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Returning 35 results for 'both before drive class reason'.
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both before driven class reason
Monsters
Dragonlance: Shadow of the Dragon Queen
action. He otherwise uses the possessed target’s statistics but doesn’t gain access to the target’s knowledge, class features, or proficiencies.
The possession lasts until the body
’s swiftly pulled back if caught beyond its walls without a host.
Personality Trait. “I might be dead, but there’s no reason I can’t live it up a little.”
Ideal. &ldquo
Monsters
Storm King's Thunder
retains its alignment; its Intelligence, Wisdom, and Charisma scores; and its proficiencies. It otherwise uses the target’s statistics, except the target’s knowledge, class features
that yakfolk are lazy—quite the contrary. They simply consider most menial tasks beneath them.
Yakfolk have a drive for learning, particularly when it comes to the secrets of elemental magic
Monsters
Storm King's Thunder
retains its alignment; its Intelligence, Wisdom, and Charisma scores; and its proficiencies. It otherwise uses the target’s statistics, except the target’s knowledge, class features
laboring oneself. It’s not that yakfolk are lazy—quite the contrary. They simply consider most menial tasks beneath them.
Yakfolk have a drive for learning, particularly when it comes to the
Barbarian
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
of his drow foe, then turns to drive his armored elbow into the gut of another.
These barbarians, different as they might be, are defined by their rage: unbridled, unquenchable, and unthinking fury
by the promise of riches? Did you join forces with soldiers of those lands to face a shared threat? Did monsters or an invading horde drive you out of your homeland, making you a rootless refugee
Warlock
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
gained. Rather, the vast majority of warlocks spend their days in active pursuit of their goals, which typically means some kind of adventuring. Furthermore, the demands of their patrons drive
determine how big a part your pact will play in your character’s adventuring career. Your patron’s demands might drive you into adventures, or they might consist entirely of small favors you can
Backgrounds
Guildmasters’ Guide to Ravnica
guildless masses of the city.
Consider why you’re embedded in the secondary guild. Create a story with your DM, inspired by rolling on the following table or choosing a reason that suits you
.
d8
Reason for Infiltration
1
My parents belong to this guild, and I let them think I’m following in their footsteps.
2
I’ve been assigned to track this guild&rsquo
Paladin
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
. Although the class features related to your oath don’t appear until you reach 3rd level, plan ahead for that choice by reading the oath descriptions at the end of the class. Are you a devoted
while you were at prayer? Did another paladin sense the potential within you and decide to train you as a squire? Or did some terrible event—the destruction of your home, perhaps—drive you to
Cleric
Legacy
This doesn't reflect the latest rules and lore.
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Classes
Basic Rules (2014)
her holy symbol as light pours from it to drive back the zombies crowding in on her companions.
Clerics are intermediaries between the mortal world and the distant planes of the gods. As varied as the
Intervention Improvement
5
4
3
3
3
3
2
2
1
1
Class Features
As a cleric, you gain the following class features.
Monsters
Fizban's Treasury of Dragons
drive the yetis out.
3
An adult crystal dragon and an elf archmage have been friends for centuries and often go stargazing together on the peaks of their favorite mountains, but the dragon is
university, but the students must travel to the dragon’s mountain lair for class.
Crystal Dragon Lairs
Crystal dragons seek out frigid, picturesque locations with clear views of the sky
Compendium
- Sources->Dungeons & Dragons->Monster Manual
be perfect beings. No matter how death tyrants come into being, bizarre impulses drive their deathless existences. Their motivations tend to be extreme or beyond the reason of living creatures.
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
crew station. Helm Small Object Armor Class: 15 Hit Points: 20
Drive (Requires Mark of Storm). The ship moves up to its Fly Speed in any direction.
Shift Engine (Requires Mark of Storm). The ship’s
Class and Hit Points separate from the airship. If a crew station is reduced to 0 Hit Points, it becomes inoperable, and crew members can no longer access any of its actions. If a crew station is the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
horses or oxen can be driven through the water to bathe them, drive off flies, and let them drink. It’s also home to a tanner, a smith, some horse dealers and trainers who keep extensive stables, and an
aside from a sack of gold coins found walled away behind stones in a chimney, nothing has yet been found — nothing that has become public knowledge, at least. Reason to Visit. Beliard was the last place anyone saw the missing delegation from Mirabar (described in chapter 3).
