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Returning 35 results for 'both blazing diffusing conduct revealing'.
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Soulknife
Legacy
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Classes
Tasha’s Cauldron of Everything
; guilds, though they are often mistrusted by rogues who are leery of anyone using strange mind powers to conduct their business. Most governments would also be happy to employ a Soulknife as a spy.
Amid
revealing their full potential as you experienced the stress of adventure. Or you might have sought out a reclusive order of psychic adepts and spent years learning how to manifest your power.
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
cultists hasten to gather together, read aloud their blasphemous texts, and conduct the mind-searing rituals that guide the blazing star spawn into the world. The cultists who blaspheme reality by
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
cultists hasten to gather together, read aloud their blasphemous texts, and conduct the mind-searing rituals that guide the blazing star spawn into the world. The cultists who blaspheme reality by
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
cultists hasten to gather together, read aloud their blasphemous texts, and conduct the mind-searing rituals that guide the blazing star spawn into the world. The cultists who blaspheme reality by
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
, with lauded scholars traveling to the site to conduct archaeological research. Or maybe its origins are a mystery, your only clues being the strange, oversized objects occasionally found in the
Mark 1 Small, benign motes of elemental energy, like pebbles or water droplets, float around your head. 2 Your skin harmlessly feels blazing hot or freezing cold (your choice). 3 You have a faint
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
, with lauded scholars traveling to the site to conduct archaeological research. Or maybe its origins are a mystery, your only clues being the strange, oversized objects occasionally found in the
Mark 1 Small, benign motes of elemental energy, like pebbles or water droplets, float around your head. 2 Your skin harmlessly feels blazing hot or freezing cold (your choice). 3 You have a faint
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
, with lauded scholars traveling to the site to conduct archaeological research. Or maybe its origins are a mystery, your only clues being the strange, oversized objects occasionally found in the
Mark 1 Small, benign motes of elemental energy, like pebbles or water droplets, float around your head. 2 Your skin harmlessly feels blazing hot or freezing cold (your choice). 3 You have a faint
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
time spent under the ceiling’s heat. Each hallway is 15 feet wide and 100 feet long. The ceiling is 50 feet high, and the brick walls are 40 feet tall. Sun Damage The blazing light that fills this
silver orb is a valuable art object worth 500 gp. Oversized Key This gold key is 4 feet long and weighs 100 pounds. One round after it is removed from the sword stand, it comes to life, revealing itself
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
time spent under the ceiling’s heat. Each hallway is 15 feet wide and 100 feet long. The ceiling is 50 feet high, and the brick walls are 40 feet tall. Sun Damage The blazing light that fills this
silver orb is a valuable art object worth 500 gp. Oversized Key This gold key is 4 feet long and weighs 100 pounds. One round after it is removed from the sword stand, it comes to life, revealing itself
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
time spent under the ceiling’s heat. Each hallway is 15 feet wide and 100 feet long. The ceiling is 50 feet high, and the brick walls are 40 feet tall. Sun Damage The blazing light that fills this
silver orb is a valuable art object worth 500 gp. Oversized Key This gold key is 4 feet long and weighs 100 pounds. One round after it is removed from the sword stand, it comes to life, revealing itself
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
might appear in the campaign. Should these background characters become important to the campaign, work with the player to develop them in detail. Revealing a character’s lost sibling or childhood
settle a grudge. A sneaky character puts their skills to the test by leading the rest of the party to conduct a heist. A character learns the location of a magic item needed to save their hometown. A
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
might appear in the campaign. Should these background characters become important to the campaign, work with the player to develop them in detail. Revealing a character’s lost sibling or childhood
settle a grudge. A sneaky character puts their skills to the test by leading the rest of the party to conduct a heist. A character learns the location of a magic item needed to save their hometown. A
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
might appear in the campaign. Should these background characters become important to the campaign, work with the player to develop them in detail. Revealing a character’s lost sibling or childhood
settle a grudge. A sneaky character puts their skills to the test by leading the rest of the party to conduct a heist. A character learns the location of a magic item needed to save their hometown. A
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
ancient deep crow suddenly rises up. Its great wings unfurl, its multiple eyes blazing red as it lets loose a caw that shakes the cavern walls.
