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Returning 35 results for 'both bow diffusing contained ritual'.
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both bow diffusing contain ritual
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Monsters
Mordenkainen Presents: Monsters of the Multiverse
, but it isn’t an interdiction they must often enforce. Illithids brook no masters but members of their own kind, so it isn’t in their nature to bow to any god or otherworldly patron
amethyst. The process requires at least three mind flayer arcanists and the sacrifice of an equal number of souls from living victims in a three-day-long ritual of spellcasting and psionic communion. Upon
Book of Vile Darkness
Legacy
This doesn't reflect the latest rules and lore.
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Magic Items
Dungeon Master’s Guide (2014)
the book’s contents, provided that those modifications advance evil and expand the lore already contained within.
Whenever a non-evil creature attunes to the Book of Vile Darkness, that creature
the Book. The Book of Vile Darkness allows pages to be torn from it, but any evil lore contained on those pages finds its way back into the book eventually, usually when a new author adds pages to the
Magic Items
Princes of the Apocalypse
A devastation orb is an elemental bomb that can be created at the site of an elemental node by performing a ritual with an elemental weapon. The type of orb created depends on the node used. For
example, an air node creates a devastation orb of air. The ritual takes 1 hour to complete and requires 2,000 gp worth of special components, which are consumed.
A devastation orb measures 12 inches in
Magic Items
Keys from the Golden Vault
the book’s contents, provided that those modifications advance evil and expand the lore already contained within.
Whenever a non-evil creature attunes to the Book of Vile Darkness, that creature
Vile Darkness allows pages to be torn from it, but any evil lore contained on those pages finds its way back into the book eventually, usually when a new author adds pages to the tome.
If a solar tears
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
the creature, but it has no range restriction. For a Wizard to cast a Ritual spell contained in their spellbook, do they need to read from the book or use it as part of the Ritual? Thanks to the Ritual
Ritual heal Arcane Ward? No. Casting a spell as a Ritual doesn’t use a spell slot, and the Arcane Ward regains Hit Points when the Abjurer casts an Abjuration spell with a spell slot. How does Arcane
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
the creature, but it has no range restriction. For a Wizard to cast a Ritual spell contained in their spellbook, do they need to read from the book or use it as part of the Ritual? Thanks to the Ritual
Ritual heal Arcane Ward? No. Casting a spell as a Ritual doesn’t use a spell slot, and the Arcane Ward regains Hit Points when the Abjurer casts an Abjuration spell with a spell slot. How does Arcane
Compendium
- Sources->Dungeons & Dragons->Sage Advice & Errata
the creature, but it has no range restriction. For a Wizard to cast a Ritual spell contained in their spellbook, do they need to read from the book or use it as part of the Ritual? Thanks to the Ritual
Ritual heal Arcane Ward? No. Casting a spell as a Ritual doesn’t use a spell slot, and the Arcane Ward regains Hit Points when the Abjurer casts an Abjuration spell with a spell slot. How does Arcane
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
Special column, C means the spell requires Concentration, R means it’s a Ritual, and M means it requires a specific Material component. Equipment Energy Bow
Studded Leather Armor
Shortsword
Druidic Focus (sprig of mistletoe)
Explorer’s Pack
Dice Set
Hooded Lantern
Manacles
Traveler’s Clothes
Energy Bow Weapon (Longbow or Shortbow), Very Rare (Requires Attunement) You gain a +1
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
Special column, C means the spell requires Concentration, R means it’s a Ritual, and M means it requires a specific Material component. Equipment Energy Bow
Studded Leather Armor
Shortsword
Druidic Focus (sprig of mistletoe)
Explorer’s Pack
Dice Set
Hooded Lantern
Manacles
Traveler’s Clothes
Energy Bow Weapon (Longbow or Shortbow), Very Rare (Requires Attunement) You gain a +1
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
Special column, C means the spell requires Concentration, R means it’s a Ritual, and M means it requires a specific Material component. Equipment Energy Bow
Studded Leather Armor
Shortsword
Druidic Focus (sprig of mistletoe)
Explorer’s Pack
Dice Set
Hooded Lantern
Manacles
Traveler’s Clothes
Energy Bow Weapon (Longbow or Shortbow), Very Rare (Requires Attunement) You gain a +1
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
