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Returning 35 results for 'both before distant carried rose'.
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Monsters
Van Richten’s Guide to Ravenloft
;t being worn or carried in the sphere automatically take the damage and are similarly moved.Telekinetic Deflection. In response to being hit by an attack roll, the inquisitor increases its AC by 4
corrupted the world and to ensure that those powers never rose again. Strahd, Ulmed, and their companions hunted Fiends, Undead, Aberrations, and other supernatural threats and were tireless foes of cults
Species
Wayfinder's Guide to Eberron
into the eyes of the stunned onlookers. She smiled behind her spirit veil, counting the blades arrayed against her.
“But forty will.”
Elven culture began on the distant continent of Xen
’drik. Tens of thousands of years ago, the elves rose up against the giants who ruled that land. Ultimately, the elves fled from Xen’drik and settled the island nation of Aerenal. There
Species
Wayfinder's Guide to Eberron
into the eyes of the stunned onlookers. She smiled behind her spirit veil, counting the blades arrayed against her.
“But forty will.”
Elven culture began on the distant continent of Xen
’drik. Tens of thousands of years ago, the elves rose up against the giants who ruled that land. Ultimately, the elves fled from Xen’drik and settled the island nation of Aerenal. There
Species
Wayfinder's Guide to Eberron
into the eyes of the stunned onlookers. She smiled behind her spirit veil, counting the blades arrayed against her.
“But forty will.”
Elven culture began on the distant continent of Xen
’drik. Tens of thousands of years ago, the elves rose up against the giants who ruled that land. Ultimately, the elves fled from Xen’drik and settled the island nation of Aerenal. There
Species
Wayfinder's Guide to Eberron
into the eyes of the stunned onlookers. She smiled behind her spirit veil, counting the blades arrayed against her.
“But forty will.”
Elven culture began on the distant continent of Xen
’drik. Tens of thousands of years ago, the elves rose up against the giants who ruled that land. Ultimately, the elves fled from Xen’drik and settled the island nation of Aerenal. There
Shifter
Legacy
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Species
Eberron: Rising from the Last War
Geth’s ancient heritage rose up from deep within him, spreading out from the core of his being. Some shifters manifested terrible claws, others massive fangs, still others astounding speed or
personality: a feline shifter may be cool and distant, driven by predatory instincts, while a shifter with a lupine spirit might be drawn to find and protect a pack. When a shifter fully embraces this beast
Monsters
Waterdeep: Dungeon of the Mad Mage
under its command.
After Vanrak destroyed the vampire and conquered its lair, he took Keresta under his wing. Consumed by darkness and loss, Keresta was drawn to Shar like a moth to a flame and rose
bats are plentiful. In areas where they are not specifically mentioned, droppings and guano betray their presence, and they can be heard constantly scuttling and shrieking in the distant darkness.
If
Monsters
Quests from the Infinite Staircase
this role, Nafas sends adventurers to distant worlds to fulfill the wishes of creatures beyond his reach. Adventurers who return to Nafas successful receive gifts as rewards. As a noble genie, Nafas
, can be heard within 3 miles of the lair as fleeting voices carried on gentle breezes.
If Nafas is destroyed, all these effects end immediately, resuming when he either gains a new body or is replaced
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
the land in a terrible cataclysm at the same time that it caused the distant isle of Evermeet to rise from beneath the sea. Then came the Crown Wars, a series of conflicts between the great elven
long, slow decline, and many of their kind took part in the great Retreat to their refuge on Evermeet. As the elves increasingly withdrew from the world, other races and civilizations rose to prominence
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
thousands of years ago, the elves of the distant continent of Xen’drik rose up against the giants who ruled over them. This rebellion is the defining event in elf history. As the ancient war progressed
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
Marcher Characters As you develop a Marcher character or NPC, consider the following: The Mark of Finding. An alliance of Marcher clans formed House Tharashk, but not all those who carried the mark
independence and suspicious of the houses. Your ties to the Marches might be distant because you were born to a family that left years ago. Do you want to rediscover your ancestral roots? Madness and
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
at distant enemies. They are most often found in tropical, volcanically active areas or regions that similarly provide sources of both water and extreme heat. Firenewts prize giant striders and seek
worn or carried.