Any character who succeeds on a DC 14 Wisdom (Insight
creature’s savage caw. At the same time, as the ancient deep crow swoops around or a character’s fireball spell catches the edge of the nest, more parchments might dislodge, revealing underlined passages
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
ancient deep crow suddenly rises up. Its great wings unfurl, its multiple eyes blazing red as it lets loose a caw that shakes the cavern walls.
Any character who succeeds on a DC 14 Wisdom (Insight
creature’s savage caw. At the same time, as the ancient deep crow swoops around or a character’s fireball spell catches the edge of the nest, more parchments might dislodge, revealing underlined passages
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
ancient deep crow suddenly rises up. Its great wings unfurl, its multiple eyes blazing red as it lets loose a caw that shakes the cavern walls.
Any character who succeeds on a DC 14 Wisdom (Insight
creature’s savage caw. At the same time, as the ancient deep crow swoops around or a character’s fireball spell catches the edge of the nest, more parchments might dislodge, revealing underlined passages
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
there. JOHN GRELLO The characters are exploring Castle Ravenloft, and the DM describes the room the characters have entered.
Jared (as DM): A blazing hearth fire fills this room with warm
logs in the fire.
Jared: As soon as you lift the poker, you hear a grinding sound, and the back of the fireplace slides to the side, revealing a room behind it!
Amy: “Uh, folks? I found something
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
there. JOHN GRELLO The characters are exploring Castle Ravenloft, and the DM describes the room the characters have entered.
Jared (as DM): A blazing hearth fire fills this room with warm
logs in the fire.
Jared: As soon as you lift the poker, you hear a grinding sound, and the back of the fireplace slides to the side, revealing a room behind it!
Amy: “Uh, folks? I found something
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
there. JOHN GRELLO The characters are exploring Castle Ravenloft, and the DM describes the room the characters have entered.
Jared (as DM): A blazing hearth fire fills this room with warm
logs in the fire.
Jared: As soon as you lift the poker, you hear a grinding sound, and the back of the fireplace slides to the side, revealing a room behind it!
Amy: “Uh, folks? I found something
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
up as part of the characters’ adventures time and time again, revealing aspects of their past and creating story continuity. JOB TITLE AND BENEFITS
What the Player’s Handbook calls untrained
hirelings to conduct franchise tasks and downtime activities. Hirelings cannot perform more than one task at a time. A full complement of skilled hirelings assisting the party on a mission precludes
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
up as part of the characters’ adventures time and time again, revealing aspects of their past and creating story continuity. JOB TITLE AND BENEFITS
What the Player’s Handbook calls untrained
hirelings to conduct franchise tasks and downtime activities. Hirelings cannot perform more than one task at a time. A full complement of skilled hirelings assisting the party on a mission precludes
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
up as part of the characters’ adventures time and time again, revealing aspects of their past and creating story continuity. JOB TITLE AND BENEFITS
What the Player’s Handbook calls untrained
hirelings to conduct franchise tasks and downtime activities. Hirelings cannot perform more than one task at a time. A full complement of skilled hirelings assisting the party on a mission precludes
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
, and so I joined a war college. 2 I squired for a knight who taught me how to fight, care for a steed, and conduct myself with honor. I decided to take up that path for myself. 3 Horrible monsters
beyond civilization’s borders. 5 I met a grizzled ranger who taught me woodcraft and the secrets of the wild lands. 6 I served in an army, learning the precepts of my profession while blazing trails
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
, and so I joined a war college. 2 I squired for a knight who taught me how to fight, care for a steed, and conduct myself with honor. I decided to take up that path for myself. 3 Horrible monsters
beyond civilization’s borders. 5 I met a grizzled ranger who taught me woodcraft and the secrets of the wild lands. 6 I served in an army, learning the precepts of my profession while blazing trails
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
