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Returning 35 results for 'boss born diffusing continent respected'.
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Species
Player’s Handbook
commended, respected, and feared on many worlds.
Humans are as diverse in appearance as the people of Earth, and they have many gods. Scholars dispute the origin of humanity, but one of the earliest known
human gatherings is said to have occurred in Sigil, the torus-shaped city at the center of the multiverse and the place where the Common language was born. From there, humans could have spread to
Species
Lorwyn: First Light
commonly gravitate to specific areas of expertise.
In Lorwyn
Boggarts in Lorwyn are born into communal warrens where laws and hierarchies are considered suggestions. The oldest and most powerful
boggarts, known as “aunties,” serve as respected leaders who keep the peace. Lorwyn boggarts value sharing knowledge and past experiences with their communities. Many are willing to brave great
Monsters
The Book of Many Things
few words. He shares leadership of the guild with Boss Delour and has a knack for planning heists. Guild members consider him a brutal but fair leader. Some perceptive guild members—like Kathra
Bitterwind—have noticed he’s become more reclusive recently, and when he does appear, he’s restless.
Augustus is a natural-born lycanthrope, born to werewolf parents. His parents
Goblin
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
, smelting, forging, and religion. If the tribe has any spellcasters, this caste includes them. Lashers follow the lead of the tribe’s boss, and enforce their will on other goblins with whips
opportunity to supervise and dominate such creatures, which have no status at all.
WHO'S THE BOSS?
Goblins pattern the rule of their tribes after the whip-cracking rule of their god, Khurgorbaeyag
Minotaur
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Guildmasters’ Guide to Ravnica
fur extend down minotaurs’ necks and powerful backs, and males have long tufts of hair on their chins and cheeks. Their legs end in heavy, cloven hooves. Minotaurs are born with long, tufted
, are much better known and respected. Boros minotaurs choose the precision of the legion over the fury of the pack.
Minotaurs tend to vent their outrage through violence, but they aren’t
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
caravans running across the continent. The Mark of Sentinel makes the bodyguards, mercenaries, and Sentinel Marshals of House Deneith widely respected across Khorvaire. The Mark of Handling appears in
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
caravans running across the continent. The Mark of Sentinel makes the bodyguards, mercenaries, and Sentinel Marshals of House Deneith widely respected across Khorvaire. The Mark of Handling appears in
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
caravans running across the continent. The Mark of Sentinel makes the bodyguards, mercenaries, and Sentinel Marshals of House Deneith widely respected across Khorvaire. The Mark of Handling appears in
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Mourning might simply consume us all? Gods, how I fear the future.
—Lyrian Das, Morgrave historian
Most player characters begin their adventures on the continent of Khorvaire, as shown on the poster
map included with this book and on map 2.1. Although humans make up the majority of the population in the nations of Khorvaire, the continent is home to a wide range of peoples and cultures. Once
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Mourning might simply consume us all? Gods, how I fear the future.
—Lyrian Das, Morgrave historian
Most player characters begin their adventures on the continent of Khorvaire, as shown on the poster
map included with this book and on map 2.1. Although humans make up the majority of the population in the nations of Khorvaire, the continent is home to a wide range of peoples and cultures. Once
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Mourning might simply consume us all? Gods, how I fear the future.
—Lyrian Das, Morgrave historian
Most player characters begin their adventures on the continent of Khorvaire, as shown on the poster
map included with this book and on map 2.1. Although humans make up the majority of the population in the nations of Khorvaire, the continent is home to a wide range of peoples and cultures. Once
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Important Members Here are some of the Moonstalkers’ most powerful and respected members. Boss Augustus Augustus is a hulking human werewolf of few words. He shares leadership of the guild with Boss
, and when he does appear, he’s restless. Augustus is a natural-born lycanthrope, born to werewolf parents. His parents were slain by monster hunters when he was young, and he traveled from town to town
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Important Members Here are some of the Moonstalkers’ most powerful and respected members. Boss Augustus Augustus is a hulking human werewolf of few words. He shares leadership of the guild with Boss
, and when he does appear, he’s restless. Augustus is a natural-born lycanthrope, born to werewolf parents. His parents were slain by monster hunters when he was young, and he traveled from town to town
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Important Members Here are some of the Moonstalkers’ most powerful and respected members. Boss Augustus Augustus is a hulking human werewolf of few words. He shares leadership of the guild with Boss
, and when he does appear, he’s restless. Augustus is a natural-born lycanthrope, born to werewolf parents. His parents were slain by monster hunters when he was young, and he traveled from town to town
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
commended, respected, and feared on many worlds. Humans are as diverse in appearance as the people of Earth, and they have many gods. Scholars dispute the origin of humanity, but one of the earliest
known human gatherings is said to have occurred in Sigil, the torus-shaped city at the center of the multiverse and the place where the Common language was born. From there, humans could have spread to
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
resourcefulness are commended, respected, and feared on many worlds. Humans are as diverse in appearance as the people of Earth, and they have many gods. Scholars dispute the origin of humanity, but one of
the earliest known human gatherings is said to have occurred in Sigil, the torus-shaped city at the center of the multiverse and the place where the Common language was born. From there, humans could
Backgrounds
Sword Coast Adventurer's Guide
few miles from where they were born.
You aren’t one of those folk.
You are from a distant place, one so remote that few of the common folk in the North realize that it exists, and chances are
byzantine laws, or you could be a pilgrim who seeks the shrines of the gods of magic.
