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Returning 35 results for 'both bonding driven compound reading'.
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Symbol
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Spells
Basic Rules (2014)
common triggers are opening the object, approaching within a certain distance of it, or seeing or reading the glyph.
You can further refine the trigger so the spell is activated only under certain
Intelligence saving throw. On a failed save, the target is driven insane for 1 minute. An insane creature can't take actions, can't understand what other creatures say, can't read, and speaks only in
Kalashtar
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races
Eberron: Rising from the Last War
-Lashtavar.
—Lakashtai, servant of the light
The kalashtar are a compound race created from the union of humanity and renegade spirits from the plane of dreams — spirits called quori
are strongly influenced by the emotions of those around you.
8
You prefer to find nonviolent solutions to problems whenever possible.
9
You are driven by a warrior spirit and will fight
Monsters
Curse of Strahd
.
Stake to the Heart. If a piercing weapon made of wood is driven into his heart while he is incapacitated in his coffin, he is paralyzed until the stake is removed.
Sunlight Hypersensitivity. While
card reading in chapter 1, unless he has been forced into his tomb in the catacombs of Castle Ravenloft.
Strahd's Tactics
Because the entire adventure revolves around Strahd, you must play him
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Adventure Structure Much of the adventure’s action is driven by the clash between the adventurers’ decisions and Strahd’s goals, and the adventurers and the vampire are all caught in strands of fate
that are represented by a special card reading detailed in chapter 1, “Into the Mists.” Before you run the adventure, you need to conduct that reading to determine the location of several items that
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Adventure Structure Much of the adventure’s action is driven by the clash between the adventurers’ decisions and Strahd’s goals, and the adventurers and the vampire are all caught in strands of fate
that are represented by a special card reading detailed in chapter 1, “Into the Mists.” Before you run the adventure, you need to conduct that reading to determine the location of several items that
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Adventure Structure Much of the adventure’s action is driven by the clash between the adventurers’ decisions and Strahd’s goals, and the adventurers and the vampire are all caught in strands of fate
that are represented by a special card reading detailed in chapter 1, “Into the Mists.” Before you run the adventure, you need to conduct that reading to determine the location of several items that
classes
Basic Rules (2014)
paladins take their work seriously. A delve into an ancient ruin or dusty crypt can be a quest driven by a higher purpose than the acquisition of treasure. Evil lurks in dungeons and primeval forests
. Although the class features related to your oath don’t appear until you reach 3rd level, plan ahead for that choice by reading the oath descriptions at the end of the class. Are you a devoted
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
mother’s species until it reaches adolescence, at which point it discovers its true nature and is driven to seek out its kind to join them. Doppelganger
Medium monstrosity (shapechanger), neutral
doppelganger can continue reading its thoughts, as long as the doppelganger’s concentration isn’t broken (as if concentrating on a spell). While reading the target’s mind, the doppelganger has advantage on Wisdom (Insight) and Charisma (Deception, Intimidation, and Persuasion) checks against the target.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
mother’s species until it reaches adolescence, at which point it discovers its true nature and is driven to seek out its kind to join them. Doppelganger
Medium monstrosity (shapechanger), neutral
doppelganger can continue reading its thoughts, as long as the doppelganger’s concentration isn’t broken (as if concentrating on a spell). While reading the target’s mind, the doppelganger has advantage on Wisdom (Insight) and Charisma (Deception, Intimidation, and Persuasion) checks against the target.
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
mother’s species until it reaches adolescence, at which point it discovers its true nature and is driven to seek out its kind to join them. Doppelganger
Medium monstrosity (shapechanger), neutral
doppelganger can continue reading its thoughts, as long as the doppelganger’s concentration isn’t broken (as if concentrating on a spell). While reading the target’s mind, the doppelganger has advantage on Wisdom (Insight) and Charisma (Deception, Intimidation, and Persuasion) checks against the target.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, plan ahead for that choice by reading the oath descriptions at the end of the class. Are you a devoted servant of good, loyal to the gods of justice and honor, a holy knight in shining armor venturing
? Or are you an embittered loner sworn to take vengeance on those who have done great evil, sent as an angel of death by the gods or driven by your need for revenge? Appendix B lists many deities
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
a lively debate on the current state of the Race of Eight Winds. Detention is run by a halfling who calls herself Brandy. She claims to be a excoriate, driven from House Ghallanda after refusing to
students. Honors. The counterbalance to Detention, Honors is both bar, bookstore, and reading room. Many of the more respectable faculty members take their meals in Honors, and it’s a good place to find a debate on the cosmology of Eberron or the morality of the Last War.
