with a spare suit of scale mail armor dominate the room. One of the wardrobes is filled with clothing
. The other, whose doors are painted with a depiction of a five-headed dragon, contains Rezmir’s Cult of the Dragon regalia — purple robes, cloaks, mantles, and many items of rank, but not the Black
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
3N. Rezmir’s Sleeping Chamber A large bed, two wardrobes, a standing mirror, and an armor stand with a spare suit of scale mail armor dominate the room. One of the wardrobes is filled with clothing
. The other, whose doors are painted with a depiction of a five-headed dragon, contains Rezmir’s Cult of the Dragon regalia — purple robes, cloaks, mantles, and many items of rank, but not the Black
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
younger brothers sleep in the easternmost room, where a few toys are scattered about. One of the toys seems to resemble a child’s wooden rocking horse, except that the horse is black with wild eyes and
has painted orange flames where its mane, tail, and hooves should be. Carved into the wooden nightmare is the name “Beucephalus” and, in smaller lettering, the slogan “Is No Fun, Is No Blinsky!” The footlockers contain clothing and personal belongings, but nothing of value.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Cyrans have made a point of continuing this custom. Others wear clothing cut in the Cyran style, but entirely in black; this has become known as Mourning wear. Stories say communities of warforged live in the Mournland, including the insurgent called the Lord of Blades.






