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Returning 35 results for 'both before death cats realms'.
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Monsters
Monstrous Compendium Vol. 4: Eldraine Creatures
/day each: animal messenger, charm person, Tasha's hideous laughter
1/day each: bestow curse, dispel magic
“Taste the sweetness, breath for breath. Keep the balance, death for death.&rdquo
spells take the form of shattering mirrors.
COMPANION CREATURES
Various creatures serve the witches of Dunbarrow. It’s not uncommon to see ravens and bats flitting through the canopy, or cats
Monsters
Mordenkainen Presents: Monsters of the Multiverse
creature is restrained and has disadvantage on death saving throws. If the creature dies while imprisoned, the devourer regains 25 hit points and immediately recharges Soul Rend. Additionally, at the
replacing all life with everlasting death.
A lesser demon that proves itself to Orcus might be granted the privilege of becoming a devourer. The Prince of Undeath transforms such a demon into an 8-foot
Classes
Sword Coast Adventurer's Guide
Death holds no sway over your patron, who has unlocked the secrets of everlasting life, although such a prize—like all power—comes at a price. Once mortal, the Undying has seen mortal
lifetimes pass like the seasons, like the flicker of endless days and nights. It has the secrets of the ages to share, secrets of life and death. Beings of this sort include Vecna, Lord of the Hand and
Classes
Sword Coast Adventurer's Guide
Death holds no sway over your patron, who has unlocked the secrets of everlasting life, although such a prize—like all power—comes at a price. Once mortal, the Undying has seen mortal
lifetimes pass like the seasons, like the flicker of endless days and nights. It has the secrets of the ages to share, secrets of life and death. Beings of this sort include Vecna, Lord of the Hand and
Classes
Tasha’s Cauldron of Everything
Many rogues walk a fine line between life and death, risking their own lives and taking the lives of others. While adventuring on that line, some rogues discover a mystical connection to death itself
spies.
Many shadar-kai of the Shadowfell are masters of these macabre techniques, and some are willing to teach this path. In places like Thay in the Forgotten Realms and Karrnath in Eberron, where many
Classes
Tasha’s Cauldron of Everything
Many rogues walk a fine line between life and death, risking their own lives and taking the lives of others. While adventuring on that line, some rogues discover a mystical connection to death itself
spies.
Many shadar-kai of the Shadowfell are masters of these macabre techniques, and some are willing to teach this path. In places like Thay in the Forgotten Realms and Karrnath in Eberron, where many
Path of the Zealot
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Xanathar's Guide to Everything
variety of gods across the worlds of D&D inspire their followers to embrace this path. Tempus from the Forgotten Realms and Hextor and Erythnul of Greyhawk are all prime examples. In general, the
, Warrior of the Gods
6th
Fanatical Focus
10th
Zealous Presence
14th
Rage beyond Death
Monsters
Mordenkainen Presents: Monsters of the Multiverse
death.
Sea spawn come in a wide variety of forms. An individual might have a tentacle for an arm, the jaws of a shark, a sea urchin’s spines, a whale’s fin, octopus eyes, seaweed hair, or
the Forgotten Realms setting) might notice one curious fact about the islands’ human inhabitants: no infants or elderly are among them. This is because babies born to the Rocklanders are claimed
Human
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
(except for those few who seek undeath or divine ascension to escape death’s clutches) they achieve it by ensuring that they will be remembered when they are gone.
Although some humans can be
naming traditions of their ancestors.
The material culture and physical characteristics of humans can change wildly from region to region. In the Forgotten Realms, for example, the clothing, architecture
Monsters
Planescape: Adventures in the Multiverse
while, baernaloths are disturbingly detached, observing their victims’ agony without emotion.A Baernaloth’s Lair
Whether in the hopeless realms of Hades or on the rare occasion they lurk
hovering at death’s door.
The challenge rating of a baernaloth is 18 (20,000 XP) when it’s encountered in its lair.
Lair Actions
On initiative count 20 (losing initiative ties), a
Magic Items
Tasha’s Cauldron of Everything
’t be removed while you are attuned to the teeth, and you can’t voluntarily end your attunement to them. If removed after your death, the tooth vanishes. You can have a maximum number of the
Cats of Uldun-dar (ivory cat molar)
9 cat;cats
The tooth has 8 charges. As an action, you can expend 1 charge to cast the revivify spell from the tooth. If you are dead at the start of your turn, the
Druid
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
.
