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Returning 35 results for 'both before decides conquest return'.
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Magic Items
Dungeon Master’s Guide
creature’s Hit Point maximum.
Haste. Blackrazor can cast Haste on you, after which it can’t cast this spell again until the next dawn. Blackrazor decides when to cast the spell, which takes
effect at the start of your turn. The spell lasts for 1 minute (no Concentration required) or until Blackrazor decides to end it, which it can do at the end of any of your turns.
Sentience
Monsters
Bigby Presents: Glory of the Giants
giants led trolls in a campaign to win Annam’s favor by conquering the outer plane of Ysgard. The campaign’s aspirations of conquest quickly failed, but the raiders discovered a key feature of
Ysgard: creatures slain on that plane return to life the next dawn. Thus, the giants’ incursion became a part of the eternal battle that rages across the plane. The trolls, whose fundamental
Monsters
Bigby Presents: Glory of the Giants
led trolls in a campaign to win Annam’s favor by conquering the outer plane of Ysgard. The campaign’s aspirations of conquest quickly failed, but the raiders discovered a key feature of
Ysgard: creatures slain on that plane return to life the next dawn. Thus, the giants’ incursion became a part of the eternal battle that rages across the plane. The trolls, whose fundamental
Blackrazor
Legacy
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Magic Items
Dungeon Master’s Guide (2014)
constructs or undead. You also can’t be charmed or frightened.
Blackrazor can cast the haste spell on you once per day. It decides when to cast the spell and maintains concentration on it so that
it eats, including the wielder’s. The sword believes that all matter and energy sprang from a void of negative energy and will one day return to it. Blackrazor is meant to hurry that process
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
The Dragon Queen’s Return Even as Ansalon healed, a new threat grew. The Dragon Queen Takhisis—known as Tiamat on other worlds—was banished from Krynn over a thousand years ago. Since then, she had
waited patiently, plotting her return. Unbeknownst to the other gods, she planted a piece of the kingpriest’s ruined temple at Neraka—hidden in the volcanic Taman Busuk region. There it grew into a
Orc
Legacy
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Species
Volo's Guide to Monsters
serve as a battering ram if a settlement dares to close its gates, blocking the way to the treasures and tasty food that lie within.
A heavily laden wagon that requires the strongest orcs to return it to
authority and cause the tribe to collapse into chaos, with the survivors scattering either to join new tribes or to strike out on their own. At the other extreme, warriors that return home with a heavily
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Cult of Zariel Goals: Conquest, glory in battle, fame and fortune derived from military victory Typical Cultist: Berserker, cult fanatic, cultist, gladiator, guard, knight, veteran Signature Spells
typically consist of folk who have used rituals to contact devils and pledge their souls to them in return for power. The Lords of the Nine drive most of the soul trade, and the gifts they can offer are determined by Asmodeus’s decrees.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
nimblewright to meddle in his mission. Lady Gralhund decides she no longer likes Urstul and, taking advantage of his injuries, wrests the Stone of Golorr from him at swordpoint and orders her guards to lock
him up until she decides what to do with him. Your choice of main villain determines Lady Gralhund’s motivation, which is a secret held by her and Hrabbaz, her loyal half-orc bodyguard: If Xanathar
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Deadwinter Day Feast The Fellowship of Innkeepers — in conjunction with the Bakers’ Guild, the Guild of Butchers, and the Vintners’, Distillers’, and Brewers’ Guild — decides to hold a Deadwinter Day
establishment for a tenday to facilitate the work. The closure has no effect on business in the long term, however, since the feast fosters such goodwill that clients return in force when the tavern
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
few escape plans ready, and has nutrient caches hidden along exit tunnels in case Basidia decides it is better to abandon the grove and return to a nomadic lifestyle. Characters can climb the eastern
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
. Blackrazor decides when to cast the spell, which takes effect at the start of your turn. The spell lasts for 1 minute (no Concentration required) or until Blackrazor decides to end it, which it can do
sword believes that all matter and energy sprang from a void of negative energy and will one day return to it. Blackrazor is meant to hurry that process along. Despite its nihilism, Blackrazor feels a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
decides to keep the cameo, which was intended as a bit of embellishment. You make a note of it in your journal. Months later, while planning a future session, you flip through the journal and are
reminded of the cameo. It inspires you to plan a chance encounter with another halfling, whom the characters might recognize as the one depicted in the cameo. What happens if the characters return the
