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Returning 35 results for 'both before defeated creation replaced'.
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Monsters
Eberron: Rising from the Last War
modifier.Multiattack. The dolgaunt makes two tentacle attacks and two unarmed strikes. Up to two tentacle attacks can be replaced by Vitality Drain.
Tentacle. Melee Weapon Attack: +6;{"diceNotation":"1d20+6
into intelligent, cold, and efficient killers.
When the daelkyr were defeated, the dolgaunts descended into the depths of Khyber with their masters. There, they study in cavernous monasteries, forging
Monsters
Mordenkainen Presents: Monsters of the Multiverse
replaced by Finger of Doom, if available.
Enervating Focus. Melee Weapon Attack: +12;{"diceNotation":"1d20+12","rollType":"to hit","rollAction":"Enervating Focus"} to hit, reach 15 ft., one target
ends. Most individuals prove unequal to the task. Those not destroyed outright are sometimes drawn inside the plane and replaced by nightwalkers—terrifying Undead creatures that devour all life
Monsters
Curse of Strahd
Abbot retains its game statistics and ability to speak, but its AC, movement modes, Strength, Dexterity, and special senses are replaced by those of the new form, and it gains any statistics and
languish in the abbey's madhouse, the Abbot is giving his creation lessons in etiquette and ladylike conduct so that “she” can be formally presented to Strahd and win his love.
Strahd has no interest
Tabaxi
Legacy
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Species
Volo's Guide to Monsters
figure responsible for the creation of the tabaxi, gifts each of his children with one specific feline trait. Those tabaxi gifted with curiosity are compelled to wander far and wide. They seek out
relics, magical items, and other rare objects. Aside from the power such items might confer, a tabaxi takes great joy in unraveling the stories behind their creation and the history of their use
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
consists of muck-filled caverns and decaying temples dedicated to evil deities of the yuan-ti. The serpent folk lived here until they were defeated by nagas known as the Ssethian Scourges. Afterward, Halaster replaced the yuan-ti with a bullywug tribe governed by a cruel death slaad overlord.
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Dissonant Psyche’s minions, or steal knowledge or treasures. The Briny Maze protects Ilvaash by inexorably pulling defeated intruders into its spongy walls. Ilvaash’s worshipers don’t suffer this fate, but
hundreds—perhaps thousands—of creatures have been absorbed by the Briny Maze since its creation. Not even Ilvaash knows how much of the maze is original material and how much is the transformed bodies of former trespassers.
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
of Fire traits. She has immunity to cold damage. Elise’s heart has been replaced with the Unbreakable Heart. If this device is removed, Elise dies, even if it is replaced with another heart. Elise is
-foot radius and dim light for an additional 10 feet. While inside a creature, the device causes the creature to shed dim light in a 10-foot radius. Within Elise’s undying body beats Dr. Mordenheim’s greatest creation: the Unbreakable Heart
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Dragonshards Dragonshards aren’t magic items themselves but are crystals imbued with magical energy. They play a vital role in the creation of magic items and the performance of certain rituals in
dragonshard dust in place of any spell component that has a cost, unless the DM says otherwise (the dust’s market value is the same as the replaced component). Eberron dragonshard dust is used in the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
infantry. Arcane sappers may spread glyphs of warding to deny a region to an enemy. Wands and rods haven’t replaced the swords or bows, but elite wandslingers, as military spellcasters are often known
warforged: tireless soldiers formed of metal and other materials. The Treaty of Thronehold forbade the creation of new warforged and granted freedom to those that survived the conflict. Warforged now seek
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
Orcs and Half-Orcs (p. 68) This section is now called “Orcs,” and the text has been replaced by the following: The history of the North is replete with tales of orc hordes spilling out of the
their mighty allies were defeated and sent scurrying back to their mountain lairs, numerous settlements throughout the Silver Marches were left in ruins, among them the fortress-city of Sundabar.
