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Returning 35 results for 'both beast diffusing curved reveal'.
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Equipment
about to be betrothed, a mushroom spirit sacrificed itself to poison the beast and reveal his true nature. Because of the mushroom’s courage, Queen Okumi spread its spores throughout Obojima, and that is why queen’s dilemma mushrooms are so plentiful.
Combat
Utility
Whimsy
7
5
3
Long ago, when the Nakudama ruled the land, it is said that Queen Okumi was tricked by a wicked beast who sought to steal her heart. As they were
Monsters
Monstrous Compendium Vol. 1: Spelljammer Creatures
nightmare beast’s legs end in claws, enabling it to climb well despite its size. Its skin is thick and tough, and its teeth are long and sharp. A pair of long, curved tusks jut from the sides of
Legendary Resistance (2/Day). If the beast fails a saving throw, it can choose to succeed instead.
Siege Monster. The beast deals double damage to objects and structures.Multiattack. The beast makes
Monsters
Curse of Strahd
"} hit points and is freed from any curse, disease, poison, blindness, or deafness.
Change Shape. The Abbot magically polymorphs into a humanoid or beast that has a challenge rating equal to or less
insane. Only then did von Holtz reveal himself to be Strahd von Zarovich. Somehow the deva realized that any attempt to slay Strahd would be futile—that the ancient curse upon the land meant that the
Aasimar
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Mordenkainen Presents: Monsters of the Multiverse
celestial heritage. These often begin subtle and become more obvious when the aasimar gains the ability to reveal their full celestial nature. The Aasimar Celestial Features table has examples you can
character’s creature type is.
Here’s a list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant
Species
Mordenkainen Presents: Monsters of the Multiverse
hobgoblin legions have emerged, with ranks of devoted soldiers famed for their unity.
Hobgoblins are generally taller than their goblin cousins but not quite as big as bugbears. They have curved
in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid, Monstrosity, Ooze, Plant, Undead. These types don’t have rules themselves, but
Species
Mordenkainen Presents: Monsters of the Multiverse
other changelings, a new face may reveal an aspect of their soul.
The first changelings in the multiverse appeared in the Feywild, and the wondrous, mutable essence of that plane lingers in
character’s creature type is.
Here’s a list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid
Compendium
- Sources->Dungeons & Dragons->Monstrous Compendium Volume One: Spelljammer Creatures
Nightmare Beast Nightmare beasts are enormous quadrupeds that stand 20 feet tall, or 40 feet tall when rearing on their hind legs. A nightmare beast’s legs end in claws, enabling it to climb well
despite its size. Its skin is thick and tough, and its teeth are long and sharp. A pair of long, curved tusks jut from the sides of the beast’s mouth, and its large red eyes glow in the dark. The
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Ranger Subclasses A Ranger subclass is a specialization that grants you features at certain Ranger levels, as specified in the subclass. This section presents the Beast Master, Fey Wanderer, Gloom
Stalker, and Hunter subclasses. Beast Master Bond with a Primal Beast A Beast Master forms a mystical bond with a special animal, drawing on primal magic and a deep connection to the natural world
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
rantings. Over time, disappearances, inexplicable scars, subdermal implants, and unlocked memories might reveal the mind flayers’ tentacles enwrap more than anyone thought possible. See “Return to
only surviving creature in the wreck is a cunning displacer beast.
4 The characters find a strange but adorable creature trapped within an abandoned alien installation. The being is a lovable
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
. To outsiders, life feels staged and surreal in Kartakass, as every plant and beast, every peasant and performer strives to prove their greatness. Trees and flowers burst into bloom and then wither
despair. Predators of all sorts flourish in this land of consuming passions and vicious secrets. With each full moon, the truth of Kartakass is exposed, and lycanthropes reveal their hunger for dominance
Kobold
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
use for healing magic, and a sorcerer can meet most of the tribe’s other magic-related needs. Kobold shamans are very rare; priests of Kurtulmak, when they reveal themselves, are easily recognized
roles that protect and sustain the tribe. The strongest kobolds are trained to be hunters and warriors, the most clever are crafters and strategists, the toughest are miners and beast-wranglers, and so
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
three-foot-wide, four-foot-long rectangular hole with bright light spilling out of it.
