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Returning 35 results for 'both both distant captain read'.
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Monsters
Spelljammer: Adventures in Space
choose to succeed instead.
Nebulous Thoughts. Magical attempts to read the dragon’s mind or glean its thoughts fail automatically.
Siege Monster. The dragon deals double damage to objects and
. Solar dragons typically feed on kindori, scavvers, and other forms of space-dwelling wildlife. A solar dragon might mistake a distant spelljamming ship for possible prey and come within range of the
Monsters
Spelljammer: Adventures in Space
choose to succeed instead.
Nebulous Thoughts. Magical attempts to read the dragon’s mind or glean its thoughts fail automatically.
Siege Monster. The dragon deals double damage to objects and
. Solar dragons typically feed on kindori, scavvers, and other forms of space-dwelling wildlife. A solar dragon might mistake a distant spelljamming ship for possible prey and come within range of the
Sailor
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Player’s Handbook (2014)
distant line of the horizon, but the time has come to try your hand at something new.
Discuss the nature of the ship you previously sailed with your Dungeon Master. Was it a merchant ship, a naval
board—boatswain, captain, navigator, cook, or some other position? Who were the captain and first mate? Did you leave your ship on good terms with your fellows, or on the run?
Skill
Pirate
Legacy
This doesn't reflect the latest rules and lore.
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Backgrounds
Player’s Handbook (2014)
distant line of the horizon, but the time has come to try your hand at something new.
Discuss the nature of the ship you previously sailed with your Dungeon Master. Was it a merchant ship, a naval
board—boatswain, captain, navigator, cook, or some other position? Who were the captain and first mate? Did you leave your ship on good terms with your fellows, or on the run?
You spent your youth
Monsters
Spelljammer: Adventures in Space
feed on kindori, scavvers, and other forms of space-dwelling wildlife. A solar dragon might mistake a distant spelljamming ship for possible prey and come within range of the vessel’s weapons
before realizing its error and veering away. A wise or experienced captain won’t take the dragon’s approach as a sign of hostility. Solar dragons that are fired upon have been known to
Monsters
Spelljammer: Adventures in Space
typically feed on kindori, scavvers, and other forms of space-dwelling wildlife. A solar dragon might mistake a distant spelljamming ship for possible prey and come within range of the vessel’s weapons
before realizing its error and veering away. A wise or experienced captain won’t take the dragon’s approach as a sign of hostility. Solar dragons that are fired upon have been known to
Backgrounds
Baldur’s Gate: Descent into Avernus
the bottomless depths. Your first love is the distant line of the horizon, but the time has come to try your hand at something new.
Discuss the nature of the ship you previously sailed with your
with all hands?
What were your duties on board—boatswain, captain, navigator, cook, or some other position? Who were the captain and first mate? Did you leave your ship on good terms with your
Species
Strixhaven: A Curriculum of Chaos
Distant kin of giant owls from the Feywild, owlin come in many shapes and sizes, from petite and fluffy to wide-winged and majestic. Owlin have arms and legs like other Humanoids, as well as wings
raised above 20.
Languages
Your character can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character. The Player’s Handbook offers a list
Human
Legacy
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Species
Basic Rules (2014)
sang from every page. Long into the night Liriel read, lighting candle after precious candle.
She’d never given much thought to humans, but these stories fascinated her. In these yellowed
pages were tales of bold heroes, strange and fierce animals, mighty primitive gods, and a magic that was part and fabric of that distant land.
— Elaine Cunningham, Daughter of the Drow
In the
Species
Mordenkainen Presents: Monsters of the Multiverse
Distant cousins of giants, the first firbolgs wandered the primeval forests of the multiverse, and the magic of those forests entwined itself with the firbolgs’ souls. Centuries later, that
to increase. You can follow those suggestions or ignore them, but you can’t raise any of your scores above 20.
Languages
Your character can speak, read, and write Common and one other
Species
Mordenkainen Presents: Monsters of the Multiverse
The saurian lizardfolk are thought by some sages to be distant cousins of dragonborn and kobolds. Despite their resemblance to those other scaled folk, however, lizardfolk are their own people and
follow those suggestions or ignore them, but you can’t raise any of your scores above 20.
