Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 35 results for 'both bare diffusing changelings realm'.
Other Suggestions:
both bards diffusing channeling realm
both bard diffusing channeling realm
both blue diffusing changelings realm
both back diffusing changelings realm
both born diffusing changelings realm
races
Eberron: Forge of the Artificer
in the fey realm.
In their true form, changelings appear faded, their features almost devoid of detail. It is rare to see one in that form, for a typical changeling alters their shape the way others
With ever-changing appearances, changelings reside in many societies undetected. Each changeling can supernaturally adopt any face they like. For some changelings, a new face may reveal an aspect of
Changeling
Legacy
This doesn't reflect the latest rules and lore.
Learn More
races
Mordenkainen Presents: Monsters of the Multiverse
changelings today—even in those changelings who have never set foot in the fey realm. Each changeling decides how to use their shape-shifting ability, channeling either the peril or the joy of the
With ever-changing appearances, changelings reside in many societies undetected. Each changeling can supernaturally adopt any face they like. For some changelings, a new face is only a disguise. For
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
in changelings today—even in those changelings who have never set foot in the fey realm. Each changeling decides how to use their shape-shifting ability, channeling either the peril or the joy of the
Changeling With ever-changing appearances, changelings reside in many societies undetected. Each changeling can supernaturally adopt any face they like. For some changelings, a new face is only a
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
in changelings today—even in those changelings who have never set foot in the fey realm. Each changeling decides how to use their shape-shifting ability, channeling either the peril or the joy of the
Changeling With ever-changing appearances, changelings reside in many societies undetected. Each changeling can supernaturally adopt any face they like. For some changelings, a new face is only a
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
in changelings today—even in those changelings who have never set foot in the fey realm. Each changeling decides how to use their shape-shifting ability, channeling either the peril or the joy of the
Changeling With ever-changing appearances, changelings reside in many societies undetected. Each changeling can supernaturally adopt any face they like. For some changelings, a new face is only a
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
foot in the fey realm. In their true form, changelings appear faded, their features almost devoid of detail. It is rare to see one in that form, for a typical changeling alters their shape the way
Changeling With ever-changing appearances, changelings reside in many societies undetected. Each changeling can supernaturally adopt any face they like. For some changelings, a new face may reveal an
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
foot in the fey realm. In their true form, changelings appear faded, their features almost devoid of detail. It is rare to see one in that form, for a typical changeling alters their shape the way
Changeling With ever-changing appearances, changelings reside in many societies undetected. Each changeling can supernaturally adopt any face they like. For some changelings, a new face may reveal an
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
foot in the fey realm. In their true form, changelings appear faded, their features almost devoid of detail. It is rare to see one in that form, for a typical changeling alters their shape the way
Changeling With ever-changing appearances, changelings reside in many societies undetected. Each changeling can supernaturally adopt any face they like. For some changelings, a new face may reveal an
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
creature with his bare hands, and hauled it to Nishrek, Gruumsh’s realm. Bahgtru named the beast Kazaht, or “Bull” in Orc. On Kazaht’s bare back, Bahgtru charges into battle, ramming into an enemy host
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
creature with his bare hands, and hauled it to Nishrek, Gruumsh’s realm. Bahgtru named the beast Kazaht, or “Bull” in Orc. On Kazaht’s bare back, Bahgtru charges into battle, ramming into an enemy host
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
creature with his bare hands, and hauled it to Nishrek, Gruumsh’s realm. Bahgtru named the beast Kazaht, or “Bull” in Orc. On Kazaht’s bare back, Bahgtru charges into battle, ramming into an enemy host
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
around me intended to speak with the Daughters of Sora Kell. All I could think about was the stories my grandmother used to tell me. Sora Maenya can crush a giant with her bare hands. She can eat the
region. Gnolls, orcs, and goblins commonly sought haven here, as well as ogres, trolls, harpies, minotaurs, medusas, tieflings, changelings, lycanthropes, and other races unwelcome in civilized lands. In
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
