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Returning 35 results for 'both back does collect rough'.
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Monsters
Heroes of the Borderlands
damage.Jacko advertises his cloak-and-dagger services in seedy places throughout the Borderlands. For the right price, Jacko will trail, rob, rough up, or take out any mark—no questions asked.
Satisfied
customers parrot his cheesy slogan: “Jacko always has your back-o.”Cunning Action. Jacko takes the Dash, Disengage, or Hide action.
Monsters
Mythic Odysseys of Theros
"} slashing damage.Murderous gangs of harpies collect in grim places across Theros, preying on any who pass by. Many merchants face regular losses at the harpies' claws, common casualties often referred
upon travelers or claw open fresh graves, stripping bodies of riches and flesh. Then they carry back any treasures or appealing bones they find to reeking nests situated in cramped caves or rotten trees.
Monsters
Waterdeep: Dragon Heist
the Cassalanters and the Irlingstars), but the penalties for not paying back Istrid's loans are severe.
Istrid worships Vergadain, the dwarven god of wealth and luck. She likes having others indebted
to her, and she employs thugs and enforcers to collect on her loans. If those resources prove inadequate, Istrid can call on her old adventuring companions for assistance.Poison
Monsters
Mythic Odysseys of Theros
collect along the Tartyx River and reclaiming wayward souls that try to slip back to the mortal world. This means lampads are most often spotted in graveyards, crumbling crypts, and tunnels that bore
Monsters
Fizban's Treasury of Dragons
obsessed with treasure. Their greed compels them to gather any gold or gems they can. After taking this treasure back to their lairs, they gaze for hours on end at their glittering trinkets and golden
collect dragon parts—scales, teeth, skin, flesh, wings, and bones—that they scavenge from around dragon lairs, take from dragon corpses, or buy from merchants and adventurers. They stitch on
Backgrounds
Sword Coast Adventurer's Guide
Before you became an adventurer, your life was already full of conflict and excitement, because you made a living tracking down people for pay. Unlike some people who collect bounties, though, you
of society that your chosen quarries move through. These people might be associated with the criminal underworld, the rough-and-tumble folk of the streets, or members of high society. This connection
Monsters
Dragonlance: Shadow of the Dragon Queen
tongues to spread his lies. However, Caradoc is tethered to his scorched bones, which collect dust in Dargaard Keep. He can leave the accursed castle while possessing the body of a Humanoid, but he
’s swiftly pulled back if caught beyond its walls without a host.
Personality Trait. “I might be dead, but there’s no reason I can’t live it up a little.”
Ideal. &ldquo
Monsters
Fizban's Treasury of Dragons
psionic power to weave illusions to deceive and disorient. They cloak their own presence so they can observe other creatures without being discovered as they collect information on everything from local
dragon ages. Eventually, the scales become translucent and shimmer in the light, rippling as the dragon moves. The dragon’s horns and spines hover above the body, moving and shifting along the back
Monsters
Curse of Strahd
wereraven polymorphs into a raven–humanoid hybrid or into a raven, or back into its humanoid form. Its statistics, other than its size and speed, are the same in each form. Any equipment it is wearing
in plain sight among them.
Charitable Collectors. Wereravens like to collect shiny trinkets and precious baubles. They are fond of sharing their wealth with those in need and, in their humanoid forms
Dwarf
Legacy
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Species
Basic Rules (2014)
“Yer late, elf!” came the rough edge of a familiar voice. Bruenor Battlehammer walked up the back of his dead foe, disregarding the fact that the heavy monster lay on top of his elven
mountains they love, weathering the passage of centuries with stoic endurance and little change. They respect the traditions of their clans, tracing their ancestry back to the founding of their most
Monsters
Fizban's Treasury of Dragons
weave illusions to deceive and disorient. They cloak their own presence so they can observe other creatures without being discovered as they collect information on everything from local cultural
the back and tail to mirror the dragon’s mood.
Clever Concealment
The shyest of the gem dragons, emerald dragons are also the most curious. They love to observe local settlements and peoples
Gladiator
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Player’s Handbook (2014)
collect local rumors and spread gossip.
