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Returning 35 results for 'both both delivery concerned range'.
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Monsters
Phandelver and Below: The Shattered Obelisk
Crossbow"} to hit, range 100/400 ft., one target. Hit: 5 (1d10);{"diceNotation":"1d10", "rollType":"damage", "rollAction":"Heavy Crossbow", "rollDamageType":"piercing"} piercing damage.Parry. When an
’ Alliance, a group of allied political powers along the Sword Coast concerned with mutual security and prosperity. The order ensures the safety of the cities and other settlements of Faerû
Monsters
Vecna: Eve of Ruin
"} radiant damage.
Reproving Ray. Ranged Spell Attack: +14;{"diceNotation":"1d20+14", "rollType":"to hit", "rollAction":"Reproving Ray"} to hit, range 120 ft., one target. Hit: 65 (9d12 + 7
the cosmos is quiet yet steady.
History
Like other Chosen of Mystra, Alustriel is concerned with preserving the Weave, the primary incarnation of magic that permeates Toril. She believes that the
Gnome
Legacy
This doesn't reflect the latest rules and lore.
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Species
Basic Rules (2014)
made in modest earth tones, is elaborately decorated with embroidery, embossing, or gleaming jewels.
Delighted Dedication
As far as gnomes are concerned, being alive is a wonderful thing, and they
get the thoughts out of their heads fast enough. Even as they offer ideas and opinions on a range of subjects, they still manage to listen carefully to others, adding the appropriate exclamations of
Satyr
Legacy
This doesn't reflect the latest rules and lore.
Learn More
Species
Mythic Odysseys of Theros
all, and the proper response to such a gift, as far as most satyrs are concerned, is to accept it with relish.
Born of the Wild
In their physical forms, satyrs embody a fusion of humanoid
civilization with the freedom of wild beasts. Generally, they look similar to humans, with a range of builds and features. But their goatlike horns, pointed ears, and furred lower bodies sharply distinguish
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
Darkvision (p. 183) The second sentence of this subsection now reads, “Within a specified range, a creature with darkvision can see in dim light as if it were bright light and in darkness as if it were dim light, so areas of darkness are only lightly obscured as far as that creature is concerned.”
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Sending Level 3 Divination (Bard, Cleric, Wizard) Casting Time: Action
Range: Unlimited
Components: V, S, M (a copper wire)
Duration: Instantaneous
You send a short message of 25 words or
different plane than you, there is a 5 percent chance that the message doesn’t arrive. You know if the delivery fails. Upon receiving your message, a creature can block your ability to reach it again
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
Sending Level 3 Divination (Bard, Cleric, Wizard) Casting Time: Action
Range: Unlimited
Components: V, S, M (a copper wire)
Duration: Instantaneous
You send a short message of 25 words or
different plane than you, there is a 5 percent chance that the message doesn’t arrive. You know if the delivery fails. Upon receiving your message, a creature can block your ability to reach it again
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
Delighted Dedication As far as gnomes are concerned, being alive is a wonderful thing, and they squeeze every ounce of enjoyment out of their three to five centuries of life. Humans might wonder
can’t get in enough of the things they want to do and see. Gnomes speak as if they can’t get the thoughts out of their heads fast enough. Even as they offer ideas and opinions on a range of subjects
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
Delighted Dedication As far as gnomes are concerned, being alive is a wonderful thing, and they squeeze every ounce of enjoyment out of their three to five centuries of life. Humans might wonder
can’t get in enough of the things they want to do and see. Gnomes speak as if they can’t get the thoughts out of their heads fast enough. Even as they offer ideas and opinions on a range of subjects
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
). Talanatha has these racial traits: She knows the thaumaturgy cantrip, and Charisma is her spellcasting ability for this spell. She has resistance to fire damage. She has darkvision out to a range of
trek to Waterdeep for delivery, or if Omin sends a courier to retrieve the stones. If the characters lost the jewels, the consequences could be financially dire. The Orrery With the rotor of return
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
this sense. Darkvision Many creatures in fantasy gaming worlds, especially those that dwell underground, have darkvision. Within a specified range, a creature with darkvision can see in darkness as if
the darkness were dim light, so areas of darkness are only lightly obscured as far as that creature is concerned. However, the creature can't discern color in darkness, only shades of gray. Truesight A
