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Returning 35 results for 'both before divided continues remains'.
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both before divine continue remains
both before divine continues remains
Spells
Player’s Handbook
Huge or smaller vehicles struck by the wave have a 25 percent chance of capsizing.
The water level remains elevated until the spell ends or you choose a different effect. If this effect produced a wave
separated water forms a wall to either side. The trench remains until the spell ends or you choose a different effect. The water then slowly fills in the trench over the course of the next round until
Magic Items
Dungeon Master’s Guide
normal size and remains overgrown for 1 minute.
65–68
An object of the DM’s choice disappears into the Ethereal Plane. The object must be neither worn nor carried, within 120 feet
Bludgeoning damage, and the total damage of the gems is divided equally among all creatures in the Line.
93–97
You cast Polymorph, targeting the creature closest to the chosen point of
Monsters
Forgotten Realms: Adventures in Faerûn
for his demise. He drew on the warped resurrection of dracoliches to become a lich himself. He continues to lead the Cult of the Dragon from the shadows, developing new ways to control and corrupt
circle of the Cult of the Dragon, from whom he commands obedience.
Sammaster rarely remains in one place for long, as he thinks no one can oversee the Cult of the Dragon activities across the Realms as
Monsters
Forgotten Realms: Adventures in Faerûn
. He drew on the warped resurrection of dracoliches to become a lich himself. He continues to lead the Cult of the Dragon from the shadows, developing new ways to control and corrupt dragonkind
the Dragon, from whom he commands obedience.
Sammaster rarely remains in one place for long, as he thinks no one can oversee the Cult of the Dragon activities across the Realms as efficiently as he
Shrieker
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
False Appearance. While the shrieker remains motionless, it is indistinguishable from an ordinary fungus.Shriek. When bright light or a creature is within 30 feet of the shrieker, it emits a shriek
audible within 300 feet of it. The shrieker continues to shriek until the disturbance moves out of range and for 1d4;{"diceNotation":"1d4","rollType":"roll","rollAction":"Shriek"} of the shrieker's turns afterward.
Daern's Instant Fortress
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Dungeon Master’s Guide (2014)
You can use an action to place this 1-inch metal cube on the ground and speak its command word. The cube rapidly grows into a fortress that remains until you use an action to speak the command word
is divided into two floors, with a ladder running along one wall to connect them. The ladder ends at a trapdoor leading to the roof. When activated, the tower has a small door on the side facing you
Instant Fortress
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Basic Rules (2014)
You can use an action to place this 1-inch metal cube on the ground and speak its command word. The cube rapidly grows into a fortress that remains until you use an action to speak the command word
is divided into two floors, with a ladder running along one wall to connect them. The ladder ends at a trapdoor leading to the roof. When activated, the tower has a small door on the side facing you
Monsters
Mordenkainen's Fiendish Folio Volume 1
would be adequate compensation for her failure.
Bifurcated Souls. The divided nature of the forlarren reflects their origin, marking each one as two entities trapped in a single form. One forlarren
. Unfortunately, when it reaches that breaking point, its diabolical nature asserts itself, and it remains in this scheming, dominating mindset until its plans are foiled and it faces defeat. Then, overwhelmed
Control Water
Legacy
This doesn't reflect the latest rules and lore.
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Spells
Basic Rules (2014)
.
The water level remains elevated until the spell ends or you choose a different effect. If this effect produced a wave, the wave repeats on the start of your next turn while the flood effect lasts
.
