Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 31 results for 'both before devours common resent'.
Other Suggestions:
both before devours common respect
both before devours common result
both before devious common rest
both before devious common result
both before devours common recent
Magic Items
Dungeon Master’s Guide
to 0 Hit Points, Blackrazor devours your soul (see “Devour Soul” below).
While you hold this weapon, you have Immunity to the Charmed and Frightened conditions, and you have Blindsight
with a range of 30 feet.
Devour Soul. Whenever you use Blackrazor to reduce a creature to 0 Hit Points, the sword slays the creature and devours its soul unless it is a Construct or an Undead. A
Magic Items
Dungeon Master’s Guide
your body, devours it, and then takes control of the body like a puppet. If that happens, you become an NPC under the DM’s control.
Eye of Vecna Spells
Spell
Charge Cost
minute. To you, solid objects within that radius appear transparent and don’t prevent light from passing through themselves. The vision can penetrate 1 foot of stone, 1 inch of common metal, or up to
Blackrazor
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Magic Items
Dungeon Master’s Guide (2014)
devours its soul, unless it is a construct or an undead. A creature whose soul has been devoured by Blackrazor can be restored to life only by a wish spell.
When it devours a soul, Blackrazor grants
reduces you to 0 hit points, Blackrazor devours your soul.
Soul Hunter
While you hold the weapon, you are aware of the presence of Tiny or larger creatures within 60 feet of you that aren’t
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
the last known refuges of the Chionthar dusthawk (use the hawk statistics), a once-common raptor whose numbers precipitously declined over the last century as regional turmoil and the ever-spreading
be off limits to unlicensed hunters. Despite the fences and cliffs that cordon off most of the hill, trespassers remain common, the demand for dusthawk hunting birds having exploded among the wealthy
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
the last known refuges of the Chionthar dusthawk (use the hawk statistics), a once-common raptor whose numbers precipitously declined over the last century as regional turmoil and the ever-spreading
be off limits to unlicensed hunters. Despite the fences and cliffs that cordon off most of the hill, trespassers remain common, the demand for dusthawk hunting birds having exploded among the wealthy
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Soul. Whenever you use it to reduce a creature to 0 hit points, the sword slays the creature and devours its soul, unless it is a construct or an undead. A creature whose soul has been devoured by
Blackrazor can be restored to life only by a wish spell. When it devours a soul, Blackrazor grants you temporary hit points equal to the slain creature’s hit point maximum. These hit points fade after
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Necrotic damage, and the target regains 1d10 Hit Points. If this Necrotic damage reduces you to 0 Hit Points, Blackrazor devours your soul (see “Devour Soul” below). While you hold this weapon, you have
creature and devours its soul unless it is a Construct or an Undead. A creature whose soul has been devoured by Blackrazor can be restored to life only by a Wish spell. When Blackrazor devours a soul
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
to see if they fight back. The gnomes aren’t adventurers, however, and they flee at the first sign of danger (real or imagined). The mimic completely devours and dissolves its victims, leaving no
one of the rare varieties that can carry on simple conversations in Common. Characters who corner the talking mimic can negotiate with it, and can compel it to leave Gnomengarde with a successful DC 15 Charisma (Intimidation or Persuasion) check.
Backgrounds
Guildmasters’ Guide to Ravnica
, a set of common clothes, a belt pouch containing 10 gp (a mix of Azorius and Boros 1-zino coins), and a bottle of sweet, red juice
A Flair for the Dramatic
Rakdos performance styles typically fuse
even if I wanted to.
3
I throw caution to the wind.
4
I resent the rich and powerful.
5
When I’m angry, I lash out in violence.
6
There’s no such thing as too much
Kobold
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
lack of emotional bonding means they have no concept of marriage or permanent family relationships. Their eggs are placed in a common tribal hatchery with no effort to keep track of who each one
resources or territory. Such conflicts aren’t common, because two tribes will always prefer to expand in different directions if they come into contact, but they do happen.