Similarly, a druid uses such woods to make other objects, such as weapons and shields. Yew is associated with death and rebirth, so weapon handles for scimitars or sickles might be fashioned from it
of Greyhawk and the Forgotten Realms, druidic circles are not usually connected to the faith of a single nature deity. Any given circle in the Forgotten Realms, for example, might include druids who
Tortle
Legacy
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Species
The Tortle Package
test, and make new acquaintances.
Life of a Tortle
A tortle hatches from a thick-shelled egg and spends the first few weeks of its life crawling on all fours. Its parents, old and near death, spend
related to a god and choose to worship that deity. In the Forgotten Realms, tortles are especially fond of Eldath, Gond, Lathander, Savras, Selûne, and Tymora. In the Greyhawk setting, they
Kenku
Legacy
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Species
Volo's Guide to Monsters
at the burned-out building, a sudden cacophony erupted around us. Birds squawked, cats hissed, and dogs growled. Lidda hustled us back to the city’s safer avenues. Only when we were back within
the area patrolled by the guard did she explain that the noises indicated that the wingless folk had claimed that area, and that to trespass would be to court death.
— Gimble, Notes from a
Monsters
Mordenkainen Presents: Monsters of the Multiverse
to inspire and strengthen the side of good or to rescue heroes from certain death.
Ki-rins are attracted to the worship of deities of courage, loyalty, selflessness, and truth, as well as to the
advancement of just societies. For instance, in the Forgotten Realms, ki-rins rally mostly to Torm, although they also serve his allies Tyr and Ilmater. Ki-rins that serve good deities go wherever they
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, god of judgment and death LN Death Black jackal Apep, god of evil, fire, and serpents NE Trickery Flaming snake Bast, goddess of cats and vengeance CG War Cat Bes, god of luck and music CN Trickery
the Death domain of different alignments. Anubis is the lawful neutral god of the afterlife, who judges the souls of the dead. Set is a chaotic evil god of murder, perhaps best known for killing his
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
the burned-out building, a sudden cacophony erupted around us. Birds squawked, cats hissed, and dogs growled. Lidda hustled us back to the city’s safer avenues. Only when we were back within the area
patrolled by the guard did she explain that the noises indicated that the wingless folk had claimed that area, and that to trespass would be to court death.
— Gimble, Notes from a Treasure Hunter
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
trade for items that spark their interest. Tabaxi reluctantly accept gold, but they much prefer interesting objects or pieces of lore as payment. These wanderers keep to civilized realms, preferring to
refuses to sell or trade it. THE CAT LORD
The deity of the tabaxi is a fickle entity, as befits the patron of cats. The tabaxi believe that the Cat Lord wanders the world, watching over them and
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Touch of Death Your touch is pain, harming whoever you come in contact with. The deathly power within you is beyond your control, afflicting any who touch your bare skin. By the same token, you can
deliver death to your enemies with your touch. Roll on or choose an option from the Deadly Touch table to determine how this Dark Gift presents itself. Additionally, you gain the traits that follow
Compendium
- Sources->Dungeons & Dragons->Monster Manual
years when their dreams fixate on death, morbid apotheoses, or journeys to realms inhospitable to life. Some death tyrants rise from the corpses of slain beholders or result from exposure to strange
Death Tyrant Beholder beyond Death Habitat: Underdark; Treasure: Any Simon Dominic A death tyrant is a beholder that pursues aberrant goals beyond its death. Ten magical singularities—all that
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
The Planes The planes of existence are realms of myth and mystery. They’re not simply other worlds, but dimensions formed and governed by spiritual and elemental principles. They fall into the
following categories: Material Realms. Most D&D worlds are located on the Material Plane, which has two planar echoes: the Feywild and the Shadowfell. Transitive Planes. The Ethereal Plane and the Astral
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
The Forgotten Realms Dozens of deities are revered, worshiped, and feared throughout the world of the Forgotten Realms. At least thirty deities are widely known across the Realms, and many more are
worshiped locally, by individual tribes, small cults, or certain sects of larger religious temples. Deities of the Forgotten Realms Deity
Alignment
Suggested Domains
Symbol
Auril, goddess
Compendium
- Sources->Dungeons & Dragons->Monster Manual
animal lords make their homes in the Beastlands, but they occasionally journey to the Feywild or other idyllic realms. They rarely travel to the Material Plane, making exceptions only when a world
faces environmental disaster or droves of animals are otherwise in jeopardy.
