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Returning 35 results for 'both before danger continues results'.
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Monsters
Storm King's Thunder
","rollAction":"Claws"} to hit, reach 5 ft., one target. Hit: 1 slashing damage.A tressym is a mischievous winged cat as big as a house cat, with a wingspan of 3 feet.
Thought to be the results of wizardly
others will be normal cats.
Tressym have good memories, particularly when it comes to danger. For example, a tressym that sees a human use a wand of lightning bolts remembers the danger of &ldquo
Monsters
Princes of the Apocalypse
":"Wildfire","rollDamageType":"fire"} fire damage. A wildfire continues to threaten the characters for 1d10;{"diceNotation":"1d10","rollType":"roll","rollAction":"Wildfire Rounds"} rounds or until they
":"1d100","rollType":"roll","rollAction":"Lava Fountain Chance"} chance that characters in this area are close enough to an erupting lava fountain to be in danger. A lava fountain creates a vent 20
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
parenthesis. Lizardfolk Names: Achuak (green), Aryte (war), Baeshra (animal), Darastrix (dragon), Garurt (axe), Irhtos (secret), Jhank (hammer), Kepesk (storm), Kethend (gem), Korth (danger), Kosj
), Vyth (steel) LIZARDFOLK SPEECH
Lizardfolk can master Common, but their mindset results in a speech pattern distinct from other humanoids. Lizardfolk rarely use metaphors. Their speech is almost
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
style of research: keep adding energy until something blows up, then observe the results.
— Doug Beyer, Return to Ravnica: The Secretist
The Izzet are obsessive experimenters, combining a keen
a methodology that relies on unexpected outcomes: all results are informative, even if they completely defy expectations. For example, an experiment that begins as the creation of a “hypermana
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Final Scene If the characters vanquish the corrupted avatar of Lurue or are in danger of being vanquished themselves, read: A jagged stroke of white lightning originates from the moon and strikes the
. A short distance away along the bank of the pool is a narrow, spring-fed outlet stream that leads north toward the river. The purifying effect continues to flow into and along the stream, removing
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Tressym A tressym is a mischievous winged cat as big as a house cat, with a wingspan of 3 feet. Thought to be the results of wizardly experimentation on house cats, tressym are intelligent and have
comes to danger. For example, a tressym that sees a human use a wand of lightning bolts remembers the danger of “sticks of wood held by humans” for the rest of its life. A lucky, healthy tressym can
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
adventurers will quickly realize that the power of the demon lords is a threat even here, getting an even closer glimpse of the Underdark’s decay as the madness of the Abyss continues to spread. Built
shape events in the city that point toward the danger Gracklstugh faces — and how unprepared the city is for it. But with each moment the characters spend in the City of Blades, they run the risk of having escaped the drow only to be enslaved by the duergar.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
offer. This process continues until the characters comply or none are left. Those who agree to the beholder’s terms are permitted to leave with their lives. If the characters give Xanathar the stone, it
majordomo, Ahmaergo, to keep an eye on them. If Xanathar is reduced to half its maximum hit points, or if it believes its life to be in mortal danger, it activates its ring of invisibility and howls
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Noteworthy Sites The city-state of Akharin Sangar is steeped in proud traditions. While its city is a hub of culture, the surrounding lands are fraught with magic and danger. Three Sun Square Three
can do nothing but admire her own reflection in a mirrored cell that neutralizes her power. Given Atash’s intolerance for misconduct, the prison’s population continues to grow, but now it fills with more ordinary folk guilty of lesser crimes.