We might have discovered the key to unlock Mordenkainen’s frigid heart: magical pets!
Tasha
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
eyes of the stunned onlookers. She smiled behind her spirit veil, counting the blades arrayed against her.
“But forty will.”
Elven culture began on the distant continent of Xen’drik. Tens of
thousands of years ago, the elves rose up against the giants who ruled that land. Ultimately, the elves fled from Xen’drik and settled the island nation of Aerenal. There they split into two distinct cultures
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
wing. Consumed by darkness and loss, Keresta was drawn to Shar like a moth to a flame and rose to become a vampire cleric of the evil god. She now leads Shar’s debased cult in Vanrakdoom and intends
they are not specifically mentioned, droppings and guano betray their presence, and they can be heard constantly scuttling and shrieking in the distant darkness. If Keresta is destroyed, the fog disperses, and the rats and bats gradually die off until only a scattered few remain.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
shelter in places where the howls of the winds sound like distant cries of torment. Layers of Pandemonium Layer Description Pandesmos Howling winds, dark streams bound for the River Styx, and
a unique magical property: anything yelled from the top of the crag is said to find the ears of its intended recipient—carried on a shrieking, frigid wind—no matter where in the multiverse that person
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
of your players want to create characters from more distant lands, use the suggestions provided in the previous section for why the characters are now in Neverwinter. If they don’t already have one
-Level Backstories d6 Deeds Accomplished 1 The character began their adventuring career investigating zombies that rose from a once-peaceful graveyard. Their investigations revealed a cult. The
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Prancing Pony 6 The Gilded Rose 7 The Running Stag 8 The Howling Wolf 9 The Slaughtered Lamb 10 The Leering Demon 11 The Drunken Goat 12 The Leaping Spirit 13 The Roaring Horde 14 The Frowning Jester 15 The
, expensive goods 7–10 Cheap goods 11–14 Bulk goods 15 Live animals 16–17 Weapons/armor 18–19 Goods from a distant land 20 Secret smuggler’s den Shop d20 Type 1 Pawnshop 2 Herbs/incense 3 Fruits
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
. Regional Effects Either of these effects might appear in the area around a copper dragon’s lair, in addition to or instead of the effects described in the Monster Manual: Distant Melodies. The ethereal music
of woodwinds and bells can be heard carried on the wind within 1 mile of the dragon’s lair. Starlit Stones. Standing stones are common on hilltops within 1 mile of the dragon’s lair. The stones shed
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
godhood, assuming the responsibilities of the dead deities. The Return of Netheril In 1374 DR, the Empire of Netheril rose again when the floating city of Thultanthar, commonly known as Shade
the waters rose to the east in early 1486, the tide turned against the orcs in the North, and by the end of the year their armies were broken and scattered. Also during that year, the elves of Myth
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
themselves. Even though she is immortal, there have been no new legends of her deeds since the advent of Galifar, but that’s when her daughters rose to infamy. All three of the Daughters of Sora Kell
Teraza’s visions enable them to target enemies with unerring precision and reveal enemy plans before they are carried out. Can the adventurers find a way to deal with Sora Teraza and end this threat
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Smuggler On a rickety barge, you carried a hundred longswords in fish barrels right past the dock master’s oblivious lackeys. You have paddled a riverboat filled with stolen elven wine under the gaze
stolen jewels to a distant port. You attained a minor rank before disappearing from the navy and making your way here. 4 River of Shadows. Your riverboat accidentally slipped through the veil into the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
perched and sang in silvery trees covered in steel bark. Skycoaches carried smiths and magewrights from forge to forge, and an iridescent dome protected the city from storms and harsh winds. On the
that crawl along the streets, cling to lampposts, and flee from strangers, and living scrying spells that shift and shimmer, displaying distant scenes on their amorphous skin. Eston was renowned for its
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
’ ability to send a gout of flame against distant enemies. Called giant striders, these monsters appear birdlike and reptilian, but are truly neither. Firenewts provide shelter, food, and breeding
damage on a successful one. The fire spreads around corners, and it ignites flammable objects in that area that aren’t being worn or carried.
