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Returning 35 results for 'both before dome contents rolls'.
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Magic Items
Dungeon Master’s Guide
magical nature or translate the benefits it offers to those pure of heart and firm of purpose.
A heavy clasp, wrought to look like angel wings, keeps the book’s contents secure. Only a creature
that is attuned to the book can release the clasp that holds it shut. Once the book is opened, the attuned creature must spend 80 hours reading and studying the book to digest its contents and gain its
Monsters
Planescape: Adventures in the Multiverse
Shadowy Form. While the darkweaver is in dim light or darkness, attack rolls against it are made with disadvantage unless the darkweaver has the incapacitated condition.
Spider Climb. The darkweaver
in sunlight. While in sunlight, it has disadvantage on attack rolls and ability checks.Multiattack. The darkweaver makes two Shadow Web attacks and one Bite attack. It can use Reel after any of these
Book of Exalted Deeds
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Dungeon Master’s Guide (2014)
capture its magical nature or translate the benefits it offers to those pure of heart and firm of purpose.
A heavy clasp, wrought to look like angel wings, keeps the book’s contents secure. Only
digest its contents and gain its benefits. Other creatures that peruse the book’s open pages can read the text but glean no deeper meaning and reap no benefits. An evil creature that tries to read
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
prophesied creatures would one day arrive at this very site bearing a fallen star. The tablet foretold this star would unlock the dome, whose contents must be exchanged for the star. Unknown to the
Prophecy of Prophecies During their prospecting, the kagu-svirfneblin encountered a shimmering dome—not unlike the shimmering sphere found in the Tower of the Heavens. Near the dome, a stone tablet
Magic Items
Tasha’s Cauldron of Everything
required). As a quarterstaff, the pestle is a magic weapon that grants a +3 bonus to attack and damage rolls made with it.
The pestle has 12 charges. When you hit with a melee attack using the
, you can command the pestle to grind. For the next minute, or until you use your action to verbally command it to stop, the pestle moves on its own, grinding the contents of the mortar into a mush or
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
unfurnished and polished to a metallic sheen. In the center of the floor rises an eight-foot-wide clockwork dome.
The dome in the center of the floor is a maschin-i-bozorg (see appendix B). It remains
three identical storerooms. Each room is long and narrow with iron storage carts along the walls. The storerooms and their contents are detailed below. F4a: Food. The carts in this room contain flour
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
protection, for instance, since you can’t attune to more than one copy of an item at a time. Do magic weapons give you a bonus to attack and damage rolls? A magic weapon gives you a bonus to attack rolls
and damage rolls only if its description says it does. Every magic weapon can bypass resistances and immunities to damage from nonmagical attacks, but only certain magic weapons are more accurate and
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
profound sobs. Guest Quarters The palace’s accommodations are individualized oases sprinkled with genie magic. Illusions within each room tailor its contents to the preferences of its guests
arrive at the Censer of Dreams, Nafas’s palace on the Infinite Staircase Well of Destiny The voices of the multiverse cry out in the Well of Destiny. A sanctum located within the silvery dome that rises
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
and firm of purpose. A heavy clasp, wrought to look like angel wings, keeps the book’s contents secure. Only a creature of good alignment that is attuned to the book can release the clasp that holds
it shut. Once the book is opened, the attuned creature must spend 80 hours reading and studying the book to digest its contents and gain its benefits. Other creatures that peruse the book’s open pages
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
wings, keeps the book’s contents secure. Only a creature that is attuned to the book can release the clasp that holds it shut. Once the book is opened, the attuned creature must spend 80 hours reading and
studying the book to digest its contents and gain its benefits. Other creatures that peruse the book’s open pages can read the text but glean no deeper meaning and reap no benefits. A Fiend, an
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a7
, and the like. Linen wrappings are in rolls or strewn about. Dried herbs of unidentifiable nature, bones, skulls and the like litter the workbenches. Vats. In the south part of the room are three vats of
acid will harm even magic weapons, the players will have to figure some way to neutralize or drain off the contents of the second vat to acquire the key, as a reach-in-and-grope-for-it technique has only a 1 percent cumulative chance per round of being successful.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
hot coals affects the monster. You might decide that it deals 1d4 fire damage and imposes disadvantage on the monster’s attack rolls until the end of its next turn. You roll the damage die (or let the
, you need to know them. You don’t have to memorize these rules or the Player’s Handbook, but you should have a clear idea of their contents so that, when a situation requires a ruling, you know where
Compendium
- Sources->Dungeons & Dragons->Monster Manual