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Forest of Hands From the waterfalls, the journey to the Forest of Hands takes 10 hours. Dukha continues to serve as the characters’ navigator, regardless of the events at the waterfall. For every 3
Shankhabhumi hold equal measure of beauty and danger The journey through the Forest of Hands lasts 3 hours. Roll for or choose an encounter from the Forest of Hands Encounters table after every hour of
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
ship’s success or failure is determined. Hazards offer four levels of success or failure determined by the results of the ship’s group check. A total success or a total failure occurs when every roll
compare that check to the DC. Determine how many of the group’s checks succeeded — the officers’ and the crew’s — then consult the Crew Conflict Check Results table. Crew Conflict DCs DC Description
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
(lawful neutral human first-year student; see the “Fellow Students” section). The festival’s improvised play continues until all volunteer performers have exhausted their prompts. More frequently
ability check results in the crowd’s cheering and whistling, while a failed check results in boos and jeers. Further, the character whose Charisma (Performance) check is highest earns a valuable reward
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
steps before tumbling on toward the Dessarin River. The trail continues upriver to other parts of the vale, so unless the characters know about the runes, it’s easy to miss the beginning of the steps
or more results in the creature being knocked from the pathway, sliding and falling to the next lower level of the path, and taking an additional 10 (3d6) bludgeoning damage. Cutting the tripwire
Orc
Legacy
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Species
Volo's Guide to Monsters
created the orcs and continues to direct their destiny. He is aided and abetted by the other warrior deities, Bahgtru and Ilneval, who bring strength and cunning to the battlefield. The followers of all
rarely keep records or write down their thoughts. When orcs need to communicate in writing, they use crude symbols to convey basic information, such as “food stored here,” “danger close
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Introduction Welcome to Ghosts of Saltmarsh. This book collects seven D&D adventures, each famous for their unique challenges, for their deadly threats, and for embracing the danger and wonder of
town of Saltmarsh. The original backdrop of three of this collection’s tales (The Sinister Secret of Saltmarsh, Danger at Dunwater, and The Final Enemy), this fishing community has a tradition of
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Cult Retaliation The eradication of one or more of the surface outposts of the elemental cults marks the characters as dangerous enemies. As the party continues the assault on cult strongholds in
sending or similar warning from a faction NPC that a town is in great danger, providing them with a chance to stop the event.
Dire Tidings While the characters were busy in ruined Tyar-Besil
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
activities. The Boromars are pressuring Lian to crack down on Daask, but he has no desire to put his officers in danger unnecessarily. Commander Belew Yorgan is a male dwarf who leads the Sword Point
efforts to keep her from getting entangled in the criminal underworld, her actions have won her no friends among Sharn’s crime lords, and her life could be in danger despite her parentage. Lady Warden
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
work and leaving behind a fitting legacy that continues to bolster the clan even after its creator has passed on — a legacy counted not only in objects, but also in dwarven souls. Dwarves who become
craft like any other activity, calling for careful practice and constant attention to detail in order to yield the best, most satisfying results. Young nobles apprentice for a time with masters of
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
scrolls.
A number of students equal to the number of characters are serving detention; you can roll on the Students in Detention table (rerolling any repeated results) to identify them, or you can
continues: “I am so pleased to have you all here with me today! This is an opportunity for all of us to learn more about ourselves, our fellow students, and the amazing world around us. Today we’ll be
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
has experienced, roll once on the Life Events table for each of them. Many of the results on that table direct you to one of the secondary tables that follow. Once you have determined all of your
work with your DM to determine this hostile character’s identity and the danger this enemy poses to you. 41–50 You made a friend of an adventurer. Use the supplemental tables and work with your DM to
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
most a day or two from now.” When the characters have learned all they can from Wheeldoli, the sprite directs them to a narrow gravel path that skirts the community and then continues northward
through the underbrush. “Hurry along now,” he says. “Danger along the way might impede your travel, so there’s no time to waste!”
