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Returning 35 results for 'both beyond down chief reward'.
Tribal Warrior
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Basic Rules (2014)
used with two hands to make a melee attack.Tribal warriors live beyond civilization, most often subsisting on fishing and hunting. Each tribe acts in accordance with the wishes of its chief, who is the greatest or oldest warrior of the tribe or a tribe member blessed by the gods.
Monsters
Storm King's Thunder
damage.Guh, a gluttonous hill giant chief, has raised an enormous timber steading in the hills northeast of Goldenfields, in the central Dessarin Valley. Comfortably housed within her lair, Guh has
the gods will reward her and elevate hill giants to the top of the ordning. Guh has spent the past four months gorging herself, while nearby ranches, farmsteads, and orchards have been pillaged. Not
Monsters
Icewind Dale: Rime of the Frostmaiden
used with two hands to make a melee attack.Tribal warriors live beyond civilization, most often subsisting on fishing and hunting. Each tribe acts in accordance with the wishes of its chief, who is the greatest or oldest warrior of the tribe or a tribe member blessed by the gods.
Half-Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
, ambition, and self-discipline to go far indeed, as Mhurren had. He was master of a tribe that could muster two thousand spears, and the strongest chief in Thar.
— Richard Baker, Swordmage
Whether
exult along with him or shiver with fear and loathing.
Beyond the rage of Gruumsh, half-orcs feel emotion powerfully. Rage doesn’t just quicken their pulse, it makes their bodies burn. An insult
Elf
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
“I have never imagined such beauty existed,” Goldmoon said softly. The day’s march had been difficult, but the reward at the end was beyond their dreams. The companions stood on a
Orc
Legacy
This doesn't reflect the latest rules and lore.
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Species
Volo's Guide to Monsters
special significance beyond that is imparted to it.
At 4 years old an orc is considered a juvenile, and by age 12 it is a fully functioning adult. Most orcs don’t live past the age of 25 due to
chief can plan where to send raiders next.
The territory that orc war parties cover can extend for many miles around the lair, and any encampment or settlement of elves, dwarves, or humans in that
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
Steading of the Hill Giant Chief To send them off with every possible advantage, patrons outfit the characters with all standard items needed for both wilderness and dungeon exploration; and each
member of the party has likewise been given the finest horse available. Guides are available to help, and the party has a splendid map showing the exact location of the great timber fortress of the chief
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
Dusk’s spies has infiltrated the Cognoscenti Esoterica. She thanks the characters for the information and gives them a pair of sending stones as an added reward. Identifying the spy is beyond the scope of this adventure but a good hook for a future one.
Conclusion If the characters return Constantori’s Portrait to Adrisa Carimorte, she gives them their promised reward. If they also present Elix the Saint’s leather-bound ledger (see areas G23 and
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
The Glacial Rift of the Frost Giant Jarl Dozens of leagues to the north and west of the Steading of the Hill Giant Chief, amid the tallest mountain peaks, is the stronghold of Grugnur, Lord of Frost
fastest means to the nobles sponsoring the expedition, while the party is to follow up clues in order to prosecute offenders. Any treasure taken is to be kept by the party; this is their reward for the
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
Hey, Chief! When you’re ready to begin play, read the following text: You awaken on a metal examination table in a dim, windowless stone chamber. The air is cold and stale, tinged with the acrid
sting of formaldehyde emanating from a nearby shelf of clouded flasks and antiseptic jars. Dried blood stains the drab, mosaicked floor and the edges of your table, and pained moans haunt the halls beyond
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
18. Nangnang’s Shrine Monoliths adorned with prancing, frog-like figures rise from the swamp. Beyond, a ruined edifice shaped like an arrowhead squats in the muddy water. Bushes and trees grow from
to enter the Tomb of the Nine Gods. The water around the shrine is 2 feet deep. 18A. Shrine Entrance The shrine is home to a gold-skinned grung elite warrior named Chief Yorb. Four orange-skinned
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
the Infinite Staircase through the same door. In exchange for fulfilling the wish of a creature beyond his reach, Nafas grants the characters a reward of their own. This reward might take the form of
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
necessary information from Nebukath, but stealing the book is beyond her ability, so she recruits the characters to carry out this task for the order. Remi offers no reward, but if the characters bring the
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
. Execute the Heist. The characters enact their plans. Unforeseen complications often arise during this stage. Conclude the Heist. The characters’ success determines their reward and how the story might
progress beyond the main adventure. These short adventures work best with players who enjoy the heist genre. In addition to thrills, drama, strategizing, and twists, each adventure includes opportunities for exploration, roleplaying, and combat.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Tribal Warrior Tribal warriors live beyond civilization, most often subsisting on fishing and hunting. Each tribe acts in accordance with the wishes of its chief, who is the greatest or oldest
Compendium
- Sources->Dungeons & Dragons->Sleeping Dragon’s Wake
town council. The council members are unable to provide context beyond what is written on the board. When the characters return to the fishery after completing a quest, the council pays the reward
to the town council to collect a reward of six potions of greater healing.” If the characters undertake this quest, see “Death Knight-Dreadnaught.” Leilon Point Quest “Farmers in the small community of
Compendium
- Sources->Dungeons & Dragons->Divine Contention
the town council. The council members are unable to provide context beyond what is written on the board. When the characters return to the fishery after completing a quest, the council pays the reward
troops to protect the road. The emissary’s ships are anchored in a bay near Leilon, and the town council offers a reward of 1,500 gp for successfully negotiating aid.” If the characters undertake this
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
6. Svirfneblin Enclave The deep gnomes look for any opportunity to corner the market on goods their competitors are in short supply of. Gabble Dripskillet, the svirfneblin chief negotiator, used to
through the doors. If the characters deal with the duergar, Gabble is grateful and offers them a reward (see “Treasure” below). Gabble doesn’t know what provoked the duergar into attacking her enclave
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Yarana Born nearly one thousand years ago in Atagua, Yarana (neutral good, human scout) was the most talented of the elite Cababa warriors of ancient times. Days before becoming her people’s chief
suspects Chimagua will reward them handsomely if they aid the spirit. If pressed about the Drought Elder itself, Yarana knows only that it is a terrible being of desiccation and ruin. She doesn’t know
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
Hall of the Fire Giant King Just as the trail led from the Steading of the Hill Giant Chief to the frozen wastes wherein was found the Glacial Rift of the Frost Giant Jarl, so the adventure in the
keep all the loot they find, plus the possibility of reward from the rulers of the lands being ravaged by the giant bands. And now the adventurers stand before the black and smoking slag hill that
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Elf “I have never imagined such beauty existed,” Goldmoon said softly. The day’s march had been difficult, but the reward at the end was beyond their dreams. The companions stood on a high cliff
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
other worlds beyond. Few people know of the academy’s existence, and its leaders try to keep it that way.