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
dragonmarked families produce a child, and for this reason such unions are absolutely forbidden by the Twelve. But aberrant dragonmarks can appear on members of any race, at any age, regardless of bloodline
that could drive a weak-willed person to madness. It takes time for a character to learn to control their mark, and in time people may be hurt. If an aberrant mark grants fire bolt, the person who
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
, apples, and hops, then ship them downriver (or drive them down the Long Road) to the coast. Few people become rich from farming, but farmers in the region do well for themselves provided the weather cooperates. (That’s one reason why the unusual weather lately has been a concern.)
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Brontosaurus This massive four-legged dinosaur is large enough that most predators leave it alone. Its deadly tail can drive away or kill smaller threats. Brontosaurus
Gargantuan beast, unaligned
Armor Class 15 (natural armor)
Hit Points 121 (9d20 + 27)
Speed 30 ft.
STR
21 (+5)
DEX
9 (–1)
CON
17 (+3)
INT
2 (–4)
WIS
10 (+0)
CHA
7 (–2
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Tormentor The Tormentor handles like a dune buggy and is designed for raiding and scouting. Bladed iron wheels drive the vehicle forward. Tormentor
Huge vehicle (3,000 lb.)
Creature Capacity 4
Medium creatures
Cargo Capacity 500 lb.
Armor Class 21 (19 while motionless)
Hit Points 60 (damage threshold 10, mishap threshold 20)
Speed 100 ft.
STR
16 (+3)
DEX
14 (+2
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
drive Portentia’s single-minded focus for Dran Enterprises, but those have yet to be revealed. (To most people, at least. DMs can check out appendix A for more information.) In the meantime, the
like to know what the dental plans are like at Dran Enterprises, for a completely separate and unrelated reason.
— Omin Dran
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
the original palace on the site of Cair Ophidian decide the new complex is an outrageous insult. With a retinue of extraplanar servants, they drive Euryale out. This conflict could be resolved
diplomatically, but the marids are deceptive and proud, concealing the reason they left their estate and refusing to negotiate with Asteria or Euryale, who turn to the characters for help. Guest in Need
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Armor and Shields D&D worlds are a vast tapestry made up of many different cultures, each with its own technology level. For this reason, adventurers have access to a variety of armor types, ranging
effectively, however. Your class gives you proficiency with certain types of armor. If you wear armor that you lack proficiency with, you have disadvantage on any ability check, saving throw, or attack
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
knots around itself. “I unearthed this in the Fortress Badlands during my most recent expedition. Its creator and use remain uncertain. But by investigating the reason for its creation, we stand to
much about it yet. She suspects it was used as a magical focus by an ancient wizard she has yet to identify. A character who subtly casts detect magic in class learns the object exudes an aura of
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
—law, religion, economics, education, social class, and so on—and how those structures drive historical events. Order focuses on systemic changes and the actions of people collectively. The perspective
fundamental conflict at the heart of Lorehold’s philosophy. This conflict revolves around the forces that underlie and drive history. Is the course of time driving toward a well-ordered ideal state or
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Shrieker A shrieker is a human-sized mushroom that emits a piercing screech to drive off creatures that disturb it. Other creatures use the fungi as an alarm to signal the approach of prey, and
various intelligent races of the Underdark cultivate shriekers on the outskirts of their communities to discourage trespassers. Shrieker
Medium plant, unaligned
Armor Class 5
Hit Points 13 (3d8
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
likewise be remarkable or have a desperate reason to have braved the Mists. Learning about such wanderers can drive the characters from a single adventure into a larger campaign that explores other
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
for the world to heal. If Klothys didn’t intend this, they reason, then surely she wouldn’t have brought so many monsters along in her wake. The Klothys’s Villains table suggests just a few foes that
Insulted satyr revelers (see chapter 6) channel Klothys’s magic to drive a polis’s priests into embarrassing debauchery.
