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Returning 35 results for 'both before dwarf carve return'.
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Backgrounds
Sword Coast Adventurer's Guide
The Stout Folk are well known for their artisanship and the worth of their handiworks, and you have been trained in that ancient tradition. For years you labored under a dwarf master of the craft
, enduring long hours and dismissive, sour-tempered treatment in order to gain the fine skills you possess today.
You are most likely a dwarf, but not necessarily—particularly in the North, the
Backgrounds
Tomb of Annihilation
you’ve adopted, or roll on the Adopted Culture table.
Adopted Culture
d8
Culture
d8
Culture
1
Aarakocra
5
Halfling
2
Dwarf
6
Human
3
.
2
Having lived among the people of a primeval tribe or clan, I long to return and see how they are faring.
3
Years ago, tragedy struck the members of an isolated society I befriended, and
Tabaxi
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
stories, artifacts, and lore. Those who survive this period of wanderlust return home in their elder years to share news of the outside world. In this manner, the tabaxi remain isolated but never ignorant
, Mountain Tree, Rumbling River, Snoring Mountain
Tabaxi Personality
A tabaxi might have motivations and quirks much different from a dwarf or an elf with a similar background. You can use the following
Orc
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
serve as a battering ram if a settlement dares to close its gates, blocking the way to the treasures and tasty food that lie within.
A heavily laden wagon that requires the strongest orcs to return it to
authority and cause the tribe to collapse into chaos, with the survivors scattering either to join new tribes or to strike out on their own. At the other extreme, warriors that return home with a heavily
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
return the key to Varrin Axebreaker, the dwarf who hired them. Perched on a windswept bluff is the prison
of Revel’s End, wherein waits Prisoner 13
criminals. One of this prison’s earliest inmates, a dwarf known as Prisoner 13, spends her days in seeming quiet and solitude while secretly pulling the strings of a spy network that spans much of the
Compendium
- Sources->Dungeons & Dragons->Prisoner 13
return the key to Varrin Axebreaker, the dwarf who hired them. Perched on a windswept bluff is the prison
of Revel’s End, wherein waits Prisoner 13
criminals. One of this prison’s earliest inmates, a dwarf known as Prisoner 13, spends her days in seeming quiet and solitude while secretly pulling the strings of a spy network that spans much of the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
, his knees buckle and he collapses with the book pressed underneath him.
The dwarf, Buron Sternmettle, is dead—the victim of a sudden heart attack. Because his soul doesn’t want to return, spells
-bearded dwarf in a custodial uniform carrying a heavy, square tome bound in black leather. The weight of the book causes the old dwarf to wheeze, squint, and clench his teeth. Before he can utter a word
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
, they carve out tunnels for the tomb. At night and while their handlers take breaks, they are kept behind a 10-foot-thick stone block that is magically slid across the tunnel. Creatures The two umber
to either return here to rest if they are elsewhere, or to depart for the tomb to begin work, opening or closing the stone slab accordingly.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Summoned by Bruenor King Bruenor has learned of the characters’ exploits from dwarf merchants and couriers recently returned from the Underdark. (If Eldeth Feldrun was part of the adventurers
best suits the story, depending on where they go and what they are doing following their return to the surface world. It can be in the form of a messenger carrying a handwritten letter bearing the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
were taken. Some three months after their return, they receive a summons to the dwarf kingdom of Gauntlgrym in the North. King Bruenor Battlehammer desires an audience with them regarding their
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
smoke and the sound of clanging metal fill this smithy. Lit by the orange glow of a forge, a dark-haired dwarf pounds a molten ingot at an anvil behind a low wooden counter. Sparks fly with every
strike of her hammer.
The hard-working smith is Kalista.
Jane Katsubo Kalista
Dwarf Blacksmith
Stat Block: Commoner
The keep’s taciturn, hardworking smith prefers to let her hammer do
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
13. Prison In the area north of the pigpen, rivulets of water trickle down the north wall and carve shallow ruts in the floor as they snake their way across the room and through openings in the
return to his tribe whether the characters accept his gratitude or not. A third cage holds an unarmed prisoner: Emerald Enclave member Ghalvin Dragonmoor (CG male half-elf scout). If freed, he asks the characters to escort him to Goldenfields, so that he can report to the Abbot what he has seen.
