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Returning 35 results for 'both being drive concerned rest'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
, animating the statue and turning it into a useful guardian.
Stone cursed possess a malevolent drive to slay the living, yet they are utterly loyal to whoever performed the ritual to animate them, and
’s body. At the end of a short rest, a character can make a DC 20 Intelligence (Arcana) check to attempt to extract a memory from the skull that is a response to a verbal question posed to the
Monsters
Storm King's Thunder
Possession (Recharges after a Short or Long Rest). The yakfolk attempts to magically possess a humanoid or giant. The yakfolk must touch the target throughout a short rest, or the attempt fails. At
the end of the rest, the target must succeed on a DC 12 Constitution saving throw or be possessed by the yakfolk, which disappears with everything it is carrying and wearing. Until the possession ends
Monsters
Storm King's Thunder
Possession (Recharges after a Short or Long Rest). The yakfolk attempts to magically possess a humanoid or giant. The yakfolk must touch the target throughout a short rest, or the attempt fails. At
the end of the rest, the target must succeed on a DC 12 Constitution saving throw or be possessed by the yakfolk, which disappears with everything it is carrying and wearing. Until the possession ends
Cleric
Legacy
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Classes
Basic Rules (2014)
her holy symbol as light pours from it to drive back the zombies crowding in on her companions.
Clerics are intermediaries between the mortal world and the distant planes of the gods. As varied as the
Channel Divinity (1/rest), Divine Domain Feature
3
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3rd
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Monsters
Fizban's Treasury of Dragons
Amphibious. The dragon turtle can breathe air and water
Blessing of the Sea (Recharges after a Short or Long Rest). If the dragon turtle would be reduced to 0 hit points, its current hit point total
ruthless shipping magnate has bribed a dragon turtle to attack competitors’ vessels and drive them out of business.
2
A curious dragon turtle swam upriver from the sea and is now stuck beneath
Monsters
Fizban's Treasury of Dragons
drive the yetis out.
3
An adult crystal dragon and an elf archmage have been friends for centuries and often go stargazing together on the peaks of their favorite mountains, but the dragon is
any ice or quartz crystals in that region.
Positive Energy. Any creature that finishes a long rest within 6 miles of the lair regains two additional spent Hit Dice.
Thriving Wildlife. Animal
Compendium
- Sources->Dungeons & Dragons->Astarion's Book of Hungers
spell slot, but when you cast Spider Climb this way, you must target yourself, and you must finish a Long Rest before you can cast each spell in this way again. You can also cast either spell using
spell slots you have of the appropriate level. Your spellcasting ability for the spells is the ability increased by this feat. Cultivate these delightful talents to drive your enemies to their knees—or your paramours.
—ASTARION, RELATIONSHIP COACH
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
being beseeched, or be concerned with upholding the god’s ideals. As a rule, any hero capable of reaching Nyx is worthy of receiving an ordeal in most gods’ eyes. Additionally, a god will typically only
dreamscape constructed by the god. Work to craft an ordeal that provides a significant challenge for the character to overcome. Fundamentally, an ordeal is a test of the character’s heroic drive, as
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
characters arrive, the people of Vogler are concerned with two things: kicking off the annual Kingfisher Festival and putting a local hero to rest. Before running this chapter, make sure each character has
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
numeral 8 made out of iron chain on a crimson field. Kovik aims to gather enough strength and infernal war machines to do what no archdevil has been able to do: drive the demons back to the Abyss for good
, provided there are no demons lurking among them. Kovik has a Devil’s Ride and travels with two bearded devils on similar vehicles. The rest of the gang consists of four barbed devils on a Tormentor and
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
adventurers, he preys on that weakness and tries to drive a wedge between the characters by promising to help one at the expense of another. If Strahd senses evil in a person, he cultivates that tendency by
offering to turn that character into a full-fledged vampire after helping Strahd destroy the rest of the party. Ultimately, Strahd doesn’t honor his promise, instead turning the character into a vampire spawn under his control.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
70 years old. Alignment. Shifters tend toward neutrality, being more focused on survival than concepts of good and evil. A love of personal freedom can drive shifters toward chaotic alignments. Size