Part Water. You cause water in the area to move apart and create a trench. The trench extends across the spell's area, and the separated water forms a wall to either side. The trench remains until the
Magic Items
Phandelver and Below: The Shattered Obelisk
tower that remains until you use an action to touch the tower and speak the command word again, whereupon the tower shrinks back to a 1-inch-diameter granite sphere. The tower must be empty to shrink in
a battlement atop it. Its interior is divided into two floors, with a ladder running along one wall to connect them. The ladder ends at a trapdoor leading to the roof. When activated, the tower has a
Monsters
Van Richten’s Guide to Ravenloft
"} necrotic damage.Dullahans are headless undead warriors—the remains of villains who let vengeance consume them. These decapitated hunters haunt the areas where they were slain, butchering innocents in
a specific location their battlefield. This gives rise to stories of haunted battlegrounds, ruins, roads, river crossings and other strategic locations where a dullahan continues a terrifying
Monsters
Curse of Strahd
strong that he adopted the name of the Vistana who welcomed him into his clan, a man named Velikov. Although Velikov passed away more than a century ago, Kasimir continues to live among Velikov's
guilt and regret have dispelled all evil thoughts from her mind and cleansed her tortured soul. But Kasimir remains unconvinced by her assertions, because he knows that Strahd has corrupted Patrina and
Monsters
Mythic Odysseys of Theros
remains. A new incarnation of the World Eater is a fearsome omen, as the monster only appears when the pillars of the world tremble and terrible things are afoot in the realm of the gods. Its rampages
period of hibernation during which it continues to grow. When it awakens, it goes on a feeding rampage, so beginning the cycle once again. These rhythms of destruction sometimes become so ingrained in
Monsters
Fizban's Treasury of Dragons
object dropped down one of the chimneys continues falling endlessly unless it or some outside force has the means to slow or stop it. This property of the lair vanishes after 1d10;{"diceNotation":"1d10
","rollType":"roll","rollAction":"Days"} days if the dragon dies.
Upper Caves. The dragon most often sleeps in the largest upper chamber of the lair. The dragon’s hoard is divided between that
Monsters
Fizban's Treasury of Dragons
the lower level brings a creature to the upper level. A creature or object dropped down one of the chimneys continues falling endlessly unless it or some outside force has the means to slow or stop it
chamber of the lair. The dragon’s hoard is divided between that area and the chamber at the opposite end of the upper level. The magic of the lair sometimes makes it appear as though the dragon
Wand of Wonder
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Basic Rules (2014)
normal size and remains overgrown for 1 minute.
63-65
An object of the GM's choice disappears into the Ethereal Plane. The object must be neither worn nor carried, within 120 feet of the target
total damage of the gems is divided equally among all creatures in the line.
91-95
A burst of colorful shimmering light extends from you in a 30‐foot radius. You and each creature in the area that
Monsters
Princes of the Apocalypse
damage and catches fire. A target on fire takes 10 (3d6);{"diceNotation":"3d6","rollType":"damage","rollDamageType":"fire"} fire damage when it starts its turn, and remains on fire until it or
location. At first, effects are minor — grass turns brown, animals become listless, work and travel become very tiring. The longer Imix remains, the worse the heat becomes; after 5 days, crops
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
the counter is old, soft, and easily broken. Nothing of value remains here. If the characters haven’t already cleared out the madhouse (area S15), they can hear the whoops, laughter, and screams of the mongrelfolk below. The clamor continues as they explore areas S21–S24 to the east.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Event 3: Singing Skull The remains of Yowen Pilt, the book seller who brought the book and its curse to Candlekeep, are hidden in a secret compartment in area F4. This event begins when his skull
starts singing the words to the rhyme. The tune continues to tug at each of your minds, willing you to intone its sequence of notes. The notes take on the shapes of words you’re certain you’ve never
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
. Reassembling takes a suit’s entire action—it can do nothing else on that turn. After reforming, the animated armor resumes attacking. This continues as long as any character remains in this area Each time
lichen cover the armor, though it remains free of rust. Another pathway opens up at the far side of this area.
When the characters begin exploring the area, two suits of animated armor swing into motion
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
, fueled by a piece of the Rod of Seven Parts—continues to function, creating a magical force field around the colossus and altering the gravity within it. In addition to the aberrant monsters and restless
Undead that haunt Landro’s remains, another faction is determined to plumb the ruins’ depths: violent, zealous warriors loyal to the Lord of Blades.
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
13. Starry Cavern The structural damage and the skeletal remains in this area are evidence of the destructive spell battle fought here centuries ago when the orcs and their mercenary wizards stormed
doorways and furnishings you’ve seen elsewhere in the mines. Both structures have battered and blackened masonry walls, their double doors cracked and scorched.