5 An oracle (see chapter 6) knows it is a character’s destiny to serve
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
Sacred Statue When an eidolon takes control of a special statue, it becomes a construct that uses its fists to drive back intruders, smashing and crushing anything it can reach. Sacred Statue
Large
construct, as the eidolon’s alignment
Armor Class 19 (natural armor)
Hit Points 95 (10d10 + 40)
Speed 25 ft.
STR
19(+4)
DEX
8(−1)
CON
19(+4)
INT
14(+2)
WIS
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Bandit Bandits rove in gangs and are sometimes led by thugs, veterans, or spellcasters. Not all bandits are evil. Oppression, drought, disease, or famine can often drive otherwise honest folk to a
enemy nation’s vessels. Bandit
Medium humanoid (any race), any non-lawful alignment
Armor Class 12 (leather armor)
Hit Points 11 (2d8 + 2)
Speed 30 ft.
STR
11 (+0)
DEX
12 (+1
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
into thin air for no reason, then return in a fury if the characters try to call her back. If the party manages to converse with Ilda, they might learn that yuan-ti dwell in the innermost parts of the
could drive a user insane unless the questions asked were specific and dealt only with the physical world, avoiding metaphysical concerns. Gazing into the pool without first offering a sacrifice was
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
a Check To... Strength Lift, push, pull, or break something Dexterity Move nimbly, quickly, or quietly Constitution Push your body beyond normal limits Intelligence Reason or remember Wisdom Notice
you have proficiency in the Acrobatics or Athletics skill. See “Proficiency” later in this chapter for more information about skill and tool proficiencies. Difficulty Class The Difficulty Class of an
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
a Check To... Strength Lift, push, pull, or break something Dexterity Move nimbly, quickly, or quietly Constitution Push your body beyond normal limits Intelligence Reason or remember Wisdom Notice
you have proficiency in the Acrobatics or Athletics skill. See “Proficiency” later in this chapter for more information about skill and tool proficiencies. Difficulty Class The Difficulty Class of an
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Ogre Zombie A zombie can follow simple orders and distinguish friends from foes, but its ability to reason is limited to shambling in whatever direction it is pointed, pummeling any enemy in its path
Zombie
Large undead, neutral evil
Armor Class 8
Hit Points 85 (9d10 + 36)
Speed 30 ft.
STR
19 (+4)
DEX
6 (−2)
CON
18 (+4)
INT
3 (−4)
WIS
6 (−2
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
character’s soul might demand a service by way of compensation. Such services drive the character toward committing evil or morally questionable acts designed to make the character more amenable to
level in the warlock class, choosing the Fiend (represented in this case by the archdevil) as their otherworldly patron.
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Kysh (Triton) Kysh
Medium humanoid (triton), lawful good
Armor Class 13
Hit Points 27 (5d8 + 5)
Speed 30 ft., swim 30 ft.
STR
14 (+2)
DEX
16 (+3)
CON
12 (+1
over portals, deep sea chasms, and other places where foul monsters might emerge. When such threats appear, the tritons take up arms to drive them from the world.
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
camp at Fort Tamal never seemed to need such a robust guard before. Even the relative nearness of Najara seems to provide little reason for so many of Elturgard’s mightiest defenders to be squandered
on such a trivial task. For their part, the elder Companions talk of fulfilling duties and following orders, but to me they seemed too content. A paladin should have drive. They have been granted the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Class 20 (19 while motionless)
Hit Points 150 (damage threshold 10, mishap threshold 20)
Speed 100 ft.
STR
20 (+5)
DEX
12 (+1)
CON
20 (+5)
INT
0
WIS
0
Grants Three-Quarters Cover). Drive and steer the Scavenger.
Grappling Claw (Requires 1 Crew and Grants Half Cover). Melee Weapon Attack: +10 to hit, reach 15 ft., one target. Hit: The target is
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
this world. This introduction presents an overview of the world: its history, its calendar, and the themes that drive it. Chapter 1 details how to create Eberron characters. It offers race options and
a new class, the artificer, that reflect the flavor of the world. It also presents group patrons, a new concept that adds a shared purpose to your party of adventurers. You can use this material in