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
pet wolf, Ripper, and two goblins. The bugbear is filled with delusions of grandeur and views himself as a mighty warlord just beginning his career of conquest. He is not entirely sane, referring to
. Treasure The captured stores are bulky, and the characters will need a wagon to transport them. If they return the supplies to the Lionshield Coster in Phandalin (see part 2, “Phandalin”), they earn a
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
territory. Colors of Conquest Three colors have special meaning to all orcs, and they adorn their bodies, possessions, and lairs with pigments that produce those hues. Red ochre is used to represent blood
these colors on itself and its personal items. For instance, the chief of one tribe might be the only one that has the right to stain its tusks with red ochre, while the warriors of another tribe rub streaks of ash into their garments to signify their safe return from a raid.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
out for a mission on the mainland, they direct the ship’s staff-member captain to surprise other vessels and liberate goods from them. The DM decides that such acts of piracy fit the shady business
happening, determines the applicable ability, and decides whether a skill or tool proficiency is appropriate (usually as suggested in the activity write-up). Whether the check is made by a staff member or
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
tailwind, the return trip is shorter, with the griffons able to cover roughly 80 miles a day. Dasharra expects characters to provide their own cold weather survival gear, supplies, and rations. When the
remains with the griffons while the characters explore the frost giant fortress, and the characters can count on her to stick around for the return trip. Characters can secure flying mounts of a
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
. It decides when to cast the spell and maintains concentration on it so that you don’t have to. Sentience. Blackrazor is a sentient chaotic neutral weapon with an Intelligence of 17, a Wisdom of 10
purpose is to consume souls. It doesn’t care whose souls it eats, including the wielder’s. The sword believes that all matter and energy sprang from a void of negative energy and will one day return
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
known on Theros, so he and only he decides which secrets should be loosed upon the world, and which must be kept forever hidden. He has existed since before mortals occupied Theros and numbers among
the Underworld, and he doesn’t know what her emergence portends. She is the only other god whose existence predates mortal belief, and though he is unlikely to draw her ire by manipulating destiny, he doesn’t know how her return will affect the pantheon.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
form, you return to the number of hit points you had before you transformed. However, if you revert as a result of dropping to 0 hit points, any excess damage carries over to your normal form. For
that sense. You choose whether your equipment falls to the ground in your space, merges into your new form, or is worn by it. Worn equipment functions as normal, but the DM decides whether it is
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
form, you return to the number of hit points you had before you transformed. However, if you revert as a result of dropping to 0 hit points, any excess damage carries over to your normal form. For
that sense. You choose whether your equipment falls to the ground in your space, merges into your new form, or is worn by it. Worn equipment functions as normal, but the DM decides whether it is
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
help the characters in return. Twelve brigganocks hanging from the beards of three korreds arrive on the outskirts of Motherhorn at an agreed-upon time, ready to spring into action if the characters
are reduced to 0 hit points are knocked unconscious, stripped of their gear, and locked in the prison (area M17) until Endelyn decides what to do with them. (Stagefright leads the way to the prison
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
decides to test them. He issues a random command, determined by rolling on the Nezzarum’s Commands table, and judges them based on their consequent actions. If they fulfill his wishes, he seems pleased
; if they refuse a command, he remains Indifferent toward them. Each time the characters leave the hall and return, Nezzarum issues a new command until he has issued three of them. He never repeats a
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
revelation from Annam and begins a campaign of unification and conquest to prepare the way for the All-Father’s return. A rival asks adventurers to stop the prophet. 2 A mysterious woman leads
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
exile, only to fall in battle. Valtagar displays them not for sentimental reasons, but to reinforce his determination to return home. Treasure The mithral spellbook on the lectern weighs 30 pounds. It
visage of Deepking Horgar Steelshadow V on one side, the mind flayer skull symbol of Deep Duerra (the duergar god of conquest and psionics) on the other, and a Dwarvish motto on the rim that translates as “As low as we can go.”
