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Returning 35 results for 'both before decades carry rolling'.
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Magic Items
Dungeon Master’s Guide
of Flying exist. The DM chooses the size of a given carpet or determines it randomly by rolling on the following table. A carpet can carry up to twice the weight shown on the table, but its Fly Speed
Magic Items
Dungeon Master’s Guide
This object looks like a feather. Different types of feather tokens exist, each with a different single-use effect. The DM chooses the kind of token or determines it randomly by rolling on the Quaal
the air. The token disappears and an enormous, multicolored bird takes its place. The bird has the statistics of a Roc, but it can’t attack. It obeys your simple commands and can carry up to 500
Monsters
Mordenkainen Presents: Monsters of the Multiverse
cover most of their bodies. Because they carry their homes on their backs, tortles feel little need to stay put for long.
Most tortles like to see how other folk live. A tortle can spend decades away
Monsters
Mordenkainen Presents: Monsters of the Multiverse
around them.
Tortles
Tortles are omnivorous, turtle-like bipeds with shells that cover most of their bodies. Because they carry their homes on their backs, tortles feel little need to stay put for
long.
Most tortles like to see how other folk live. A tortle can spend decades away from their native land without feeling homesick, often viewing their current companions as their family.
Monsters
Mythic Odysseys of Theros
the mortal world or waiting, still as a statue, for what could be decades before reanimating to carry out their mysterious purpose.
The first anvilwroughts were created by the god of the forge
Monsters
Fizban's Treasury of Dragons
dragon turtles for solid ground.
Ancient dragon turtles might sleep for years or decades while floating along the surface of the ocean, enjoying the warmth of the sun and letting vegetation take root on
interested in the shiny baubles people carry than in anything they have to say.
3
I think of ships as kindred spirits and like to rub affectionately against their keels.
4
I like to show
Tortle
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
The Tortle Package
our homes on our backs.” The shells they carry around provide all the shelter they require. Consequently, tortles don’t feel the need to root themselves in one place for too long. A tortle
discover new customs and new ways of doing things. The urge to procreate doesn’t kick in until the end of a tortle’s life, and a tortle can spend decades away from its native land without
Monsters
Fizban's Treasury of Dragons
sleep for years or decades while floating along the surface of the ocean, enjoying the warmth of the sun and letting vegetation take root on their shells. An angry ancient dragon turtle is terrible to
1
I speak slowly and deliberately, pausing to reflect after (or sometimes in the middle of) each utterance.
2
I am more interested in the shiny baubles people carry than in anything
Backgrounds
Guildmasters’ Guide to Ravnica
journals or hidden away in someone’s mind. Even you might not be aware of all the reasons behind the missions you carry out. Sometimes a mission’s sole purpose is to conceal the
guildless masses of the city.
Consider why you’re embedded in the secondary guild. Create a story with your DM, inspired by rolling on the following table or choosing a reason that suits you
Monsters
Fizban's Treasury of Dragons
indeed, legends suggest that many unwitting sailors wrecked at sea have mistaken slumbering dragon turtles for solid ground.
Ancient dragon turtles might sleep for years or decades while floating
, pausing to reflect after (or sometimes in the middle of) each utterance.
2
I am more interested in the shiny baubles people carry than in anything they have to say.
3
I think of ships as
Species
Mordenkainen Presents: Monsters of the Multiverse
Water genasi descend from marids, aquatic genies from the Elemental Plane of Water. Water genasi are perfectly suited to life underwater and carry the power of the waves inside themselves.
Their
determine the scores, such as rolling or point buy. The “Quick Build” section for your character’s class offers suggestions on which scores to increase. You can follow those
Aasimar
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Mordenkainen Presents: Monsters of the Multiverse
Whether descended from a celestial being or infused with heavenly power, aasimar are mortals who carry a spark of the Upper Planes within their souls. They can fan that spark to bring light, ease
regardless of the method you use to determine the scores, such as rolling or point buy. The “Quick Build” section for your character’s class offers suggestions on which scores to increase
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Services Any and every service is for sale in the Cage. Courier services staffed by mephits, imps, and lantern archons (see Morte’s Planar Parade) carry messages across planar boundaries. Brave
bodies safe and preserved, and resurrecting them when trouble has died down, sometimes years or decades later. Travelers from across the multiverse flood the city, whose establishments cater to a
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
group DC 10 Dexterity (Stealth) check. The ogres and bugbears carry no treasure. The hill giant’s sack contains 1d4 mundane items, determined by rolling on the Items in a Giant’s Bag table in the introduction.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
, Alustriel traveled to Sigil. There she spent decades creating a private sanctum around the portal. Alustriel magically fused the portal in her sanctum with a Well of Many Worlds, destroying the magic item
in the process. As a result, the portal now leads to numerous locations throughout the multiverse. Further, the portal reacts to magic items and artifacts, allowing those who carry such objects to step
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Giant Bags Giants on the move carry colossal bags containing miscellaneous items collected over many years. Giant bags are strange repositories of unusual mementos, titanic tools, and giant-sized
Treasure tables in the Dungeon Master's Guide), boulders for throwing, and a number of other nonmagical items determined by rolling on another table. These items can include valuable objects, as well as
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
30 feet of it. Four sizes of Carpet of Flying exist. The DM chooses the size of a given carpet or determines it randomly by rolling on the following table. A carpet can carry up to twice the weight
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
30 feet of it. Four sizes of Carpet of Flying exist. The DM chooses the size of a given carpet or determines it randomly by rolling on the following table. A carpet can carry up to twice the weight
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
from five levels of exhaustion (see appendix A in the Player’s Handbook). Treasure. The ogres and goblinoids carry no treasure. The fire giant has a sack containing 3d6 × 100 cp, 2d6 × 100 sp, 1d6
× 100 gp, and one mundane item, determined by rolling on the Items in a Giant’s Bag table in the introduction.
