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Backgrounds
Player’s Handbook
Ability Scores: Strength, Dexterity, CharismaFeat: MusicianSkill Proficiencies: Acrobatics and PerformanceTool Proficiency: Choose one kind of Musical InstrumentEquipment: Choose A or
for musicians and acrobats in exchange for lessons. You may have learned how to walk a tightrope, how to play a lute in a distinct style, or how to recite poetry with impeccable diction. To this day, you thrive on applause and long for the stage.
Classes
Player’s Handbook
Core Sorcerer Traits
Primary Ability
Charisma
Hit Point Die
D6 per Sorcerer level
Saving Throw Proficiencies
Constitution and Charisma
Skill Proficiencies
Choose 2
: Arcana, Deception, Insight, Intimidation, Persuasion, or Religion
Weapon Proficiencies
Simple weapons
Armor Training
None
Starting Equipment
Choose A or B: (A) Spear, 2 Dagger;Daggers
Monsters
Forgotten Realms: Adventures in Faerûn
hails can potentially overwhelm the dragon, driving it to either morose despondence or passionate rage.
No two spirit dragons are exactly alike; each individual bears features distinct to the empire from
which it hails. Roll on or choose a result from the Spirit Dragon Origins table to determine which lost realm a spirit dragon is from.
Spirit Dragon Origins
1d6
The Spirit Dragon Traces
Monsters
Forgotten Realms: Adventures in Faerûn
dragons are exactly alike; each individual bears features distinct to the empire from which it hails. Roll on or choose a result from the Spirit Dragon Origins table to determine which lost realm a spirit
Monsters
Forgotten Realms: Adventures in Faerûn
, driving it to either morose despondence or passionate rage.
No two spirit dragons are exactly alike; each individual bears features distinct to the empire from which it hails. Roll on or choose a
Legendary Resistance (4/Day, or 5/Day in Lair). If the dragon fails a saving throw, it can choose to succeed instead.Multiattack. The dragon makes three Rend attacks. It can replace one attack with a
Monsters
Forgotten Realms: Adventures in Faerûn
Legendary Resistance (3/Day, or 4/Day in Lair). If the dragon fails a saving throw, it can choose to succeed instead.Multiattack. The dragon makes three Rend attacks. It can replace one attack with a
potentially overwhelm the dragon, driving it to either morose despondence or passionate rage.
No two spirit dragons are exactly alike; each individual bears features distinct to the empire from which it
Monsters
Planescape: Adventures in the Multiverse
Legendary Resistance (3/Day). If the incarnate fails a saving throw, it can choose to succeed instead.
Magic Resistance. The incarnate has advantage on saving throws against spells and other magical
expressions of a plane’s power are called planar incarnates, and they appear as roiling energies with features distinct to the plane that created it. They protect their home from destructive or
Monsters
Planescape: Adventures in the Multiverse
Legendary Resistance (3/Day). If the incarnate fails a saving throw, it can choose to succeed instead.
Magic Resistance. The incarnate has advantage on saving throws against spells and other magical
. These expressions of a plane’s power are called planar incarnates, and they appear as roiling energies with features distinct to the plane that created it. They protect their home from destructive
Monsters
Icewind Dale: Rime of the Frostmaiden
weather, detect thoughts, ice storm
Legendary Resistance (2/Day in This Form). If Auril fails a saving throw, she can choose to succeed instead.
Magic Resistance. Auril has advantage on saving throws
. Protruding from her feathery owl’s head is a pair of curved goat horns. A cloak and cowl made of pristine white snow conceals much of her tripartite form, which her worshipers refer to as the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Layers of the Outer Planes Most of the Outer Planes include a number of distinct environments or realms. These realms are often imagined and depicted as a stack of related parts of the same plane, so
travelers refer to them as layers. For example, Mount Celestia resembles a seven-tiered layer cake, the Nine Hells has nine layers, and the Abyss has a seemingly endless number of layers. Most
Acolyte
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Basic Rules (2014)
.
Choose a god, a pantheon of gods, or some other quasi-divine being, and work with your DM to detail the nature of your religious service. The Gods of the Multiverse section contains a sample pantheon
particular hero of my faith, and constantly refer to that person’s deeds and example.