Kara-Tur. The continent of Kara-Tur, far to the east of Faerûn, is home to people whose customs are unfamiliar
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
commended, respected, and feared on many worlds. Humans are as diverse in appearance as the people of Earth, and they have many gods. Scholars dispute the origin of humanity, but one of the earliest
known human gatherings is said to have occurred in Sigil, the torus-shaped city at the center of the multiverse and the place where the Common language was born. From there, humans could have spread to
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
resourcefulness are commended, respected, and feared on many worlds. Humans are as diverse in appearance as the people of Earth, and they have many gods. Scholars dispute the origin of humanity, but one of
the earliest known human gatherings is said to have occurred in Sigil, the torus-shaped city at the center of the multiverse and the place where the Common language was born. From there, humans could
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
resourcefulness are commended, respected, and feared on many worlds. Humans are as diverse in appearance as the people of Earth, and they have many gods. Scholars dispute the origin of humanity, but one of
the earliest known human gatherings is said to have occurred in Sigil, the torus-shaped city at the center of the multiverse and the place where the Common language was born. From there, humans could
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
commended, respected, and feared on many worlds. Humans are as diverse in appearance as the people of Earth, and they have many gods. Scholars dispute the origin of humanity, but one of the earliest
known human gatherings is said to have occurred in Sigil, the torus-shaped city at the center of the multiverse and the place where the Common language was born. From there, humans could have spread to
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
city, whether they were born there, arrived overland from elsewhere on the continent, or entered the city by way of ships bringing trade.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
city, whether they were born there, arrived overland from elsewhere on the continent, or entered the city by way of ships bringing trade.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
city, whether they were born there, arrived overland from elsewhere on the continent, or entered the city by way of ships bringing trade.
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
and commonly gravitate to specific areas of expertise, as noted in the sections below. IOANNIS FIORE A boggart in Lorwyn uses a frog as a dowsing pendulum In Lorwyn Boggarts in Lorwyn are born into
communal warrens where laws and hierarchies are considered suggestions. The oldest and most powerful boggarts, known as “aunties,” serve as respected leaders who keep the peace. Lorwyn boggarts value
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
and commonly gravitate to specific areas of expertise, as noted in the sections below. IOANNIS FIORE A boggart in Lorwyn uses a frog as a dowsing pendulum In Lorwyn Boggarts in Lorwyn are born into
communal warrens where laws and hierarchies are considered suggestions. The oldest and most powerful boggarts, known as “aunties,” serve as respected leaders who keep the peace. Lorwyn boggarts value
Compendium
- Sources->Dungeons & Dragons->Lorwyn: First Light
and commonly gravitate to specific areas of expertise, as noted in the sections below. IOANNIS FIORE A boggart in Lorwyn uses a frog as a dowsing pendulum In Lorwyn Boggarts in Lorwyn are born into
communal warrens where laws and hierarchies are considered suggestions. The oldest and most powerful boggarts, known as “aunties,” serve as respected leaders who keep the peace. Lorwyn boggarts value
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Bargaining for a Wish If your characters have access to the Wish spell—for example, because they’ve drawn the Moon card from a Deck of Many Things—Boss Augustus makes them an offer they can’t refuse
them in the guildhall’s audience hall, where Moonstalkers can rush in at a moment’s notice. Augustus explains his condition as a natural-born werewolf and asks the character to wish for the end of his
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Bargaining for a Wish If your characters have access to the Wish spell—for example, because they’ve drawn the Moon card from a Deck of Many Things—Boss Augustus makes them an offer they can’t refuse
them in the guildhall’s audience hall, where Moonstalkers can rush in at a moment’s notice. Augustus explains his condition as a natural-born werewolf and asks the character to wish for the end of his
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
Bargaining for a Wish If your characters have access to the Wish spell—for example, because they’ve drawn the Moon card from a Deck of Many Things—Boss Augustus makes them an offer they can’t refuse
them in the guildhall’s audience hall, where Moonstalkers can rush in at a moment’s notice. Augustus explains his condition as a natural-born werewolf and asks the character to wish for the end of his
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
The Scars of War As of 1 Zarantyr 998 YK, it’s been less than four years since the Mourning and less than two years since the Last War came to an end. The Last War spanned the continent and lasted
gnome nation of Zilargo, and they held the Demon Wastes in name only. Other states were born in violence: the elves of Valenar and the goblins of Darguun seized their realms by force. But Aundair
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
The Scars of War As of 1 Zarantyr 998 YK, it’s been less than four years since the Mourning and less than two years since the Last War came to an end. The Last War spanned the continent and lasted
gnome nation of Zilargo, and they held the Demon Wastes in name only. Other states were born in violence: the elves of Valenar and the goblins of Darguun seized their realms by force. But Aundair
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Ancient Mysteries Our world was born in strife. The three Progenitor Dragons crafted the planes at the dawn of time, and rested in the space that lies between them. It was then that cruel Khyber
dragons to utterly destroy the giant nations, and the continent of Xen’drik remains ravaged by the epic spells unleashed in this battle. In Khorvaire, the empire of the goblins was brought down by a
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
Ancient Mysteries Our world was born in strife. The three Progenitor Dragons crafted the planes at the dawn of time, and rested in the space that lies between them. It was then that cruel Khyber
dragons to utterly destroy the giant nations, and the continent of Xen’drik remains ravaged by the epic spells unleashed in this battle. In Khorvaire, the empire of the goblins was brought down by a
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
The Scars of War As of 1 Zarantyr 998 YK, it’s been less than four years since the Mourning and less than two years since the Last War came to an end. The Last War spanned the continent and lasted
gnome nation of Zilargo, and they held the Demon Wastes in name only. Other states were born in violence: the elves of Valenar and the goblins of Darguun seized their realms by force. But Aundair






