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Returning 35 results for 'both beating diffusing complete radius'.
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Monsters
Keys from the Golden Vault
", "rollAction":"Cinder Spite"}. Charmayne creates a magical explosion of fire centered on a point she can see within 120 feet of herself. Each creature in a 20-foot-radius sphere centered on that point must
magic to tear out Jhaeros’s heart while keeping it alive. She then used the still-beating heart as the focus of a ritual to destroy Ghalasine.Fire
Monsters
Spelljammer: Adventures in Space
, the apparition sheds bright light in a 20-foot radius and dim light for an additional 20 feet.
Incorporeal Movement. The apparition can move through other creatures and objects as if they were
spectral copy of itself across a vast distance with the help of a deity or another powerful celestial entity. The apparition lasts only as long as its services are needed to complete the task at hand
Monsters
Candlekeep Mysteries
Attack","rollDamageType":"bludgeoning"} bludgeoning damage and be knocked prone. After beating its wings this way, Zikzokrishka can fly up to half its flying speed.Zikzokrishka’s Phylactery
, doing so with a successful DC 10 Strength (Athletics) check.
A cloud of sand swirls in a 20-foot-radius sphere centered on a point Zikzokrishka can see within 60 feet of it. The cloud spreads around
Species
Spelljammer: Adventures in Space
autognome might have an actual beating heart in its chest cavity, while another might be powered by stardust or intricate clockwork gears.
Roll on the Autognome History table or choose an entry that
treated by your creator, so you ran away from home.
5
You were built to complete a special mission.
6
You felt trapped in the role for which you were built and abandoned your creator
Animate Objects
Legacy
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Spells
Basic Rules (2014)
particular chamber or corridor. If you issue no commands, the creature only defends itself against hostile creatures. Once given an order, the creature continues to follow it until its task is complete
speed is 0. It has blindsight with a radius of 30 feet and is blind beyond that distance. When the animated object drops to 0 hit points, it reverts to its original object form, and any remaining
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Circle of Power 5th-level abjuration Casting Time: 1 action Range: Self (30-foot radius) Components: V Duration: Concentration, up to 10 minutes Divine energy radiates from you, distorting and
diffusing magical energy within 30 feet of you. Until the spell ends, the sphere moves with you, centered on you. For the duration, each friendly creature in the area (including you) has advantage on saving
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
autognome might have an actual beating heart in its chest cavity, while another might be powered by stardust or intricate clockwork gears. Roll on the Autognome History table or choose an entry that
home. 5 You were built to complete a special mission. 6 You felt trapped in the role for which you were built and abandoned your creator, determined to find a greater purpose.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Conclusion If Jhaeros’s still-beating heart is delivered to Naevys outside the city, it disappears in her hands. When the heart vanishes, the following things happen: Charmayne Dies. Charmayne
things otherwise go wrong, Ghalasine is reduced to ashes. Her victory complete, Charmayne abandons the ruined city. The characters might encounter her again after she finds some other city to torment.
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
twig dolls are bound to the charred tree, all within easy reach. A detect magic spell reveals an aura of transmutation magic emanating from the tree and the ground in a 60-foot radius around it. Close
examination of a twig doll reveals something wrapped inside it. By breaking a doll apart, characters can see that it contains a still-beating pig’s heart. Any damage to a heart kills it and causes
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Flameskull Spellcasters fashion flameskulls from the remains of dead wizards. When the ritual is complete, green flames erupt from the skull to complete its ghastly transformation. Flameskull
Tiny
, poisoned
Senses darkvision 60 ft., passive Perception 12
Languages Common
Challenge 4 (1,100 XP)
Illumination. The flameskull sheds either dim light in a 15-foot radius, or bright light in a 15-foot
Magic Items
Princes of the Apocalypse
example, an air node creates a devastation orb of air. The ritual takes 1 hour to complete and requires 2,000 gp worth of special components, which are consumed.
A devastation orb measures 12 inches in
is contained within a sphere with a 1 mile radius. The orb is the sphere’s point of origin. The orb is destroyed after one use.