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
a lively debate on the current state of the Race of Eight Winds. Detention is run by a halfling who calls herself Brandy. She claims to be a excoriate, driven from House Ghallanda after refusing to
students. Honors. The counterbalance to Detention, Honors is both bar, bookstore, and reading room. Many of the more respectable faculty members take their meals in Honors, and it’s a good place to find a debate on the cosmology of Eberron or the morality of the Last War.
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, plan ahead for that choice by reading the oath descriptions at the end of the class. Are you a devoted servant of good, loyal to the gods of justice and honor, a holy knight in shining armor venturing
? Or are you an embittered loner sworn to take vengeance on those who have done great evil, sent as an angel of death by the gods or driven by your need for revenge? Appendix B lists many deities
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
, plan ahead for that choice by reading the oath descriptions at the end of the class. Are you a devoted servant of good, loyal to the gods of justice and honor, a holy knight in shining armor venturing
? Or are you an embittered loner sworn to take vengeance on those who have done great evil, sent as an angel of death by the gods or driven by your need for revenge? Appendix B lists many deities
Compendium
- Sources->Dungeons & Dragons->Wayfinder's Guide to Eberron
a lively debate on the current state of the Race of Eight Winds. Detention is run by a halfling who calls herself Brandy. She claims to be a excoriate, driven from House Ghallanda after refusing to
students. Honors. The counterbalance to Detention, Honors is both bar, bookstore, and reading room. Many of the more respectable faculty members take their meals in Honors, and it’s a good place to find a debate on the cosmology of Eberron or the morality of the Last War.
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Strahd’s Enemy Drawn from the high deck, the fourth card in the card reading determines the location of an NPC who can improve the characters’ chances of defeating Strahd. (Some cards offer two
character he or she can see. Each of the NPCs described in this section has a role to play in the adventure, even if that individual isn’t indicated in the card reading. For the one so designated, however
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Strahd’s Enemy Drawn from the high deck, the fourth card in the card reading determines the location of an NPC who can improve the characters’ chances of defeating Strahd. (Some cards offer two
character he or she can see. Each of the NPCs described in this section has a role to play in the adventure, even if that individual isn’t indicated in the card reading. For the one so designated, however
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Strahd’s Enemy Drawn from the high deck, the fourth card in the card reading determines the location of an NPC who can improve the characters’ chances of defeating Strahd. (Some cards offer two
character he or she can see. Each of the NPCs described in this section has a role to play in the adventure, even if that individual isn’t indicated in the card reading. For the one so designated, however
Orc
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races
Volo's Guide to Monsters
relieved of their other roles and taken to the lair’s whelping pens, where they are tended to by Luthic’s followers.
Orcs don’t take mates, and no pair-bonding occurs in a tribe
; their loyalty by turning them into slaves.