For example, two
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal
with because they resent their imprisonment, and thus they might become allies (after a fashion) of the player characters. Barghest Large fiend (shapechanger), neutral evil
Armor Class 17 (natural
poisoned
Senses blindsight 60 ft., darkvision 60 ft., passive Perception 15
Languages Abyssal, Common, Goblin, Infernal, telepathy 60 ft.
Challenge 4 (1,100 XP)
Shapechanger. The barghest can
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
twisted and cruel. Now hate burns in their hearts, and they resent any intrusion into their suffering, waylaying travelers who venture too close to their lairs. The evil that corrupted meazels also imbued
Common
Challenge 1 (200 XP) Proficiency Bonus +2
Actions
Garrote. Melee Weapon Attack: +5 to hit, reach 5 ft., one target of the meazel’s size or smaller. Hit: 6 (1d6 + 3) bludgeoning damage
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
. A character familiar with conjuration magic recognizes that summoning giant scorpions in such numbers far exceeds the power of the conjure animals spell or other common magic. In the aftermath of the
his place as her heir seemed assured. Yet, as Kirina grew to adulthood, the empress didn’t name him as her successor, a decision he came to resent. Now, Kirina has made an alliance with the scheming
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
interested not only in punitive justice, but also in the establishment of fair and equitable relationships among people and gods, in service to the common good. He also takes an interest in the bonds of
mysterious being who is capable of sealing the borders between the mortal world and the divine realm of Nyx. Kruphix is perhaps the only being who can impose limits on the other gods’ actions, which makes Heliod resent and fear the god of horizons.
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
sense of loyalty or camaraderie toward these sycophants and often devours members of its retinue, yet more of the same continue to flock around the demon, offering fealty and squabbling for scraps
Condition Immunities poisoned
Senses darkvision 120 ft., passive Perception 12
Languages Abyssal, Common, Infernal
Challenge 9 (5,000 XP)
Innate Spellcasting. The abhorrent overlord’s
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Senses darkvision 60 ft., passive Perception 14
Languages Common, Primordial
Challenge 2 (450 XP)
Amphibious. The triton can breathe air and water.
Innate Spellcasting. The triton’s
depths. Although many masters of waves resent land-dwellers and strike out at those who trespass upon their waters, most are devoted followers of the sea god. Those who share their faith or who bear
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
most apt pupil, Spite Harrowdale, is a centuries-old wizard (NE male Rashemi human archmage who speaks Common, Dwarvish, Elvish, and Giant). He appears to be a 12-year-old boy, thanks to imbibing
devours Spite’s brain. In exchange for their help, Cephalossk promises to tell them “three secrets that every Undermountain explorer should know.” Once it has fed on Spite’s brain, Cephalossk makes
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
spell from the eye, there is a 5 percent chance that Vecna tears your soul from your body, devours it, and then takes control of the body like a puppet. If that happens, you become an NPC under the
inch of common metal, or up to 3 feet of wood or dirt. Thicker substances block the vision, as does a thin sheet of lead. Attuning to the Hand. To attune to the hand, you must press it against the stump
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
burns in their hearts, and they resent any intrusion into their suffering. Hateful Hermit. Meazels are all that remain of people who fled into the Shadowfell to escape their mortal existence. There the
, Stealth +5
Senses darkvision 120 ft., passive Perception 13
Languages Common
Challenge 1 (200 XP)
Shadow Stealth. While in dim light or darkness, the meazel can take the Hide action as a bonus
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
-identity. While many false liches remain steadfastly loyal to their creators, others resent their creators for imprisoning and abandoning them. False Lich Medium Undead, Typically Neutral Evil
, poisoned, stunned
Senses truesight 60 ft., passive Perception 14
Languages Abyssal, Common, Draconic, Dwarvish, Elvish, Giant, Infernal, Primordial, Undercommon
Challenge 21 (33,000 XP) Proficiency
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
, destructive, and hungry. They hate the way the world is made and the natural laws that constrain their favored elements. They resent the gods who shaped the world, and the mortals for whom the world was