2
I can find common ground between the fiercest enemies, empathizing with them and always working toward
Backgrounds
Baldur’s Gate: Descent into Avernus
part of them expressed to an extreme. To define a persona, feel free to choose characteristics from other backgrounds, particularly folk hero, hermit, or noble. For the person behind the persona, the
one who truly strives to be faceless, consider a distinct set of faceless characteristics. As a result, those with this background have two sets of characteristics, one for their persona, and one for
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Entertainer KENNY VO Ability Scores: Strength, Dexterity, Charisma
Feat: Musician (see chapter 5)
Skill Proficiencies: Acrobatics and Performance
Tool Proficiency: Choose one kind of Musical
Instrument (see chapter 6)
Equipment: Choose A or B: (A) Musical Instrument (same as above), 2 Costumes, Mirror, Perfume, Traveler’s Clothes, 11 GP; or (B) 50 GP
You spent much of your youth
Compendium
- Sources->Dungeons & Dragons->Storm Lord’s Wrath
structure. At the foot of the tower, two ruined arches open into the interior.
The tower is unguarded, and the only person present is the wizard Gallio Elibro. Refer to “Dealing with Gallio Elibro” if the
players call out for the wizard, or “House of Thalivar Locations” if they choose to explore.
Map 6: Ruined Tower (Leilon) View Player Version
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Head Office). A company position establishes a character’s role within a franchise, as well as a relationship with the larger Acq Inc organization. When you choose a company position for your
should choose the position that speaks to you — and that feels like it’ll be the most fun. All characters who take on an Acquisitions Incorporated franchise must take a company position. A character can
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
contents for a chamber, or you can choose contents for specific areas. If you choose contents, be sure to include an interesting, colorful assortment of things. In addition to the contents shown on
this table, refer to “Dungeon Dressing” later in this appendix for additional items and elements to fill rooms. In the Dungeon Chamber Contents table, a “dominant inhabitant” is a creature that
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
out in this land. For inspiration, refer to the Plots tables in the “Genres of Horror” section later in this chapter, and consider the following story elements. Captive Audience. Determine some aspect
? How does this threat connect to the Darklord seeking their desires? Consider who might need the characters’ aid and might guide them to deeper mysteries. Detail Key Locations. Briefly describe distinct
Backgrounds
Guildmasters’ Guide to Ravnica
necessary.
Skill Proficiencies: Nature, Persuasion
Tool Proficiencies: One type of artisan’s tools or one musical instrument
Languages: Choose one of Elvish, Loxodon, or
Members of the Selesnya Conclave refer to their magic as “doruvati,” a Sylvan word meaning “gift.” When you use these gifts of Mat’Selesnya, graceful swirls of green and
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Tracking Adventurers sometimes choose their path by following the tracks of other creatures — or other creatures might track the adventurers! To track, one or more creatures must succeed on a Wisdom
challenging, unless the creature being tracked leaves a distinct trail. Additionally, the passage of time often makes tracks harder to follow. In a situation where there is no trail to follow, you can
Yuan-ti Pureblood
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
live births aren’t uncommon. A mating between yuan-ti of different types almost always produces eggs that hatch into yuan-ti of the weaker parent, so most choose partners of the same type in the
. (Any)
5
Inspiration. My actions set an example for the lesser castes to emulate. (Any)
6
Power. Everything I choose to do is determined by whether it will make me smarter and stronger
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
, each character should participate in a prelude encounter. After you’ve determined which preludes to run, choose which characters will participate in which. Then consider how to best run each prelude
the encounter together. The “Scales of War” prelude lends itself to this. Throughout these preludes, mentions of “characters” refer to those characters who are the focus of the prelude. Characters can
Backgrounds
Sword Coast Adventurer's Guide
you might or might not choose to share.
Although you will undoubtedly find some of this land’s ways to be strange and discomfiting, you can also be sure that some things its people take for
number of reasons, and the departure from his or her homeland could have been voluntary or involuntary. To determine why you are so far from home, roll on the table below or choose from the options
Backgrounds
Sword Coast Adventurer's Guide
in your faction (though you can choose to do so), and it might enhance your status in the faction.