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Cleric: Death Domain The Death domain is concerned with the forces that cause death, as well as the negative energy that gives rise to undead creatures. Deities such as Chemosh, Myrkul, and Wee Jas
target two creatures within range and within 5 feet of each other. Channel Divinity: Touch of Death Starting at 2nd level, the cleric can use Channel Divinity to destroy another creature’s life force
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
dragons, have this sense. Darkvision Many creatures in fantasy gaming worlds, especially those that dwell underground, have darkvision. Within a specified range, a creature with darkvision can see in
dim light as if it were bright light and in darkness as if it were dim light, so areas of darkness are only lightly obscured as far as that creature is concerned. However, the creature can’t discern
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Ephara is almost by necessity an urban campaign, and likely one that primarily or entirely takes place within a single city. Ephara is concerned with the establishment, development, and protection of
campaigns less focused on combat and more on social encounters and intrigue. Lastly, a campaign focused on defending a city could present a range of threats, from external foes—like wild creatures or
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
relate their story, Xoese-Addae ponders a moment. If the characters mention the phantom ship they encountered on the way to Janya, he is particularly concerned. Many of the wreck sites dotting the
-liren use the merfolk stat block with the following changes: They have darkvision out to a range of 60 feet. Replace the Amphibious trait with the trait below. Water Breathing. Nightsea chil-liren can breathe only underwater.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
has survived the passing of centuries by means of magic, and of all the Masked Lords, he is the least concerned with concealing his identity. Despite his prodigious girth, Mirt can move with good speed
damage, or 16 (2d10 + 5) slashing damage when used with two hands.
+1 Dagger. Melee or Ranged Weapon Attack: +9 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 10 (2d4 + 5) piercing damage
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
History Like other Chosen of Mystra, Alustriel is concerned with preserving the Weave, the primary incarnation of magic that permeates Toril. She believes that the Weave favors those who act with
: 14 (2d8 + 5) bludgeoning damage plus 38 (7d10) radiant damage.
Reproving Ray. Ranged Spell Attack: +14 to hit, range 120 ft., one target. Hit: 65 (9d12 + 7) force damage, and if the target is a
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, after all, and the proper response to such a gift, as far as most satyrs are concerned, is to accept it with relish. (STEVE PRESCOTT) Born of the Wild In their physical forms, satyrs embody a fusion of
humanoid civilization with the freedom of wild beasts. Generally, they look similar to humans, with a range of builds and features. But their goatlike horns, pointed ears, and furred lower bodies
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
day-to-day running of the guild, preferring to craft long-range plans and let underlings implement the details. Overseeing the daily operations of the guild is the purview of the Izmundi, a board of
District’s Smelting Quarter. The magical science of transmuting one substance to another is the study of the Laboratory of Alchemy. The Laboratory of Orientation, concerned with teleportation and spatial
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
the dump, read or paraphrase the following description: Mountains of junk fill countless acres of Curst’s dump. Debris range from simple trash to the ruins of massive structures to the blasted remains
.
There is no obvious exit from this chamber, and Fellik doesn’t know where to go from here. The young man swiftly grows concerned, fearing he and his father have been betrayed. A character who
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
”). Fel Suparra is a tiefling. She has darkvision out to a range of 60 feet and resistance to fire damage. As Huarwar’s friend and mentor, she’s the one most responsible for tearing him away from his
cistern (area C22). C8. Speaker’s Den This well-appointed sitting room is where Crannoc Siever used to meet with visitors, whether distinguished guests or concerned townsfolk. Comfortable furnishings
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
) bludgeoning damage, and the target must succeed on a DC 16 Constitution saving throw or be paralyzed until the end of its next turn.
Longbow. Ranged Weapon Attack: +4 to hit, range 150/600 ft., one target
hunter on the prowl finds prey and isn’t concerned about remaining stealthy, it sounds a horn crafted from bone that produces a keening wail similar to a banshee’s yell. Gnoll Hunter
Medium humanoid
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
.
