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Returning 35 results for 'both before dark combined relate'.
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Monsters
The Book of Many Things
inhabitants of the world.
Living portents seek out beings who will play a part in the prophecies they serve, and as the living portents search, they relate fragments of the prophecies to those they
Whisperer. A purple star whose guidance and minions seem to help for a time but whose influence inevitably leads to disaster.
Hadar, the Dark Hunger. A cinder-red dying star that siphons life from its
Sword of Kas
Legacy
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Magic Items
Dungeon Master’s Guide (2014)
. His successes earned him Vecna’s admiration and a reward: a sword with as dark a pedigree as the man who would wield it.
For a long time, Kas faithfully served the lich, but as Kas’s
becomes a fixation for its wielder.
Destroying the Sword. A creature attuned to both the Eye of Vecna and the Hand of Vecna can use the wish property of those combined artifacts to unmake the Sword of
Species
Van Richten’s Guide to Ravenloft
sensations or visions of the past to come rushing back.
Rather than sleeping, reborn regularly sit and dwell on the past, hoping for some revelation of what came before. Most of the time, these are dark
Memories table to inspire its details.
Lost Memories
d6
Memory
1
You recall a physically painful moment. What mark or scar on your body does it relate to?
2
A memory brings
Monsters
Fizban's Treasury of Dragons
. This temperament, combined with their disinterest in moral quandaries, allows them to get along with—or at least abide—most creatures they encounter. They frequently enter symbiotic
. The water’s edge on the map represents the lip of the shelf, which descends to a dark plain twelve hundred feet below.
Coral Reef. The rocky cliff side depicts the contours of a coral reef that
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
bell. The Dark Powers have created a false image of Strahd’s ancestral home within the fog, just beyond reach. Strahd comes to the hill on occasion to gaze upon the city, even though he knows it can’t
this part of the wall of fog, that person might relate an ancient legend about it. According to the mountain folk of Barovia, there was always a wall of mist near Yester Hill, even before the deadly
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
Hag Names Hags have whimsical names, often with a dark twist. A hag gives her newborn daughter a name that the girl keeps during her childhood, but upon gaining her full hag powers the daughter
chooses her own name, which might or might not relate to her birth name. Some hags use different names in different guises, but still prefer their original name as their favorite. The Hag Names table
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
. Rather than sleeping, reborn regularly sit and dwell on the past, hoping for some revelation of what came before. Most of the time, these are dark, silent stretches. Occasionally, though, in a moment of
Memory
1 You recall a physically painful moment. What mark or scar on your body does it relate to?
2 A memory brings tears to your eyes. Is it a bitter or cheerful memory? Does recalling
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
little to see on the Negative Plane. It is a dark, empty place, an eternal pit where a traveler can fall until the plane steals away all light and life. Merely entering the plane is comparable to the
from body and soul. The Negative Plane has all the apathy and despair of Hades and the Shadowfell, combined and concentrated in an infinite expanse of nonbeing and uncreation.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
mortality, whether embodied in undead monsters or expressed through the death of loved ones. A campaign revolving around an insidious evil, whether dark gods, monstrous races such as the yuan-ti, or
revealed to relate to a larger plot in the campaign. If most of your adventures are dungeon expeditions, shift gears with a tense urban mystery that eventually leads the party into a dungeon crawl in
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Sir Ursas The warrior Sir Ursas strikes an imposing figure—a massive, muscular warrior with one arm replaced with a grizzly bear’s paw grafted at the elbow. He grows his dark hair long and shaggy
temple. Ursas is aware that Lynx has knowledge of other missing components that might relate to the Tomb of Horrors. Mechanical Guide Sir Ursas offers the characters the services of a magical construct
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
world. Living portents seek out beings who will play a part in the prophecies they serve, and as the living portents search, they relate fragments of the prophecies to those they encounter. Variant
guidance and minions seem to help for a time but whose influence inevitably leads to disaster.
