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Returning 35 results for 'both bad devils captains respect'.
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Classes
Player’s Handbook
, devils, hags, and alien entities of the Far Realm, Warlocks piece together arcane secrets to bolster their own power.
Warlocks view their patrons as resources, as means to the end of achieving magical
power. Some Warlocks respect, revere, or even love their patrons; some serve their patrons grudgingly; and some seek to undermine their patrons even as they wield the power their patrons have given
Hobgoblin
Legacy
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Species
Volo's Guide to Monsters
its officers. For instance, the captains of the highest-ranking banners can expect their orders to be followed by the captains of any banners of lower rank.
Rank and responsibility aren’t
greatest respect is reserved for those who earn their glory in battle. In theory, the fortunes of war can elevate the lowest-ranking banner in a legion to the highest status. In practice, warlords are
Urchin
Legacy
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Backgrounds
Player’s Handbook (2014)
I eat like a pig and have bad manners.
6
I think anyone who’s nice to me is hiding evil intent.
7
I don’t like to bathe.
8
I bluntly say what other people are hinting at
or hiding.
d6
Ideal
1
Respect. All people, rich or poor, deserve respect. (Good)
2
Community. We have to take care of each other, because no one else is going to do it
Backgrounds
Baldur’s Gate: Descent into Avernus
Baldur’s Gate was founded by sailors, and its harbor is still the city’s beating heart. Several patriars are descended from captains of yore, the commerce of the Lower City is built on
. Fear and bloodshed are no strangers to you, and you’ve garnered a somewhat unsavory reputation in many a port town.
Variant Feature: Bad Reputation
If your character has a sailor
Criminal / Spy
Legacy
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Backgrounds
Basic Rules (2014)
abundance of endearing, if not redeeming, characteristics. There might be honor among thieves, but criminals rarely show any respect for law or authority.
d8
Personality Trait
1
I
.
4
I have a “tell” that reveals when I’m lying.
5
I turn tail and run when things look bad.
6
An innocent person is in prison for a crime that I committed. I’m okay with that.
Backgrounds
Baldur’s Gate: Descent into Avernus
a pig and have bad manners.
6
I think anyone who’s nice to me is hiding evil intent.
7
I don’t like to bathe.
8
I bluntly say what other people are hinting at or hiding
.
d6
Ideal
1
Respect. All people, rich or poor, deserve respect. (Good)
2
Community. We have to take care of each other, because no one else is going to do it. (Lawful
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
determine the outcome. A Charisma check can’t deceive or persuade most devils into a bad deal because the fiends are too clever and experienced in deal-making to be fooled. If devils do get involved in a
, they seal the deal with a physical contract, which can take one of many forms (see “Infernal Contracts”). Ability Checks and Deal-Making Most deals with devils can be resolved without rolling dice to
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
Meeting the Captains Within a few days, the two captains arrive via rowboat through the marsh to talk to the party. Their vessels are anchored out at sea, awaiting the party if they are selected as
the method of conveyance. The Interview Valdi Estapaar brings the tabaxi Stands in Tar and the dragonborn Kristoffen before the characters to allow them to ask questions of the two captains. They each
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
of five bearded devils in the process of raising a pyre around a tree to incinerate it. Four of the devils tease the fifth, whose name is Krikendolt. A vrock savaged Krikendolt’s skull during one of
, and they are now goading him into slaughtering the chickens on pain of death. Secretly, Krikendolt keeps an abyssal chicken named Earwax in his sack. The devils are likely to attack on sight unless a
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, equivalent to captains and colonels, while pit fiends are the Hells’ generals and nobles. Archdevils. The mightiest devils of all are the unique and uniquely powerful archdevils. Those who don’t presently
The Rank and File While the Lords of the Nine set the overall direction of the Hells, it is the rank and file — uncounted numbers of lesser devils — that drive their schemes forward. Denizens of the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
. Here are some fundamentals: Foster respect. Don’t bring personal conflicts to the table or let disagreements escalate into bad feelings. Don’t touch others’ dice if they’re sensitive about it. Avoid
Backgrounds
Baldur’s Gate: Descent into Avernus
among thieves, but criminals rarely show any respect for law or authority.
d8
Personality Trait
1
I always have a plan for what to do when things go wrong.