(minimum of 1 temporary hit point). You also gain additional benefits that depend on your shifter subrace, described below. Once you shift, you can’t do so again until you finish a short or long rest
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
. Whatever the specifics of this form, it exaggerates some drive or hidden nature within you. Roll on or choose an option from the Second Form table to determine this other side of yourself. Additionally
. Casting alter self in this way requires no spell slot, and you must finish a long rest before you can cast it this way again. Your spellcasting ability for this spell is Intelligence, Wisdom, or Charisma
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
boil up from below to repel the invaders out of Avernus, back to the juncture where the Styx enters the Hells. This drive by the devils attracts the attention of more demons from the Abyss, which pushes
the front line back into Avernus. The process repeats itself time and time again. To the good fortune of the rest of the multiverse, almost all the battles in the Blood War take place in the Abyss and
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
Maglubiyet and his priests. Zariel’s cultists can gain the Ferocious Surge trait. Cult leaders can also gain the Infernal Tactics trait. Ferocious Surge (Recharges after a Short or Long Rest). When this
typically consist of folk who have used rituals to contact devils and pledge their souls to them in return for power. The Lords of the Nine drive most of the soul trade, and the gifts they can offer are determined by Asmodeus’s decrees.
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
of kobolds has recently moved in to challenge the goblins’ ownership of the fortress. Both groups are skirmishing as they vie for control, and they’re not overly concerned about the possibility of
fall back to take a long rest before dealing with the leaders of an attacked community allow the creatures time to make preparations. Alerted monsters reinforce cleared rooms with forces previously
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
, Professor DeSantos is concerned by the sudden influx of patients but can’t find anything wrong with them. She insists they rest in the sickroom until they feel better. Ten minutes later, these six
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
else, rather than to a specific individual or the passing influence of emotion or popular rule. Clerics of order are typically concerned with how things are done, rather than whether an action’s results
level, you can invoke the power of law to drive an ally to attack. If you cast a spell with a spell slot of 1st level or higher and target an ally with the spell, that ally can use their reaction
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
their land, and they aren’t willing to let a bunch of orcs drive them off. They’ve heard the stories of the rampaging orc war bands and seen the scouts nearby. When the attacks began on the smaller
father’s never-give-in mentality. Perd is concerned for the safety of the children and privately wonders if staying was a mistake. Perd’s wife, Marka (female Tethyrian human scout) worries about
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Yakfolk Priest Yakfolk have a drive for learning, particularly when it comes to the secrets of elemental magic and dark knowledge that might serve to corrupt or dominate others. Knowledge that the
, Survival +6
Senses passive Perception 14
Languages Common, Yikaria
Challenge 4 (1,100 XP)
Possession (Recharges after a Short or Long Rest). The yakfolk attempts to magically possess a
Monsters
Fizban's Treasury of Dragons
drive the giant away.
2
An adult topaz dragon and an adult bronze dragon are finding their centuries-old enmity turning into a more romantic passion.
3
A djinni hopes to convince a topaz
veins of topaz gemstones, particularly underground.
Negative Energy. When a creature finishes a long rest within 6 miles of the lair, the creature must first succeed on a DC 15 Constitution saving
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
spends an hour or more in the village asking questions, getting a meal or rest, or otherwise not getting aboard the castle might miss the boat. The castle leaves one hour after the cultists realize the
either kill them as sacrifices or drive them out of the village. Othelstan can also call for reinforcements in the form of three dragonclaws, one of whom takes the time to release the two wyverns in the
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
tattered chain mail that affords the same protection as leather armor. Each revenant wields a longsword. If the beacon is lit, the revenants are cleansed of their hatred and laid to rest, and the
drive them out of Argynvostholt. As an action, a revenant attacks twice with its longsword, wielding the weapon with both hands and dealing 15 (2d10 + 4) slashing damage on a hit. Characters who study
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
, Othelstan and the veteran (his lieutenant) ride a pair of wyverns (see area 3).