Not
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Chakuna’s Powers and Dominion Chakuna gained her status as a Darklord when she defeated Urik von Kharkov. In so doing, though, she discovered a terrible truth about the nature of Valachan, and she
has no heart—literally. At the height of her contest with von Kharkov, she ripped it out of her chest with her fingers and placed it at the center of the Yaguara Mountain maze, then replaced it by
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
unequal to the task. Those not destroyed outright are sometimes drawn inside the plane and replaced by nightwalkers—terrifying Undead creatures that devour all life they encounter. One can reach the
creature responsible for its creation, which can provide clues as to who the trapped creature is. This attraction doesn’t indicate a willingness to engage with the world, though; nightwalkers exist to
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
might not deal with frightful circumstances in the same way. During character creation, a player can choose up to two Seeds of Fear to represent things their character finds truly frightening. The
change. A character never has more than three Seeds of Fear; if you gain a new seed and already have three, choose which of your old fears is replaced by the new one. Seeds of Fear d12 Seed
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
captured Indreficus and subjected him to a nightmarish experiment that left him permanently transformed into a pain-wracked living portal. Hazlik presented his creation to the zulkirs, planning to
, sought to undermine them before they became threats. Moreover, they deemed Hazlik’s transformation of Indreficus an abomination. As punishment, they ruled that every rival Hazlik had defeated could exact
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
from their travels. The Steady Beacon The Steady Beacon is a tavern that boasts a large taproom, a fish-focused menu, and modest lodging. Its decor features the broken weapons of defeated bandits. The
replaced by simple buildings aligned along muddy streets. They now house hundreds who can’t find lodgings within the city’s walls. Wyhan’s Apothecary Wyhan (lawful evil, human mage) is a black-robed Mage
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
, but negotiates for passage if the characters speak to it. The gynosphinx appears to have suffered ancient injuries to its head, which have healed and been replaced by mechanical components. Both the
that a ferry summoned from the monastery slots into it, allowing characters to easily board. An identical dock juts out from the edge of the flying island. Treasure. If the sphinx is defeated in combat
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, when such individuals approach the midnight realm, they find they are unequal to the task. Those not destroyed outright are sometimes drawn inside the plane and replaced by nightwalkers, terrifying
the creature responsible for its creation. Such interest doesn’t indicate a willingness to engage with the world; nightwalkers exist to make life extinct and never to serve living things. Undead Nature
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
recaptured or replaced, and new challenges could be set up to foil incursions. Alter the dungeon’s contents as you see fit to account for the returning party’s previous actions and the reactions of
their foes. A few other events specified in the adventure can raise or lower the alert level. Dread Warriors Szass Tam devised the ritual that enables the creation of dread warriors (described in
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the daelkyr were defeated, the dolgaunts descended into the depths of Khyber with their masters. There, they study in cavernous monasteries, forging their bodies into living weapons dedicated to the
replaced by Vitality Drain.
Tentacle. Melee Weapon Attack: +6 to hit, reach 15 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage. The target is grappled (escape DC 12) if it is a Large or smaller
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
left, but distorted and often sinister. A mountain on the Material Plane might be replaced in the Shadowfell by a skull-shaped rock outcropping, a heap of rubble, or the crumbling ruin of a once
death have led to the creation of many monsters. Mordent Death in Mordent heralds the beginning of a haunted afterlife as a restless spirit, for this domain is the realm of ghost stories and
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
Synopsis Kazit Gul, a Thayan archmage, built the Doomvault to siphon the souls of those who perished within it for use in his dark experiments. One of these was the creation of an extradimensional
vault in which he stored his phylactery. Eventually, Szass Tam and his followers defeated and enslaved Gul. They changed the Doomvault into a monstrous menagerie and arcane laboratory. Although the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Scholar is attacked, it fights to defend itself. The cave isn’t considered the baernaloth’s lair, so it can’t take lair actions here. If the Scholar is defeated, characters who search the cavern find a
Knowledge table or another mystery of your creation. The veracity and implications of these secrets are up to you. Impossible Knowledge d4 Secret 1 The Spire is made of countless stacked versions of
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
defeated and Helm’s Hold at last cleansed. Order of the Gilded Eye Among those stalwarts who saved Helm’s Hold was a member of the Order of the Gauntlet. This man was Javen Tarmikos, and seeing the
, was Javen’s creation of this order Helm’s intention? Is the Helm that has returned from death different from the god whose worship was familiar to me in my youth? How can we mortals know? Helm was
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
maps of their Bastions (see “Bastion Map” earlier in this chapter).
