Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 33 results for 'both before distract cast ripples'.
Other Suggestions:
boat before distinct cast riddles
both before distracted cast ripple
both before distant cast ripper
body before distinct cast riddles
Circle of Death
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Spells
Basic Rules (2014)
A sphere of negative energy ripples out in a 60-foot-radius sphere from a point within range. Each creature in that area must make a Constitution saving throw. A target takes 8d6 necrotic damage on a
failed save, or half as much damage on a successful one.
At Higher Levels. When you cast this spell using a spell slot of 7th level or higher, the damage increases by 2d6 for each slot level above 6th.
Ranger
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Classes
Basic Rules (2014)
whistles to the hawk that circles high above him, calling the bird back to his side. Whispering instructions in Elvish, he points to the owlbear he’s been tracking and sends the hawk to distract
, rangers acquire the ability to cast spells that harness nature’s power, much as a druid does. Their spells, like their combat abilities, emphasize speed, stealth, and the hunt. A ranger’s
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
negative energy ripples out in a 60-foot-radius sphere from a point within range. Each creature in that area must make a Constitution saving throw. A target takes 8d6 necrotic damage on a failed save, or
half as much damage on a successful one. At Higher Levels. When you cast this spell using a spell slot of 7th level or higher, the damage increases by 2d6 for each slot level above 6th.
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
negative energy ripples out in a 60-foot-radius sphere from a point within range. Each creature in that area must make a Constitution saving throw. A target takes 8d6 necrotic damage on a failed save, or
half as much damage on a successful one. At Higher Levels. When you cast this spell using a spell slot of 7th level or higher, the damage increases by 2d6 for each slot level above 6th.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Also at 3rd level, you learn how to use your wit to distract, confuse, and otherwise sap the confidence and competence of others. When a creature that you can see within 60 feet of you makes an attack
choose must be of a level you can cast, as shown on the Bard table, or a cantrip. The chosen spells count as bard spells for you but don’t count against the number of bard spells you know. Peerless Skill
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
you cast it again. Kinetic Jaunt 2nd-Level Transmutation Casting Time: 1 bonus action Range: Self Components: S Duration: Concentration, up to 1 minute You magically empower your movement with dance
Components: V Duration: Instantaneous You magically distract the triggering creature and turn its momentary uncertainty into encouragement for another creature. The triggering creature must reroll the d20
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Also at 3rd level, you learn how to use your wit to distract, confuse, and otherwise sap the confidence and competence of others. When a creature that you can see within 60 feet of you makes an attack
choose must be of a level you can cast, as shown on the Bard table, or a cantrip. The chosen spells count as bard spells for you but don’t count against the number of bard spells you know. Peerless Skill
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
customizing how your spells look when you cast them. Your Silverquill spells might be accompanied by visual effects resembling splotches of ink or radiating ripples of golden light. Any auditory
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
animal upon which an animal messenger spell was cast. It dashes away after delivering its invitation. Melannor Fellbranch The characters’ main contact in the Emerald Enclave is Melannor Fellbranch, the
haven for enclave members and their friends. In her disembodied state, Jeryth can’t be harmed. If the need arises, Jeryth can cast any spell on the druid spell list. She uses her spells in defense of
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
RYU College of Glamour Subclass Level 3: Beguiling Magic You always have the Charm Person and Mirror Image spells prepared. In addition, immediately after you cast an Enchantment or Illusion spell
, you cast Command without expending a spell slot, and you take on an unearthly appearance for 1 minute or until your Concentration ends. During this time, you can cast Command as a Bonus Action without
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
pathetically to distract nearby foes. Until the end of your next turn, your allies gain advantage on attack rolls against enemies within 10 feet of you that can see you. Once you use this trait, you can’t use
, only shades of gray. Innate Spellcasting. You know the poison spray cantrip. You can cast animal friendship an unlimited number of times with this trait, but you can target only snakes with it. Starting
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
grovel and beg for the favor of those stronger than me. 5 I rage, but I use anger to distract from my fear of confrontation. 6 I become entangled and betrayed by my own machinations. Unusual Demon
Features d20 Feature 1 Belches Flies. Once per day, the demon can use an action to belch enough flies to create an effect as though it cast fog cloud. 2 Tiny Wings. The demon gains a flying speed of 10
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
the tomb, two on each side of the shrine. Fresco 1. This fresco shows a time when Kubazan used his tentacles to help the Omuans cast down a statue of the god Ubtao: A frog-like behemoth uses its
Kubazan tries to inhabit any character who touches either of the bracers (see "Spirits of the Nine Trickster Gods"). When Kubazan’s spirit manifests, read: The bracers glow as watery light ripples across
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
their trade. Some Arcane Tricksters use their talents as pickpockets and burglars, while others are pranksters.
