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Returning 35 results for 'both blood diffusing channeling robbery'.
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Sahuagin Baron
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Monster Manual (2014)
Blood Frenzy. The sahuagin has advantage on melee attack rolls against any creature that doesn’t have all its hit points.
Limited Amphibiousness. The sahuagin can breathe air and water, but he
":"piercing"} piercing damage if used with two hands to make a melee attack.Across fog-shrouded coasts or endless ocean swells, an ominous drone sounded on a conch shell chills the blood of all who hear
Sahuagin Priestess
Legacy
This doesn't reflect the latest rules and lore.
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Monsters
Monster Manual (2014)
female sahuagin are deemed worthy of channeling the god's power, and priestesses hold tremendous sway in sahuagin communities.
Sahuagin are driven into a frenzy by the smell of fresh blood. As
Blood Frenzy. The sahuagin has advantage on melee attack rolls against any creature that doesn't have all its hit points.
Limited Amphibiousness. The sahuagin can breathe air and water, but she needs
monsters
Blood Frenzy. The sahuagin has Advantage on attack rolls against any creature that doesn’t have all its Hit Points.
Limited Amphibiousness. The sahuagin can breathe air and water, but it must
’argon, and only those possessing the most unshakable faith survive this agonizing process. The Claws of Sha’argon see themselves as chosen vessels of the Devourer, channeling the fury of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
system has failed them. Daask makes its money through acts of violence, from mugging to armed robbery to outright pillaging. The group has diversified in recent years, building an extortion racket
—threatening violence if tribute isn’t paid—and entering into the drug trade, selling both dreamlily and a mysterious substance called dragon’s blood. From the outside, Daask appears to be interested solely
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
system has failed them. Daask makes its money through acts of violence, from mugging to armed robbery to outright pillaging. The group has diversified in recent years, building an extortion racket
—threatening violence if tribute isn’t paid—and entering into the drug trade, selling both dreamlily and a mysterious substance called dragon’s blood. From the outside, Daask appears to be interested solely
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
system has failed them. Daask makes its money through acts of violence, from mugging to armed robbery to outright pillaging. The group has diversified in recent years, building an extortion racket
—threatening violence if tribute isn’t paid—and entering into the drug trade, selling both dreamlily and a mysterious substance called dragon’s blood. From the outside, Daask appears to be interested solely
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Sahuagin Across fog-shrouded coasts or endless ocean swells, an ominous drone sounded on a conch shell chills the blood of all who hear it. This is the sound of the sahuagin hunting horn — a call to
kingdom and the creatures in it as blood sport for their hunting parties.
The self-styled rulers of sahuagin ocean domains are massive mutant males that grow second sets of arms. They are terrible foes
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Sahuagin Across fog-shrouded coasts or endless ocean swells, an ominous drone sounded on a conch shell chills the blood of all who hear it. This is the sound of the sahuagin hunting horn — a call to
kingdom and the creatures in it as blood sport for their hunting parties.
The self-styled rulers of sahuagin ocean domains are massive mutant males that grow second sets of arms. They are terrible foes
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Sahuagin Across fog-shrouded coasts or endless ocean swells, an ominous drone sounded on a conch shell chills the blood of all who hear it. This is the sound of the sahuagin hunting horn — a call to
kingdom and the creatures in it as blood sport for their hunting parties.
The self-styled rulers of sahuagin ocean domains are massive mutant males that grow second sets of arms. They are terrible foes
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
empower and activate it. Then blood and battle such as this world has never seen. Any survivors among the demon lords will be sorely weakened, and should be far easier to destroy.
“All I need are the
“the dark heart.” The talisman’s creation requires a number of unique components: The intact and unhatched egg of a purple worm, for channeling great physical power. The central eye of a beholder, to
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
empower and activate it. Then blood and battle such as this world has never seen. Any survivors among the demon lords will be sorely weakened, and should be far easier to destroy.
“All I need are the
“the dark heart.” The talisman’s creation requires a number of unique components: The intact and unhatched egg of a purple worm, for channeling great physical power. The central eye of a beholder, to
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
empower and activate it. Then blood and battle such as this world has never seen. Any survivors among the demon lords will be sorely weakened, and should be far easier to destroy.