princes. Others hold that the Elder Elemental Eye is a binding force — a common fate, or perhaps a curse — that ties the princes together. Whenever one aspect of Elemental Evil takes root in the world
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
for something that makes him lucid again. A merchant whose child is deathly ill might go to the hag for a cure. The common element in these situations is that the mortals approach the hag for help
prosperity for a time, but eventually have a drawback or side effect that makes the mortal resent the agreement and seek to get out of it. The philandering spouse now happy to stay home might grow slothful
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
placed in a common tribal hatchery with no effort to keep track of who each one’s mother is. This practice and the communal raising of the hatchlings mean that the tribe operates like a group of cousins
it desperately tries to defend its life. Likewise, kinship to their own tribe can prompt kobolds to battle another kobold tribe for resources or territory. Such conflicts aren’t common, because two
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
oblex devours memories not only to sustain its existence, but also to spawn new oblexes. Each time it fully drains the memories of a victim, it gains the creature’s personality—now twisted by the
, exhaustion, prone
Senses blindsight 60 ft. (blind beyond this radius), passive Perception 14
Languages Common plus two more languages
Challenge 5 (1,800 XP) Proficiency Bonus +3
Amorphous
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
speaks Common, with a Bite attack identical to the shrub’s Rake attack except it deals piercing damage instead of slashing damage). Sumai wants Yamzu to stop devouring his livestock, but he doesn’t want
him eating its fish. Thanks to the awaken spell that was cast on him by a friendly druid, Bodger has an Intelligence of 10 and speaks Common. Majera d’Valzey (neutral, female, human noble) from the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
body becomes a pile of fine violet dust.
The eyestalks can bite with fang-like lashes and swallow creatures in its massive pupil. The stalk devours the ancient beholder and then attacks the characters
can speak Common and Infernal, and it can communicate with any creature within 10 feet of itself telepathically. Its voice is a hissing whisper. It reveals that it can communicate only to a single
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
area as a common room and barracks. Any character who attempts to approach quietly must make a successful DC 14 Dexterity (Stealth) check or be spotted by the goblins in the lower portion of the cave
(+0)
CON
12 (+1)
INT
10 (+0)
WIS
11 (+0)
CHA
10 (+0)
Saving Throws Str +3, Con +3
Skills Perception +2
Senses passive Perception 12
Languages Common
Challenge 1 (200 XP
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
the other hand, the dragon might resent a noble paladin whose ancestor stole a silver statue from the dragon’s hoard three centuries before. King of Good Dragons. The chief deity of the metallic
., darkvision 120 ft., passive Perception 24
Languages Common, Draconic
Challenge 20 (25,000 XP)
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
in a project. However, as an overseer, they are difficult to please, and other franchise employees or casual workers might come to resent their drive for perfection. If Macklin joins the franchise and
raids. The ogre also has yet to establish a den in the area, so she rarely stays in one place for more than a day. If the characters locate her, Stuuzant speaks Common quite well, uses smarter tactics
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
steps to conceal themselves, the residents pick up their weapons and attack. Twenty-five sahuagin, five sahuagin coral smashers, and three sahuagin champions (see appendix C) occupy this large common
and devours two of the priestesses immediately before attacking the party. The remaining priestess fights alongside the shark. Note: The Maw of Sekolah and a single sahuagin priestess make for a hard
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
awakens. Standing 50 feet tall, the scion devours everything within reach to satiate its hunger. Its powerful lungs can suck food straight into its gullet. The scion uses a great tree to bat foes far
, creating one or more of the following effects: Abundant Ore. Veins of precious metals and ore are more common within 6 miles of the scion. Desertification. Precipitation is almost nonexistent within 6