Level 3: Spellcasting You have learned to cast spells. See chapter 7 for the rules on
to cast your level 1+ spells. You regain all expended spell slots when you finish a Long Rest.
NATHANIEL HIMAWAN Arcane Trickster Subclass
Arcane Trickster Spellcasting —Spell Slots per
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
of healing or endurance, and gods of home and community. Religious orders of healing also seek the magic of this domain.
Level 3: Disciple of Life When a spell you cast with a spell slot restores Hit
Points to a creature, that creature regains additional Hit Points on the turn you cast the spell. The additional Hit Points equal 2 plus the spell slot’s level.
Level 3: Life Domain Spells Your
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
those who hear it. Characters who listen to the music can feel it tugging at memories from their pasts, whether joyful or otherwise. The music causes momentary ripples in the seemingly frozen waterfall
. A character who studies the waterfall and succeeds on a DC 15 Intelligence (Investigation) check notices the ripples and their connection to the music. Pool. The pool is 5 feet deep. At the end the
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Planar Unguent. If scraped off the crate into a vial of some sort, the goop can be used to enhance any spell that summons one or more creatures, treating that spell as though it were cast 1 level higher
possessive of the crate and attack any who come near it. Retrieving the Crate. To retrieve the crate, the characters must distract, kill, or incapacitate the brackish trudges. Due to their euphoria, the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
characters each have a round to cast a spell or drink a potion. But otherwise, the action is continuous. Dropping out from behind a dark cloud is an airship held aloft by a large balloon — emblazoned with
hires, so none of them have the iconic affiliate of the Six features. They employ the following strategy, hoping to distract the characters while they steal the orrery housing and as many of its
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
westernmost statues are two male drow elite warriors named Meldirn and Tlaknar. They cast faerie fire spells on intruders before attacking with their hand crossbows. They are soon joined by Yilsebek, the
the cube ripples, as it seems to be putting out enough dry heat to warm the room.
A drow mage named Yilsebek Dalambra has turned this partially collapsed Netherese building into an outpost. From
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
distract enemies in combat. A character who makes a successful DC 12 Wisdom (Animal Handling) check can convince the mastiff to stay out of the fight and find shelter. Hezrou. On its turn, the demon
Hellriders they have come across during their travels in Avernus. Zariel can cast the resurrection spell up to three times. She uses this magic to resurrect as many dead characters as she can. As Zariel
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
normally. Twice a day, the hags use their coven spells (see the “Coven Spells” sidebar) to cast seeming on their minions, disguising them suitably for their roles. The following creatures serve the
aware that the adventurers aren’t at the temple for its services, they try to distract them by beseeching the characters for aid, in exchange for one of their special rituals. The hags first try to
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
landing in its space. Distracting Strike When you hit a creature with an attack roll, you can expend one Superiority Die to distract the target. Add the Superiority Die roll to the attack’s damage
Level 3: Spellcasting You have learned to cast spells. See chapter 7 for the rules on spellcasting. The information below details how you use those rules as an Eldritch Knight. Cantrips. You know two
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
sun blinks.
6 26 No shadows are cast.
7 27 A specific area can’t be made dark.