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
dwarf who mistakes them for fishers looking for work. Any interaction with the dwarf is interrupted by a half-elf who claims that a monster living in Maer Dualdon has been attacking and sinking fishing
tongue. In return, the druid expects the plesiosaurus to attack fishing boats from Bremen, thus depriving the fishers of their livelihood and ultimately forcing the villagers to leave. The plesiosaurus
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
directions to this location from Bel or Olanthius in chapter 3. Yeenoghu’s demons carve tunnels through the scab as they search for a way to free Crokek’toeck and break into the Bleeding Citadel, which is
and travel to the past, where they are tested in a conflict between Zariel and Yeenoghu.
Claiming the Sword
For characters of level 12
After their sojourn to Idyllglen, the adventurers return
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
status as the party’s prisoner—if only because he knows that Severin will kill him if he makes any attempt to return to the cult. Varram can offer detailed insight into the cult’s hierarchy and plans
, and can reveal secret sympathizers and traitors within the factions of the Council of Waterdeep, at your discretion. Taking the dwarf alive earns the party significant respect among the factions
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Steal the Diadem To kick off this adventure, the characters receive an invitation to meet with the head of the Silver Fingers Society, Samphith Goldenbeard (lawful neutral, dwarf noble). A character
Goldenbeard approaching them simply as a descendant of Erlynn Blessedore, asking them to return the Ruby Diadem to its rightful heirs.
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
status as the party’s prisoner — if only because he knows that Severin will kill him if he makes any attempt to return to the cult. Varram can offer detailed insight into the cult’s hierarchy and
plans, and can reveal secret sympathizers and traitors within the factions of the Council of Waterdeep, at your discretion. Taking the dwarf alive earns the party significant respect among the factions
Compendium
- Sources->Dungeons & Dragons->Prisoner 13
. Return this information to the dwarf known as Varrin Axebreaker, who will brief you on the details of the mission. Good luck, operatives.”
Closing the music box causes the golden key to vanish.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
. Return this information to the dwarf known as Varrin Axebreaker, who will brief you on the details of the mission. Good luck, operatives.”
Closing the music box causes the golden key to vanish.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
did the dwarf in.) 7 The swollen, purple corpse of an elf, dead only a few days ago from the bite of a poisonous snake. 8 A fresh human corpse stuffed into a hollow tree. (Girallons plan to return and
, lashed to a tree by vines. (This explorer was captured by Batiri goblins, doused in honey, and left to be devoured by hungry insects.) 3 The crushed remains of an unarmored dwarf, showing signs that she
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Location Overview Umbrage Hill got its name after two feuding dwarf clans fought a pitched battle atop it. The cause of their umbrage is a tale lost to time, and only the cairns of the dead now
treasure or a few pounds of meat. If it’s not killed, the manticore could return with its mate to make more trouble in the future.
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
the characters inform Fill about Asger, the dwarf baker offers to adopt him. Along with Briochebane, the three make for an unlikely family, but they live happily ever after, nonetheless. Reuniting
Asger with Edith. If the characters return Asger to Edith, the elderly confectioner crumples at the sight of her brother, who hasn’t aged a day since they wandered into the woods together. Teary-eyed and
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
enough to carve out a realm for themselves — and, after forsaking his status in the Hells, that’s exactly what Graz’zt did.
Those who find this idea plausible hope that Graz’zt’s defection is a unique
ranks of those who seek pleasure above all else. He promises dark delights and forbidden ecstasies, in return for total submission to him. His cult gathers new members by circulating tracts, poems, and
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
trophies of victory that orcs brandish and boast about when they return to the den. A loot sack might contain something of demonstrable worth or usefulness, something that’s edible (or used to be), or
be found in an orc’s loot sack. Orc Trophies d10 Trophy 1 1d12 elf ears 2 1d4 dwarf beards 3 1d6 human heads 4 Skulls and bones 5 Cave bear paw 6 1d20 severed fingers 7 1d8 eyeballs 8 Flayed elf
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
return to the Dragon Tower. As it happens, no one has come to remove the treasure, and the faithful Aurinax has remained in the vault. The vault is warded against scrying magic, and there’s no one
left in Waterdeep who knows about Aurinax or the whereabouts of the dragonstaff. Game Statistics Aurinax is an adult gold dragon. He often assumes the form of an elderly gold dwarf named Barok Clanghammer, who uses the dragonstaff as a walking stick.