Any character standing next to the hole can peer down into a cylindrical room (area 38C), the curved floor of
tunnel, but creatures in the tunnel can’t see into area 38A. Spells such as detect magic and true seeing do not reveal the window from this side. 38C. Revolving Drum The characters can enter this room
Compendium
- Sources->Dungeons & Dragons->Monster Manual
dragons reveal themselves in all their majesty. Alexander Ostrowski The pure of heart have nothing to fear in
the presence of an ancient gold dragon Ancient Gold Dragon Gargantuan Dragon (Metallic
), Shapechange (Beast or Humanoid form only, no Temporary Hit Points gained from the spell, and no Concentration or Temporary Hit Points required to maintain the spell)
1/Day Each: Flame Strike
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
, carnivorous plants, and cursing winds can overtly reveal the wilderness’s hunger. Consider the plots on the Valachan Adventures table when planning adventures in this domain. Valachan Adventures d8
.
5 The lizardfolk of the lakes surrounding the Anquara Plateau discover a submerged ruin and unleash an aboleth that now holds them in thrall.
6 Beast-shaped treants animate and lay siege
compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
31 A curved claw from an unknown beast that small children are always frightened of
32 A longsword that can be folded down in 1 minute and hidden in your pocket
33 A living graft of
Magic Items
Infernal Machine Rebuild
random Huge beast appears next to you (chosen by the DM) as if with the conjure animals spell. You have a telepathic link to this beast, such that you can give it commands even if it can’t hear
you.
A random Huge beast appears next to you (chosen by the DM) and attacks at once.
20
You have 1 luck point, which you can use as if you had taken the Lucky feat. If you have taken that feat
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
griffons, wyverns, owlbears, and manticores. A long, curved table set for a feast stretches between the hall’s twin hearths.
When the characters first arrive, two Feathergale knights (see chapter 7) who
next.
Your beloved queen,
Aerisi Kalinoth
Treasure In addition to clothing and personal effects, the chest contains 320 gp in a sack, a potion of heroism, a scroll of beast bond, and a scroll of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
emerge during play, such as a character’s tendency to one-up a rude innkeeper or their oft-expressed fondness for displacer beast fur. Players often reveal their characters’ motivations through play. If
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
clues leading to the location or nature of the ritual site, or to find instructions for crafting a portalometer. Gaining lore or befriending the monks of the library could reveal that someone else
the Sword Coast Adventurer’s Guide. Kryptgarden Forest This dread forest abutting the Sword Mountains is the demesne of the ancient green dragon Claugiyliamatar. That terrible and cruel beast — known
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
swings open to reveal a sparse interior. A few wooden chairs and a heavy table with an attached cabinet make up the hut’s furnishings.
The clearing outside the hut is uninhabited. Mascot. Opening the
from them in tandem. Rising to stand is a fungal, mossy beast that groans, “Disturbed! I am disturbed!” before it attacks the characters. This momentarily animated fungal mass is a Plant but otherwise
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
locals don’t recollect the fog and beast attacks that Wan-Ha’s gwishin uses to impede their work, they’re aware that accidents, vandalism, and missing workers delay construction. When the characters
. Moss Slab. The moss on the slab can be cleared to reveal an inscription that reads “Dae Won-Ha, Warrior for the People” in both Common and Halri (the local language of Yeonido). Characters who
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
.” Two dazzling chandeliers, fine paintings, and lacquered chairs and tables set with gold trim decorate this opulent and expansive study. Large, curved windows to all sides reveal that you are below
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
takes bizarre forms, such as a dull liquid in an antique chalice that must be sipped to transport creatures, or a sassy, sapient mouth that admits only those who reveal a titillating secret to it
belly of a massive, mechanical beast. Githzerai Embassy The githzerai embassy is an island of order amid a sea of chaos. The adamantine citadel floats above Xaos, held aloft by collective thought and
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
disposition. Roll a d4 and consult the Frost Druid Friends table to determine each creature, or just roll once and assume all the creatures are the same kind of beast or plant. (It’s okay if multiples of the
same kind of creature are present, since the druid might favor a certain kind of beast or plant.) Running the Encounter. The frost druid aims to kill the characters or send them scurrying back to Ten