The cavern is divided by an escarpment
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
mercenaries, and this gave focus to the divided tribes. A brilliant hobgoblin, Haruuc, united the Ghaal’dar, and under his leadership they seized control of what is now Darguun (see chapter 2). The aging
Lhesh Haruuc remains as the ruler of Darguun, and many fear that his death could throw the region into chaos. As a Ghaal’dar goblinoid, you hold your place through cunning and strength. You may have
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
their ancient ways and traditions. They stubbornly defend what remains of their old domains beneath hill and mountain, and some seek to reclaim what they have lost to the depredations of orcs, goblins
the heart of the world, dwarves found their way to the surface and, from there, spread across each continent. Thousands of years of settlement and separation divided the dwarves into distinct subraces
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
blindsight 30 ft. (blind beyond this radius), passive Perception 6
Languages —
Challenge 0 (10 XP)
False Appearance. While the shrieker remains motionless, it is indistinguishable from an ordinary
fungus.
Reactions
Shriek. When bright light or a creature is within 30 feet of the shrieker, it emits a shriek audible within 300 feet of it. The shrieker continues to shriek until the disturbance moves out of range and for 1d4 of the shrieker’s turns afterward.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
action—it can do nothing else on that turn. After reforming, the animated armor resumes attacking. This continues as long as any character remains in this area. Each time a suit of armor is destroyed
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
adventurers entered into rapport with Araumycos, so that characters shunted out of that rapport can defend their compatriots’ helpless bodies while the fight continues. If all the characters are defeated on
the Astral Plane, the awakened Araumycos remains conscious enough to resist Zuggtmoy with a final effort, sufficient to distract the Demon Queen of Fungi and thereby allowing Juiblex to overwhelm her
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Secrets in Waterdeep Accepting Sarah’s mission to seek the truth of what happened at Yellowcrest Manor and to locate the remains of Lady Maria and her three children takes the characters to Waterdeep
information from the book as the adventure continues. To get the characters into the mystery as quickly as possible, their trip to Waterdeep unfolds with no problems or random encounters, unless you
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
the chimneys continues falling endlessly unless it or some outside force has the means to slow or stop it. This property of the lair vanishes after 1d10 days if the dragon dies. Upper Caves. The dragon
most often sleeps in the largest upper chamber of the lair. The dragon’s hoard is divided between that area and the chamber at the opposite end of the upper level. The magic of the lair sometimes
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
divided into the following four factions. Griswill Garrison The Griswill Garrison is a group of gnome mercenaries paid to serve Shalfey. Believing the elder sage dead, the gnomes now follow Piyarz’s orders
sanctum, Shalfey remains the true head of the tower. His only surviving confidant is Hadley, who runs the tower’s ferry. Hadley knows Shalfey still lives; he feigns loyalty to Piyarz while subtly
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Instant Fortress Wondrous item, rare You can use an action to place this 1-inch metal cube on the ground and speak its command word. The cube rapidly grows into a fortress that remains until you use
a battlement atop it. Its interior is divided into two floors, with a ladder running along one wall to connect them. The ladder ends at a trapdoor leading to the roof. When activated, the tower has a
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
wears a breastplate of shells. They are standing near a domed structure. The stuccoed dome has no apparent openings.
On the east wall of the room are two carved stone columns flanking the remains
instruments. If the characters work in concert, the time can be divided among multiple workers. Inside are six sets of worthless bones and six jade bead pectorals, worth 50 gp each. In a dusty corner
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
fortress that remains until you use an action to speak the command word that dismisses it, which works only if the fortress is empty. The fortress is a square tower, 20 feet on a side and 30 feet high
, with arrow slits on all sides and a battlement atop it. Its interior is divided into two floors, with a ladder running along one wall to connect them. The ladder ends at a trapdoor leading to the roof
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
bottom of the bubble. It then reappears at the top directly above that point and continues plummeting until something arrests its fall. Entering Horizon’s Edge
The lost giant empire left puzzle cubes
30-foot-diameter portal appears before the creature who solved the cube, leading to the northeastern platform of Horizon’s Edge. The portal is two-way and remains open for 10 minutes or until a
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Fortune (area X6). 91–00 Xanathar is contemplating its mortality in the crypt, amid the remains of past Xanathars (area X33). If the characters attack the beholder, it destroys one character and
offer. This process continues until the characters comply or none are left. Those who agree to the beholder’s terms are permitted to leave with their lives. If the characters give Xanathar the stone, it