low. The blob poses the greatest threat when disasters or nihilistic magic-users summon it to inhabited realms. Once unleashed, the blob of annihilation rolls across the land in vast, cosmic gyres
in the find of a lifetime. When the blob appears, roll on or choose a result from the Blob of Annihilation Contents table to inspire what extraordinary thing remains within its goop. Blob of
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
terms of “left” or “right” rather than cardinal directions. The contents of the areas between the mists are detailed below. P14a. A leather sack containing 102 gp lies against one wall of this
a beautiful rug in this dome-ceilinged room. The rug beneath the chest is a rug of smothering. If the chest or the rug is disturbed, the rug slips from beneath the chest and attacks. At the same time
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
laboratory contains a work table, a desk, a case of shelves lined with vials, and a dome-shaped oven. All furnishings are made of zurkhwood except the oven, which is made of stone. The lower level is 10 feet
below the laboratory and contains two bunk beds and two small chests, all made of zurkhwood (See “Treasure” below for information on the contents of the chests). The door is barred on this side and has
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
into a quarterstaff or shrink it back into a pestle (no action required). As a quarterstaff, the pestle is a magic weapon that grants a +3 bonus to attack and damage rolls made with it. The pestle has
own, grinding the contents of the mortar into a mush or fine powder that’s equally useful for cooking or alchemy. At the start of each of your turns, whatever is in the mortar takes 4d10 force damage
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
39. Dracolich’s Phylactery The Far Realm has warped the fabric of this chamber and its current occupant. The contents of this 20-foot-high room are as follows: Undulations. The walls and pillars
staff of power that grants him a +2 bonus to Armor Class, spell attack rolls, and saving throws. His insectoid physiology prevents him from making melee attacks with the staff. Cassiok is insane and
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
a severed humanoid hand are placed in the brazier and set on fire (see area E4), a silver flame quickly consumes the brazier’s contents and continues to burn for a tenday. This fire generates heat
magic also opens the door. It pushes open easily from the inside. This circular chamber has an intricately carved, domed ceiling twenty feet high. A beam of light shines down from the top of the dome
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
attack rolls and dealing 4 (1d4 + 2) bludgeoning damage on a hit. Their uncle, Thullen (see area 28), checks on them occasionally, but they receive little attention from their mother, since they are too
of acid. The vat weighs 400 pounds when full. If enemies enter the castle through the main door (area 11), the giant can use an action to dump the contents of the vat over the murder holes, allowing
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
based on their contents.
A2: Guard Nook Sam Keiser
A small, bipedal reptile stands guard in this nook.
A Kobold Warrior keeps watch in this nook. The guard is initially Indifferent
a 9 or lower, it fails. In either case, the area’s description tells you what happens. Example. A Rogue tries to deceive the kobold with a Charisma (Deception) check. The player rolls a d20 and adds
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Using the Treasure Hoard Tables A Treasure Hoard table helps you randomly determine the contents of a large cache of treasure, the accumulated wealth of a large group of creatures (such as an orc
. You can also split up a treasure hoard so that the adventurers don’t find or receive it all at once. When determining the contents of a hoard belonging to one monster, use the table that corresponds to
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
dispenser in area 22a. Four of the vats are empty, their contents having long since evaporated or been depleted. The southwest vat contains a beholder zombie, which rises out of the vat and attacks if
and balancing atop it as it rolls down the hall. Balancing atop a barrel as it careens down the hall requires a successful DC 20 Dexterity (Acrobatics) check. 22e. North Ale Storage This chamber is
Compendium
- Sources->Dungeons & Dragons->Dragons of Stormwreck Isle
glass dome, making iridescent colors shimmer across the crumbled marble walls. Gilded lines and jeweled inlays form a detailed star map spanning the dusty floor. Four alabaster statues of scholars stand
over and shattered, have strewn their contents across the stone floor. The sound of splintering wood echoes through the space, and a moment later you see an agitated bronze dragon the size of a bear
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Chamber Purpose A room’s purpose can help determine its furnishings and other contents. For each chamber on your dungeon map, establish its purpose or use the tables below to generate ideas. Each
isn’t an exact fit for one of the standard types of dungeon or if you want to mix things up. Relying on random rolls to stock an entire dungeon can lead to incongruous results. A tiny room might end up
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
on a successful one. The glyph vanishes after it triggers, and the flame doesn’t damage the contents of the room. Treasure. The desk drawer contains quills, ink, paper, a pouch holding 60 gp, and
room, including the walls, is painted cerulean. Its contents are sized for a small inhabitant; the desk is two feet tall, and the bed is four feet long.
