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Returning 35 results for 'both believe diffusing cure ruined'.
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
ravines or shallow caves, or hide in ruined sites while waiting for prey to come near. A girallon is surprisingly stealthy, considering its size and its lack of camouflage.
Girallons form loose bands
appearance and attraction to ruins lead sages to believe they were created through magic to serve as guardians for some lost empire. When that empire fell ages ago, girallons turned feral and spread
Backgrounds
Baldur’s Gate: Descent into Avernus
sound too good to be true, but common sense seems to be in short supply when you’re around. The bottle of pink-colored liquid will surely cure that unseemly rash, this ointment — nothing
.
Suggested Characteristics
Charlatans are colorful characters who conceal their true selves behind the masks they construct. They reflect what people want to see, what they want to believe
Charlatan
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Backgrounds
Player’s Handbook (2014)
-colored liquid will surely cure that unseemly rash, this ointment — nothing more than a bit of fat with a sprinkle of silver dust — can restore youth and vigor, and there’s a bridge in the
Characteristics
Charlatans are colorful characters who conceal their true selves behind the masks they construct. They reflect what people want to see, what they want to believe, and how they see the
Backgrounds
Sword Coast Adventurer's Guide
Artisan
d8
Personality Trait
1
I believe that anything worth doing is worth doing right. I can’t help it—I’m a perfectionist.
2
I’m a snob who looks down on
guild and prove that I am the greatest artisan of them all.
6
I will get revenge on the evil forces that destroyed my place of business and ruined my livelihood.
d6
Flaw
1
Species
Mordenkainen Presents: Monsters of the Multiverse
Minotaurs are barrel-chested humanoids with heads resembling those of bulls. Blessed with a supernaturally strong sense of direction, minotaurs make great navigators. Some sages believe minotaurs
, Ooze, Plant, Undead. These types don’t have rules themselves, but some rules in the game affect creatures of certain types in different ways. For example, the cure wounds spell doesn’t work
Backgrounds
Sword Coast Adventurer's Guide
d8
Personality Trait
1
I believe that anything worth doing is worth doing right. I can’t help it—I’m a perfectionist.
2
I’m a snob who looks down on those who
and prove that I am the greatest artisan of them all.
6
I will get revenge on the evil forces that destroyed my place of business and ruined my livelihood.
d6
Flaw
1
I
Species
Spelljammer: Adventures in Space
crowds. They're also natural swimmers.
Most giff believe they originated on one world, but their home world is now the stuff of legend, because no living giff has seen it or knows where it is. The
rules themselves, but some rules in the game affect creatures of certain types in different ways. For example, the text of the cure wounds spell specifies that the spell doesn’t work on a
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Travel to the Necropolis After seeing the murals in the Hall of Rainbows, the characters know their next destination: the ruined city of Azumar that is now the necropolis ruled by Zikzokrishka. Any
Bedine guide knows the tale of the city of Azumar, which was plunged into ruin by a terrible dragon. The Bedine also know of the eternally seething sandstorm there and believe that nothing but death and misfortune lie within the cursed city.
Kenku
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Volo's Guide to Monsters
The map we found showed the entrance to the Priest King’s treasure cache right in the middle of the ruined section of the city. We approached our destination without issue, but as we arrived
reputation that is not wholly unearned, but they can prove to be valuable allies.
An Ancient Curse
The kenku once served a mysterious, powerful entity on another plane of existence. Some believe they
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
us to discover our own imperfection. Our quest for the divine leads us to believe we, ourselves, are gods. These are the themes that haunt stories of Gothic horror. Consider the following genre
sense of dread are key to achieving a gothic feel. Set your story in an decrepit mansion, ruined cathedral, or other foreboding location. Gothic heroes are often virtuous, deeply passionate, or
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Fane of the Eye Below the ruined halls of Tyar-Besil is a maze of natural caverns and ancient structures that was here before the dwarves built their stronghold. Long ago, drow exiles devoted to the
prophets believe. Were it not for the belief that the Eye wants them to work together, the cults would fight constantly. Each temple complex in the ruins of Tyar-Besil offers access to the fane. Below the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
elation and every death rattle. On occasion, Pharika’s followers might seem to be beneficent when they ease others’ suffering or cure a pandemic. Yet they do so indiscriminately, meaning that these cures
the beasts, Nylea sends dozens of hydras to seek revenge, catching innocents in the fray.