2
I am always calm, no
tail and run when things look bad.
6
An innocent person is in prison for a crime that I committed. I’m okay with that.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Nine Hells (see chapter 6), where she is served by devils and enjoys the worship of mortals across the multiverse. In the Dragonlance setting, where she is known as Takhisis (ta-KEE-sis), she is the
greatest of the gods of evil. On many worlds, she is known as a god of greed, wealth, and vengeance. Chromatic dragons might fear, respect, envy, and appease Tiamat as a sovereign, but they don’t worship her. Their devotion to her rarely supersedes their devotion to their own goals.
Orc
Legacy
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Species
Volo's Guide to Monsters
laden wagon or after heroically defending it from thieves gain great respect and advance higher in the tribe’s pecking order.
All Are Fighters
Most of the orcs that stay behind when the
everywhere in the world around them, and the priests of a tribe are entrusted with the responsibility of identifying these signs and omens — both good and bad — and deciding how the tribe should
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
spies for greater devils and archdevils. They are the eyes and ears of the Nine Hells, and even fiends that despise a spined devil’s weakness treat it with a modicum of respect. A spined devil’s body and
Spined Devil (Spinagon) “Fly, my pretties, fly! FLY!”
— Fierna, Archduchess of Phlegethos,
commanding her spined devil legions
Smaller than most other devils, spinagons act as messengers and
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
someone else to do it. d6 Ideal 1 Respect. The thing that keeps a ship together is mutual respect between captain and crew. (Good) 2 Fairness. We all do the work, so we all share in the rewards
important — crewmates and captains come and go. 3 I’ll always remember my first ship. 4 In a harbor town, I have a paramour whose eyes nearly stole me from the sea. 5 I was cheated out of my fair
Compendium
- Sources->Dungeons & Dragons->Astarion's Book of Hungers
Bloody Knives confront Astarion and the characters near the bar (area R2a) and begin combat. These include the leaders Bretta and Sorven (Medium, Neutral Evil Bandit Captains) and their lackeys
attempting to pass as decor and ambush the characters when they enter the area. If the characters don’t intend to go upstairs, the monsters head downstairs to fight them. Final Foe. Two Harvester Devils
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
. We’ve visited Waterdeep before, but not like this. Clever heroes will respect the city’s rules. Those who get on the city’s bad side are in for a rough time, as the City of Splendors is home to some of
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
. Glasya, the rebellious daughter of Asmodeus, rules the place and oversees the punishments doled out to devils that stray from their assigned tasks. These lawbreakers are put on trial in Phlegethos, and if
the force of the onslaught. Condemned devils are typically trapped in cages, which are lowered on chains to hang beneath the platforms. From such a vantage, the prisoners are continually battered by
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Warlock is drawn into a binding pact with a powerful patron. Drawing on the ancient knowledge of beings such as angels, archfey, demons, devils, hags, and alien entities of the Far Realm, Warlocks
piece together arcane secrets to bolster their own power. Warlocks view their patrons as resources, as means to the end of achieving magical power. Some Warlocks respect, revere, or even love their
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
located. South of the Run are the slums, the “bad” area of town. Near the slums is the Captain’s Close, where the residences of High Captains Taerl and Suljack stand, but the area is otherwise quite poor
for numerous defenders, in a show of strength toward the southern approach. The Ships Within the city walls and on the nearby waters, Luskan is ruled by its Ships and their five High Captains: First
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Belial, but his contingency plans rescue him from possible disaster. Other devils might gain a brief advantage over the two lords because of their infighting, but whenever any true threat to their rule
same time, the fires of Phlegethos do no harm to any denizens of the Nine Hells. Even devils that are susceptible to fire suffer no injury or pain from exposure to them. The realm’s primary city
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
) and a humanoid (usually a human). Cambions inherit aspects of both parents, but their horns, leathery wings, and sinewy tails are hallmarks of their otherworldly parentage. Born to Be Bad. Cambions
orchestrate uprisings in towns and cities, gathering gangs of humanoids and lesser devils to serve it. Pawns of the Mighty. A cambion forced to serve its fiendish parent does so out of admiration and
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
defy their parents when they’re not around but cower in the corner when their parents return, terrified of having their bad behavior found out. Reverence for Lolth touches every aspect of drow life