Valera Lutfullina
Among the best-known animal lords are those that represent cats, hawks, lizards, and wolves, but
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Companions of the Hall, The Named for the dwarf stronghold of Mithral Hall in the Forgotten Realms setting, the Companions of the Hall is a group of heroic adventurers whose exploits have spanned
centuries and even crossed the bounds of death. Drizzt Do’Urden is the central figure in this party; all his companions have died and been reincarnated in new forms in recent years. These other
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Introduction Something evil is trapping the souls of the dead and draining life from all who have been raised from death by magic. This worldwide “death curse” not only prevents the raising of the
dead but also causes creatures that were previously raised from the dead to wither and die. The source of this death curse lies in a trap-riddled tomb hidden beneath a lost city in the depths of a vast
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
2d6 jackals 07 1d6 guards escorting a noble to the edge of the desert, all of them astride camels 08 1d6 cats 09 1 pseudodragon 10 1d4 poisonous snakes 11–13 2d4 stirges 14–15 1d6 + 2 giant wolf
with 2d6 hobgoblins 84 2d4 death dogs 85–86 1d4 giant scorpions 87 1 yuan-ti malison with 1d4 + 1 yuan-ti purebloods 88–89 1 bandit captain with 1 druid and 3d6 bandits 90 2d4 thri-kreen 91 1 air
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Realms of the Returned Death and life are two sides of the same coin. Opposite, but eternally connected. One cannot exist without the other.
—Slighos the Body-binder
Before becoming a god, Phenax
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Starting the Adventure The adventure’s default starting location is the city of Baldur’s Gate on the Sword Coast, in the Forgotten Realms setting. However, any large settlement will do. Possibilities
introductory text to the players: For the past several days, the talk of the streets and taverns has all been about the so-called death curse: a wasting disease afflicting everyone who’s ever been raised from
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
.
— Troy Denning, Death of the Dragon
Whether doughty warriors, idealistic young soldiers, or hard-bitten mercenaries, fighters are found everywhere in the Forgotten Realms. Even the most peaceful
, slashing swords, and beady goblin eyes. Men planted themselves — no running and leaping now — to hew steadily, like harvesters with scythes and many fields in front of them, in a rhythm of death
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
never acknowledged his death and still speaks to his body as if he were alive. He was, while he lived, her only friend and confidant. Arveiaturace the White Wyrm and Her Mysterious Rider Running the
who dare to claim what is mine. Behold the final light.” Crag Cats Roll a d4 to determine how many crag cats (see appendix C) the characters encounter. During a blizzard, the crag cats rely on their
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
warrior also has great devotion to a particular deity, that god can reward the faithful with a measure of divine power, making that person a paladin. Different paladin orders in the Forgotten Realms
those under them. Unjust laws must be overturned or changed in a reasonable fashion. Bravery. Gain glory through battle. Defend any charge unto death. Pride in one’s actions. Lead by example. Let your
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Nonhuman Deities Certain gods closely associated with nonhuman races are revered on many different worlds, though not always in the same way. The nonhuman races of the Forgotten Realms and Greyhawk
. Individual clans and kingdoms of dwarves might revere some, all, or none of these deities, and some have other gods unknown (or known by other names) to outsiders. Deities of the Forgotten Realms Deity
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
divine power. A variety of gods across the worlds of D&D inspire their followers to embrace this path. Tempus from the Forgotten Realms and Hextor and Erythnul of Greyhawk are all prime examples. In
of the Gods 6th Fanatical Focus 10th Zealous Presence 14th Rage beyond Death Divine Fury Starting when you choose this path at 3rd level, you can channel divine fury into your weapon strikes. While
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
, faced down mechanical beholders, and robbed a bank operated by devils. The team has also rubbed shoulders with some of the most notorious figures in the Forgotten Realms, including bumping into Drizzt
Do’Urden while journeying through the Underdark. When Jim Darkmagic became afflicted with the Death Curse, there was no definitive proof that this was a direct result of his employment with
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
. In his mind, her death couldn’t have been prevented, and what is done cannot be undone. In life, Strahd lived to conquer. In undeath, he conquers still—not realms, but people, driving good souls to
, with barely a hint of emotion left. He is above the concerns of the living. The only event that occasionally haunts him is the death of Tatyana, but his view of the past is bereft of romance or regret