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
enslaved. As a result, many burnt-out farms and abandoned villages have stood empty for decades. The broken paths of the lightning rail make travel into the interior difficult, and only the largest cities
clan lords continue this practice. Overall, Darguun is a nation that is still finding its identity—a kingdom that seeks to be more than a seized territory. The goblins carry the legacy of a mighty
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
serve him.
3 I was created decades ago and, fearing that I’m growing obsolete, recently fled Mount Velus.
4 Purphoros regrets my creation and wants to reforge me into something better
.
5 Purphoros intended me to carry on his work by making even greater creations of my own.
6 Someone in Mount Velus implanted a terrible secret within me in order to smuggle it out into the world.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
on to a wagon while being dragged behind it Tip over a statue Keep a boulder from rolling Attack Rolls and Damage You add your Strength modifier to your attack roll and your damage roll when attacking
Carrying Your Strength score determines the amount of weight you can bear. The following terms define what you can lift or carry. Carrying Capacity. Your carrying capacity is your Strength score
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation Supplement
Adventurers at Heart Tortles have a saying: “We wear our homes on our backs.” The shells they carry around provide all the shelter they require. Consequently, tortles don’t feel the need to root
see how other creatures live and discover new customs and new ways of doing things. The urge to procreate doesn’t kick in until the end of a tortle’s life, and a tortle can spend decades away from its
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
to a wagon while being dragged behind it Tip over a statue Keep a boulder from rolling Strength Attack Rolls and Damage You add your Strength modifier to your attack roll and your damage roll when
. Lifting and Carrying Your Strength score determines the amount of weight you can bear. The following terms define what you can lift or carry. Carrying Capacity. Your carrying capacity is your Strength
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
“Treasure” below). The gas spores carry the memories of the beholder that birthed them. A creature that inhales the spores inherits a random beholder memory, determined by rolling on the Beholder
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
finds a natural spring that can provide as much fresh water as the party can carry. Foraging for food is even easier. Any character who spends at least 1 hour foraging can make a DC 10 Wisdom (Survival
) check. On a success, the character finds enough food to feed the party for 1 day. A character who exceeds the DC by 10 or more also finds one or more edible Feywild treats, determined by rolling once
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
followed, Jander wandered as a mysterious adventurer, secretly seeking a cure for vampirism. He’s discovered multiple remedies, but none work for him. In recent decades, his attempt to save a fellow
.” Flaw. “My insights and pain carry more weight than those of younger, more naive beings.” Adventures with Jander Sunstar Jander Sunstar is a vampire and one of Ravenloft’s foremost experts on vampirism
Compendium
- Sources->Dungeons & Dragons->Domains of Delight: A Feywild Accessory
Feywild denizen Entering a forbidden place Appearing in a fey court without an invitation You can determine the curse’s effect by rolling on the Fey Curses table. Fey Curses d8 Curse 1 Your ears
resistant to all magic except a wish spell. A creature can also remove such a curse on itself by learning and performing a specific task or ritual, determined by rolling on the Ending the Curse table
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
new Sembian-sponsored merchant coster called the Rolling Wheel. Shopkeepers affiliated with the Black Network approach the characters. They are prepared to do so several times, with each potential
drover. Five of the six wagons carry hidden treasure. Each treasure wagon has 100 gp in thin wooden coffers concealed under a false floor. All the vehicles are filled with mundane wares to sell in Triboar
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
amount of individual treasure for a group of similar creatures, you can save time by rolling once and multiplying the result by the number of creatures in the group.
If it doesn’t make sense for a
monster to carry a large pile of coins, you can convert the coins into gemstones or art objects of equal value. Individual Treasure: Challenge 0–4 d100 CP
SP
EP
GP
PP
01–30 5d6
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
-five years old and has run the establishment for decades. His elven blood through his half-elf mother has kept him alive this long, and keeps him looking better than most full-blooded humans his age. He
rolling additional dice until they either stand or break. After everyone has had a turn, the highest point total (excluding players who busted) wins the game and takes the pot.
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
Tortles Tortles are omnivorous, turtle-like bipeds with shells that cover most of their bodies. Because they carry their homes on their backs, tortles feel little need to stay put for long. Most
tortles like to see how other folk live. A tortle can spend decades away from their native land without feeling homesick, often viewing their current companions as their family. Tortle The generic tortle
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
demesnes from outside threats. The Sleeping Tree Awakens. A tree destined to become a treant meditates through a long cycle of seasons, living normally for decades or centuries before realizing its potential
plants and animals. Such treants can animate plants, using them to ensnare and trap intruders. They can call wild creatures to aid them or carry messages across great distances. Protectors of the Wild
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
.
Over the decades, millions of people have played D&D, and scores of writers, game designers, and artists have made their mark on it through its various editions. When our team released the current
magic to revive their fallen comrade, or the character’s player might create a new character to carry on. No matter what happens, if everyone has a good time and creates a memorable story, they all win.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Mind Flayer Fanatics The three most ruthless, domineering, and cunning mind flayers in Illithinoch spent their early lives scheming against one another. A few decades ago, they each realized the
brain. Ilvaash also promised the three mind flayers vast power, but only if they would carry Ilvaash’s worship into their world. The mind flayer fanatics agreed, embracing their new Far Realm godlet and