Attack A hostile force attacks your Bastion but is defeated. Roll 6d6; for each die that rolls a 1, one Bastion Defender dies
. Otherwise, the hireling is arrested and taken away. If this loss leaves one of your facilities without any hirelings, that facility can’t be used on your next Bastion turn. The hireling is then replaced at
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
mending cantrip, the statuette can be sold for 125 gp. It weighs 5 pounds. 17d. Nerozar the Defeated Floating in the middle of this 30-foot-high cavern is a beholder zombie named Nerozar and three gas
, but its Disintegration Ray is replaced with the following: Telekinetic Ray. If the target is a creature, it must succeed on a DC 14 Strength saving throw, or the zombie moves it up to 30 feet in any
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
flesh out your encounter in these ways, go right ahead and finish your creation. Otherwise, take a look at the following sections for some basic advice on adding flavor elements to the simple mechanics
outcast by choice; cares only for itself 6 Is seen as a bully; its allies want to see it defeated Terrain and Traps A few elements that make a battlefield something other than a large area of flat
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
divided into sectors dedicated to the creation and control of specific types of monsters. Each sector is subdivided into protected zones for security, defending against attack from outside and
the vault. Tarul Var’s quarters lie in the Doomvault. Although the lich was defeated, he might have already rematerialized thanks to the power of his phylactery. Protected by his dread warriors, he
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
the creator of worlds, and other gods merely populated the worlds Annam made with peoples of their own creation. Such myths often describe an ancient era when giants were the only people inhabiting the
Annam gathering the shattered fragments of the First World (the original creation of Bahamut and Tiamat) and spreading them across the Material Plane to create countless worlds. Still other myths
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
, causing the entire forest to shudder. For a moment, the party stopped, its music briefly replaced by an ominous whisper heard by all. Locals quickly shrugged off the event and resumed the
the End of Everything, regularly challenges visitors to a game of skull bocce. Legend has it he’s been defeated only once. Adventures in Sylvania The Sylvania Adventures table offers suggestions for
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
The Cult of the Dragon The Cult of the Dragon has existed for centuries. During most of that time, its members have focused on the creation and worship of dracoliches, based on a prophecy translated
), the White Wyrmspeaker. If any wyrmspeakers are killed or captured in your campaign—including Rezmir, who the characters might have defeated in Hoard of the Dragon Queen—Severin appoints new followers
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
The Cult of the Dragon The Cult of the Dragon has existed for centuries. During most of that time, its members have focused on the creation and worship of dracoliches, based on a prophecy translated
), the White Wyrmspeaker. If any wyrmspeakers are killed or captured in your campaign—including Rezmir, who the characters might have defeated in Hoard of the Dragon Queen—Severin appoints new followers
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
slaughter because of the circumstances of their creation. Perhaps most importantly, minotaurs aren’t an offshoot of humanity but a people in their own right, and neither their nature nor their destiny
is tied to a single god.
Minotaur namesake d8 Ancestor’s Qualities
1 My namesake defeated a massive enemy.
2 My namesake was known for fierce devotion to a god.
3 My namesake
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
The Cult of the Dragon The Cult of the Dragon has existed for centuries. During most of that time, its members have focused on the creation and worship of dracoliches, based on a prophecy translated
Wyrmspeaker. If any wyrmspeakers are killed or captured in your campaign—including Rezmir, who the characters might have defeated in Hoard of the Dragon Queen—Severin appoints new followers to his inner
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
recognizable), the githyanki tear the debris from its resting place and throw it into a refuse pile or cast it adrift into the astral sea, to be eventually replaced by a new specimen. Nonetheless, the city does
for them. Mlar District. This area passes for an artisan’s district. Githyanki engaged in distractions that involve artistry or creation gather here, both to share their skills and to show off their
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
leave with the final piece of the rod. She explains that the Material Plane is partly her creation—and she refuses to let an overzealous archlich unmake it. The Dragon Queen then commands the characters
Windfall is defeated can the characters acquire the final piece of the rod. For more about the Rod of Seven Parts, see this book’s introduction. To Tiamat’s Lair. The narrow tunnel to the south






