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Returning 25 results for 'both being deities court runes'.
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Classes
Xanathar's Guide to Everything
. Deities of the grave include Kelemvor, Wee Jas, the ancestral spirits of the Undying Court, Hades, Anubis, and Osiris. Followers of these deities seek to put wandering spirits to rest, destroy the
Gods of the grave watch over the line between life and death. To these deities, death and the afterlife are a foundational part of the multiverse. To desecrate the peace of the dead is an abomination
Classes
Xanathar's Guide to Everything
. Deities of the grave include Kelemvor, Wee Jas, the ancestral spirits of the Undying Court, Hades, Anubis, and Osiris. Followers of these deities seek to put wandering spirits to rest, destroy the
Gods of the grave watch over the line between life and death. To these deities, death and the afterlife are a foundational part of the multiverse. To desecrate the peace of the dead is an abomination
Monsters
Mordenkainen Presents: Monsters of the Multiverse
that cause disorder unless they are appeased. Goblins have no name for this deity and dare not give it one, lest Maglubiyet use its name to ensnare and crush it as he did their other deities. They
sought-after among the courts’ goblins, because even if the jester is obviously not a nilbog, the court must indulge their chaotic behavior.
Nilbogism
A nilbog is an invisible spirit that
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
will be transformed into light. And two related nations of elves revere their ancestral spirits: the Undying Court, preserved as spirits or even undead forms, and the glorified Spirits of the Past, the
great heroes of ancient wars. Deities of Eberron The Sovereign Host
Alignment
Suggested Domains
Symbol
Arawai, goddess of fertility NG Life, Nature Sheaf of wheat tied with green ribbon
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
observe the Path of Light, and the Undying Court guides the elves of Aerenal. Religion is especially important for a paladin, cleric, or druid, yet any character can have faith in a higher power
paladins doesn’t come from deities, but from the caster’s inner power or belief. 2 You come from an agnostic community and give little thought to spiritual matters. 3 You were once deeply devout, but a
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Kayalithica After fleeing Hekaton’s court, Kayalithica, an inscrutable stone giant thane, withdrew to her canyon sanctuary of Deadstone Cleft. There, in its hallowed halls, she hoped to elevate her
grants immortality to its wearer, was last seen in the possession of a human adventurer (and former Harper) named Artus Cimber. Guided by magical runes of tracking, Storvald plans to find the ring and
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Words of the Oracle Etched into the floor of area 11 and hidden under a thin layer of frost is a 20-foot-diameter, mithral-inlaid circle inscribed with the kong (king) rune (see "Giant Runes" in the
to stop the giants? “Find a magic conch of the storm giant king, Hekaton. Use it to visit Hekaton’s court. Root out the evil therein.” If the characters already have a conch of teleportation in their
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
an abomination. Deities of the grave include Kelemvor, Wee Jas, the ancestral spirits of the Undying Court, Hades, Anubis, and Osiris. Followers of these deities seek to put wandering spirits to rest
Grave Domain Gods of the grave watch over the line between life and death. To these deities, death and the afterlife are a foundational part of the multiverse. To desecrate the peace of the dead is
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
dragonborn are clearly inferior to the dragons that were made by Io’s loving hand, while others emphasize that the dragonborn arose from Io’s own blood — just as two draconic deities arose from the
served Io as companions and allies, filling his astral court and singing his praises. The dragons he made only later, at the start of the Dawn War, to serve as engines of destruction. This view of
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
priesthood serving the deep gnome deities Segojan Earthcaller (the god of deep earth and nature) and Callarduran Smoothhands (the god of stone and mining). The Stoneheart Enclave is in charge of summoning
other svirfneblin to recognize Clan Goldwhisker’s right to remain in Blingdenstone. The Pudding King’s “Court” The so-called Pudding King holds court in the deepest sections of Blingdenstone. He was
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
are held 13–14 Storage, mostly nonperishable goods 15 Throne room where the lair’s leaders hold court 16 Torture chamber 17 Training and exercise room 18 Trophy room or museum 19 Latrine or bath 20
dedicated to a deity or deities related to the portal and its defenders 31–35 Cistern providing fresh water 36–38 Classroom for use of initiates learning about the portal’s secrets 39 Conjuring room for
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
threat) The court jester devised a deadly trap to foil anyone who sought to steal his magic fool’s cap. The jester’s tomb is located at the end of a 10-foot-wide, 150-foot-long hallway that descends
it takes time. Faint runes in the ceiling and floor at both ends of the hallway are involved in the functioning of the portals. A creature must first use an action to examine a set of runes, then use a
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
other deities. They call the possessing spirit, as well as the goblin possessed by it, a nilbog (“goblin” spelled backward), and they revel in the chaos a nilbog sows. Whenever goblinoids form a host
much sought-after among the courts’ goblins, because even if the jester is obviously not a nilbog, the court must indulge their chaotic behavior. Nilbogism A nilbog is an invisible spirit that
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
17. Arcturia’s Court Characters who listen at the doors to this room hear harp music beyond. The room has a vaulted ceiling 20 feet high and contains the following: Arcturia. Arcturia — a gaunt
otherwise avoid combat. Southeast Door This door has a stone wall behind it, inscribed upon which is an elder rune (see “Elder Runes”). Determine the rune randomly by drawing a card from the Elder Rune Deck
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
sector’s magic to collect the divine essence of the Chosen of various deities. The Thayan regent believes that this essence may be the key to becoming a god. Locations in the Temples of Extraction are
pillars, all carved of black jet. Glowing arcane runes surround the top edge of this shrine. Between the pillars, an unconscious humanoid is suspended in a roiling field of golden light.
