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Returning 22 results for 'both before dragon contested refuges'.
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Ancient Gold Dragon
Legacy
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Monsters
Basic Rules (2014)
action to make a Charisma check contested by the dragon’s. If the creature wins, it escapes the dream plane. Otherwise, the effect ends on initiative count 20 on the next round. When the effect
Amphibious. The dragon can breathe air and water.
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.Multiattack. The dragon can use its Frightful
Adult Gold Dragon
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
make a Charisma check contested by the dragon’s. If the creature wins, it escapes the dream plane. Otherwise, the effect ends on initiative count 20 on the next round. When the effect ends, the
Amphibious. The dragon can breathe air and water.
Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.Multiattack. The dragon can use its Frightful
Kobold
Legacy
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Species
Volo's Guide to Monsters
owner, they are often willing to take the chance of revealing themselves because the potential reward is worth the risk.
Dragon Servitors
Kobolds believe that they were created by Tiamat from the blood
they were demigods — mighty beings of divine descent. This isn’t a casual sort of worship or lip service; kobolds are awed in the presence of a dragon, as if an actual avatar of a deity
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
prominent role in your campaign is to apply a draconic twist to any of these events. A half-dragon conqueror acquiring an Orb
of Dragonkind can throw a world into chaos Rise or Fall of a Leader or an Era. A
powerful dragon establishing a new lair in a region can be a singularly impactful event. Likewise, the death of an ancient dragon can cause dramatic changes in the world. The balance of power shifts
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
contested by the character’s Charisma (Deception) check to see through the deception. A character who is caught lying to the dragon can never win back its trust. If the dragon is incapacitated, a
crumbling faux battlement surrounds the flat roof, atop which sleeps a young green dragon with iridescent scales. A sword is lodged hilt-deep in its skull.
Building Interior The building’s outer
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Arveiaturace Arrives Arveiaturace, an ancient white dragon whose vision is hampered by cataracts, carries the body of her former master, the wizard Meltharond, in a saddle on her back (see
“Arveiaturace”, for more information). The dragon is out hunting when the characters first arrive at the Dark Duchess, but she checks on the ship regularly to make sure her hoard is undisturbed. At the end of
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Small Stalls Catch the Dragon by the Tail The fair boasts several small stalls, each run by a Witchlight hand (variable alignments; see the stat block earlier in the chapter). Some of the stalls
Candied apple on a stick Euphoreo cookie (saucer-sized cookies dusted with particles of faerie dragon euphoria gas) Eveningberry wine (a sweet, nonalcoholic drink) Faerie bell nectar (harvested from
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Mysterious, anonymous conspirators 7 Contested leadership (with open fighting) 8 Acrimonious council unable to make decisions 9 Doltish lout 10 Dying leader (with disputed succession) 11 Iron-willed and
Barrel and Bucket 16 The Thirsty Crow 17 The Wandering Satyr 18 The Barking Dog 19 The Happy Spider 20 The Witch and Dragon *Roll a separate d20 for each part of the tavern’s name. Random Shops
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
black dragon. Here she has built her hoard, having slowly collected most of the remaining loot from Khundrukar. From the lake, Nightscale can swim to the Sinkhole, climb up to the Glitterhame, or fly
up to the Foundry through the chasm there. The troglodytes fear and worship the dragon. The duergar have negotiated an uneasy truce with Nightscale, paying her a modest tribute to leave them alone
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
dragon has imagined into being. To escape, the creature must use its action to make a Charisma check contested by the dragon’s. If the creature wins, it escapes the dream plane. Otherwise, the effect
creatures from dangerous magic. As such, powerful magic items and even evil artifacts are sometimes secreted away in a metallic dragon’s hoard. A metallic dragon can be persuaded to part with an item
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
of their story. Fooling the dragon requires each character within his line of sight to succeed on a Charisma (Deception) check contested by the dragon’s Wisdom (Insight) check. If even one character
.”