Languages
Your character can speak, read, and write Common and one other language that you and your
Warlock
Legacy
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Classes
Basic Rules (2014)
stars overhead, a wild-eyed tiefling chants the mystic ritual that will open a doorway to a distant world. Warlocks are seekers of the knowledge that lies hidden in the fabric of the multiverse. Through
(such as the ability to see in darkness or to read any language) to access to powerful spells. Unlike bookish wizards, warlocks supplement their magic with some facility at hand-to-hand combat. They
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
. When the captain is close enough to be heard, read or paraphrase the following boxed text: A human solider wearing rust-red plate armor flies through the air. He comes to a halt, hovering several dozen
Approaching Rigus As the characters approach Rigus, read or paraphrase the following description: From a flat, dusty plain rises a seven-tiered hill girded by ring after ring of iron battlements
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
Arrival in Yon When the characters first arrive in Yon, read: You stand on a path that wends between rocky crags on a mountainside. The sky is dark and full of roiling thunderclouds. You are greeted
by a howling wind. For a second, lightning splits the sky, striking nearby mountaintops and illuminating a distant pinnacle of rock that has a foreboding castle carved out of it.
The distant castle
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Preparation Before running the adventure, prepare as follows: Step 1. Read the “Adventure Background” and the “Village of Respite” sections. Optionally, read about the Elemental Plane of Air in the
Captain Roper Tough Animals: Giant Crocodile Raven Key NPCs Name Role Stat Block Location Brezo Breezewave Elf bagpiper Commoner (Medium, Lawful Neutral) “Rescue the Villagers” Edgard Brandle
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
Right into the Action When everyone is ready to begin, roll for initiative. Then read or paraphrase the following aloud: You stand on the deck of your spelljamming ship, Moonraider, even as
explosions obliterate two of its masts and hurl a dozen of your fellow sailors into Wildspace! Distant stars and wheeling clouds of multicolored gas spin around you as the first pirate galleon slams into
Compendium
- Sources->Dungeons & Dragons->Fated Flight of the Recluse
Preparation Before running the adventure, prepare as follows: Step 1. Read through the adventure once.
Step 2. Reference chapter 7, “Elemental Airships,” in Eberron: Forge of the Artificer for
the adventure:
Bandit Captain
Blue Dragon, Young
Cannith Artificer
Guard Captain
Helmed Horror
Warrior Veteran
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Commander Portyr As the characters conclude their business with Captain Zodge, the meeting is interrupted by the arrival of a higher-ranking member of the Flaming Fist. Read or paraphrase the
following text to the players: Your meeting with Captain Zodge is interrupted by the arrival of several Flaming Fist soldiers clad in plate armor. From behind this wall of swords and steel steps an armored
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
Welcome to the Rock When the characters arrive at the Rock of Bral, read or paraphrase the following boxed text: Sunlight illuminates the rooftops and spires of a city built across the top of a
ship as it glides alongside one of the docks and slows to a stop.
“Welcome to the Rock!” says Captain Sartell. “This is where we part ways.”
If she hasn’t done so already, Captain Sartell urges the
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Desert Encounters (Levels 1–4) d100 Encounter 01 3d8 scorpions 02 2d4 vultures 03 1 abandoned mule 04 2d6 commoners with 2d4 camels bound for a distant city 05 1d6 flying snakes 06 2d6 hyenas or
constrictor snake 70–71 1 gnoll pack lord with 1d3 giant hyenas 72 1d6 + 2 gnolls 73–74 1 mummy 75 1d3 half-ogres 76–80 A pile of humanoid bones wrapped in rotting cloth 81–82 1 lamia 83 1 hobgoblin captain
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Temple of the Immortal Lotus. When the characters enter the forest, read: As you begin your journey into the Cloakwood, the forest darkens at an alarming rate. From all around, you hear whispers, rustling
foliage, and the distant roars of unidentifiable beasts.
The Cloakwood is home to many fierce fey and beasts. Due to its dangerous inhabitants and flora, only the desperate dare enter these woods, making it a suitable location for Bak Mei’s secret temple complex.
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
in return. When the characters are ready to hear what he has to say, read the following boxed text aloud to the players: “The refugee crisis,” says Captain Zodge, “has stoked fears that Baldur’s Gate
Meeting Captain Zodge Captain Zodge is expecting the characters. If they choose not to speak with him, he tracks them down eventually. The Flaming Fist has contacts throughout the city, so hiding
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
Trouble at the Docks When the characters arrive at the docks, read: The scene at the docks is chaotic. Hundreds of people swarm the piers, trying to push their way onto three vessels that haven’t yet
under the supervision of a sneering man with long red hair.