Thereafter, you
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
The Seldarine The pantheon of elven deities, called the Seldarine, includes Corellon and the group of primal elves whom he graced with divinity. These gods were the ones who brought word to Corellon
Seldarine. The Elf Deities table enumerates the members of the Seldarine. For each god, the table notes alignment, province (the god’s main areas of interest and responsibility), suggested domains
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
intrinsic monetary value but could lead to adventure.) Royal Scepter. The card reads, “Used in the coronation of Queen Calinia. Possible gift from elven court.” This golden scepter is intricately engraved
and succeeds on a DC 22 Intelligence (Arcana) check finds a page that serves as a spell scroll of sequester. (The thesis is worth 500 gp.) Each item is protected by two separate abjuration runes that
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
to the west is a bathhouse and laundry area with three large wooden tubs. M8. Sandstone Court This area is open to the sky. Characters on the monastery roof can enter the building here. This long
, narrow court is paved in red sandstone. To the north stands the main temple or shrine of the monastery, its copper-sheathed doors emblazoned with a triangular symbol. Doors also exit the court at its
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
23. Fazrian’s Court Time and neglect have diminished the grandeur of these vaulted halls, wherein the fallen angel awaits. 23a. Grand Foyer The 18-foot-high double doors to the west swing inward
within 10 feet of it. Characters must be 15th level or higher to pass through this gate (see “Jhesiyra Kestellharp”). The first creature to pass through the gate triggers an elder rune (see “Elder Runes
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Fiendish Folio Volume 1
creatures in the court of a cruel noble or foul necromancer. Should a minor bandit chief or low-ranking acolyte of evil gain the service of these creatures, take care. When the devilkin take notice of such
runes. Living creatures wither and rot within the entropic energy emanated by Ygorl’s magic.
After the fifth artist dispatched to record Ygorl ’s appearance failed to return, I let the matter rest
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
in the upper echelons of Sigil in favor of persecuting petty crimes elsewhere in the ward. As if to balance its corruption, the Lady’s Ward contains over half of Sigil’s temples. Deities from every
, they plead with the characters to represent them in court. 5 When the coast is clear, a shady-looking Doomguard rot blade (see Morte’s Planar Parade) opens their long overcoat in front of the characters
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
: Shattered Temple Aligned Plane: Astral Plane Members: Disillusioned worshipers, skeptics Epithet: Defiers The Athar believe that the gods are impostors. For all their might, the so-called deities are
might be true deities that oversee everything, but such beings are beyond comprehension. They assert that worshipers of the gods draw their power from unknowable sources—false gods simply take the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
and the new arrivals, but Mirran orders the guards to stand down so that she and Nym can learn “what brings these puny creatures to court.” If the characters make demands, Mirran is enraged by their
dragon has infiltrated and compromised the storm giants’ court, grant advantage on the check. Hellenhild. The frost giant jarl respects battle prowess. If the character making the check wounds
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
GREAT CREATOR
Stone giants worship Skoraeus Stonebones as the Great Creator, second in skill to Annam, but master of the other deities in his father’s absence. He appears in stone giant art in two
giant gods about magic, wards, banes, hidden treasures, and the secrets of the earth. Skoraeus gave the secret of smelting to Surtur. Skoraeus showed Thrym how to carve runes on his old weapons to
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Philosophy/learning/magic Political leaders are monarchs, nobles, and chiefs. Religious leaders include deities’ avatars, high priests, and messiahs, as well as those in charge of monasteries and leaders of
: a prominent playwright, bard, or court fool in whose words, art, or performance the people perceive universal truth. On a smaller scale, this might be an influential local poet, minstrel, satirist