Dawdling and Resting. Any party that spends an hour or more in the village asking questions, getting a meal or rest
pretense of friendliness and send Captain Othelstan (see appendix D), one veteran, and six guards to attempt to capture the intruders and either kill them as sacrifices or drive them out of the
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
introduction sets the scene for what’s to come in the rest of the book. It introduces the myth of the First World, created by Bahamut and Tiamat, then discusses the role that dragons play in the myths
of many Material Plane worlds, as a reflection of that primordial story. It begins to explore the connections linking dragons on different worlds, which is elaborated throughout the rest of this book
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
to the Upper City, while the Flaming Fist oversees the rest. Guards assigned to Baldur’s Gate and Black Dragon Gate stay at sharp attention and seldom accept bribes. Those assigned to the smaller and
, pleading for money to pay the toll and hoping that the guards won’t drive them off for annoying more prosperous travelers. When the city is not under lockdown, merchants pour through the external gates
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
The Dungeon Master The Dungeon Master (DM) is the creative force behind a D&D game. The DM creates a world for the other players to explore, and also creates and runs adventures that drive the story
on the aspects you enjoy and downplay the rest. For example, if you don’t like creating your own adventures, you can use published ones. You can also lean on the other players to help you with rules
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
to the Upper City, while the Flaming Fist oversees the rest. Guards assigned to Baldur’s Gate and Black Dragon Gate stay at sharp attention and seldom accept bribes. Those assigned to the smaller and
, pleading for money to pay the toll and hoping that the guards won’t drive them off for annoying more prosperous travelers. When the city is not under lockdown, merchants pour through the external gates
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
The Margrave’s Agent Adrián Ibarra Lugo The hooked peak of Iggwilv’s
Horn towers over the rest
of the Yatil Mountains However the characters take on the adventure, they eventually arrive at the
appendix A). The margrave is most concerned with ensuring his rivals don’t get the treasure, but the lantern is of special interest. Iggwilv’s Verse The scroll provided by Bannik contains a map of the Yatil
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
are self-concerned and prone to squabbling. The land’s once-legendary defenders, the Knights of Solamnia, are much diminished in numbers. Nevertheless, the knights still stand as defenders of the
seaport without a sea. In the dry harbor, decrepit remnants of the city’s famed ships list on waves of sand. The rest of the city clings to life as a trade hub for small communities and itinerant bands
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
or brush conveniently conceals many of the cave mouths. Characters who need to take a long rest can easily find a secure cave in which to hide. Guard Towers. The cultists have built two guard towers
the climb without falling. If characters are concerned about keeping quiet, then a successful DC 10 Dexterity (Stealth) check ensures that no rocks break loose and rattle down. Tents. The raiders live
Compendium
- Sources->Dungeons & Dragons->Hoard of the Dragon Queen
the cave mouths. Characters who need to take a long rest can easily find a secure cave in which to hide. Guard Towers. The cultists have built two guard towers at the camp, one at the entrance to the
are concerned about keeping quiet, then a successful DC 10 Dexterity (Stealth) check ensures that no rocks break loose and rattle down. Tents. The raiders live in circular huts made from closely spaced
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
believe they have any active role to play in building the future of giantkind. They are concerned only with preserving the past so that giants of the future—however that grand future might come into being
Adventure Hook 1 While exploring an ancient giant ruin, adventurers encounter an agent of the Hidden Rune who tries to drive them from the ruin. 2 After adventurers discover an artifact made by
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
their efforts to helping the dragon inflict suffering on others. A chardalyn dragon serves the tyrannical will of its evil creator—a tireless drive devotion that exceeds its own instinct of self
doesn’t require air, food, drink, or sleep, and it gains no benefit from finishing a short or long rest.
Actions
Multiattack. The dragon uses its Malevolent Presence. It then makes three attacks: two
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
defenders from here in the keep to defend it through the rest of the night, but that will take time. You’d do us a great service if you could get to the mill quickly and drive away the raiders before they