around me intended to speak with the Daughters of Sora Kell. All I could think about was the stories my grandmother used to tell me. Sora Maenya can crush a giant with her bare hands. She can eat the
region. Gnolls, orcs, and goblins commonly sought haven here, as well as ogres, trolls, harpies, minotaurs, medusas, tieflings, changelings, lycanthropes, and other races unwelcome in civilized lands. In
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
around me intended to speak with the Daughters of Sora Kell. All I could think about was the stories my grandmother used to tell me. Sora Maenya can crush a giant with her bare hands. She can eat the
region. Gnolls, orcs, and goblins commonly sought haven here, as well as ogres, trolls, harpies, minotaurs, medusas, tieflings, changelings, lycanthropes, and other races unwelcome in civilized lands. In
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
, with a matching burial site situated in the middle of a large necropolis full of open graves, tilted headstones worn bare of inscriptions, and plundered mausoleums. The necropolis, which is roughly
a curse prevents them from leaving the place. Characters who defeat these creatures are free to continue their exploration of the Shadowfell, having survived their first brush with death in this ghastly realm.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
, with a matching burial site situated in the middle of a large necropolis full of open graves, tilted headstones worn bare of inscriptions, and plundered mausoleums. The necropolis, which is roughly
a curse prevents them from leaving the place. Characters who defeat these creatures are free to continue their exploration of the Shadowfell, having survived their first brush with death in this ghastly realm.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
, with a matching burial site situated in the middle of a large necropolis full of open graves, tilted headstones worn bare of inscriptions, and plundered mausoleums. The necropolis, which is roughly
a curse prevents them from leaving the place. Characters who defeat these creatures are free to continue their exploration of the Shadowfell, having survived their first brush with death in this ghastly realm.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, only to form anew, again and again. Beneath the ruby glow lay a dark nightmare land of bare rock and flumes of sparks and gouting flame, where things slithered and scrambled half-seen in the shadows
. Mountains clawed the ruby sky. The Land of Teeth, Azuth had once aptly called it, surveying the endless jagged rocks. This was the Greeting Ground, the realm of horror that had claimed the lives of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, only to form anew, again and again. Beneath the ruby glow lay a dark nightmare land of bare rock and flumes of sparks and gouting flame, where things slithered and scrambled half-seen in the shadows
. Mountains clawed the ruby sky. The Land of Teeth, Azuth had once aptly called it, surveying the endless jagged rocks. This was the Greeting Ground, the realm of horror that had claimed the lives of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, only to form anew, again and again. Beneath the ruby glow lay a dark nightmare land of bare rock and flumes of sparks and gouting flame, where things slithered and scrambled half-seen in the shadows
. Mountains clawed the ruby sky. The Land of Teeth, Azuth had once aptly called it, surveying the endless jagged rocks. This was the Greeting Ground, the realm of horror that had claimed the lives of
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
trickery. Shalghast asks the characters whether they’ve come “to worship Ilvaash, who bleeds from the Far Realm,” or whether they are bringing more “obelisk pieces for the masters.” The mind flayers don’t
goblins drank in a recent game of drink-or-dare. Rift in Reality. The rift leads into the Far Realm to a location called the Feeder Trenches. The Feeder Trenches are described in the “Far Realm Rifts
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
trickery. Shalghast asks the characters whether they’ve come “to worship Ilvaash, who bleeds from the Far Realm,” or whether they are bringing more “obelisk pieces for the masters.” The mind flayers don’t
goblins drank in a recent game of drink-or-dare. Rift in Reality. The rift leads into the Far Realm to a location called the Feeder Trenches. The Feeder Trenches are described in the “Far Realm Rifts
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
trickery. Shalghast asks the characters whether they’ve come “to worship Ilvaash, who bleeds from the Far Realm,” or whether they are bringing more “obelisk pieces for the masters.” The mind flayers don’t
goblins drank in a recent game of drink-or-dare. Rift in Reality. The rift leads into the Far Realm to a location called the Feeder Trenches. The Feeder Trenches are described in the “Far Realm Rifts
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
wherein memories, thoughts, and aptitudes are dredged up from one’s mind not one at a time as needed, but are all laid bare and brought to the fore at once. The perfect memories exhibited by aboleths have
