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Returning 10 results for 'both before drinking compact respect'.
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Dwarf
Legacy
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Species
Basic Rules (2014)
and hardy, dwarves are known as skilled warriors, miners, and workers of stone and metal. Though they stand well under 5 feet tall, dwarves are so broad and compact that they can weigh as much as a
mountains they love, weathering the passage of centuries with stoic endurance and little change. They respect the traditions of their clans, tracing their ancestry back to the founding of their most
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
someone else to do it. d6 Ideal 1 Respect. The thing that keeps a ship together is mutual respect between captain and crew. (Good) 2 Fairness. We all do the work, so we all share in the rewards
if I think they’re wrong. 2 I’ll say anything to avoid having to do extra work. 3 Once someone questions my courage, I never back down no matter how dangerous the situation. 4 Once I start drinking
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
the tradition of circles. In a circle, all are equal, and while respect is given to age and accomplishment, the circle reaches decisions as a whole. Those who disagree are free to argue their point, or
Emerald Enclave has spread across much of Faerûn. Its members include druids, rangers, barbarians, and others who live in the wilderness and know and respect its ways. They wear an article of emerald green
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
bound to serve githyanki consider their assignment an irritant but aren’t hostile. They resent their masters, but the promise of loot makes them eager to participate in raids. As part of the compact
with Tiamat, the githyanki are forbidden from using psionics or magic to compel their dragon allies’ actions or read their minds. A dragon remains a loyal ally as long as its riders and handlers treat it with respect and it gets plenty of opportunities to pillage.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
inhabitants worship 7 Cistern or well for drinking water 8–9 Guardroom for the defense of the lair 10 Kennel for pets or guard beasts 11 Kitchen for food storage and preparation 12 Pen or prison where captives
13–14 Storage for food, as well as tools used by the maze’s guardians to keep the complex in working order 15–18 Trap to confound or kill those sent into the maze 19 Well that provides drinking water
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
is far too blunt and impatient to suit the other lords of the compact. Silverymoon is defended by several forces. First are the Knights in Silver, the shining-armored warriors that patrol the city and
, either, in part because his affection and respect for the former High Lady has been extended, in large part, to her sister Laeral, now the Open Lord of Waterdeep. Despite reports of her death decades
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
before Sunset-Is-Nigh hatched. Kaynen is initially Hostile toward the characters, assuming they are bandits and commanding the characters not to touch his tree. If the characters respect Kaynen’s request
(Medicine) check. On a success, the character determines that the zombies originally died from drinking the poisoned water in the nearby stream. If the characters were told the first rumor on the Village
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
home most nights, passed out in their beds after hours of heavy drinking. Nikolai and Karl have none of their mother’s ambition or mean temper. They are aware of her cult, but they don’t know that she
himself. A washbasin stands in the northeast corner. A slender door in the west wall leads to a small pantry. N4d. Storage Room This room holds crates of old clothing, as well as three barrels of drinking
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
sorts of meat, cheese, bread, and drinking containers. Singing, talking, laughing, shouting, arguing, wrestling, joking, and the like are going on, so the place is a veritable din of noise. To the
, all sized for giants. There are four great swords (two-handed with respect to human-sized creatures), two huge iron maces (Strength 17 required to lift), and a sheaf of 6-foot-long spears that the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
philosophy. It takes more than material wealth to provide for one’s needs, and not everything worth having can be taken by force. Respect and happiness, for example, must be earned (or bought). Still
that ever mattered, drinking it in to know another sliver of reality. Many Sensates, particularly new members, focus only on experiences that delight the senses, but as Sensates grow, they aim to