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
stand on a platform at the top of the stairs, flanking the pyramid’s arched entrance, which is capped by a stone awning. The figures carry curved swords and are dressed in light, airy attire suited to
statue on the north wall, which can be opened as a typical secret door, and the southernmost statue near the east wall, which swings aside to reveal a hallway once the altar unlocks it (described below
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
suddenly, and you are standing in a hot and humid warehouse filled with crates stacked to the ceiling. Windows high up on the walls let in light and reveal what look like tropical trees outside. The
beast pacifying spray (incites rage in any beast exposed to the spray) Wisdom (Animal Handling) or Charisma (Persuasion)
Triceratops action figure (has four or more horns) Intelligence (Nature
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
by pushing on the bookshelf. A second secret door at the end of the curved hall can be found without an ability check; it pulls open to reveal a dark and dusty chamber (area X36) beyond. X36. Secret
15 Wisdom (Perception) check. To open it, one must press a nearby wall carving shaped like an eye. When this is done, the secret door swings inward, revealing a curved hallway (area X8) beyond. X3
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
curved glass. Frost covers the glass, partially blotting out the swirling purple mist of the demiplane beyond. Simulacrum. If it hasn’t been summoned elsewhere, Manshoon’s simulacrum (see appendix B
noble, is paying the Zhentarim not to reveal that he hired Zhent thugs to assault nonhumans. Jelenn Urmbrusk, a Waterdavian noble, receives regular payments from the Zhentarim to offset monies he
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
season his meat. Animals. The livestock pen holds seven goats and six sheep, all in healthy condition. Use the goat stat block for each sheep, with these changes: A sheep is a Small beast with 3 (1d6) hit
; the oak leaf is his holy symbol. The statue radiates an aura of abjuration magic when scrutinized with a detect magic spell. An identify spell can reveal its magical nature, but only if the caster is
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
inside of her spherical home, they’ve said nothing publicly about it. The God Catcher looking in the background The Griffon The walking statue called the Griffon is shaped like the beast for which it is
, and thus locals call it the Hawk Man. I can reveal that in fact it bears much resemblance to an aarakocra, one of the bird-people said to live in the Star Mounts in the High Forest. The statue’s wings
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
the guests sometimes do when seeking attention). If questioned, the guests reveal that they arrived at the palace separately and each of them is waiting to speak to one or more of Zybilna’s
fountain takes on the consistency of normal water. Any Beast that bathes in the fountain’s still waters is awakened, as if by the awaken spell, provided it meets the spell’s requirements. The effect
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
in the city’s restoration. Do not reveal the city’s secrets to outsiders. Everlast can manifest anywhere inside the spire and can move instantaneously between locations within it. If the characters
paraphernalia. A soft groaning sound emanates from a shadowy, door-sized rectangle along the curved northern wall.
Staircases to the east and west descend to the lower part of the room, where a sunken
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
secret doors finds the trapdoor with a successful DC 15 Wisdom (Perception) check. The trapdoor pulls open to reveal a candy ladder that descends to the dungeon (area C15). C5: Taffy Factory Rhythmic
Sourdough Starter.” Treasure. A thorough search of the pantry takes 1 minute and yields a pouch containing Dust of Disappearance. C12: Tower Curved bookshelves made of rock candy line the interior
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
original sign, an enchanted wooden shield. Painted black, the circular shield displayed an image of a curved silver saber gripped by a pale, slender arm. An enchantment on the shield caused glimmering
Leylenna to reveal the elaborate necromantic masterpiece — an evolution of both art and life — that she’s been slowly patching together for months in her basement. Counting House This thick-walled fortress
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
original sign, an enchanted wooden shield. Painted black, the circular shield displayed an image of a curved silver saber gripped by a pale, slender arm. An enchantment on the shield caused glimmering
force Leylenna to reveal the elaborate necromantic masterpiece — an evolution of both art and life — that she’s been slowly patching together for months in her basement. Counting House This thick