, and so I joined a war college. 2 I squired for a knight who taught me how to fight, care for a steed, and conduct myself with honor. I decided to take up that path for myself. 3 Horrible monsters
beyond civilization’s borders. 5 I met a grizzled ranger who taught me woodcraft and the secrets of the wild lands. 6 I served in an army, learning the precepts of my profession while blazing trails
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
platform surrounding the lip of the brazier. Four supports crowned by blazing violet flames levitate around the scaffold, holding it aloft. A figure in blackened armor stands atop the scaffold
of Reflected Pasts
S25: Lord Soth’s Throne Room Read or paraphrase the following text when the characters enter this room:
Sections of this chamber’s walls have fallen, revealing both the open
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
platform surrounding the lip of the brazier. Four supports crowned by blazing violet flames levitate around the scaffold, holding it aloft. A figure in blackened armor stands atop the scaffold
of Reflected Pasts
S25: Lord Soth’s Throne Room Read or paraphrase the following text when the characters enter this room:
Sections of this chamber’s walls have fallen, revealing both the open
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
platform surrounding the lip of the brazier. Four supports crowned by blazing violet flames levitate around the scaffold, holding it aloft. A figure in blackened armor stands atop the scaffold
of Reflected Pasts
S25: Lord Soth’s Throne Room Read or paraphrase the following text when the characters enter this room:
Sections of this chamber’s walls have fallen, revealing both the open
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
greets her guests here, under the watchful eyes of her dead husband. Here three elegant couches surround an oval table made of black glass. All are set in front of a blazing hearth, above which hangs
oppose the burgomaster, Lady Wachter offers them a warm meal in the dining room as a token of her support and allegiance. N4k. Den Wood paneling, embroidered rugs, colorful furnishings, and a blazing
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
greets her guests here, under the watchful eyes of her dead husband. Here three elegant couches surround an oval table made of black glass. All are set in front of a blazing hearth, above which hangs
oppose the burgomaster, Lady Wachter offers them a warm meal in the dining room as a token of her support and allegiance. N4k. Den Wood paneling, embroidered rugs, colorful furnishings, and a blazing
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
greets her guests here, under the watchful eyes of her dead husband. Here three elegant couches surround an oval table made of black glass. All are set in front of a blazing hearth, above which hangs
oppose the burgomaster, Lady Wachter offers them a warm meal in the dining room as a token of her support and allegiance. N4k. Den Wood paneling, embroidered rugs, colorful furnishings, and a blazing
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
who examines the secret door immediately realizes they can trace the runes to cause that circular section of wall to disappear, revealing the remainder of the tunnel on the other side. The wall re
This stairwell connects to area V9 below. V33: Muster Yard This empty yard has a floor of thick mud.
Teremini’s soldiers conduct training drills in this muddy yard. When the keep’s alarm is raised
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
who examines the secret door immediately realizes they can trace the runes to cause that circular section of wall to disappear, revealing the remainder of the tunnel on the other side. The wall re
This stairwell connects to area V9 below. V33: Muster Yard This empty yard has a floor of thick mud.
Teremini’s soldiers conduct training drills in this muddy yard. When the keep’s alarm is raised
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
who examines the secret door immediately realizes they can trace the runes to cause that circular section of wall to disappear, revealing the remainder of the tunnel on the other side. The wall re
This stairwell connects to area V9 below. V33: Muster Yard This empty yard has a floor of thick mud.
Teremini’s soldiers conduct training drills in this muddy yard. When the keep’s alarm is raised
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
a creature smiles into the mirror. In that case, the creature’s reflection also smiles, and a secret door in the wall holding the mirror swings inward, revealing a hidden passage (area B9). Any
is blocked by a tiny wooden door that is barred on this side by a steel needle. Lifting the needle allows the tiny door to be pulled open easily, revealing a moldy stretch of floor underneath the