“All I need are the
“the dark heart.” The talisman’s creation requires a number of unique components: The intact and unhatched egg of a purple worm, for channeling great physical power. The central eye of a beholder, to
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
. When he must contend with an enemy, he fights with a detached, thoughtful demeanor, channeling his frustration at being distracted from pleasurable pursuits into the actions of a cool, efficient killer
event, never to be repeated. If that turns out not to be the case, another such shift could be a major turning point in the Blood War.
Cultists. Graz’zt attracts most of his followers from the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
. When he must contend with an enemy, he fights with a detached, thoughtful demeanor, channeling his frustration at being distracted from pleasurable pursuits into the actions of a cool, efficient killer
event, never to be repeated. If that turns out not to be the case, another such shift could be a major turning point in the Blood War.
Cultists. Graz’zt attracts most of his followers from the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
. When he must contend with an enemy, he fights with a detached, thoughtful demeanor, channeling his frustration at being distracted from pleasurable pursuits into the actions of a cool, efficient killer
event, never to be repeated. If that turns out not to be the case, another such shift could be a major turning point in the Blood War.
Cultists. Graz’zt attracts most of his followers from the
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Mysteries A mystery is a form of event-based adventure that usually focuses on the adventurers’ efforts to solve a crime, usually a robbery or murder. Unlike the writer of a mystery novel, a Dungeon
, such as an unfinished message written in the victim’s blood, a piece of jewelry left behind by the villain, or a weapon found hidden in a suspect’s room. A clue should connect a suspect to the crime
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Mysteries A mystery is a form of event-based adventure that usually focuses on the adventurers’ efforts to solve a crime, usually a robbery or murder. Unlike the writer of a mystery novel, a Dungeon
, such as an unfinished message written in the victim’s blood, a piece of jewelry left behind by the villain, or a weapon found hidden in a suspect’s room. A clue should connect a suspect to the crime
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Mysteries A mystery is a form of event-based adventure that usually focuses on the adventurers’ efforts to solve a crime, usually a robbery or murder. Unlike the writer of a mystery novel, a Dungeon
, such as an unfinished message written in the victim’s blood, a piece of jewelry left behind by the villain, or a weapon found hidden in a suspect’s room. A clue should connect a suspect to the crime
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
. Its methods range from street violence—mugging, armed robbery, and even pillaging—to extortion and trade in drugs. Boromar Smuggler Small Humanoid (Halfling), Neutral Evil
AC 13 Initiative +4 (14
. Levels 5–10. What seems like a routine case of a wealthy noble disappearing into a drug den while looking for thrills leads the characters to dig into Daask’s trade in dragon’s blood, a mysterious
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
. Its methods range from street violence—mugging, armed robbery, and even pillaging—to extortion and trade in drugs. Boromar Smuggler Small Humanoid (Halfling), Neutral Evil
AC 13 Initiative +4 (14
. Levels 5–10. What seems like a routine case of a wealthy noble disappearing into a drug den while looking for thrills leads the characters to dig into Daask’s trade in dragon’s blood, a mysterious
Compendium
- Sources->Dungeons & Dragons->Eberron: Forge of the Artificer
. Its methods range from street violence—mugging, armed robbery, and even pillaging—to extortion and trade in drugs. Boromar Smuggler Small Humanoid (Halfling), Neutral Evil
AC 13 Initiative +4 (14
. Levels 5–10. What seems like a routine case of a wealthy noble disappearing into a drug den while looking for thrills leads the characters to dig into Daask’s trade in dragon’s blood, a mysterious
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Personal Magic When you cast a spell, you go all in, channeling that magic through body and soul. Often, leftover magic from a casting manifests as a residual effect that can build up over
Sometimes when you deal damage to a creature, a disembodied voice near you shouts out, “Boo yah!”
7 Blood momentarily drips from your ears and eyes.
8 Your fingernails grow out to gnarled
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Personal Magic When you cast a spell, you go all in, channeling that magic through body and soul. Often, leftover magic from a casting manifests as a residual effect that can build up over
Sometimes when you deal damage to a creature, a disembodied voice near you shouts out, “Boo yah!”
7 Blood momentarily drips from your ears and eyes.
8 Your fingernails grow out to gnarled
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Personal Magic When you cast a spell, you go all in, channeling that magic through body and soul. Often, leftover magic from a casting manifests as a residual effect that can build up over
Sometimes when you deal damage to a creature, a disembodied voice near you shouts out, “Boo yah!”