If a tribe is defeated and driven from its lair, the survivors might come under the sway of a strong but dimwitted creature, such as a hill giant or an ogre
Kobold
Legacy
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races
Volo's Guide to Monsters
; animosity, gnomes tend to avoid or abandon settlements that have a severe infestation of kobolds, and conversely kobolds are usually driven out of communities that have a large gnome population
lack of emotional bonding means they have no concept of marriage or permanent family relationships. Their eggs are placed in a common tribal hatchery with no effort to keep track of who each one
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
inscribed within an object, the most common triggers are opening the object, approaching within a certain distance of it, or seeing or reading the glyph. You can further refine the trigger so the spell
. Insanity. Each target must make an Intelligence saving throw. On a failed save, the target is driven insane for 1 minute. An insane creature can’t take actions, can’t understand what other creatures say
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, plan ahead for that choice by reading the oath descriptions at the end of the class. Are you a devoted servant of good, loyal to the gods of justice and honor, a holy knight in shining armor venturing
? Or are you an embittered loner sworn to take vengeance on those who have done great evil, sent as an angel of death by the gods or driven by your need for revenge? Appendix B lists many deities
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
inscribed within an object, the most common triggers are opening the object, approaching within a certain distance of it, or seeing or reading the glyph. You can further refine the trigger so the spell
. Insanity. Each target must make an Intelligence saving throw. On a failed save, the target is driven insane for 1 minute. An insane creature can’t take actions, can’t understand what other creatures say
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, plan ahead for that choice by reading the oath descriptions at the end of the class. Are you a devoted servant of good, loyal to the gods of justice and honor, a holy knight in shining armor venturing
? Or are you an embittered loner sworn to take vengeance on those who have done great evil, sent as an angel of death by the gods or driven by your need for revenge? Appendix B lists many deities
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
inscribed within an object, the most common triggers are opening the object, approaching within a certain distance of it, or seeing or reading the glyph. You can further refine the trigger so the spell
. Insanity. Each target must make an Intelligence saving throw. On a failed save, the target is driven insane for 1 minute. An insane creature can’t take actions, can’t understand what other creatures say
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
, plan ahead for that choice by reading the oath descriptions at the end of the class. Are you a devoted servant of good, loyal to the gods of justice and honor, a holy knight in shining armor venturing
? Or are you an embittered loner sworn to take vengeance on those who have done great evil, sent as an angel of death by the gods or driven by your need for revenge? Appendix B lists many deities
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
wizard hurling over Tser Falls (area H). The wizard, his staff and spellbook lost, survived the fall and retreated into the mountains, hoping to regain his power, only to be driven mad by the
know his old friend Elminster of Shadowdale. If Mordenkainen isn’t the party’s ally as foretold in Madam Eva’s card reading (see chapter 1), he declines to join them if asked. With his wits restored, he
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
wizard hurling over Tser Falls (area H). The wizard, his staff and spellbook lost, survived the fall and retreated into the mountains, hoping to regain his power, only to be driven mad by the
know his old friend Elminster of Shadowdale. If Mordenkainen isn’t the party’s ally as foretold in Madam Eva’s card reading (see chapter 1), he declines to join them if asked. With his wits restored, he
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
wizard hurling over Tser Falls (area H). The wizard, his staff and spellbook lost, survived the fall and retreated into the mountains, hoping to regain his power, only to be driven mad by the
know his old friend Elminster of Shadowdale. If Mordenkainen isn’t the party’s ally as foretold in Madam Eva’s card reading (see chapter 1), he declines to join them if asked. With his wits restored, he
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Attack on Goldenfields Guh, the self-styled chief of the hill giants, has driven off her female rivals and conquered their husbands. Now, she tasks her mates with collecting food for her voracious
goblins that are still inside the compound, and they flee back toward the wall. During this time, inexplicably, Lob and Ogg decide to climb over the wall and enter the compound rather than flee, while the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Attack on Goldenfields Guh, the self-styled chief of the hill giants, has driven off her female rivals and conquered their husbands. Now, she tasks her mates with collecting food for her voracious
goblins that are still inside the compound, and they flee back toward the wall. During this time, inexplicably, Lob and Ogg decide to climb over the wall and enter the compound rather than flee, while the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Attack on Goldenfields Guh, the self-styled chief of the hill giants, has driven off her female rivals and conquered their husbands. Now, she tasks her mates with collecting food for her voracious
goblins that are still inside the compound, and they flee back toward the wall. During this time, inexplicably, Lob and Ogg decide to climb over the wall and enter the compound rather than flee, while the
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, stone melting compound, stirge repellent, and glow-in-the-dark paint. Artificers Rock gnome artificers construct exquisitely tooled and enameled pieces of machinery, often weaving magical properties
inventions include the following:
A chain-driven tomato smasher that is also able to fly A lightning-powered portable rat-zapper — good for keeping out the vermin A floating metal facsimile of a beholder
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
driven berserk, she fights until the Abbot reasserts control or until she is destroyed. She has the supernatural strength of a typical flesh golem despite her smaller size. The Abbot has no desire to
of healing (superior) in a crystal and electrum flask (worth 250 gp). Four gold candelabras (worth 250 gp each) rest atop the table. Fortunes of Ravenloft If your card reading reveals that a treasure is here, it is hidden in the niche along with the potion.