This is Porro’s private chamber. Its cerulean
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
vampire spawn with special qualities (see below). If the characters examine the contents of the tomb, see “Treasure” for details. Any of the items can be lifted off or out if the characters so desire. If
, and anyone who tries to pull the axe from the wall finds it impossible to do so. The weapon is a berserker axe that has a +2 bonus to attack and damage rolls instead of the normal +1. The axe can’t be
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
he chips away at the wall with a spoon.
If the party discovers this tunnel by breaking down the wall in the Dome of Flight (area P33), read: When the dust clears, a surprised gnome stands in a rough
rightful inheritor of the tomb, its contents, and the kingdom of Bakar. Dario Jelusic Nafik, the undead former high priest of
Amun Sa, spews a dastardly monologue
in the Gauntlet of the True Way
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
, and two sacks. Treasure. One giant’s sack contains 1,500 gp and the other 500 gp, in addition to the usual contents. In a padded bag at his belt, the messenger carries a symbol of the jarl’s fealty to
wolves are encouraged to roam the place by the frost giants. 28. Snow-Covered Dome of Ice This hollowed-out ice formation has been created by the creature that lairs inside—a remorhaz that has
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
drawers, four small coffers of copper on the table, and two bronze caskets. Each bronze casket has a poisonous snake inside, which must be dealt with before the contents can be accessed (see “Treasure
iron trunks, six smaller chests, and five even smaller coffers. As the characters investigate and attempt to open them, they discover features and contents as follows. Opening a locked one requires a
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
approach and paw at the visitors, sniffing them for gold to eat. If the characters give an aurumvorax 1 gp or more, it becomes friendly toward them and rolls on its back, exposing its belly for the
chemical. As an action, a creature holding a bottle of defoliant can splash the bottle’s contents onto a creature within 5 feet of itself or hurl it up to 20 feet, shattering the bottle on impact. In either
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
toppled on the floor.
This playroom and its contents belong to Bubba Wugga, a sapient doll created by Uncle Nibblecheek. Bubba Wugga (see area C9) usually sleeps in the cradle, which is big enough to
wall is a candy contraption that magically stretches its contents into saltwater taffy. Any creature that starts its turn in the space occupied by the taffy puller’s arms must succeed on a DC 15
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
wearing the obsidian scarab insignia of House Freth can ignore. The room’s occupants and contents are as follows: Drow. Erelal Freth, a pregnant drow priestess of Lolth, reclines on a cushioned
, faerie fire, and levitate (self only) each once per day. His spellcasting ability is Charisma (spell save DC 15). While in sunlight, he has disadvantage on attack rolls, as well as on Wisdom
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
, Glass (2 GP) A Glass Bottle holds up to 1½ pints. Bucket (5 CP) A Bucket holds up to half a cubic foot of contents. Burglar’s Pack (16 GP) A Burglar’s Pack contains the following items: Backpack, Ball
) check as an action. Bursting the Chain requires a successful DC 20 Strength (Athletics) check as an action. Chest (5 GP) A Chest holds up to 12 cubic feet of contents. Climber’s Kit (25 GP) A
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
, Nature, or Religion) checks you make about that topic. Bottle, Glass (2 GP) A Glass Bottle holds up to 1½ pints. Bucket (5 CP) A Bucket holds up to half a cubic foot of contents. Burglar’s Pack (16 GP
up to 12 cubic feet of contents. Climber’s Kit (25 GP) A Climber’s Kit includes boot tips, gloves, pitons, and a harness. As a Utilize action, you can use the Climber’s Kit to anchor yourself; when
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
successful DC 20 Dexterity check. A knock spell or similar magic also opens the trunk. The trunk contains Xardorok’s personal possessions (see “Treasure” below), and it is trapped. If all its contents
, Grandolpha has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Actions
Poison Spray (Cantrip). Grandolpha extends her hand toward a creature she can