4 A town suffering from a plague seeks a cure from a cult fanatic of Pharika engaged in warlike research
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
spell might not fix a city ruined by an earthquake or a world ravaged by plagues. The disasters in your horror adventures need not be natural. Magical disruptions, temporal shifts, and violent
, monsters, or another threat? Does everyone believe in the danger of the disaster? Has the disaster given rise to extreme behaviors, such as paranoia, cultic beliefs, or cannibalism? Will the world ever be the same again?
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
dragon retreated deeper into the Misty Forest, leaving the elven enclaves ruined behind them. However, the survivors of those cult raids would have been astonished to learn that the green wyrmspeaker
learned that an elf seen with the green dragon appeared to command the beast. Both Prince Alagarthas and Delaan Winterhound of the Emerald Enclave believe that more attacks are imminent, and that the
Compendium
- Sources->Dungeons & Dragons->Rise of Tiamat
and dragon retreated deeper into the Misty Forest, leaving the elven enclaves ruined behind them. However, the survivors of those cult raids would have been astonished to learn that the green
they have learned that an elf seen with the green dragon appeared to command the beast. Both Prince Alagarthas and Delaan Winterhound of the Emerald Enclave believe that more attacks are imminent, and
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
or to inspire those of your own design. Horror Character Personality Traits d12 Personality Trait
1 I had an encounter that I believe gives me a special affinity with a supernatural
.
4 Escape. I believe there is something beyond the world I know, and I need to find it.
5 Legacy. I must do something great so that I’m remembered, and my time is running out.
6
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
world over find themselves infected with a strange disease. They believe Pharika is collecting their souls to harvest the secrets they hoard. The medusas seek advocates to end Pharika’s plague.
4
After losing a bet to an ambitious physician, Pharika loans the doctor her sacred kylix for one week and invites him to cure as many patients as he pleases. In that time, he cures death itself in a
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
End-Raze. The druids of the Old Ways believe that civilization will never be eradicated by scattered raids and petty skirmishes. They cling to the idea of a coming apocalypse, the End-Raze, when
): cure wounds, faerie fire, thunderwave
2nd level (3 slots): beast sense, flame blade, pass without trace
3rd level (3 slots): conjure animals, dispel magic, plant growth
4th level (3 slots
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
strange features, waving cruel weapons, and unleashing blasts of magic.
Captain Sardax lies on the deck nearby, her body ruined by shrapnel. “Hold the top deck!” she snarls with her dying breath. “Grant
the illusory simulation has left them disoriented and unable to sense that what they see is only in their minds. Both the characters and the players should believe that the simulation is real. When your
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
followed, Jander wandered as a mysterious adventurer, secretly seeking a cure for vampirism. He’s discovered multiple remedies, but none work for him. In recent decades, his attempt to save a fellow
enigmatic Apparatus (see “Mordent” earlier in the chapter). But the machine malfunctioned; instead of purging his vampirism, it created myriad copies of him, scattered across the planes. All believe they’re
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
that they were taking control of some ruined estate for their headquarters, and everything seemed to be going well. Only they missed this month’s franchise payment, and their secretarian isn’t
steps in the normal franchise process. No internships. No tests. It’s unheard of. But I believe in you.”
