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Returning 35 results for 'both blade diffusing crown recover'.
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Graz'zt
Legacy
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Monsters
Out of the Abyss
spells, requiring no material components:
At will: charm person, crown of madness, detect magic, dispel magic, dissonant whispers
3/day each: counterspell, darkness, dominate person, sanctuary
reaction to move up to its speed as Graz’zt directs.
Sow Discord. Graz’zt casts crown of madness or dissonant whispers.
Teleport. Graz’zt uses his Teleport action.The appearance of the
Aasimar
Legacy
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Species
Volo's Guide to Monsters
I saw her, wreathed in wings of pure light, her eyes blazing with the fury of the gods. The bone devils stopped in their tracks, shielding their faces. Her blade, now a brand of light, swept
between two worlds. The angels that guide them see the world from a distant perch. An aasimar who wishes to stop and help a town recover from a drought might be told by an angelic guide to push forward
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a2
Track the Broken Blade Baron Althon, a local noble, hires the party to search for the legendary cache of weapons forged by Durgeddin the smith. He shows the characters a broken blade bearing the
they recover. He will pay the characters 20 gp each just for bringing back information about the dwarven complex, and an additional 100 gp if they provide detailed maps.
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
the History skill who lays eyes on one of these treasures can recall its lore with a successful DC 20 Intelligence (History) check. Black Opal Crown The Black Opal Crown was once worn by the archmage
Sadamor of Netheril. Legend speaks of how Sadamor saw the depths of humanity’s evil reflected in the opal of his crown. Heartbroken, he created a doomsday device — a sphere of annihilation — to
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Warlock Spells Cantrips (0 Level) Blade Ward
Chill Touch
Eldritch Blast
Friends
Mage Hand
Minor Illusion
Poison Spray
Prestidigitation
True Strike
1st Level Armor of
2nd Level Cloud of Daggers
Crown of Madness
Darkness
Enthrall
Hold Person
Invisibility
Mirror Image
Misty Step
Ray of Enfeeblement
Shatter
Spider Climb
Suggestion
3rd
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
(necromancy)
1st Level
Cause fear (necromancy)
2nd Level
Earthbind (transmutation)
Mind spike (divination)
Shadow blade (illusion)
3rd Level
Enemies abound (enchantment)
Summon lesser demons
(transmutation)
Mental prison (illusion)
Scatter (conjuration)
Soul cage (necromancy)
7th Level
Crown of stars (evocation)
Power word pain (enchantment)
8th Level
Maddening darkness (evocation)
9th Level
Psychic scream (enchantment)
Compendium
- Sources->Dungeons & Dragons->Monster Manual
curse stole their wings and transformed their voices. Now kenku slip through the shadows of cities and the Shadowfell, trying to recover what they’ve lost. To some, this means seeking an end to their
imitations with a successful DC 14 Wisdom (Insight) check.
Actions
Shadow Blade. Melee or Ranged Attack Roll: +5, reach 5 ft. or range 60 ft. Hit: 6 (1d6 + 3) Necrotic damage. Hit or Miss: The
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Sorcerer Spells Cantrips (0 Level) Acid Splash
Blade Ward
Chill Touch
Dancing Lights
Fire Bolt
Friends
Light
Mage Hand
Mending
Message
Minor Illusion
Poison Spray
Blindness/Deafness
Blur
Cloud of Daggers
Crown of Madness
Darkness
Darkvision
Detect Thoughts
Enhance Ability
Enlarge/Reduce
Gust of Wind
Hold Person
Invisibility
Knock
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
spike (divination)
Pyrotechnics (transmutation)
Shadow blade (illusion)
Snilloc’s snowball swarm (evocation)
Warding wind (evocation)
3rd Level
Catnap (enchantment)
Enemies abound
Crown of stars (evocation)
Power word pain (enchantment)
Whirlwind (evocation)
8th Level
Abi-Dalzim’s horrid wilting (necromancy)
9th Level
Mass polymorph (transmutation)
Psychic scream (enchantment)
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Bard Spells Cantrips (0 Level) Blade Ward
Dancing Lights
Friends
Light
Mage Hand
Mending
Message
Minor Illusion
Prestidigitation
True Strike
Vicious Mockery
1st
Emotions
Cloud of Daggers
Crown of Madness
Detect Thoughts
Enhance Ability
Enthrall
Heat Metal
Hold Person
Invisibility
Knock
Lesser Restoration
Locate Animals or Plants
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
with draconic faces
5 A pearl-handled switchblade, its blade eaten away by salt water and its handle emblazoned with a crest
6 An elaborate elven crown made to resemble a dragon’s head
the shape of a goblin’s face, its blade notched with heavy use
3 The shattered helm of a dwarf monarch, mended with brazed gold
