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Returning 14 results for 'both bed down charged rites'.
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both bed down charges rites
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
life (perhaps with the characters performing the rites). Alternatively, you might decide that the nature of Valin’s ritual prevents Mayastan from being restored to life even with a resurrection spell
. The characters might thus be charged with a side quest to learn more about the ritual, with the knowledge they gain eventually allowing the sage to be resurrected.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
rites never meant to see the light of day. Many such items, including drow armor, weapons, and piwafwi cloaks, permanently lose their magic if they are exposed to sunlight for 1 hour without interruption. Charged items such as a wand of viscid globs are destroyed after 1 hour’s exposure to sunlight.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
chamber are tiled in a dark green color, and the ceiling is tiled light green. A seaweed bed fills the northeast corner. In the center of the room stands a small table with a small bench beside it
beside it. A closed coffer leans against the south wall, and a seaweed bed fills the southwest corner.
A small group of sahuagin in this room are vocalizing what seem like raucous sounds of merriment
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
the fiendish magic coursing through the webs here. Krell and the other cultists spent many hours here sanctifying the webs and offering rites to Lolth, and the goddess has rewarded them with these
gp) and a vine necklace set with an amethyst (250 gp) hidden among the webs. 7. Krell’s Cabin Palm fronds are piled up in one corner of this room to make a crude bed. Nearby, a stone-tipped wooden
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
in the past week: the butler and the baroness’s lady-in-waiting. The baron has charged Izek with finding out what happened to them, but investigation isn’t Izek’s forte. Searches have been organized
plainly. Some of the dolls fill a long bookshelf, and others are arranged in neat rows on wall-mounted shelves. Still others are piled atop a bed and a heavy wooden chest. What’s most odd is that all
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
meditation and study room before the abbey burned. The clerics still perform what few rites and ceremonies they can, given the circumstances. The furnishings were salvaged from the rubble. A character
room spots the loose stone. Treasure. Bayleaf’s boots of striding and springing sit next to the bed. Under the loose stone are a spell scroll of silent image, a spell scroll of phantasmal force, a
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
a bed. The skeleton clutches a robot controller. S21: Junk Pile A small pile of junk is heaped near this intersection. Amid the debris is a fully charged needler pistol. There’s nothing else of
This room is empty. 3 A laser rifle with a depleted energy cell rests under a rusty bed. 4 Display cases against the walls contain a collection of rocks and minerals from other worlds. 5 Parts of a
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
reflection as shown in the carvings, then tries to petrify them. T4: Priest Quarters Most of this small room collapsed long ago, forming a narrow passage through the earth into the area beyond. A stone bed
draped with furs is the only furnishing here to have survived the collapse.
A lesser priest charged with tending the chapel resided here long ago; it’s now where Honna sleeps. The collapse formed a
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
otherwise finished. Like the main workshop, it is heavily damaged. Treasure. On the worktable in the southeast corner of the room are the items the spectator was charged to protect: a +1 mace and a
fully charged spider staff (see appendix B).
Fey Ancestry. Nezznar has advantage on saving throws to avoid or end the charmed condition on himself, and magic can’t put him to sleep.
Sunlight
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Prophecy. They are also charged with stopping any creatures attempting to use the Prophecy for their own ends, including agents of the ancient Fiends known as the Lords of Dust. That said, some members
techniques—from alchemical brews to elaborate rites—to help spark the first flickering awareness of a dragon’s echoes on other worlds. They freely perform these techniques on any dragons who yearn for
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
to the south reveals a sleeping area. The bed is piled high with sumptuous linens. This area also holds a sturdy wooden wardrobe and a privy.
Guards don’t patrol this room, the eastern door of which
the middle of the west wall, is locked (DC 18 to open) and made of metal. Trap. Just behind the door, inside the room, is an electrically charged metal wire resembling a trip wire. When the door opens
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
spacious and nicely appointed. A man wearing a rich-blue coat sits on the edge of a narrow bed. His trimmed white beard darkens at its roots, and kindly wrinkles frame his brow and eyes.
“Looking to
two locations. To set the scene, read or paraphrase the following: You appear on a smooth, flat-topped rock floating in the middle of a magically charged maelstrom filled with thunderous roars. Other
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
bolted to the wall across from some sort of large glass device hints at the horrid rites that must once have taken place here.
The wall murals can be deciphered with a successful DC 12 Wisdom
found in Kwalish’s lab in part 3 of the adventure, are two such devices. Alongside countless dead energy cells spread across this area, the characters also find 1d6 charged cells, each holding 20 charges
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
charged) left behind by a previous victim. B15. Stone Forge Characters approaching this area hear the ringing of hammers on anvils before they enter. This room looks out directly over area B10. A forge
who displeased Urnrayle. Treasure Marlos carries Ironfang (see chapter 7). B22. Earth Prophet’s Sanctum This sumptuously appointed chamber features tapestries of gold and brown, a huge bed covered in