A woman steps out of the crowd and wipes blood from her chin. “Glad to see you again,” she says with a smile. “I’m Captain Elaina Sartell
Compendium
- Sources->Dungeons & Dragons->Divine Contention
Arrival Icingdeath and Twinkle are anchored near the shore ten miles west of Leilon. The characters can travel overland or take barges. When they can see the ships, read the following boxed text
the aft of this ship. The name on its side reads Icingdeath.
If the characters are traveling by barge, they can row to the side of the ship, where the ship’s captain welcomes them aboard. If the
Compendium
- Sources->Dungeons & Dragons->Divine Contention
Arrival When the characters arrive at the tower, read the following boxed text aloud: The House of Thalivar is a tall tower at the heart of the town. Recently rebuilt by soldiers, the structure now
company of fifteen guards inhabit the tower, led by the wizard Gallio Elibro and his guard captain Hazz Yarrum. Two halflings serve the household as cooks and porters. Refer to “Meeting Gallio Elibro” when the characters present themselves for their quest.
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
passengers are safely aboard the Moondancer, read: The crystalline vine coils upward, scraping the sky. From the harbor, you can see similar vines miles from the settlement, having burst out of the world and
reaching skyward. As the Moondancer clears the harbor, Captain Sartell stamps her boot hard on the deck. “Flapjack!” she yells. “Take us up!”
Suddenly, the galleon lists and creaks as it rises out of
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
islands so distant, characters won’t be able to reach the Morkoth on the backs of griffons, hippogriffs, or similar creatures, since the mounts have nowhere to land and rest when they tire. Dragons don’t
hire a brooding Waterdhavian captain named Zaldar Floshin (NG male half-elf mage). His ship, the Kelpie’s Kiss, has a sprite named Arrow as its first mate and fifteen crewmembers (N male and female
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
Falling Star After the characters have a moment to process the memories they’ve received, they witness the foretold falling star. Read or paraphrase the following text: Your surroundings momentarily
brighten as a brilliant light streaks across the heavens and plummets to the earth. As the falling star lands in the mountains ahead, a distant rumble accompanies the impact, causing flocks of birds
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Haskasori As the characters near Haskasori, read or paraphrase the following: Miles ahead, the sky darkens, and the desert sands suddenly rise in a sandstorm. A moment later, a gigantic, twilight
flying away from both them and Haskasori. The dragon flies out of sight before the characters can interfere with him, and the distant sandstorm settles down within a few minutes. The dragon won’t
Compendium
- Sources->Dungeons & Dragons->Divine Contention
the coming battle. There is one invisible stalker per two members of the party, including sidekicks. The encounter begins when the characters hear the captain yell from his cabin as he is attacked
. The stalkers fight to the death. Storm Galas Windrage creates a storm to distract the characters and their allies before the coming battle. When the storm begins, read the following boxed text aloud
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
and the Luna River valley. When the characters first come within sight of Argynvostholt, read: High above the river valley juts a quiet promontory upon which looms a sepulchral mansion, its turrets
the surrounding architecture.
Out of the fog comes a distant peal of thunder, quickly accompanied by the howling of wolves in the woods below, but the house stands silent, seeming like the fossilized remains of some long-dead thing smote upon the mountainside.
compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
Preface
If you’re reading this, good. That’s really good. Because I’m about to write a bunch more stuff, and if you can actually read it, I won’t be wasting my time. That’s really the optimal
all glad – the entire Acquisitions Incorporated family welcomes you! This is the first step of the first part of a long trip to a distant land called Opportunity.
That’s a metaphor for the kind of
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Preparation Before running the adventure, prepare as follows: Step 1. If you’re running it for a single character, read the “Running for One Character” section. Step 2. Read “Adventure Background
Ronnom’s shape-shifted bodyguards Doppelganger M25 Kranine Orso Tiefling captain of characters’ ship Noble (Medium, Chaotic Good) “Beginning the Adventure” Mirel Astafar Human friend and quest giver
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
gatehouse, read the following boxed text aloud:
This gatehouse consists of a broad stone archway framed by a squat building constructed along the keep’s inner wall. Battlements line its flat roof, atop
which two guards stand watch.
The guards ask the characters about their business, then escort them to Andrella, Captain of the Guard.
Zuzanna Wuzyk Andrella
Human Captain of the Guard
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
Skalanthas Strikes! The voyage to Najkir is uneventful until the ship comes within a mile of the island. When that happens, read or paraphrase the following aloud: The sea is calm; the sky is clear
. Captain Orso hands you a spyglass, which reveals the white cliffs of a small island half-shrouded by fog.
“Najkir, dead ahead!” shouts a crew member.
Suddenly, a dragon the size of a grizzly bear