4 A full suit of ancient armor, its breastplate scrimshawed
Compendium
- Sources->Dungeons & Dragons->Lost Laboratory of Kwalish
two massive bodyguards. The Grand Master wears a patchwork leather robe and a gleaming crown, and it carries a scepter set with odd crystal bumps and metal flanges. With its other hand, the devil taps
can see that the devil’s horrid leather cloak is crafted from the faces of flayed monks and prisoners, the flesh cured to leather and roughly stitched together. The scepter and crown it bears appear
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
)
Maximilian’s earthen grasp (transmutation)
Mind spike (divination)
Pyrotechnics (transmutation)
Shadow blade (illusion)
Skywrite (transmutation, ritual)
Snilloc’s snowball swarm (evocation
)
Investiture of wind (transmutation)
Mental prison (illusion)
Scatter (conjuration)
Soul cage (necromancy)
Tenser’s transformation (transmutation)
7th Level
Crown of stars (evocation
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
rank. Once citizens of Cyre, now they’re citizens of Valenar. Little has changed for the commoners, most of whom don’t care who wears the crown. The harsh sands of the Blade Desert cover northern
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
ruthless. Goblinoid NPCs d8 NPC 1 A hobgoblin bard of the Kech Volaar leads an elite team of dungeon delvers to recover Dhakaani artifacts from ancient ruins. 2 A remarkably intelligent goblin
test the mettle of the adventurers, engages them in a series of guerrilla attacks as they are traveling through the wilderness. 8 A hobgoblin warlock seeks to harness the power of the daelkyr or the fiendish overlords to win the imperial crown for her kech.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
— Blade Ward Abjuration C Chill Touch Necromancy — Dancing Lights Illusion C Elementalism Transmutation — Fire Bolt Evocation — Friends Enchantment C Light Evocation — Mage Hand Conjuration — Mending
— Blindness/Deafness Transmutation — Blur Illusion C Cloud of Daggers Conjuration C Crown of Madness Enchantment C Darkness Evocation C Darkvision Transmutation — Detect Thoughts Divination C Dragon’s Breath
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
— Blade Ward Abjuration C Chill Touch Necromancy — Dancing Lights Illusion C Elementalism Transmutation — Fire Bolt Evocation — Friends Enchantment C Light Evocation — Mage Hand Conjuration — Mending
— Blindness/Deafness Transmutation — Blur Illusion C Cloud of Daggers Conjuration C Crown of Madness Enchantment C Darkness Evocation C Darkvision Transmutation — Detect Thoughts Divination C Dragon’s Breath
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
means the spell requires Concentration, R means it’s a Ritual, and M means it requires a specific Material component. Cantrips (Level 0 Warlock Spells) Spell School Special Blade Ward Abjuration C
Spells Spell School Special Cloud of Daggers Conjuration C Crown of Madness Enchantment C Darkness Evocation C Enthrall Enchantment C Hold Person Enchantment C Invisibility Illusion C Mind Spike
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
reach of the orb can pry it free with a blade or similar tool. Stone giants who witness the theft do their utmost to kill the thief and recover the orb.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Blade Bazaar This marketplace is named after the most abundant goods the duergar offer, but the shops here sell almost everything available in the city, along with stalls set up by visiting merchants
unload some of the treasures they might be carrying. Nonmagical weapons, armor, and shields can be purchased in the Blade Bazaar. Merchant Madness Characters who look around the bazaar notice a number of
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
means the spell requires Concentration, R means it’s a Ritual, and M means it requires a specific Material component. Cantrips (Level 0 Warlock Spells) Spell School Special Blade Ward Abjuration C
Spells Spell School Special Cloud of Daggers Conjuration C Crown of Madness Enchantment C Darkness Evocation C Enthrall Enchantment C Hold Person Enchantment C Invisibility Illusion C Mind Spike
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
rare 9 Crown of Whirling Comets 3- Very rare 5 Deck of Dimensions 3- Very rare 6 Deck of Many More Things 4- Legendary 7 Deck of Miscellany 1- Uncommon 6 Deck of Oracles 2- Rare 8 Deck of Wild Cards 3
Dealer’s Deck 0- Varies 8 Feywrought Armor 2- Rare 9 Fool’s Blade 3- Very rare 5 Forcebreaker Weapon 3- Very rare 9 Glimmering Moonbow 2- Rare 5 Gloomwrought Armor 2- Rare 9 Grasping Whip 2- Rare 9
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
Necropolis Locations (Y20-Y29) Y20. Tower of Evocation The top of this tower is shaped like an axe blade. Red light shines out from a slender window high overhead.