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
5. Overpass Where a high tunnel passes through the larger tunnel cavern below, the goblins have set up a bridge guard post. The stream passage continues up beyond another set of uneven steps ahead
tunnel. (Creatures on the bridge at area 5 are out of danger, as are any characters successfully climbing the cavern walls.) Any creature within 10 feet of the disused passage at area 4 or the steps
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
once all the characters are out of danger: A tearing sound precedes the appearance of a silvery ripple hovering in the air nearby. From the anomaly, a frantic-looking scarlet macaw shoots forth
deliberate magic. While Yarana’s macaw was able to slip through, the rift is fading, preventing further passage in either direction. After a moment, Yarana continues: “Listen, please!” the woman calls. “I’m
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
the Nine Hells forces him to relinquish direct oversight of a project. When he returns to his research, a new mystery might capture his fancy, while the older project continues to move forward
sages and spellcasters toiling away at some seemingly forgotten endeavor. The supervisors of these projects might have achieved incredible results that they patiently wait to share with Mephistopheles the next time his attention points in their direction.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
way? Or cast a spell to carry them over the chasm? Then the DM determines the results of the adventurers’ actions and narrates what they experience. Because the DM can improvise to react to anything
adventurers grow in might as the campaign continues. Each monster defeated, each adventure completed, and each treasure recovered not only adds to the continuing story, but also earns the adventurers new
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
gives way? Or cast a spell to carry them over the chasm? Then the DM determines the results of the adventurers’ actions and narrates what they experience. Because the DM can improvise to react to
adventurers grow in might as the campaign continues. Each monster defeated, each adventure completed, and each treasure recovered not only adds to the continuing story, but also earns the adventurers
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
dents on her weapons or personally suffering inexplicable minor wounds at random—unknown to Jung-Soon, these are the results of defending her work site from creatures appearing amid the fog. Jung-Soon
bay. Regardless, she doesn’t think animals are to blame for the danger around the work site. Talk of sabotage is Jung-Soon and her workers’ way of explaining what’s happening to them. The strangeness
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
the clan, and stone carvers start using short cuts that compromise their constructions. If such a decline continues for too long and becomes too severe, the result could be a schism within the clan
neighbors brings unpredictability and change, things dwarves prefer to avoid.
Circumstances cease to be normal when a clan faces an external threat. When word gets out that one of their own is in danger
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
.
A wary nycaloth named Nellik lairs in the windmill. Nellik’s adjutant, a wary mezzoloth named Frevvik, wears a war horn on a strap and keeps watch nearby for danger. Nellik’s greataxe is a flayer
continues to turn unless its blades are wholly destroyed. Each blade has AC 13, 30 hit points, and immunity to poison and psychic damage. As long as at least two blades are turning, they keep the smoke 30
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
become a danger to the town. If the characters distract Kopoha from the event at the Yearning Timbers event hall, Danai will lead the characters to the gate to Arborea. Danai doesn’t know the cause
that Kopoha isn’t on the guest list. As Kopoha grows more insistent, winds carrying the scent of a thunderstorm rise around the pair. The argument continues until the characters intervene. Any
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
something valuable: the Blackstaff’s patronage. Vajra continues to take an interest in their adventuring careers, helping out when she can. Force Grey (Gray Hands) Missions Party Level Mission Brief
who converse with Zelifarn can make a DC 13 Wisdom (Insight) check. A successful check reveals that the dragon poses no danger to Waterdeep. If no one succeeds on the check, the dragon’s true intentions
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
by fear and rocking back and forth. If Itzmin reached the warehouse before the characters, Serapio is expecting danger and is ready to attack. Talking Things Through. Trying to calm Serapio enough to
this time, the tlacatecolo becomes a separate entity that continues fighting. Serapio uses the commoner stat block and keeps out of battle. If the tlacatecolo is reduced to 0 hit points while
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
all boons from Maglubiyet that must be cultivated and unleashed upon the enemy. Only Results Matter. Devastators study a simplified form of evocation magic. Their training lacks the theory and context
ready to wield a deadly combination of unarmed fighting techniques and shadow magic to deceive and defeat her foes. She continues to spy on other hobgoblins, but is now also empowered to conduct
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
it clear that she didn’t wish to speak of the matter again, and she would ensure that anyone who brought it up in official dealings would be quite unhappy with the results. Though there are whispers
trespassers is enough danger to scare people out of pursuing the idea. A fortified bridge connects the banks between the tower and the town proper. More impressive than either the Shields or the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
as nimble scouts, always on alert for danger. Bronze Sable
Medium construct, unaligned
Armor Class 15 (natural armor)
Hit Points 32 (5d8 + 10)
Speed 30 ft., climb 30 ft.
STR
13 (+1
splendor continues to develop. Burnished Hart
Medium construct, unaligned
Armor Class 14 (natural armor)
Hit Points 45 (6d8 + 18)
Speed 50 ft.
STR
17 (+3)
DEX
14 (+2)
CON






