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Returning 35 results for 'both before defend could remaining'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
feed primarily on offal and one another. Within a month, the survivors become young kruthiks large enough to hunt and defend themselves.
Kruthiks
Kruthiks are chitin-covered reptiles that hunt in
kruthiks in one area might cause the remaining hive members to move elsewhere.
Although they can feed on carrion, kruthiks prefer live prey. They kill enemies by impaling them on their spiked limbs, then
spells
Xanathar's Guide to Everything
servant does nothing other than defend itself against hostile creatures. Once given an order, the servant continues to follow that order until its task is complete.
When the creature drops to 0 hit points
, it reverts to its original form, and any remaining damage carries over to that form.
At Higher Levels. When you cast this spell using a spell slot of 4th level or higher, you can animate two additional objects for each slot level above 3rd.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Dragon Hatchery The only thing of interest remaining in the camp is the cave itself (area 4 on the map of the camp). There, characters find the cultists who stayed behind, a clutch of dragon eggs
, the special cadre of kobolds who tend the eggs—and the many traps the kobolds set to defend their home. These eggs are important to the cult, but they were deemed too near to hatching to be moved safely
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
Dragon Hatchery The only thing of interest remaining in the camp is the cave itself (area 4 on the map of the camp), which characters can see from the camp. There, characters find the cultists who
stayed behind, a clutch of dragon eggs, the special cadre of kobolds who tend the eggs — and the many traps the kobolds set to defend their home. These eggs are important to the cult, but they were
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
remaining, it has no remaining uses of its Legendary Resistance trait, and its flying speed is reduced to 20 feet until its hit points are fully restored. The eye mongers focus their attacks on the
contaminate the dreadnought and induce its certain death. Arekanz is suffering the effects of the curse. It is so wracked with pain that it doesn’t defend itself except to use its Donjon Visit legendary
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
are four tall clay statues.
The four statues are clay golems that defend themselves if attacked. Otherwise, their sole purpose is to operate the elevator, which they do by pulling on the chains. The
rises or lowers 5 feet per round, and its movements are jerky. If even one clay golem is destroyed, the remaining golems can no longer operate the elevator and remain motionless until attacked. The crates in this room are all empty.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
. They keep the warriors in line and defend the nursery (area 16). If they are not alerted to the characters’ approach, the two are talking in Draconic, discussing how to best torture new mind flayer
remaining warriors then retreat to area 27. The githyanki knight and the red dragon in area 21a investigate any combat or other disturbance in this area. Treasure. There are five Dragonchess sets here. Each set has transparent crystal pieces and is worth 250 gp.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
, general command, such as to fetch a key, stand watch, or stack some books. If you issue no commands, the servant does nothing other than defend itself against hostile creatures. Once given an order
, the servant continues to follow that order until its task is complete. When the creature drops to 0 hit points, it reverts to its original form, and any remaining damage carries over to that form. At
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
mayhem across the region should give them pause. An undead assault against the coast could come at any number of locations and be all but impossible to defend against. Because the drowned ones are
await the fall of night, Janore and the others insist on remaining in the bolt-hole — it’s been safe so far and they’re not eager to risk compromising their sanctuary. None of the survivors know exactly
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
battle or illness, but an orc can live to about 40, remaining healthy almost up until the end. Luthic’s divine blessing can further extend an orc’s life, though Gruumsh is never happy when
goals of the tribe don’t concern me. Personal glory is what I crave. (Chaotic)
6
Savagery. I will not be controlled. (Chaotic)
Orc Bonds
d6
Bond
1
I will defend my
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
night. Raven is shocked by the report about the enemy camp. She wants to know more about the nature and disposition of this force, and she’s aware Vogler can’t defend itself against anything more than a
Report Cudgel Ironsmile returns to Vogler accompanied by the lieutenant of her scouts, the human Jeyev Veldrews. Cudgel shares the following information:
She believes Jeyev and her remaining troops
Monsters
Fizban's Treasury of Dragons
convinced to defend the school in a contest against a rival college.
7
An emerald dragon invisibly tails a party of adventurers, causing trouble for the heroes so the dragon can watch how they respond
hatchery. Visitors might discover an egg or an emerald dragon wyrmling in one of the chambers.