The tower’s interior is damaged
is littered with empty wine bottles. Painted in blood above the door leading to the uppermost chamber are the words “The crown knows all!” in Draconic. When the characters enter the topmost chamber
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
and their underlings constantly vie with one another for power and influence, and this competition frequently sends Red Wizards far from Thay to seek new spells, recover lost artifacts, and create
magic oath of service to the Crown. In this role, War Wizards serve as bodyguards, advisors, and even spies. Members of the royal family, Purple Dragon Knights, and officers of the Purple Dragons
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
: Ghostly Haunt As you proceed down this corridor, the ghost of a human man in a shimmering crown and regal attire appears before you. The phantom raises his hand and gestures for you to stop.
“Go no
burial chambers of King Alendria and Queen Zanobis. The annex contains several obstacles designed to deter tomb robbers and other would-be plunderers. Blade Traps. Three swinging blades are hidden in the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
mind. Most of these adventurers are displaced Cyrans or are hired by such people, ranging from common folk hoping to retrieve family heirlooms to servants of Prince Oargev, who hopes to recover the lost
regalia of the Cyran crown. Two of the dragonmarked houses, Orien and Cannith, also have vested interests in investigating the Mournland’s ruins and often hire adventurers to pursue those interests
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
the spell requires Concentration, R means it’s a Ritual, and M means it requires a specific Material component. Cantrips (Level 0 Bard Spells) Spell School Special Blade Ward Abjuration C Dancing
Special Aid Abjuration — Animal Messenger Enchantment R Blindness/Deafness Transmutation — Calm Emotions Enchantment C Cloud of Daggers Conjuration C Crown of Madness Enchantment C Detect Thoughts
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
the spell requires Concentration, R means it’s a Ritual, and M means it requires a specific Material component. Cantrips (Level 0 Bard Spells) Spell School Special Blade Ward Abjuration C Dancing
Special Aid Abjuration — Animal Messenger Enchantment R Blindness/Deafness Transmutation — Calm Emotions Enchantment C Cloud of Daggers Conjuration C Crown of Madness Enchantment C Detect Thoughts
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
, you huddle by my side. I destroy, I dance; I forge swords, I eat plants. Click to see the answer! Flames
I have teeth yet cannot bite. I have no blade, yet I’m worth more to most adventurers than any
always find one. It’s a criminal’s worst fear, and a despot’s secret weapon. Click to see the answer! Donjon
Found in crown, in dirt, or in humble ring—just a pebble, really, but a splendid thing
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
evil act (such as if the characters are carrying items they stole from the ship’s occupants). If the characters have committed no such acts, the ghosts ask the characters to recover their remains as
is hidden somewhere in the wreck. Saltmarsh Story Hook. Eliander Fireborn asks the characters to investigate the matter, offering 300 gp if they neutralize the threat and recover the dagger. Cursed
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
such ruling master, Helm Dwarf-Friend, was so beloved and respected that his descendants were able to crown themselves kings, something no dwarf before or since has dared to do in Sundabar. King
region does what it can to recover from the recent conflicts. Sundabar’s losses in buildings and in population have done nothing to diminish the contents of its overflowing coffers, and despite its current
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
in area T4 occurred. Derek and Violette have been protecting the books hidden in this chamber. Upon recognizing the characters, Derek thanks them for coming to recover the tomes he and Violette have
creatures with non-Humanoid anatomies. However, two magic items inscribed with Djaynaian symbols are usable and remain intact: a sun blade and a staff of frost.
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
— Blade Ward Abjuration C Chill Touch Necromancy — Dancing Lights Illusion C Elementalism Transmutation — Fire Bolt Evocation — Friends Enchantment C Light Evocation — Mage Hand Conjuration — Mending
Continual Flame Evocation M Crown of Madness Enchantment C Darkness Evocation C Darkvision Transmutation — Detect Thoughts Divination C Dragon’s Breath Transmutation C Enhance Ability Transmutation C
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
crown remains throughout a ruler’s reign, which can last for months or fizzle before their coronation is done. The laws a ruler makes are similarly temporary and futile, and criminals rarely serve
alive—a hovering, sapient Construct that feeds on Xaos’s disorderly residents. Periodically, Automata deploys modrons to recover the lost unit, but they are swallowed just the same, absorbed into the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the crown of madness spell once with this trait and regain the ability to do so when you finish a
with this trait and regain the ability to do so when you finish a long rest. When you reach 5th level, you can cast the flame blade spell once with this trait and regain the ability to do so when you