The dwarf, who calls himself Barok Clanghammer, is really the adult gold dragon Aurinax (see appendix B) in disguise. He guards the gold for Lord Dagult Neverember and holds the dragonstaff of
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
) skulking around. However, he is currently most concerned by the fact that a green dragon has moved into the tower (area 7) since the last time he was here. He warns the characters of all these threats
dragon in area 7. If they succeed, Reidoth will honor his part of the agreement but will not accompany the party inside the mine. If the characters attack him for any reason, Reidoth transforms into a
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
. Fyreen Fyreen is a volcanic world despoiled by dragons. The planet’s remaining resources are hotly contested, giving rise to tyrants. Temperatures on Fyreen plunged dramatically after the sun
entirely of toxic green gas, is featured in chapters 8 and chapter 9. Yisheen. This small, barren moon is covered with black frost and belongs to Yisheen, a miserly adult lunar dragon (see Boo’s Astral
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
gargoyle. A character disguised as Halaster can make a Charisma (Deception) check contested by the golems’ Wisdom (Insight) check, with advantage on the check if the portrayal is particularly
eroded the stone in a spectacular way, creating a natural frieze that resembles a hunched male human leaning down to pick up a staff while a great blue dragon sneaks up behind him. Halaster’s
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Dexterity (Stealth) check with advantage, contested by the character’s passive Wisdom (Perception) score. Mad Duergar The characters encounter a duergar afflicted with a form of indefinite madness. Roll a
that the dragon is possessed by a demon lord. 7–8 A merchant who accuses the characters of theft and calls out for a duergar patrol to arrest them. 9–10 A weaponsmith convinced that one of the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Wyrmheart Mine A clan of shield dwarves operated this iron mine (map 2.14) up until forty years ago, when it was conquered by a young red dragon named Tzindelor. Hew Hackinstone (see “Finding a Guide
exclusively and never walk along the cart track past area 5. 5. Haunted Forge This was the dwarves’ forge and workshop. Many of the miners retreated here when Tinder attacked, but the dragon
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
necklace in the gorge. The merfolk don’t have a light source to search the bottom of the gorge and hope the characters can help. A character who makes a successful Wisdom (Insight) check contested by
night hag’s fortress. A character who makes a successful Wisdom (Insight) check contested by the hags’ Charisma (Deception) checks discerns that the “merfolk” aren’t telling the truth about their tribe
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
entangled in melee, and they don’t hesitate to turn on each other to save themselves. Neither knows that Iymrith is a blue dragon in disguise. If Iymrith’s true nature is exposed, each sister blames the other
for colluding with a dragon. Each feigns innocence while blaming the other for conspiring with Iymrith to murder their mother and dispose of their father. If things go badly and the sisters have
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
action to reel in the harpoon. If another creature is holding onto the harpoon, the merrow regains the weapon if it wins a contested Strength check. If characters take cover to avoid harpoon attacks
cloak rack. If he hasn’t been disturbed, Tholtz the archmage is sleeping on the floor in a corner of the room, facing the cabin door. In his sleep, he used a knife to carve the words “DRAGON,” “IYMRITH
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
green dragon, is touring the Sword Coast looking for trouble (see the “Life in Waterdeep” sidebar in episode 1). Thankfully for the characters, the dragon is a cowardly sort that prefers intimidation
to combat, and which backs away from most fights. Kofutacti is the dragon who hunted Dabshabah in episode 1, which could be interesting if the brass wyrmling is with the party, or if the green dragon
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
streets below. An unoccupied skycoach with a dragon-
shaped prow is chained to the south platform.
A crowd of 2d8 commoners and 1d4 nobles is gathered on the platform waiting to hire skycoaches. The
no idea why Daask abducted him and begs for the characters to free him. A character who succeeds on a Wisdom (Insight) check contested by Corrin’s Charisma (Deception) check knows the halfling is lying
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
with other Uthgardt over contested territory. Fireshear Long ago, a meteor strike blasted a crater in the frozen tundra near the coast of the Trackless Sea, shearing away tons of rock and exposing rich
it goes and can’t be coaxed into veering off course unless they are magically charmed. Suggested Encounter Three days after the characters arrive in Fireshear, a frost giant greatship with white dragon






