Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 18 results for 'both before decreases carried revive'.
Other Suggestions:
both before decrees carved revere
both before decrees carried revere
both before decrees carved receive
both before decrees carried receive
both before deceased carrion remove
Spells
Player’s Handbook
For the duration, the spell enlarges or reduces a creature or an object you can see within range (see the chosen effect below). A targeted object must be neither worn nor carried. If the target is an
deal an extra 1d4 damage on a hit.
Reduce. The target’s size decreases by one category—from Medium to Small, for example. The target also has Disadvantage on Strength checks and Strength
Enlarge/Reduce
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Spells
Basic Rules (2014)
You cause a creature or an object you can see within range to grow larger or smaller for the duration. Choose either a creature or an object that is neither worn nor carried. If the target is
damage.
Reduce. The target's size is halved in all dimensions, and its weight is reduced to one-eighth of normal. This reduction decreases its size by one category--from Medium to Small, for example
Mummy Lord
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Monsters
Basic Rules (2014)
, and its hit point maximum decreases by 10 (3d6);{"diceNotation":"3d6","rollType":"roll","rollAction":"Rotting Fist"} for every 24 hours that elapse. If the curse reduces the target's hit point maximum
stunned. Equipment worn or carried by the mummy lord remain in its possession.A Mummy Lord’s Lair
A mummy lord watches over an ancient temple or tomb that is protected by lesser undead and
Monsters
Tyranny of Dragons
decreases by 10 (3d6);{"diceNotation":"3d6","rollType":"roll","rollAction":"Rotting Fist"} for every 24 hours that elapse. If the curse reduces the target’s hit point maximum to 0, the target
all damage, and he can’t be grappled, petrified, knocked prone, restrained, or stunned. Equipment worn or carried by him remain in his possession.A Mummy Lord’s Lair
A mummy lord watches
Monsters
Candlekeep Mysteries
target can’t regain hit points, and its hit point maximum decreases by 10 3d6;{"diceNotation":"3d6","rollType":"roll","rollAction":"Hit Point Reduction"} for every 24 hours that elapse. If the
normal form. While in whirlwind form, the fungal servant is immune to all damage, and it can’t be grappled, petrified, knocked prone, restrained, or stunned. Equipment worn or carried by the
Monsters
Candlekeep Mysteries
succeed on a DC 16 Constitution saving throw or be cursed with mummy rot. The cursed target can’t regain hit points, and its hit point maximum decreases by 10 (3d6);{"diceNotation":"3d6
, petrified, knocked prone, restrained, or stunned. Equipment worn or carried by Valin remain in her possession.Valin Sarnaster has been thoroughly corrupted by visions of a future in which she sees herself
Monsters
Waterdeep: Dungeon of the Mad Mage
, and its hit point maximum decreases by 10 (3d6);{"diceNotation":"3d6","rollType":"roll","rollAction":"Rotting Fist"} for every 24 hours that elapse. If the curse reduces the target's hit point maximum
form. While in whirlwind form, the mummy lord is immune to all damage, and it can't be grappled, petrified, knocked prone, restrained, or stunned. Equipment worn or carried by the mummy lord remain in
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
successful DC 17 Strength check. Once the plug is removed, the aquarium’s water level decreases at a rate of 1 foot per minute. It takes 15 minutes for all the water to drain from the car. The car’s
replenish it. If any fish died, the deva uses raise dead spells to revive one fish per day for ten days. Once all is set right, the deva flies from the train and casts plane shift to return to Mount Celestia, taking the decanter with it.
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
For the duration, the spell enlarges or reduces a creature or an object you can see within range (see the chosen effect below). A targeted object must be neither worn nor carried. If the target is an
damage on a hit. Reduce. The target’s size decreases by one category—from Medium to Small, for example. The target also has Disadvantage on Strength checks and Strength saving throws. The target’s
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
For the duration, the spell enlarges or reduces a creature or an object you can see within range (see the chosen effect below). A targeted object must be neither worn nor carried. If the target is an
damage on a hit. Reduce. The target’s size decreases by one category—from Medium to Small, for example. The target also has Disadvantage on Strength checks and Strength saving throws. The target’s
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
For the duration, the spell enlarges or reduces a creature or an object you can see within range (see the chosen effect below). A targeted object must be neither worn nor carried. If the target is an
damage on a hit. Reduce. The target’s size decreases by one category—from Medium to Small, for example. The target also has Disadvantage on Strength checks and Strength saving throws. The target’s
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
you can see within range to grow larger or smaller for the duration. Choose either a creature or an object that is neither worn nor carried. If the target is unwilling, it can make a Constitution
halved in all dimensions, and its weight is reduced to one-eighth of normal. This reduction decreases its size by one category—from Medium to Small, for example. Until the spell ends, the target also
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
you can see within range to grow larger or smaller for the duration. Choose either a creature or an object that is neither worn nor carried. If the target is unwilling, it can make a Constitution
halved in all dimensions, and its weight is reduced to one-eighth of normal. This reduction decreases its size by one category—from Medium to Small, for example. Until the spell ends, the target also
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
characters into the planes of existence. These adventure ideas are most appropriate for characters of level 11+. Planar Adventure Situations 1d10 Situation 1 When magic fails to revive a dead person
the character’s bloodline can be unleashed. 7 A foolhardy knight carried a holy weapon on a doomed mission into the Nine Hells, and the powers of Mount Celestia want the weapon and the knight’s remains
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
sanguine moon, the symbol of Mogis’s red eye.
2 Your twin sibling is a champion of Iroas.
3 You successfully carried out a brutal vendetta against a rival family.
4 You proved yourself
Desecrating a temple to Iroas as an offering to Mogis Your piety score to Mogis decreases if you diminish Mogis’s influence in the world, contradict his ideals, or make him look weak or ineffectual through
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
cursed with mummy rot. The cursed target can’t regain hit points, and its hit point maximum decreases by 10 (3d6) for every 24 hours that elapse. If the curse reduces the target’s hit point maximum to 0
, knocked prone, restrained, or stunned. Equipment worn or carried by the mummy lord remain in its possession.
A Mummy Lord’s Lair A mummy lord watches over an ancient temple or tomb that is protected by
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
mind?
Perhaps a psychic wind from the Astral Plane carried psionic energy to you, or you were exposed to the Far Realm’s warping influence. Alternatively, you were implanted with a mind flayer tadpole
the next minute, any flammable, nonmagical object you touch that isn’t being worn or carried by another creature bursts into flame, takes 1d4 Fire damage, and is burning.
65–68 If you die within
compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
decreases by an amount equal to the magen’s challenge rating (minimum reduction of 1). Only a wish spell can undo this reduction to your hit point maximum.
Any magen you create with this spell obeys your
nonmagical liquids in the area that aren’t being worn or carried.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d8 for each slot level above 1st.