Firenewt Warlock of Imix
Medium humanoid (firenewt
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
intention of honoring his bargain, and Ras Nsi is beginning to suspect as much. Strange Collection. Ras Nsi has a sizable collection of apparel and accouterments from distant lands, most of which were
, Draconic
Challenge 7 (2,900 XP)
Special Equipment. Ras Nsi wears bracers of defense, wields a flame tongue longsword, and carries a sending stone matched to one carried by the guide Salida (see
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
unfocused and easily distracted, his potential scattered like seeds on stone. It wasn’t until a kraken rose from the ocean’s deepest depths and began a rampage that threatened Dalakos’s community that he
, obliterated by the might of the kraken.
Yet the kraken carried on, moving toward a coastal human settlement. Amid the ruins of his home, Dalakos had a revelation. Working desperately, the triton
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
thundered across the lands with Ulmed. Their mission was clear: to destroy the infernal powers that had corrupted the world and to ensure that those powers never rose again. Strahd, Ulmed, and their
saving throw or take 31 (6d8 + 4) force damage and be knocked prone and moved to the unoccupied space closest to the sphere’s center. Large and smaller objects that aren’t being worn or carried in the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
begins to glow faintly. Until it stops glowing 24 hours later, the star sapphire has the properties of a stone of good luck that doesn’t require attunement. Distant Racket Any conversation between the
characters and the korreds is interrupted by a commotion: The korreds grind their teeth and stamp their hooves as the faint sound of pickaxes tapping on stone is carried to them on the wind. Queen
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
across the multiverse, including those within the Infinite Staircase, can be heard within 3 miles of the lair as fleeting voices carried on gentle breezes. If Nafas is destroyed, all these effects
role, Nafas sends adventurers to distant worlds to fulfill the wishes of creatures beyond his reach. Adventurers who return to Nafas successful receive gifts as rewards. As a noble genie, Nafas can
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
carried me from the inferno, so shall I rise from death to defend my riches.
Scratches on the floor beneath the stone cog indicate that it can rotate, yet no amount of pressure budges it. Any search of
, and reforms in his tomb somewhere in the distant jungle. Ch’gakare does not speak but holds up the chalice in a manner that suggests he’s offering it as a gift. If the chalice is taken from his hand
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
gatekeeper, Bedlam’s distant ruler. Day and night, shrieking winds erupt from six arched pores at the tower’s base—the blastgates—which render conversation impossible in the town’s lowest district. Bedlam’s
cloud giant born in the unforgiving darkness of Pandemonium. None have heard Cirrus speak. The giant’s words are carried on the winds as eerie voices that invade the minds of her subjects. Regional
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, such appellations come about because in the distant past, a halfling matriarch or patriarch performed a memorable feat or displayed some amazing skill that led to a name that stuck. Clans with
swaying reeds, There rose a hairy villain, A troll called Snobble Sweed.
He came to gobble children, To line his lair with bones, And pick his teeth with talons, And grind their flesh with stones
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
destabilize the region, weaken the crown, and clear the way for the Scarlet Brotherhood to seize control. The Brotherhood arranges for the Solmor ships to meet with eager merchants in distant ports who
a vial of poison he carried on to the noble’s bald scalp. He waited in his hiding place for another full day until the contact poison killed the man. Personality Traits. Skerrin is literally a man of
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
; otherwise, several dwarf clerks work here during the day, logging deliveries at the docks to be transported to the mine and arranging for the processed ore to be loaded on trade ships bound for distant ports
nearly 7 feet — make him an unmistakable figure in town. Keledek came to town years ago from Ket, a distant kingdom held in a mix of contempt, mistrust, and fear by the locals. Rumor around town claims
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
System” in the second part of this adventure for more information. THE CURSED LUCKSTONE
Do nothing to prevent the characters from being misled regarding the stone carried by the alchemist in area
following items: A human skull (20 gp) An apple (5 gp) A rose (5 gp) A set of five small discs (balance weights, 5 gp each) Treasure. The table holds small stacks of gold coins totaling 47 gp
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Hellbloom Luke Eidenschink Falling water and birdsong echo through the ruined stone passages of this garden, mingled with eerie, distant animal calls. A prodigious flower blooms in the northwest corner
removed from the gardens, as shown on the Fountain Pools table (see “Extraplanar Plants”): Fountain Pools Pool Color
Plane
Plant
Blue Arborea Arborean rose (G13) Indigo Ysgard Godsvine (G23