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
a tantrum that annoys the god. The god insists Kopoha and the group leave, or their skulls will be used for the next game. If the characters succeed, the game goes well, but eventually the god decides
time she is out of the characters’ sight and doesn’t return. The same happens to any character who eats from the feast, but the character’s incarnation reappears after an hour with no memory of what
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
conquest. As each settlement falls, the death tyrant’s zombie forces build to overwhelming numbers. Undead Nature. A death tyrant doesn’t require air, food, drink, or sleep. Death Tyrant
Large undead
invisible, magical 150-foot cone of negative energy. At the start of each of its turns, the tyrant decides which way the cone faces and whether the cone is active.
Any creature in that area can’t
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
-Towns, Kapanuk was of little use to his captors. If released, Kapanuk tries to acquire some weapons and armor. He also invites the characters to return with him to Wyrmdoom Crag, where his kin will
with a jagged black crown on his brow and a spiky black gauntlet on one hand. His crown and gauntlet are made of chardalyn. DEEP DUERRA
Deep Duerra is a lawful evil god of conquest and psionic power
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
prerequisites can apply for the position. Ultimately, the DM decides whether a character qualifies for such a role, with a certain renown score as a minimum requirement. Several guilds provide a salary among
raid, for example, depending on their role and capabilities. You carry the responsibility for their lives and welfare, ultimately, and if the guild decides that you are abusing your authority and
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
the outer plane of Ysgard. The campaign’s aspirations of conquest quickly failed, but the raiders discovered a key feature of Ysgard: creatures slain on that plane return to life the next dawn. Thus
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
finish work that was left undone. Souls that are unclaimed by the servants of the gods are judged by Kelemvor, who decides the fate of each one. Some are charged with serving as guides for other lost
Crossed silver battleaxes Deep Duerra, duergar goddess of conquest and psionics LE Arcana, War Mind flayer skull Dugmaren Brightmantle, god of discovery CG Knowledge Open book Dumathoin, god of buried
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
gloss over a rules issue in play, make a note of it and return to the issue later. Some players like to use the rules to argue against your decisions. While such players can be helpful when you’re stuck
sometimes a whole group decides it might be fun to play evil characters together. These are valid options, as long as everyone’s on the same page about how the campaign will go. Players Exploiting the Rules
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
. However, those who commit crimes within Curst risk a fate called Second Exile, in which the offender is bound and thrown into the gate, never to return. Second Exile is typically reserved for gruesome
or otherwise unforgivable acts, and the burgomaster alone decides which transgressions warrant the sentence. Regional Effects The region containing Curst’s planar gate is influenced by the magic of
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
distractions to keep them apart. When Bel learns of the characters’ intentions, he decides to use them as pawns to tarnish and ultimately overthrow Zariel. Bel outwardly plays the role of Zariel’s loyal
Bel’s terms, an imp named Balakros is waiting for them when they return to the surface. Bel instructs the imp to help the characters reach the sibriex. The imp has performed this task before and knows
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
DM decides if the guild has tutors available for a given subject. Guild Contact Even as a member in good standing of the guild, you can’t simply stroll up to the guild master and demand their attention
Attentive Overseer. A guild representative takes personal interest in your group’s tasks. They follow your exploits and know of your adventures before you return to report. Despite the unsettling depth of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
prefer to let the DM make a call and continue playing. If you gloss over a rules issue in play, make a note of it and return to the issue later. Some players like to use the rules to argue against
character for perfectly good (and nondisruptive) reasons, and sometimes a whole group decides it might be fun to play evil characters together. These are valid options, as long as everyone’s on the