Skill Proficiencies: Insight and one Intelligence, Wisdom, or Charisma skill of your
Personality Trait
1
I idolize a particular hero of my faith, and constantly refer to that person’s deeds and example.
2
I can find common ground between the fiercest enemies
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Sorcerer Core Sorcerer Traits Primary Ability Charisma Hit Point Die D6 per Sorcerer level Saving Throw Proficiencies Constitution and Charisma Skill Proficiencies Choose 2: Arcana, Deception
, Insight, Intimidation, Persuasion, or Religion Weapon Proficiencies Simple weapons Armor Training None Starting Equipment Choose A or B: (A) Spear, 2 Daggers, Arcane Focus (crystal), Dungeoneer’s Pack
Backgrounds
Baldur’s Gate: Descent into Avernus
;performing sacred rites is not the same thing as channeling divine power.
Choose a god, a pantheon of gods, or some other quasi-divine being, and work with your DM to detail the nature of your
be some hidden hypocrisy or heretical idea, or an ideal or bond taken to an extreme.
d8
Personality Trait
1
I idolize a particular hero of my faith, and constantly refer to that
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Charisma Skill Proficiencies Choose 2: Arcana, Deception, Insight, Intimidation, Persuasion, or Religion Weapon Proficiencies Simple weapons Armor Training None Starting Equipment Choose A or B:(A) Spear, 2
, developing distinct powers that reflect its source. Sorcerers are rare. Some family lines produce exactly one Sorcerer in every generation, but most of the time, the talents of sorcery appear as a
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
domain often includes sights, sounds, and smells that serve as constant painful reminders of the Darklord’s wicked past. To start creating your domain, choose three of the evil acts your Darklord
? Once you’ve considered these questions, write down your answers and review them. Mark or highlight the words that resonate or feel creepily evocative. As you proceed through domain creation, refer back to these details for inspiration.
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
directions in infinite planes like the Outlands. Nevertheless, maps and descriptions refer to such directions for ease of use. To aid in navigation, residents of the Outlands refer to the direction
encounters occur only when you choose. Time also has little meaning, as the characters and many of the NPCs in this adventure are effectively immortal. The following chapters could take place over the course
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, evil, or neutral), and the other describes attitudes toward society and order (lawful, chaotic, or neutral). Thus, nine distinct alignments define the possible combinations. These brief summaries of the
are typically chaotic evil. Alignment in the Multiverse For many thinking creatures, alignment is a moral choice. Humans, dwarves, elves, and other people can choose whether to follow the paths of good
Compendium
- Sources->Dungeons & Dragons->Monster Manual
doesn’t change its statistics or have monetary value, it makes each elemental distinct. Roll on or choose a result from the Earth Elemental Compositions table to inspire an earth elemental’s features
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
physically similar but culturally distinct. Aereni are typically high elves, while Valenar are usually wood elves; but both of these subraces are options in these cultures. The Aereni place greater
your DM allows it, your elf character can forgo Elf Weapon Training and instead take the elf trait based on their culture:
An Aereni elf can choose one skill or tool proficiency. Your proficiency
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
up serving, choose a Divine Domain that is appropriate for it, and if it doesn’t have a holy symbol, work with your DM to design one.
The cleric’s class features often refer to your deity. If you
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
homes and businesses. Where do you want to go?” When the players pick a spot, refer to the description in the following section, introduce the NPCs there, and let the interaction begin. The Stonehill
adventurers run into the thugs who run Phandalin. All you need to do is choose when the ruffians appear. After the characters have had a chance to visit several locations in town and talk to the
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
any additions to you, privately or in the moment, so you can add them to the list. When this happens, don’t refer to past survey data, defend past choices, or ask players to explain their boundaries
get excited about. Create Player Characters. If players want to discuss their characters or create them collaboratively, now is a great time to do so. Choose Optional Rules. If there are optional rules
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, evil, or neutral), and the other describes attitudes toward society and order (lawful, chaotic, or neutral). Thus, nine distinct alignments define the possible combinations. These brief summaries of the
dragons are typically chaotic evil. Alignment in the Multiverse For many thinking creatures, alignment is a moral choice. Humans, dwarves, elves, and other people can choose whether to follow the paths