to assume it must be the more important or more powerful of the two “gods.” Ilsensine represents not just mastery of one’s own mind but a psionic union between oneself and the realm of universal
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
be heard everywhere on the battlefield, but they have no source. Crumbling buildings, bare trees, blast craters, and jumbles of bones around spears and swords indicate an immense battle. None of the
, Nellik and her unit of nine mezzoloths served an arcanaloth named Ashripask. Ashripask led the group into many dangerous locations, including several lore-filled locations in the Far Realm, like the
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
be heard everywhere on the battlefield, but they have no source. Crumbling buildings, bare trees, blast craters, and jumbles of bones around spears and swords indicate an immense battle. None of the
, Nellik and her unit of nine mezzoloths served an arcanaloth named Ashripask. Ashripask led the group into many dangerous locations, including several lore-filled locations in the Far Realm, like the
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
wherein memories, thoughts, and aptitudes are dredged up from one’s mind not one at a time as needed, but are all laid bare and brought to the fore at once. The perfect memories exhibited by aboleths have
to assume it must be the more important or more powerful of the two “gods.” Ilsensine represents not just mastery of one’s own mind but a psionic union between oneself and the realm of universal
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
wherein memories, thoughts, and aptitudes are dredged up from one’s mind not one at a time as needed, but are all laid bare and brought to the fore at once. The perfect memories exhibited by aboleths have
to assume it must be the more important or more powerful of the two “gods.” Ilsensine represents not just mastery of one’s own mind but a psionic union between oneself and the realm of universal
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
be heard everywhere on the battlefield, but they have no source. Crumbling buildings, bare trees, blast craters, and jumbles of bones around spears and swords indicate an immense battle. None of the
, Nellik and her unit of nine mezzoloths served an arcanaloth named Ashripask. Ashripask led the group into many dangerous locations, including several lore-filled locations in the Far Realm, like the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Cavern Ledges within this cavern overlook a pool of black liquid twenty feet below. At the center of the cave, an island supports an ancient, bare tree. Rope bridges connect this island to the ledge at the
have the Stonecunning trait have advantage on this check. This door is obvious to any creature in the passage beyond. C5: Ghost Orchid Tree The roots of a great, bare-limbed tree wind through the flat
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Cavern Ledges within this cavern overlook a pool of black liquid twenty feet below. At the center of the cave, an island supports an ancient, bare tree. Rope bridges connect this island to the ledge at the
have the Stonecunning trait have advantage on this check. This door is obvious to any creature in the passage beyond. C5: Ghost Orchid Tree The roots of a great, bare-limbed tree wind through the flat
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Cavern Ledges within this cavern overlook a pool of black liquid twenty feet below. At the center of the cave, an island supports an ancient, bare tree. Rope bridges connect this island to the ledge at the
have the Stonecunning trait have advantage on this check. This door is obvious to any creature in the passage beyond. C5: Ghost Orchid Tree The roots of a great, bare-limbed tree wind through the flat
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, like a hole torn in the fabric of the cosmos. Other Visions As you build your own cosmology, consider the following alternatives. The Omniverse. This simple cosmology covers the bare minimum: a Material
example, to sail across the sea to the blessed isles of Elysium. The Otherworld. In this model, the Material Plane has a twin realm that fills the role of all the other planes. Much like the Feywild
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
vicious realm of endless fighting. When the last battle ends, Yeenoghu will enter the world, slay its last surviving champion, and preside over a wasteland of rotting corpses. To Yeenoghu, pure destruction
, and I knew it could never be sated. Yet I felt driven to feed my lord. I killed and devoured a goat while linked to the gnoll’s mind. I had set aside a knife for the deed but killed it with my bare
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, like a hole torn in the fabric of the cosmos. Other Visions As you build your own cosmology, consider the following alternatives. The Omniverse. This simple cosmology covers the bare minimum: a Material
example, to sail across the sea to the blessed isles of Elysium. The Otherworld. In this model, the Material Plane has a twin realm that fills the role of all the other planes. Much like the Feywild