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
. The last time Lorris saw Falthrax, the dwarf was in a sad mood and said that he was going to spend time with the book. Falthrax didn’t return to his quarters that night and hasn’t been seen since. He was noticed entering the stacks where The Price of Beauty is kept, but no one saw him leave.
for a missing friend. Falthrax Loderr is a shield dwarf acolyte whom Lorris last saw two days before. Lorris is clearly upset but maintains her composure as she shares the following information
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Granny Nightshade’s tyranny have no easy way to return home, but they can take refuge at Little Oak’s treehouse or be left in the care of the unicorn Lamorna at Wayward Pool. The dwarf Elkhorn (see
(9-year-old female human) area L4 — Philomena (8-year-old female lightfoot halfling) area L4 Won’t leave Loomlurch without Oink the pig Brottor (10-year-old male hill dwarf) area L8 Gravely ill after
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
Dwarfhome to return and aid his fellows and kinsfolk. Such sacrifice, such loyalty, makes a dwarf king worthy of the crown. Bruenor Battlehammer, the Eighth and Tenth and Thirteen King of Mithral Hall, no
waited for months for word from King Garumn that their lands were again safe. When messengers to the city didn’t return, it was clear that Mithral Hall had been lost, and its dwarves headed north, first
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
a herd of moose. But today the local tavern is abuzz with news about a series of recent killings. Before the murders, the only question on everyone’s mind was, “Will summer ever return to Icewind
halfling trapper in Easthaven, a human shipbuilder in Targos, and, three days ago, a dwarf glassblower in Bryn Shander. Each victim was found with a dagger of ice through the heart.
What’s the
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
Lost Mine of Phandelver When this adventure dawns, the characters embark on a simple mission to Phandalin, whether it’s helping a dwarf patron or following another prompt (see the “Adventure Hooks
return to Phandalin and thus kick off the events of chapter 5 and beyond. A summary of each of the first four chapters follows. Chapter 1 Summary The adventurers are on the road to the town of
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
the characters explore the area, read: You hear a faint moan nearby, from behind the rows of practice dummies. A dwarf suspended from thick ropes, stripped to their undergarments, hangs limply in the
, “Please, let me die.”
The 145-year-old shield dwarf held captive in the southwest corner of the building is named Kharbek. They use the scout stat block with these changes: Kharbek speaks Common
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
27. Mark of Death Halaster captured a dwarf vampire named Zorak Lightdrinker and magically bound him here. Open Pit. A 20-foot-long, 40-foot-deep pit spans the width of the corridor. Blood stains the
while the two of them are on the same plane of existence. Slaying the bearer of the death mark frees Zorak from Halaster’s geas spell, whereupon the vampire seeks to return to his true lair in the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
longer poses a danger to anyone.) Innermost Door. This thick stone door is flanked by bas-relief carvings of dwarves, their faces and beards chipped away. A dwarf can open the door, but no other creatures
blocks, this 8-foot cube is hollow with 3-inch-thick plaster sides. A dwarf within 10 feet of the cube can tell at a glance what it’s made of, as can a character who taps the cube with a hammer or a
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
encourages the party to rescue the dwarf. She considers Gundren a friend and was excited by his talk of discovering the lost mine of the Phandelver Pact in the nearby hills. If the party hasn’t already learned
mentions that two more Rockseeker brothers, Nundro and Tharden, are camped somewhere outside town. Elmina hasn’t seen them in a tenday and expects the brothers to return “any day now” to resupply. What
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
. A dwarf assassin belonging to a demon-worshiping cult steals into Gauntlgrym to kill one or more of the faction representatives. Hoping to cast suspicion onto the adventurers, the assassin frames
residents. If defeated or somehow convinced to return to the Fiery Pit, the elementals dissipate peacefully and Maegera falls dormant once again … for now.