Air Orb. When this orb detonates, it creates a powerful windstorm
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
out Jhaeros’s heart while keeping it alive. She then used the still-beating heart as the focus of a ritual to destroy Ghalasine. A spherical void appeared in the sky above Castle Cinis, causing the city
, restoring Ghalasine and its king to their former glory. If they fail, the city will be destroyed, and Charmayne’s treason will be complete. ASHEN CREATURES
Many of the creatures that haunt Ghalasine
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
rays from its eyes and dreadful spells called up from the dark recesses of its memory. Dark spellcasters fashion flameskulls from the remains of dead wizards. When the ritual is complete, green flames
erupt from the skull to complete its ghastly transformation. Legacy of Life. A flameskull only dimly recalls its former life. Though it might speak in its old voice and recount key events from its past
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
crystals in specific places to complete her ritual. If the characters find and sabotage the special crystals, they’ll disrupt Teremini’s ritual. Get the Rod Piece Teremini is using a piece of the Rod of
Seven Parts as part of a ritual that would permanently shroud the vault and a 1-mile radius around it in magical crimson moonlight. The characters need to disrupt Teremini’s ritual before they can retrieve the rod piece. They can then return to Sigil.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
, the servant continues to follow that order until its task is complete. When the creature drops to 0 hit points, it reverts to its original form, and any remaining damage carries over to that form. At
)
Damage Immunities poison, psychic
Condition Immunities blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned
Senses blindsight 60 ft. (blind beyond this radius), passive
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
armor, the helmed horror requires less direction and maintenance as it carries out its appointed tasks. A helmed horror follows its orders with complete loyalty, and is intelligent enough to
blinded, charmed, deafened, frightened, paralyzed, petrified, poisoned, stunned
Senses blindsight 60 ft. (blind beyond this radius), passive Perception 14
Languages understands the languages of its
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
-mile radius of the dragon’s lair
3 A life-sized basalt statue of a fierce knight, weapon raised to strike, which might be the preserved form of an actual knight turned to stone
4 The
from the fountain
6 A statue of the red dragon with gemstones for eyes
7 A detailed, life-sized elf skull cast in precious metal
8 A game board and a complete set of pieces, all carved
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
creature only defends itself against hostile creatures. Once given an order, the creature continues to follow it until its task is complete. Animated Object Statistics Size HP AC Attack Str Dex Tiny 20
surface or a larger object, such as a chain bolted to a wall, its speed is 0. It has blindsight with a radius of 30 feet and is blind beyond that distance. When the animated object drops to 0 hit
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Boo’s Astral Menagerie
entity. The apparition lasts only as long as its services are needed to complete the task at hand; then it fades away, never to return. Starlight Apparition
Medium Celestial, Typically Neutral Good
, the apparition sheds bright light in a 20-foot radius and dim light for an additional 20 feet.
Incorporeal Movement. The apparition can move through other creatures and objects as if they were
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
creature only defends itself against hostile creatures. Once given an order, the creature continues to follow it until its task is complete. Animated Object Statistics Size HP AC Attack Str Dex Tiny 20
surface or a larger object, such as a chain bolted to a wall, its speed is 0. It has blindsight with a radius of 30 feet and is blind beyond that distance. When the animated object drops to 0 hit
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
(southern) part of the cave. Sildar Hallwinter, a human warrior, is held prisoner in this chamber. He is securely bound on the southern ledge of the cavern. The goblins have been beating and tormenting
take the deal, Yeemik tries to force them to pay a rich ransom for Sildar even after they complete their part of the bargain. If the characters refuse to parley, Yeemik shoves Sildar over the edge and
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
transported to another plane. After the transfer is complete, at least one anarch must always attend the citadel to maintain its form and shape as well as to utilize the chaos-stuff within. When a citadel is
, the affected area can have a radius of between several hundred feet and several miles. Birds avoid flying over or near it, other animals flee the area, and plants in the vicinity wither and die
Compendium
- Sources->Dungeons & Dragons->Prisoner 13
) force damage.