3
I’m a hopeless romantic, always searching for that “special someone.”
4
Nobody stays angry at me or around me for long, since I can
I love.
2
Someone stole my precious instrument, and someday I’ll get it back.
3
I want to be famous, whatever it takes.
4
I idolize a hero of the old tales and measure my deeds
Entertainer
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Player’s Handbook (2014)
1
I know a story relevant to almost every situation.
2
Whenever I come to a new place, I collect local rumors and spread gossip.
3
I’m a hopeless romantic, always searching
)
d6
Bond
1
My instrument is my most treasured possession, and it reminds me of someone I love.
2
Someone stole my precious instrument, and someday I’ll get it back
Monsters
Mythic Odysseys of Theros
fall unconscious. Instead, the damage creates cracks in its carapace, revealing its hearts. Tromokratis has four hearts: two on its chest, one on its back, and one at the base of its tail. A heart has an
Tromokratis.
Rough Waters. Tromokratis is a particularly cantankerous nadir kraken that has claimed all the sea as its territory. A tumultuous sea is often attributed to Tromokratis battling another kraken
Tabaxi
Legacy
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Species
Volo's Guide to Monsters
We had a tabaxi come through once, a few winters back. She kept the taproom packed each night with her stories and spent most days napping in a chair in front of the fireplace. We thought she was
, wandering tabaxi are catlike humanoids driven by curiosity to collect interesting artifacts, gather tales and stories, and lay eyes on all the world’s wonders. Ultimate travelers, the inquisitive
Ranger
Legacy
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Classes
Basic Rules (2014)
Rough and wild looking, a human stalks alone through the shadows of trees, hunting the orcs he knows are planning a raid on a nearby farm. Clutching a shortsword in each hand, he becomes a whirlwind
of steel, cutting down one enemy after another. After tumbling away from a cone of freezing air, an elf finds her feet and draws back her bow to loose an arrow at the white dragon. Shrugging off the
Monsters
Fizban's Treasury of Dragons
disorient. They cloak their own presence so they can observe other creatures without being discovered as they collect information on everything from local cultural practices to supernatural occurrences
scales become translucent and shimmer in the light, rippling as the dragon moves. The dragon’s horns and spines hover above the body, moving and shifting along the back and tail to mirror the
Backgrounds
Baldur’s Gate: Descent into Avernus
place, I collect local rumors and spread gossip.
3
I’m a hopeless romantic, always searching for that “special someone.”
4
Nobody stays angry at me or around me for long
me of someone I love.
2
Someone stole my precious instrument, and someday I’ll get it back.
3
I want to be famous, whatever it takes.
4
I idolize a hero of the old tales and
Monsters
Fizban's Treasury of Dragons
deceive and disorient. They cloak their own presence so they can observe other creatures without being discovered as they collect information on everything from local cultural practices to
. Eventually, the scales become translucent and shimmer in the light, rippling as the dragon moves. The dragon’s horns and spines hover above the body, moving and shifting along the back and tail
compendium
- Sources->Dungeons & Dragons->One-Shot Wonders: Holiday Adventure Pack
scullery to collect the table settings. The room is a mess, and it is a challenge to find matching sets of china. Wheeling the crockery back to the banquet hall requires strength and dexterity to avoid breaking anything.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Z6. Kiril’s Cave At the back of this cave hangs a curtain made of human skin. When home, Kiril Stoyanovich sleeps here in wolf form. Behind the ghastly curtain of stitched flesh is a 10-foot-high, 10
-foot-wide tunnel with rough-hewn stairs leading up, interspersed with landings. The tunnel ends at a secret door, beyond which lies area Z8. The secret door is easy to spot from inside the tunnel (no ability check required).
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
guards stand outside each of the front and back doors (leading to areas H1 and H6) at all hours. Rooms have 10-foot-high ceilings, with 8-foot-high passages and 7-foot-high doorways connecting them
cast on wall sconces. Cisterns on the roof collect rainwater, which is funneled by pipes down to the showers (area H7).