8 28 The sky turns blood-red at sunrise or sunset.
Omens of Iroas d6 d100 Omen of Iroas
appears in someone’s drink.
2 94 The tide goes out (or in) at the wrong time.
3 95 The sound of crashing waves fills the air.
4 96 Ripples in water form patterns of ships and sea
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
. Lounging between the lava formations are two serpentine creatures with heat ripples and smoke rising from their bodies.
Two salamanders rest in these barracks, their bodies coiled to nestle into the
touches the gem without speaking Vrakir’s motto: atka ignari. While touching the gem, a creature can take an action to open the door to area B30 as if the creature had cast the demiplane spell; this causes
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
a Bardic Inspiration die and an action to cast healing word? No. Actions and bonus actions aren’t interchangeable. In the example, the bard could use Bardic Inspiration or healing word on a turn, not
/wizard can get a bonus action to Dash by using Cunning Action, and I can cast expeditious retreat on myself to get a bonus action to Dash. Do I get two bonus actions to Dash? No. You can take only
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
wights to stand down. Aura. A detect magic spell cast on this area reveals an aura of transmutation magic around each hole, hinting at the presence of a magical effect. Blood Vines Trap. If a non-undead
chamber’s pillars respond when plant matter in the chamber is damaged. At the end of each round during which a shambling mound took damage, a discharge of energy ripples over the pillars, and each
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
themselves, they can easily help the centaurs do the same. Treasure. Shaydun wears a magic necklace adorned with a small silver horseshoe. The necklace allows the creature wearing it to cast the Plane Shift
. A character who studies the ceiling and succeeds on a DC 16 Wisdom (Perception) check notices faint ripples in its surface, like that of a pool. Pentacles. A 10-foot-diameter, 20-foot-tall cylinder of
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
. (Knocking over the table or mixing up all the enemies’ loot is a great way to distract them for a short time.) The total amounts to 75 cp, 55 sp, 22 ep, 15 gp, and a gold earring set with a tiny ruby worth 30
(see appendix B). With the staff in hand, he can use an action to cast the mage armor spell and use his reaction to cast the shield spell.
Actions
Multiattack. Glasstaff makes two Shocking Burst
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
flooded pit. The dark water ripples and splashes strangely, as though something lurks deep within it.
The collapse that occurred here long ago disturbed an underground wellspring, flooding the whole
, as they had lived the experience of Dumathoin’s teachings before hearing the call to join the clergy. Obelisk Fragment. A wizard cast passwall to bypass most of the crypt, which allowed them to place
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
might distract it long enough to allow characters to flee its presence without risk of pursuit. Befriending the jabberwock isn’t an option.
Iggwilv the Witch Queen (see her stat block at the end of
.
Ringlerun (see appendix B) was ambushed in here by two members of the League of Malevolence, Zarak and Zargash. The wizard was using his staff of power to cast a cone of cold spell when he became
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
is to open a gate, but she’s learned that they’re more deeply connected to the Briny Maze. When she overloads the charge by casting chain lightning into a rod, she can cast detect thoughts the
bottom is covered with thick hairs that wave like grotesque seaweed. A pinprick of darkness ripples with a silvery sheen like a lightless star.
Any character who examines the pinhole realizes it is the
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
water flows from nozzles in the ceiling pipes. In the center of the room is a deep stone basin that’s set into the floor and filled to the brim. The surface ripples, revealing several watery creatures
can’t cast spells while he’s in the cage. Eldon’s cage hangs from a sturdy chain that ends 20 feet above the ground. The door on the cage’s side is latched but not locked. Any character who can reach
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
20 (losing initiative ties), the dragon takes a lair action to cause one of the following effects: The dragon creates fog as though it had cast the fog cloud spell. The fog lasts until initiative
it has collected over its lifetime. Worthless items are put on display in open caves to tantalize treasure seekers and distract them from where the real treasure is hidden. Lair Actions On initiative