Mirt the Merciless—also known as “the Old Wolf”—is Spelljammer Academy’s founder and chief
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
and to explore other worlds beyond. Few people know of the academy’s existence, and its leaders try to keep it that way.
Mirt the Merciless—also known as “the Old Wolf”—is Spelljammer Academy’s
founder and chief financial officer. He manages the institution’s operations alongside a small group of powerful high-ranking officers, known collectively as “the Bridge.” While most of its candidates are
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Elf Drizzt Do’Urden “I have never imagined such beauty existed,” Goldmoon said softly. The day’s march had been difficult, but the reward at the end was beyond their dreams. The companions stood on
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
, might deed the island and fortress to the characters as a reward for ending the threat of the drowned ones. Of course, such a reward comes with the expectation that the characters would use the
the rift closed off, the Pit of Hatred might continue to be a lurking threat. With the seal restored, the evil beyond is left to fester — frustrated and perhaps seeking ways to break free, stronger and
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
because they wear necklaces made of elf ears). Gurrash, the orc war chief, recently led an attack on the forest. Unfortunately for the orcs, the elves were ready for them. More than half of the orc horde
, Gurrash and his orcs try to fight their way into the village and make a stand there. Gurrash, the orc war chief, is bleeding from wounds inflicted by elven arrows and has 60 hit points remaining. He leads
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Rudolph’s wife, Doctor Ingrid van Richten. Despite imaginative bargains and threats, Alcio couldn’t convince Ingrid to reveal anything beyond psychological diagnoses and bemused mockery. Furious, the vampire
information and intimidation. She’s quick to punish incompetence and quicker to reward daring, but she reserves her greatest rewards for those who further her plots for revenge against Rudolph van Richten.
Magic Items
The Book of Many Things
nature of this deal is up to the DM, but usually the Fiend offers some material reward in exchange for you and your allies completing a task for the Fiend. The Fiend is indifferent to you and can be
spellcasting ability (your choice).
Tower. Draw two additional cards beyond your declared number of draws. The magic of these cards doesn’t immediately take effect; instead, choose one of the two
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
flayers who also once lived there. Only recently have the goblins ventured beyond the outpost and ransacked nearby areas. This effort is helmed by a goblin named Ruxithid the Chosen, who receives orders
believes these specific mind flayers are the source of some of the goblins’ psionic abilities, and he believes that these “gods” will reward him handsomely for his obedience. In addition to retrieving the
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
to collect an outstanding reward or notify townsfolk that the dragon has been dealt with. Armed with such good news, Townmaster Harbin Wester might plan a feast in the heroes’ honor. What happens
offer, you can run it again for different players, or you can find an adventure that takes the characters beyond 6th level. The “Where Next?” section below offers a few suggestions.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Strahd back to health but also delivered him safely home. As a reward for their generosity, Strahd declared that all Vistani had the right to come and go from his land as they please, and this privilege
events occurring in lands beyond his reach. These Vistani will lie to protect the vampire, and they fear the consequences of disobeying him. When it comes to sharing information about their dark
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
ooze seeps from the supplies with a hideous squelching noise and fights the characters. Roll Initiative! Preparing for Combat. Use the “Combat” section of the D&D Beyond Basic Rules, along with the
Trail Map and the Gray Ooze Glob stat block, to run this encounter. Reward After defeating the ooze, carting the goods is straightforward work. When the characters return to Oleira, she’s shocked to
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
material wealth. Others pray to him because they want to be more accepting of their misfortune. These individuals see themselves as beyond hope of improving their lot in life, asking only that Erebos
before Erebos’s eyes. Suspecting that either Heliod or Kruphix knows where Kytheon’s soul went, Erebos will reward anyone who can tell him.
Menelaia’s Song. Long ago, a master lyrist named Menelaia
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
pursue prey beyond the confines of this cavern. 11b. Jarûk’s Cavern Music. Rock music fills this 30-foot-high cavern, which resembles the inside of a geode. The walls and ceiling are encrusted with
draws Jarûk, the medusas, the sand, and the lich’s phylactery back to the Elemental Plane of Earth. The characters find Jarûk’s promised reward on the floor of the emptied cave. Characters who complete
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
. Rewards Award standard XP for defeated foes. Aside from that, the chief reward for this mission is the tunnel itself. As long as it remains secret, characters can use it to enter and exit the keep