7 Blood momentarily drips from your ears and eyes.
8 Your fingernails grow out to gnarled
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
areas detailing a particular example. Magic gates separate zones from one another. Sectors are labeled on the map: Abyssal Prisons, Blood Pens, Masters’ Domain, Far Realm Cysts, Forests of Slaughter
reaching the Phylactery Vault, where the party can upset Szass Tam’s plans and loosen his grip on power in Thay. Szass Tam’s channeling of Chosen life force has created instability in the black gates
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
areas detailing a particular example. Magic gates separate zones from one another. Sectors are labeled on the map: Abyssal Prisons, Blood Pens, Masters’ Domain, Far Realm Cysts, Forests of Slaughter
reaching the Phylactery Vault, where the party can upset Szass Tam’s plans and loosen his grip on power in Thay. Szass Tam’s channeling of Chosen life force has created instability in the black gates
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
areas detailing a particular example. Magic gates separate zones from one another. Sectors are labeled on the map: Abyssal Prisons, Blood Pens, Masters’ Domain, Far Realm Cysts, Forests of Slaughter
reaching the Phylactery Vault, where the party can upset Szass Tam’s plans and loosen his grip on power in Thay. Szass Tam’s channeling of Chosen life force has created instability in the black gates
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
: FREE ALUSSIARR
Preeta Kreepa knows that Arcturia uses the blood of a “magical man” named Alussiarr as a material component in her horrid transformation rituals. She suggests that the characters free
dried blood. Piled around it are drow shortswords, hand crossbows, shields, and skulls.
Statuette. Atop the altar rests a 7-inch-tall statuette of Maglubiyet, the goblin god of war, carved from blood
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
: FREE ALUSSIARR
Preeta Kreepa knows that Arcturia uses the blood of a “magical man” named Alussiarr as a material component in her horrid transformation rituals. She suggests that the characters free
dried blood. Piled around it are drow shortswords, hand crossbows, shields, and skulls.
Statuette. Atop the altar rests a 7-inch-tall statuette of Maglubiyet, the goblin god of war, carved from blood
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
: FREE ALUSSIARR
Preeta Kreepa knows that Arcturia uses the blood of a “magical man” named Alussiarr as a material component in her horrid transformation rituals. She suggests that the characters free
dried blood. Piled around it are drow shortswords, hand crossbows, shields, and skulls.
Statuette. Atop the altar rests a 7-inch-tall statuette of Maglubiyet, the goblin god of war, carved from blood
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
attuned to this zone. He is willing to share the key’s attunement in return for a taste of fresh blood. Any character who agrees to this bargain suffers the effects of Issem’s bite attack. Development
pillars.
In the southwest corner is a black gate.
A character who succeeds on a DC 10 Intelligence (Arcana) check can tell that the rift is channeling elemental forces. If the check succeeds by 5
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
attuned to this zone. He is willing to share the key’s attunement in return for a taste of fresh blood. Any character who agrees to this bargain suffers the effects of Issem’s bite attack. Development
pillars.
In the southwest corner is a black gate.
A character who succeeds on a DC 10 Intelligence (Arcana) check can tell that the rift is channeling elemental forces. If the check succeeds by 5
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
attuned to this zone. He is willing to share the key’s attunement in return for a taste of fresh blood. Any character who agrees to this bargain suffers the effects of Issem’s bite attack. Development
pillars.
In the southwest corner is a black gate.
A character who succeeds on a DC 10 Intelligence (Arcana) check can tell that the rift is channeling elemental forces. If the check succeeds by 5
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
striking the wood of a coffin where no coffin should be, or tumbling through into a forgotten stretch of tunnel. Rampant grave robbery by brigands and necromancy-obsessed followers of Myrkul only
city’s butchers, the facility has a generally adversarial relationship with neighboring establishments, as other herders and hostlers claim the omnipresent smell of blood makes their animals nervous. Yet
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
it’s not uncommon for a gravedigger to find themselves striking the wood of a coffin where no coffin should be, or tumbling through into a forgotten stretch of tunnel. Rampant grave robbery by
omnipresent smell of blood makes their animals nervous. Yet it’s the citizens themselves who should be nervous, for the slaughterhouse recently came under new management. Seeking to spread fear and