Preserved Vaults. The dragon has left most of the remaining areas of the vaults as they were when their
Monsters
Fizban's Treasury of Dragons
dragon are terrorizing a nearby halfling settlement. One solution is to get rid of the dragon.
6
An emerald dragon is the headmaster in absentia of a bardic college and must be convinced to defend
of the remaining areas of the vaults as they were when their creators abandoned them, taking great interest in the artifacts and architecture they left behind. Visitors who manage to convince the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
resources at her disposal to defend the city against threats. She was handpicked for the job by Khelben Arunsun, and wields the Blackstaff from which Khelben derived his name and the title of the
Grey, an order of highly skilled adventurers who are called upon to defend the city in times of need. Vajra is always looking for new adventurers to fill the ranks of Force Grey, and she is
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
catches all of the drow off guard. The drow rush to defend the outpost from a possible attack. The demons initially buzz past the hanging towers, leaving the walkways and caverns out of range of the
warriors as the demons savagely tear into each other. The drow move to engage the demons and defend the outpost, leaving the characters with an opportunity to escape. You can combine this event with
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
quarters (area 8 for the deck wizard, area 9 for the captain, area 13 for the first mate, area 14 for the bosun). The remaining five bandits occupy area 10. Incorrect Signal. If the characters did not send
the proper signal, the crew members are in the positions described in the text that follows. The lizardfolk in area 7 do not help defend the ship unless they are directly threatened by the actions of
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
. Kindori Pod An hour after the events of the previous chapter, the characters encounter a pod of six kindori (see Boo’s Astral Menagerie) flying across space along a migration route. The kindori defend
within 15 feet of the light’s source while the remaining kindori keep their distance. Lassoing and Riding a Kindori A character who has a rope can use an action to try to lasso a kindori, treating the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
place to protect and defend the settlements of the nearby coast. If the characters depart Firewatch Island before nightfall and the drowned ones’ second attack, the undead become a greater threat. Now
’ assault but fail to close the rift, the evil influence of the pit strengthens and begins to extend outward. All those who have drowned in the bay are gradually harvested by the remaining drowned ones
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
. By the night’s end, a character is accused of murder.
4 Half the village of Leoni is arrested by the erinyes-masked Judge Ranziska and marched before Sturben’s Faceless Court. The remaining
villagers beseech the party to defend their families in court.
5 The eligible noble Vladimir Nobriskov hosts a contest for his affections. Participants turn up murdered, victims of Nobriskov’s
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Gate continues to function under the three remaining dukes — Belynne Stelmane, Dillard Portyr, and Thalamra Vanthampur. Duke Portyr has gone so far as to recall his niece, Liara Portyr, from her post
Elturgard continue to arrive with dire claims that nothing remains of Elturel except a crater in the ground. Among those fleeing Elturgard are several Hellriders — paladins who have sworn oaths to defend
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
is present, and the characters can engage their foe. After one prophet falls, the remaining three prophets retreat to lower levels, leaving their minions to defend the temple dungeons. The characters
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
flayers remaining under its rule, Extremiton has resorted to breeding a neothelid (see appendix A) and plans to set it loose in the Crystal Labyrinth to finally wipe out the githyanki force
. Extremiton is also gathering thralls of every race to help defend the colony if the neothelid is destroyed or fails in its task. City of the Mind Extremiton can sense intelligent creatures within 2 miles of it
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
into the Border Ethereal and continues his solemn march. Amun Sa doesn’t harm the party and makes no further attempts to defend himself. If Amun Sa’s ghost is slain, he appears to the characters again
journey, Amun Sa recites his sad speech again, exactly as he did before. In the company of the pharaoh, the remaining trek is safe and uneventful, unless you’d like to add more desert encounters (see the
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
a wizard’s tower. When it chooses to, the galeb duhr can make itself look like an ordinary boulder, remaining perfectly still for years at a time. A galeb duhr is permanently bound to the Material
frighten away interlopers and defend whatever it has been charged to protect. When it needs to move close to those intruders, it presses its limbs tight to its body and rolls forward at a furious pace
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
is often required to defend against retaliation by neighboring states for the bandit lords’ aggression. At least one of the bandit lords, Renfus the Mottled (ruler of Stoink), is wholly in the
been forced to defend itself against frequent raids from the North Kingdoms and the Sea Baronies, as well as attacks from mountain-dwelling monsters. Baron Lexnol Haarkof’s emissaries hope to forge an
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
mince words: “A dangerous army is headed for Vogler. The Ironclad Regiment will do what it can to defend Vogler, but we must be ready to flee.”