Hadar, the Dark Hunger. A cinder-red dying star that siphons life from its minions to avert its own
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
1. Acererak’s Warning Near the base of the cliffs, a fifteen-foot-tall obelisk of cracked stone is draped with vines and black moss. Behind it, you see a dark passageway obscured by withered creepers
combined Strength of 60 or more can topple the obelisk, breaking it off at the base. Breaking or destroying the obelisk releases a cloud of black smoke that coalesces into a nalfeshnee demon. The demon
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
establish dominance. Yet skull lords always prove to be their own worst enemies; as a combined being born from three hateful individuals, they constantly plot against themselves. Creatures of Betrayal
his eye and hand. In the confusion resulting from this turn of events, Vecna’s warlords turned against each other, and the dark one’s plans were dashed. In a rage, Vecna gathered up his generals and
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
despicable villain served as advisor, warlord, and assassin. His successes earned him Vecna’s admiration and a reward: a sword with as dark a pedigree as the man who would wield it. For a long time
. Destroying the Sword. A creature attuned to both the Eye of Vecna and the Hand of Vecna can use the wish property of those combined artifacts to unmake the Sword of Kas. The creature must cast the wish
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
simply imperceptible to all but one character. They never manifest for the entire group. Haunts may favor appearing for certain characters, perhaps due to Dark Gifts or backgrounds individuals possess
the house, one character suffers a nightmare. Choose a character at random or one who has a Dark Gift or background that makes them sensitive to visions of the past. If none of the characters sleep
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
the hole so Medium creatures can fit through. Alternatively, the boulder can be pushed aside by any number of creatures with a combined Strength score of 30 or more. P3: Ledge This thick, tangled mat of
, accessible via a hole under the boulder (see area P4). The treant bemoans that it didn’t notice “the previous intruder”—a small person in a dark-blue cloak—until the intruder had already squeezed into the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
than barking nuisances, but in swarms their combined intelligence is an ever-present danger. Meanwhile restless souls rise from musty family crypts serve Undead monarchs and contend with the living
stubborn believers who refuse to renounce their allegiances. Within Nowhere’s dark warrens, criminals peddle seedy wares to dwindling factions, some consisting of just one member. Grungy alleys become
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
diameter. Lifting the capstone requires the application of leverage and the combined effort of up to two characters with a total Strength of 25 or higher. Beneath the stone lid is a pit filled with the
goes dark, but the northern goal continues to glow orange. Investigation reveals that a small panel has opened in the back of the depression. Within the space beyond is a pouch made of fish skin that
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
good and pure in her friend. However, following this first figure out of the rotten shell was another form stunning to behold, but full of dark malice and capricious ill will. As the two forms
emerged, they immediately fell upon each other in hate, struggling madly, and were separated only by the combined efforts of all three visitors.
It is said that Tymora, Tyche’s Fair-Haired Daughter
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Friends d4 Encounter
1 Awakened tree (coniferous only)
2 Awakened mountain goat (see appendix C)
3 Awakened reindeer (use the elk stat block) with glow-in-the-dark antlers that
members, and the goliaths have no objection to being outnumbered. If the sum of the characters’ combined Strength scores is higher than the sum of the goliaths’ combined Strength scores, the characters
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Dark Six believe Vulkoor to be an aspect of the Mockery (see Eberron: Rising from the Last War), but the Vulkoori drow show no partiality to the followers of the Mockery or any other god but their own
of House Phiarlan suggest a connection between the ancestors of that house and Bazek Mohl, leading scholars to believe that the Mark of Shadow might relate to the shadow magic of this place. Mel-Aqat
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
hall in the Deathsgate district in Middle Tavick’s Landing. The Closed Circle. There is one dark stain in the shared history of the arcane orders. Three hundred years ago, a third order arose in Sharn
the Closed Circle went mad and sought to summon terrible things; whatever the truth, the guild was wiped out more than two hundred years ago by the combined action of the Church of the Silver Flame
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Least 1,000 gp One or more gemstones qualify as this key as long as their combined value is 1,000 gp or more. Such gems can be found during the adventure or bought in the markets of Waterdeep. Gift
obtained from a member of Bregan D’aerthe or some other dark elf. If the characters have encountered no drow, they might hear rumors that Xanathar employs a drow advisor. Shapechanger Any living creature
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
sitting in meditation and communing with nature. During a short rest, you choose expended spell slots to recover. The spell slots can have a combined level that is equal to or less than half your
ones) as worthy of veneration.
