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Returning 28 results for 'both before dance constant resides'.
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Monsters
Waterdeep: Dragon Heist
houses don't have skeletons in their closets. But just because of a little family squabble that went public, the Rosznar name has been said with a sneer for a century. As part of the family's constant
effort to prove this conception wrong and win others' respect, Esvele has been brought up to be the most proper noble possible, partaking in lessons of etiquette, dance, and poise as befits someone
Backgrounds
Baldur’s Gate: Descent into Avernus
find ready audiences, and the constant flow of travelers means that both new spectators and new spectacles are always passing through.
You thrive in front of an audience. You know how to entrance them
dance steps captivate, your humor cuts to the quick. Whatever techniques you use, your art is your life.
Skill Proficiencies: Acrobatics, PerformanceTool Proficiencies: Disguise kit, one
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
their children. Two larger central palaces are occupied by the emperor, who resides in the Palace of Heavenly Command and reserves the Palace of Favored Unity for visits with his expansive family. Kiln
the city. At the Office of Authenticity, imperial artificers apply intricate identifying marks to each piece. Despite this, counterfeiting is a constant problem. The Old City Over the centuries, the
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
dance to any tune.
— Volo
To feel the thunder of orcish war drums outside the gate and to hear a chorus of voices growling, “Gruumsh!” is the nightmare of every civilized place in
stand against the wave.
Orc Culture and Beliefs
Orcs live in constant fear of their gods, and their behavior is rooted in that mentality. They believe that they can see the influence of the gods
Monsters
Fizban's Treasury of Dragons
a constant battle against deep gnome miners, who scour the tunnels of the dragon’s lair in search of emeralds.
2
An adult silver dragon tries to befriend and draw out a reclusive adult
features:
Lava Tubes. When the volcano is quiet, the dragon uses the lava tubes to come and go from the lair.
Great Hall. The emerald dragon resides in a grand rectangular hall near the center of the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Tairnadal, the warrior elves who seized control of Valenar. Although much of their population now resides in Valenar, many Tairnadal noncombatants—children, artisans, and the druids who raise their
. Brilliant motes dance through the air—spectral messengers carrying words across the city. But the most remarkable feature of Pylas Talaear is the dead. If you know anything about Aerenal, you’ve surely
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
drow in their refuge. The constant fear of punishment, from one’s mistress or another, more powerful drow, keeps most slaves obedient, even when they aren’t directly supervised. The great cavern of
some homes and businesses, as well as the mansions of the high houses of the city, eight of which have positioned themselves above all others. While the lesser houses dance and fight and scheme for
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
, the Rosznar name has been said with a sneer for a century. As part of the family’s constant effort to prove this conception wrong and win others’ respect, Esvele has been brought up to be the most
proper noble possible, partaking in lessons of etiquette, dance, and poise as befits someone of her station. In her younger days, Esvele openly rebelled, but that behavior led to locked doors at night
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
buildings are constant, and anything not nailed or tethered down is as good as lost. The gusts gnaw at Bedlam’s residents just as they do its structures. The citizens’ patience, manners, and joy dwindle in
deeds against their neighbors. One Pixel Brush Howling winds erupt from Sablereach, an obsidian tower
that claws above the miserable bowl that is Bedlam Gate Bedlam’s blustering gate resides at the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
of rattling chains. The unfeeling tyrant’s laws change by the day, but her disdain for color and emotion are constant. This joyless executioner compounds the sorrow of her subjects. Some doubt the High
“Let me guess. You’re going to dance? Splendid. Be careful not to slip on the ashes. I’ve never cared for slapstick comedy.”