Following the mayor’s report, the locals stand in
: Cudgel has directed the Ironclad Regiment to hold a position north of the village. The mercenaries believe they can, for a time, defend against a larger force. She hopes they won’t have to fight. With
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
. The town militia is wiped out, and twenty of the town’s residents perish in their homes. Another thirty residents are killed in a mine collapse triggered by duergar saboteurs. Half of the remaining
in boats or in the town proper, including Speaker Shalescar, Cora Mulphoon, and the entire militia. The remaining fifty residents flee to Bryn Shander, leaving everything behind. Dragon Damage
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
is nearby and heading in the ranch’s direction. There’s not enough time to flee, and everyone is hunkering down to defend the compound as best as they can. Stowal and Branikan are brothers (male shield
dwarf guards) who serve as the area’s blacksmiths, tinkerers, and general laborers-for-hire. The remaining defenders consist of eighteen farm and ranch folk, as well as a few Emerald Enclave allies
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
, the characters defend Bryn Shander, Goldenfields, or Triboar against a giant attack. Quests gained at the end of the battle prompt them to explore more of the Savage Frontier. The characters
happy to let the characters deal with the remaining evil giant lords as they see fit. Storm King’s Thunder is not a “ticking clock” adventure, meaning that the characters are under no pressure to end
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
was a realm of pastures and cropland. The dwarves established an underground stronghold called Tyar-Besil beneath the Sumber Hills to defend against the trolls and giants that plagued the region. The
broke the realm of Besilmer, and the remaining dwarves abandoned the place altogether. Over the years, adventurers occasionally stumbled across the buried stronghold of Tyar-Besil and the drow vaults
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
hit point remaining) can be easily carried or led outside. Once outside, it takes him a few minutes to clear his lungs. Selwyn is frantic about the fate of his wife. A quick search of the burning house
shelter for the night. They had heard about other homesteaders gathering at the Dellmon Ranch to defend against the raiding parties and would like to go there. They ask the characters to escort them. If the adventurers agree, the group can reach Dellmon Ranch in a couple hours.
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
characters from Princes of the Apocalypse to this adventure by having them defend the town of Triboar from a giant attack. In this scenario, Triboar becomes the starting point for this adventure (see chapter
halflings who lost an orchard of olive trees and most of their livestock to hill giants. The Skittermarsh clan has gathered its remaining livestock (a sickly cow and four hungry goats) and packed its
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
first orders the girallons to attack. As needed, he then uses his Charm action to force a character or Pentival to defend him. Due to his fanatic devotion, Phenex does not use his Etherealness action
concentrating his magic in an effort to defeat the characters.) If Phenex is defeated, any remaining worshipers immediately cease chanting and collapse into exhausted unconsciousness. Once a character is freed
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
lamprey ship clamping onto a passing star moth. Although the Xaryxian ships are united in their determination to defend the imperial citadel, the crews have different political loyalties, as discussed in
hungry serpents. Two of them break off from the others and head toward your ship.
Two of the seven solar dragons fly toward the party’s vessel while the remaining dragons harry other ships in the
Compendium
- Sources->Dungeons & Dragons->Uni and the Hunt for the Lost Horn
toad-like bipeds chase a frantic puppy.
Four additional Bullywug Warriors are trying to recapture Nosey, but they quickly turn to attack intruders instead. If a bullywug dies, one remaining
, “Pathetic worms! The horn is mine, and none shall stand in the way of my destiny! Beasts, destroy them!”
The four wolflike creatures are Worgs who defend Kelek, a human Mage, as he reads lines of