As before, Omin Dran is a busy CEO, and doesn’t have time for a lot of questions. If the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
living rock and soil. They believe the earth thirsts for the blood of those who don't venerate it before all other powers and beings. The Cult of the Black Earth appeals to those who draw their fortunes
horror of his fate drove Marlos mad. He fled his ancestral home, taking his collection of masks with him. After years of wandering and hiding in one ruined estate or another across the Western
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
Dark Six believe Vulkoor to be an aspect of the Mockery (see Eberron: Rising from the Last War), but the Vulkoori drow show no partiality to the followers of the Mockery or any other god but their own
important sites in Xen’drik lie in the northern region; the exact locations of most sites beyond the peninsula seem like mere speculation. Sites near Stormreach, built in the midst of a ruined giant city
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
cure that unseemly rash, this ointment — nothing more than a bit of fat with a sprinkle of silver dust — can restore youth and vigor, and there’s a bridge in the city that just happens to be for sale
people want to see, what they want to believe, and how they see the world. But their true selves are sometimes plagued by an uneasy conscience, an old enemy, or deep-seated trust issues. d8
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
outcome. No one won the war, and deep scars remain. War-torn villages and towns are still rebuilding. Once fertile farmlands are scorched and ruined. There are refugees in every major city. And even
though people optimistically refer to it as the Last War, most believe that it’s only a matter of time until it begins anew. The mystery of the Mourning is the only thing holding the warmongers at bay
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
following information to save his skin: Ras Nsi is slowly rotting to death. He doesn’t know the cause of his affliction and has no way to cure it. Before he dies, Ras Nsi wants to bring forth Dendar
the Night Serpent and destroy the world. The yuan-ti believe there’s a locked gate somewhere under the Peaks of Flame that prevents the Dendar from entering the world. Acererak has promised to help Ras
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
breakdown of the situation: What Kalyth Wants. The Cyran veterans want to sell treasures from their ruined homeland in markets outside the Mournland. With the money, Kalyth says, she and her comrades can
fund new, better lives for themselves. What Mercy Wants. Mercy regards Docents (and any other items intended for warforged use) as sacred. The pilgrims believe that such objects belong in the hands
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
shallow caves, or hide in ruined sites while waiting for prey to come near. A girallon is surprisingly stealthy, considering its size and its lack of camouflage. Girallons form loose bands of several
attraction to ruins lead sages to believe they were created through magic to serve as guardians for some lost empire. When that empire fell ages ago, girallons turned feral and spread out across the world
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Introduction The Dungeons & Dragons roleplaying game is about storytelling in worlds of swords and sorcery. It shares elements with childhood games of make-believe. Like those games, D&D is driven by
to collapse under our weight?
Unlike a game of make-believe, D&D gives structure to the stories, a way of determining the consequences of the adventurers’ action. Players roll dice to resolve whether
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
animals. A group of druids wants the wyrmling captured and relocated, rather than killed.
4 A ruined manor house being reclaimed by a newly titled noble is the lair of a copper dragon wyrmling
.
5 A band of fomorians believe they have allied with a red dragon to burn a Feywild grove, but an adult copper dragon has deceived them.
6 An adult copper dragon serves as the patron of a
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Introduction The Dungeons & Dragons roleplaying game is about storytelling in worlds of swords and sorcery. It shares elements with childhood games of make-believe. Like those games, D&D is driven by
to collapse under our weight?
Unlike a game of make-believe, D&D gives structure to the stories, a way of determining the consequences of the adventurers’ action. Players roll dice to resolve
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
than two hundred years ago. A few weeks ago, Lungtian began having visions of corruption centered on the island of Lambakluha, once a holy place and now a ruined land. Pangil ng Buwan appeared in these
visions, leaving Lungtian to believe the bakunawa still lives. Lungtian and Nimuel ask the characters to seek out Pangil ng Buwan, discover what’s happened to it, and bring it peace. Nimuel offers
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
uncooked remains of his svirfneblin, grimlock, quaggoth, and drow victims. XP Awards. If the characters cure Sladis Vadir’s madness, award each of them 100 XP. If he is safely returned to Morista Malkin in
which is already lit. XP Awards. If the characters cure Rystia’s madness, award each of them 100 XP. 1e. Zhentarim Secret Door The password to open this secret door is “eyebite.” The tunnel leading away
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
, orcs that dwell in the mines of a ruined dwarf citadel might skirmish constantly against the hobgoblins that hold the citadel’s upper tiers. Mind flayers that have established a colony in the lowest
seek prey, and intelligent creatures search for lairs offering the best combination of air, food, water, and security. Keep these factors in mind when designing a dungeon you want the players to believe
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
dwarves remain in the sheltered undercity, and those few who have duties on the surface have taken over the buildings with the least damage, scavenging stones from ruined structures to reinforce those
simply neglected. Now, the surface city is a hollowed-out ruin. Some believe that the city above will be allowed to wither into oblivion, with the exception of the sturdy double wall that surrounds it