–High Cardinal Thingol
Noteworthy Sites Arranged in a dizzying spiral
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
speak, he moans as he walks and does a bit of a hopping dance. The madcaps and redcaps think this is wonderful, and they occasionally accompany him in a vile song and dance. Characters who witness this
additional redcaps. The redcaps believe the tooth is a lucky charm, so they frequently pass it from one to the next to keep Barnabas from finding it. Because of this constant transfer of the tooth
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
hours. Elves and hobgoblins dance together in glittering patches of magical light, serenaded by singing harpies and the drum of satyr hooves on hollow stumps. Locals treat every visitor like the
nocturnal club nicknamed the Afterparty resides beneath the tree’s roots. It’s a who’s who of Undead—liches, vampire lords, and skeletal folk of all shapes and sizes. Jergal, the apathetic former Lord of
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
and cleaning dishes, mostly). If the characters tell Asharra of their plan to visit Omu and destroy the Soulmonger, she offers to perform a ritual called the Dance of the Seven Winds, bestowing on the
characters the magical ability to fly (see the “Dance of the Seven Winds” sidebar). To complete the ritual, she needs a black orchid, which can be found only in Nangalore (described later in this
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
faerzress rises around them, whispering to them in unintelligible sounds. The derro cackle and dance, their hands glowing with a power that isn’t theirs. The vision shifts, and suddenly gray dwarves
stare down at the red-hot metal on their anvils. The constant rhythm of their hammering falters. Suddenly, brother turns against brother as minds turn inward upon themselves. Sparks fly and a city
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
he considers revolting necessities. Only a handful of true Cult of the Dragon initiates and officers resides at the castle. All of them are noted in the castle description. They act as overseers and
supremacy. The bullywugs consider him a constant threat and tremble whenever his shadow passes near. The yuan-ti grant him grudging respect and covet his immense wealth. The lizardfolk honor him and
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
proved too great, and Darius assassinated his brother. Demetrius’s vengeful spirit now resides within the softly glowing robe. Secret Doors. The north wall hides two secret doors to areas B45 and B47
Demetrius’s spirit resides within it, the spirit finds another object in the ziggurat to inhabit. If Darius is slain, Demetrius passes to the afterlife, and his robe becomes a Cloak of Protection
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
revolting necessities. Only a handful of true Cult of the Dragon initiates and officers resides at the castle. All of them are noted in the castle description. They act as overseers and aides to Borngray
bullywugs consider him a constant threat and tremble whenever his shadow passes near. The yuan-ti grant him grudging respect and covet his immense wealth. The lizardfolk honor him and wonder why he allows
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
market’s constant commotion. Scents collide in the winding stalls: warm, right-angled bread loaves prepared fresh by modron bakers; spotted mushrooms hocked by bullywug grocers; and perfumed holy water sold
them to act without thinking. Map 2.5 depicts the Great Gymnasium and its training grounds. CoupleOfKooks “Achieve understanding of self. Play music or dance. Paint or fight. Find your own way. And
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
— who is also a true disciple of Keptolo. In most myths, Keptolo resides in the Demonweb Pits alongside Lolth, whom he serves as consort, more than a plaything but much less than an equal. Keptolo is
. Eilistraee is a god of moonlight, song, dance, and, most important, the rejection of the evil ways of Lolth. Drow who feel like outsiders in their society, who react with disgust to the evils perpetrated by
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Mr. Dory’s Warehouse Map 8.2: Mr. Dory’s Warehouse View Player Version Map 8.2 depicts the warehouse where Mr. Dory’s business takes place and the bizarre location where he resides. When the
. By night, the only denizens of the warehouse are three manticores and their red slaad handler. The manticores fly between levels on constant patrol, and the slaad spends its time lounging in the loft
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
intellect devourers hide among the wreckage. They target intruders with their Devour Intellect action option.
21g. Xanathar’s Ambassador A mind flayer named Ulquess resides here, serving as the
ajar, and harmless rats scurry in and out in a constant stream. Inside the hovel, feeding bits of juicy moss to the rats, is a mage named Preeta Kreepa. She served as an assistant to Arcturia, one of
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
tunnels, a mighty gale blows from the northern way, making a constant howl. Two braziers burn with green flame, lighting the area. Numerous rock columns join the floor to the ceiling. Severed silk ropes
dance wildly and has a fifty percent chance to extinguish them. The characters spot the green light (continual flame) from the brazier here before arriving. A powerful wind roars through this small cave
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
hounds, the king’s constant companions. Treasure. Snurre’s crown is set with six rubies (worth 500 gp each), six diamonds (500 gp each), and a huge jacinth (1,000 gp). His necklace has a value of 1,000
!). Queen Frupy, who resides here, is a veritable harridan, a sly and cunning fire giant. She is, if anything, uglier than Snurre. Topped by a huge mass of yellow-orange hair that looks like a fright
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
causes the statues to dance: All of the statues except the one on the dais waltz and twirl about the room, their steps keeping time with the music from the harpsichord.
When the music from the
one of the following conditions is met: Three or more dancing statues are destroyed. The statue on the dais is destroyed. Someone grabs the tiny sphere. The slaad normally resides in a demiplane and
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
undergoing constant transformation. Some are boiling, others are condensing or solidifying into crumbling powder, and all this work is fueled by burners emitting strange-colored flames and powered by
never-ending dance. The armatures are not aggressive, but they defend themselves if attacked (use skeleton statistics). (Kwalish uses this space to stress test his armatures’ operation and movement.) 4 An
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
(see appendix B), resides in this magically lit room when he’s not in the arena (area X6). The room contains the following features: A marble bathtub with clawed feet rests in the middle of the room
, clapping their hands, and stomping their feet while two goblins wearing chamber pots on their heads dance and sing atop a third table. If he’s not with Xanathar in the arena (area X6), Noska Ur’gray (see
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
. A powerful Harper wizard named Krowen Valharrow (CG male Turami human archmage with a robe of useful items and a staff of fire) also resides in the tower, along with dozens of domesticated tressym
great numbers. Settlements that stand on the edge of the Evermoors face constant threats from these and other monsters. Floating a mile above the Evermoors is Lyn Armaal, Countess Sansuri’s cloud
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
creatures. The odor of sulfur and pumice surrounds a red dragon, whose swept-back horns and spinal frill define its silhouette. Its beaked snout vents smoke at all times, and its eyes dance with flame when it
fealty from chaotic evil humanoids. If allegiance isn’t forthcoming, it slaughters a tribe’s leaders and claims lordship over the survivors. Creatures serving a red dragon live in constant terror of