Dining on brains is a spectator event for mind flayers. With the aid of telepathy, the diner can convey the pleasures of a meal to other illithids in range. These mind flayers don’t like being
lawful evil creature, it tries to uphold its end of any agreement while twisting a badly worded deal to its advantage. Primarily, Extremiton is concerned with its own safety and the elimination of the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
chamber where they may lounge on pillows, cushions, and divans as they place orders for extravagant dishes from across the planes of existence and enjoy a variety of spa services that range from the
. Delivery Pricing. Fhet’Ahla charges a single soul coin for parcel deliveries weighing 5 pounds or less. For a larger parcel (up to 50 pounds), he charges two soul coins. Notary Pricing. Fhet’Ahla charges
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
. A monster like a dragon exists because of that magic-enhanced nature. The second type of magic is what the rules are concerned about. When a rule refers to something being magical, it’s referring to
grant a die whenever a visible ally in range makes an attack roll or a saving throw. Does a gauth’s Devour Magic eye ray end a creature’s attunement to an attuned magic item the ray affects? No
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
syndicates range from the local thieves’ guild, to a corrupt consortium of merchant princes, to a ring of otherworldly invaders infiltrating all levels of society for a nefarious purpose. Whatever form it
takes, the syndicate is largely concerned with increasing wealth for its members at the expense of society at large. Conversely, the syndicate could be an underground organization of good-hearted people
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
beholder would primarily be concerned with securing the area in a 1-mile radius around its lair (corresponding to the area of the beholder’s regional effects), but could range even farther if the
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
there serve them while they recover. 2 A dragon and a giant, in the middle of a fierce battle, suddenly fall from the sky into a town square. Neither combatant is concerned about protecting the people
urchins seem to have stepped
through the wrong doorway in Waterdeep!
An adventure inspired by these tales might see characters discovering a secret valley hidden in a remote mountain range where
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
shield dwarf. He speaks Common and Dwarvish. He has advantage on saving throws against poison, and he has resistance to poison damage. He has darkvision out to a range of 60 feet. He wields a battleaxe and
damage on a hit, or 8 (1d10 + 3) slashing damage if used with two hands. The handaxe deals 6 (1d6 + 3) slashing damage on a hit and can be thrown (range 20/60 ft.). While locked inside Zalto’s maul, Jasper
Compendium
- Sources->Dungeons & Dragons->Bigby Presents: Glory of the Giants
Weapon Attack: +14 to hit, range 120 ft., one target. Hit: 25 (4d8 + 7) bludgeoning damage, and the target must succeed on a DC 22 Strength saving throw or have the prone condition.
Grasping Root. Melee
.
Boulder. Ranged Weapon Attack: +15 to hit, range 120/480 ft., one target. Hit: 27 (3d12 + 8) bludgeoning damage.
Inhale (Recharge 5–6). The scion inhales a vortex of air in a 120-foot line that
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
activities of dragonmarked families and heirs. Prophetic Dragonsight. Most agents of the Chamber assume the Draconic Prophecy is concerned only with the unfolding of possible futures on Eberron. A
, bringing particular abilities and perspective to bear on the group’s goal. Likewise, a lauth’s dragons cover a range of ages, ensuring that the lauth’s traditions outlive its oldest members. Engraved
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
) slashing damage if used with two hands.
Heavy Crossbow. Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.
Reactions
Parry. When an attacker Sildar
Sword Coast concerned with mutual security and prosperity. The order ensures the safety of the cities and other settlements of Faerûn by proactively handling violent threats, and order members work to
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
. But even where boulder tossing is concerned, artistry is fundamental to the effort. A stone giant hurling a boulder isn’t only performing a feat of strength but is also striving to display consummate
inducement for all but the lowest of stone giants. If offered such enticements, one or two giants might come forward to negotiate while others remain at rock-throwing range. To unfamiliar eyes, stone
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
food. Adjusting the dial changes the temperature of the interior, which can range from 0–350 degrees Fahrenheit. Turning the dial all the way to the left turns off the device. Each box can hold 1
the adjacent delivery bin via the chute. Once a key card has been used to dispense a product, that key card can’t be used to do so again in any kitchen on the ship—including those on other levels—for 24
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
visitors might bring with them. Few seek the church’s services on their own. Rather, most who come to dwell at the church either have a room rented for them by concerned family or receive a somewhat
ft. or range 20/60 ft., one target. Hit: 6 (1d4 + 4) piercing damage.
Riverveins Just east of the city, where Dusthawk Hill rises along the Chionthar River, eddies captured by outcroppings have