The druids of Eberron hold animistic beliefs completely unconnected to the Sovereign Host, the Dark Six, or any of the other religions of the world. They believe that
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
check or by creatures with a combined Strength of 40 or higher. If the statue is rotated to face north, the secret door to area S14 opens. If the statue is rotated to face south, the secret door to area
potion of gaseous form, two potions of healing (superior), a +1 greatsword, and the mirror of reflected pasts (see appendix A). S14: Primordial Altar Within a cave of dark stone stands a gleaming altar
Compendium
- Sources->Dungeons & Dragons->Divine Contention
hatch to the stores can only be opened by creatures with a combined Strength score of 18 or more. While hidden in the fog cloud, the cultists abandon the siege weapons and stay below deck. Instead, a
presently unoccupied. D16. Armory This armory contains racks of maces, spears, and hammers for use by the ship’s crew. D17. Flooded Hold The hold is unlit and flooded to a depth of 3 feet with dark, briny water.
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
suspended inside 1 gelatinous cube (attitude: 1d4 + 1)
9 1 fomorian warlock of the dark* (attitude: 1d8 + 2) seeking omens in the twisting slither of 1 neothelid† (attitude: 1d8)
10 1
Multiverse. Roll a d10 if you don’t have that book. *See chapter 6. Storm Giant Encounters The Storm Giant Encounters table includes storm giants as well as creatures that relate to or resonate with
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Stream To the north along the frozen stream, the tunnel splits, with one way continuing north and the other veering east. The stream follows the dark northward tunnel. Light from a distant fire is
-foot-deep frozen pool at the back of a dark cave. Trapped beneath the pool’s ice is a stone statue of a smiling young man, naked except for a well-placed oak leaf, with his face turned toward the sky
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
vegetables and other foodstuffs line the walls of this unfinished cellar. The south wall has partially collapsed, revealing a dark, narrow tunnel. The smell the characters noticed above is worse here
relate snippets from the “Fractured Soul” section of the adventure’s background. As soon as the soul shaker awakens, if the farmers the soul shaker controls are still in area F6, it summons them to aid
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
dimensions, and this, in turn, is supported by six huge blocks of dolomite. Every component has been covered with intricate carvings and glyphs. The top of the slab depicts a struggle between a dark
of the way by the combined effort of one or two characters with a total Strength of 20 or higher. The block beneath the slab is hollow, and inside is a crumbling skeleton decked out in decayed finery
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
. If all ten statues are toppled, the magical effect that directs the intruders away from the tomb ends (see “Finding the Elven Tomb” above). Toppling a statue requires a combined Strength of 25. E2
depression is not a sundial, but a moon dial.
Something has punched a rough hole in the wall in the northwest edge of the depression, creating a dark opening that leads under the hill.
Characters who
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
returns with the guards posted in area 12 (five sahuagin, two sahuagin coral smashers [see appendix C], and two sahuagin priestesses) in 10 rounds. 3. Unfinished Champion’s Quarters Dark blue tiles
). It will not be ready for occupation until this level has been flooded. The miner’s pick is one of the construction workers’ tools. The open coffer is empty. 4. Champion’s Quarters Dark green tiles
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
organization into something stronger than before. The man to whom this new Zhentarim owed fealty was a dark knight known only as the Pereghost. The Pereghost had long led the armed forces of the Zhentarim at
, Manxam, but my queries about this figure were redirected to other topics, and I didn’t feel comfortable pressing the seneschal on the matter. Of the rest of Darkhold I can relate only a little more. The
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
+3, Insight +5, Perception +5, Religion +4
Senses passive Perception 15
Languages Common, Elvish, Infernal
Challenge 1/8 (25 XP)
Dark Devotion. Thurstwell has advantage on saving throws
Master’s Guide). This tainted bottle is set aside for guests whom the duke intends to eliminate. V10. Gallery Black curtains are drawn over the windows to the south, keeping this hall dark and cool. Unless
Compendium
- Sources->Dungeons & Dragons->Divine Contention
with a combined Strength score of 15 or higher must spend an action to heft the boat aside (if they attempt this while the boneclaw is perched on the boat, they need to muster a combined Strength score
boxed text aloud: One of the warriors, a dark-skinned woman dressed in chainmail, swings her sword at the dragon. The beast howls in pain and for a moment, you see the spectral form of another dragon