Firestorm Tattoo (Recharge 5–6). Prisoner 13 magically unleashes flame from the tattoo across her back, filling a 20-foot-radius sphere centered on her. Each other creature in that area
finger. The runes on her fingers, known as the keystone tattoo, form the key to the vault in Gauntlgrym. The characters must acquire this key to complete their mission (see “Acquiring the Key” below
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
and explodes on impact. Any creature within a 15-foot-radius sphere centered on the point of impact must make a DC 14 Dexterity saving throw, taking 35 (10d6) fire damage on a failed save, or half as
.” Will you help defeat Murgaxor? “No.” N6. Fortress Khelvor the daemogoth eagerly anticipates
the suffering that will occur when
Murgaxor’s ritual is complete Little remains of the once-proud fortress
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
depends on the node used. For example, an air node creates a devastation orb of air. The ritual takes 1 hour to complete and requires 2,000 gp worth of special components, which are consumed. A devastation
of orb, its effect is contained within a sphere with a 1 mile radius. The orb is the sphere’s point of origin. The orb is destroyed after one use. Air Orb. When this orb detonates, it creates a
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
) force damage.
Firestorm Tattoo (Recharge 5–6). Prisoner 13 magically unleashes flame from the tattoo across her back, filling a 20-foot-radius sphere centered on her. Each other creature in that area
finger. The runes on her fingers, known as the keystone tattoo, form the key to the vault in Gauntlgrym. The characters must acquire this key to complete their mission (see “Acquiring the Key” below
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
answering ceremony is complete, then escort them back to the hostel. T4: Questioner’s Hall Four smoldering braziers dimly illuminate this somber hall. Dusty red curtains line the walls. The ceiling is
either direction, one must first say the password (“apogee”), which is known only to the tower’s stewards. If the door is opened without the password, flame erupts in a 10-foot-radius sphere centered on
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Bavlorna’s cottage Dealing with Bavlorna. Before she’ll agree to help the characters in any way, Bavlorna demands that they complete the following three chores: Fix the Preservation Pool. Bavlorna’s
creature that was plugging the well, she considers this chore complete.) Find the Missing Book. Bavlorna’s Big Book of Bad Blood has gone missing. It contains copious notes on everyone who has wronged her
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
correspondence between Markos and other nobles. You can decide if these letters are addressed to or written by anyone of significance to the characters. Desk. The desk contains a complete set of
, thus enabling a piece of Krokulmar to exist outside the Far Realm. The headless body is stunned and remains so until the ritual is complete. It is possible to attack the fragment without harming the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
more, until one enters the dreaded deeps, where the forest growth is so heavy that it blots out the sky. Sources of bright light shine out to only a 10-foot radius, with any normally bright
. Luckily for the folk of the region, Zuggtmoy was imprisoned in the ruins of the Temple of Elemental Evil before her plan was complete. Without their mistress’s direction, the cultists fell to
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
gnarly face. The Nether Oak uses the treant stat block but is neutral evil and speaks Common and Primordial. When the characters arrive, the Nether Oak is in deep slumber. To complete the Rite of the
inside the orb (see “Injuries” in the Dungeon Master’s Guide for rules on losing an eye). If asked for the whereabouts of the missing wall engraving needed to complete the Rite of the Arcane Octad (see
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
their story. Fortunately, Dagdra is open to reconsidering her life choices and allegiances — and is having a really bad day. If the characters agree to help her complete her tasks, she reveals the
location of the exit portal. Lending a Hand. Helping Dagdra complete her tasks involves a specific process and a number of ability checks, all at DC 12. When an order comes in, it appears magically on
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Hallwinter is being held prisoner in this chamber. He is bound on the southern ledge of the cavern. The goblins have been beating and tormenting him, so he is weak and has 1 hit point. One of the goblin
, Yeemik tries to force them to pay a rich ransom for Sildar after they complete their part of the bargain. If the characters refuse to parley, Yeemik shoves Sildar over the edge and continues fighting
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
intent will be reflected in future printings of the Player’s Handbook. Can a spell such as fireball go past its 20-foot radius if the point of origin is set in an enclosed space that’s less than 40 feet
across? The fire of the fireball spell can spread around corners, but it’s limited by the spell’s 20-foot radius. It doesn’t extend farther than 20 feet from the point of origin no matter where it is
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
). Various chains, bats, irons, whips, ropes, wires, and the like are strewn about the place. A table, two chairs, a stool, and a large barrel of ale complete the picture. Two fire giants, the King’s
-foot radius (simulate this by making players uneasy in whatever way you find best). The wall to the west is a mural showing giants bowing before a black cairn, offering sacrifices and giving gifts. The