spirits to her in the Demonweb to undergo her judgment. Followers never know when or if they are to be tested. One who claims to have undergone the test and passed it is rewarded with respect and
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
itself to give its fellows time to collapse a nearby tunnel and prevent invaders from getting to the rest of the tribe. All kobolds know that fleeing from danger, especially against bad odds, is the smart
usually the oldest and smartest kobold; the other kobolds respect the old one’s ability to survive so long, and they assume the leader will use that knowledge to help the tribe survive. In some cases, the
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
, demons, devils, hags, and alien entities of the Far Realm, Warlocks piece together arcane secrets to bolster their own power. Warlocks view their patrons as resources, as means to the end of achieving
magical power. Some Warlocks respect, revere, or even love their patrons; some serve their patrons grudgingly; and some seek to undermine their patrons even as they wield the power their patrons have
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
, orc veteran) is a lanky sailor and one of two captains of the Courier. The other captain is the Courier itself, as the vessel is an amalgam of longship and joke-loving, sapient giant raven. The pair
succeed on at least two DC 17 Constitution ability checks. Even if a character loses, they earn Bkol’s respect, and he reduces his price to 50 gp. Once Bkol and the Courier are hired, they and their crew of eight rowers (chaotic good guards) are ready to leave at the characters’ convenience.
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
return. Hags make bargains differently from how devils operate. A devil might approach a mortal to make a deal because it wants the individual to become tainted with evil, so that when the victim dies
in a mortal’s soul, a hag wants to bring the mortal low during its life as compensation for fulfilling her end of the bargain. Devils barter with the soul as the commodity; hags barter because they
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
what they want, within the limits of a code of tradition, loyalty, or order. Devils and blue dragons are typically lawful evil. Neutral Evil. (NE) is the alignment of those who do whatever they can get
fiends. Both types of creatures are associated with metaphysical planes of existence—specifically the Outer Planes—that embody certain alignments. For example, most devils hail from the Nine Hells, a
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a4
approach it closely, as it is reputed to be the haunt of various demons and devils. The occasional disappearance of those who stray too close to the Plume reinforces this belief. Thirteen hundred
, and discovered the system of old lava-tubes that riddle the cone and the underlying strata. With a little alteration, he thought, these would be perfect for his purposes. The area already had a bad
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Mutual Respect Whether you’re playing with long-time friends or strangers, it’s important to create a foundation of mutual trust. The best games happen when everyone at the table feels safe enough to
be themselves, speak up, and get into character. It’s up to everyone to uphold the principles of respect. Difficult conversations often fall on the DM to lead, but they don’t have to. If one player’s
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
legion that is reflected in the power of its officers. For instance, the captains of the highest-ranking banners can expect their orders to be followed by the captains of any banners of lower rank. Rank
means. But the greatest respect is reserved for those who earn their glory in battle. In theory, the fortunes of war can elevate the lowest-ranking banner in a legion to the highest status. In practice
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
guards, ten bandit captains, and one veteran) in crowded conditions more like a prison than a barracks. A handful of the guards are honest, but they are the exceptions. Most of the militia members
that the tower is haunted by devils and contains a portal to the Nine Hells. 10. Mortuary The lack of a strong religious presence in the Styes means that the task of dealing with the dead falls to the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
their spellcasters to fight. Devastators learn the basics of weapon use, and they measure their deeds by the enemies defeated though their magic. Devastators have the respect of other members of the
functions according to Maglubiyet’s will. Masked Devils. Iron Shadows on a secret mission wear masks crafted to resemble devils, both to conceal their identities and to strike fear into their foes. Their
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Mutual Respect Whether you’re playing with long-time friends or strangers, it’s important to create a foundation of mutual trust. The best games happen when everyone at the table feels safe enough to
be themselves, speak up, and get into character. It’s up to everyone to uphold the principles of respect. Difficult conversations often fall on the DM to lead, but they don’t have to. If one player’s