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
8. Neronvain’s Chambers Neronvain has created a lush living space in this rough-walled cavern, decorating it with select art and craftworks from his raids. Rich carpets and tapestries cover the floor
without engaging in any combat or causing any alert to be sounded. He is otherwise encountered when he enters the fight against the characters. Treasure If the characters can collect all the furniture
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
initially assume, Javenesh is a friendly sort. To make ends meet, he works at Bow’s End Tavern, managing servers and keeping the peace, relying on his rough appearance to dissuade those intent on making
effort to get to know him, rather than be put off by his size and rough exterior.
Extracurriculars: Intramural Silkball Club
Job: Bow’s End Tavern assistant manager
Bond Boon: Javenesh’s
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Dwarf “Yer late, elf!” came the rough edge of a familiar voice. Bruenor Battlehammer walked up the back of his dead foe, disregarding the fact that the heavy monster lay on top of his elven friend
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
of coins and other treasure items into area 2 every time he gets the chance. His plan is to come back to the castle after the cult leaves and collect his “retirement fund.” Unknown to him, the ooze
gems in the corner and collects them. The ooze won’t bother those who enter, look around, and leave. It fights back if attacked, and it attacks (probably with surprise) anyone who takes gems.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
of coins and other treasure items into area 2 every time he gets the chance. His plan is to come back to the castle after the cult leaves and collect his “retirement fund.” Unknown to him, the ooze
gems in the corner and collects them. The ooze won’t bother those who enter, look around, and leave. It fights back if attacked, and it attacks (probably with surprise) anyone who takes gems.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Tabaxi We had a tabaxi come through once, a few winters back. She kept the taproom packed each night with her stories and spent most days napping in a chair in front of the fireplace. We thought she
, wandering tabaxi are catlike humanoids driven by curiosity to collect interesting artifacts, gather tales and stories, and lay eyes on all the world’s wonders. Ultimate travelers, the inquisitive tabaxi
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
life of a gnome, whether one is investigating the nature of magic or trying to invent a better back scratcher. Questions about the world fill a gnome’s head: how an insect flies, a fish swims, or a
interest in mechanical devices, the natural world, and magical pursuits; a gnome might seek to invent a new garden tool, collect and categorize every type of butterfly, or develop a new method for cutting gemstones.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Dwarf “Yer late, elf!” came the rough edge of a familiar voice. Bruenor Battlehammer walked up the back of his dead foe, disregarding the fact that the heavy monster lay on top of his elven friend
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
for the city’s derro slaves and remains a dark and dangerous ghetto. The East Cleft District was more recently settled after the derro earned their freedom, though it is only slightly less rough than
, held back only by their own lack of organization and by their leaders in the Council of Savants having grown too used to their privileges to foment rebellion.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Ranger Rough and wild looking, a human stalks alone through the shadows of trees, hunting the orcs he knows are planning a raid on a nearby farm. Clutching a shortsword in each hand, he becomes a
whirlwind of steel, cutting down one enemy after another. After tumbling away from a cone of freezing air, an elf finds her feet and draws back her bow to loose an arrow at the white dragon. Shrugging
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
T7. Dwarf Statue This fifty-foot-square chamber is hewn out of rock. The floor is rough but flat, the walls show the chisel-marks of the original builders, and the ceiling is about ten feet high
small valuables here for luck. Larrakh urges them to bring more each tenday so he can collect it and take it with him when he leaves Red Larch. Treasure Offerings left here by the Believers include 440 cp
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Ranger Rough and wild looking, a human stalks alone through the shadows of trees, hunting the orcs he knows are planning a raid on a nearby farm. Clutching a shortsword in each hand, he becomes a
whirlwind of steel, cutting down one enemy after another. After tumbling away from a cone of freezing air, an elf finds her feet and draws back her bow to loose an arrow at the white dragon. Shrugging
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
8. Neronvain’s Chambers Neronvain has created a lush living space in this rough-walled cavern, decorating it with select art and craftworks from his raids. Rich carpets and tapestries cover the floor
enters the fight against the characters. Treasure If the characters can collect all the furniture, carpets, tapestries, and art objects from this area, the lot is worth a total of 1,500 gp. However, it