The Cauldron Caves A cave network extends into the snow-swept cliffs along the shore of Lac Dinneshere. This complex once contained a sacred hot spring where elderly frost giants came to end their
lives in a drowning ritual. Now, the waters have frozen over. The caves have long been home to a lake hag named Maud Chiselbone. Maud has amassed a collection of bones and trinkets taken from wayward
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
Special column, C means the spell requires Concentration, R means it’s a Ritual, and M means it requires a specific Material component. Equipment Energy Bow
Studded Leather Armor
Shortsword
Druidic Focus (sprig of mistletoe)
Explorer’s Pack
Dice Set
Hooded Lantern
Manacles
Traveler’s Clothes
Energy Bow Weapon (Longbow or Shortbow), Very Rare (Requires Attunement) You gain a +1
Compendium
- Sources->Dungeons & Dragons->Hold Back The Dead
Special column, C means the spell requires Concentration, R means it’s a Ritual, and M means it requires a specific Material component. Equipment Energy Bow
Studded Leather Armor
Shortsword
Druidic Focus (sprig of mistletoe)
Explorer’s Pack
Dice Set
Hooded Lantern
Manacles
Traveler’s Clothes
Energy Bow Weapon (Longbow or Shortbow), Very Rare (Requires Attunement) You gain a +1
Compendium
- Sources->Dungeons & Dragons->Scions of Elemental Evil
Special column, C means the spell requires Concentration, R means it’s a Ritual, and M means it requires a specific Material component. Equipment Energy Bow
Studded Leather Armor
Shortsword
Druidic Focus (sprig of mistletoe)
Explorer’s Pack
Dice Set
Hooded Lantern
Manacles
Traveler’s Clothes
Energy Bow Weapon (Longbow or Shortbow), Very Rare (Requires Attunement) You gain a +1
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
The Cauldron Caves A cave network extends into the snow-swept cliffs along the shore of Lac Dinneshere. This complex once contained a sacred hot spring where elderly frost giants came to end their
lives in a drowning ritual. Now, the waters have frozen over. The caves have long been home to a lake hag named Maud Chiselbone. Maud has amassed a collection of bones and trinkets taken from wayward
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
The Cauldron Caves A cave network extends into the snow-swept cliffs along the shore of Lac Dinneshere. This complex once contained a sacred hot spring where elderly frost giants came to end their
lives in a drowning ritual. Now, the waters have frozen over. The caves have long been home to a lake hag named Maud Chiselbone. Maud has amassed a collection of bones and trinkets taken from wayward
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
to cast a ritual spell contained in their spellbook, do they need to read from the book or use it as part of the ritual? No. As written, the rule doesn’t require you to read from the book. The
ritual heal Arcane Ward? Any abjuration spell of 1st level or higher cast by an abjurer, including a ritual, can restore hit points to the abjurer’s Arcane Ward. How does Arcane Ward interact with
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
to cast a ritual spell contained in their spellbook, do they need to read from the book or use it as part of the ritual? No. As written, the rule doesn’t require you to read from the book. The
ritual heal Arcane Ward? Any abjuration spell of 1st level or higher cast by an abjurer, including a ritual, can restore hit points to the abjurer’s Arcane Ward. How does Arcane Ward interact with
Compendium
- Sources->Dungeons & Dragons->Sage Advice Compendium
to cast a ritual spell contained in their spellbook, do they need to read from the book or use it as part of the ritual? No. As written, the rule doesn’t require you to read from the book. The
ritual heal Arcane Ward? Any abjuration spell of 1st level or higher cast by an abjurer, including a ritual, can restore hit points to the abjurer’s Arcane Ward. How does Arcane Ward interact with
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Occult Ritual 3 Sacred Spring 4 Sparring Sprites Hermit’s Hut After a couple hours of hiking, you happen on a humble hut made from sheets of sturdy bark and blankets of moss. Sweet-smelling smoke
demon worshiper.” (Partially true; Xanthe is referring to Ivlis, the former priest)
Occult Ritual Eventually, you come across an eerie statue in a forest clearing. Strange runes are etched into
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Occult Ritual 3 Sacred Spring 4 Sparring Sprites Hermit’s Hut After a couple hours of hiking, you happen on a humble hut made from sheets of sturdy bark and blankets of moss. Sweet-smelling smoke
demon worshiper.” (Partially true; Xanthe is referring to Ivlis, the former priest)
Occult Ritual Eventually, you come across an eerie statue in a forest clearing. Strange runes are etched into
Compendium
- Sources->Dungeons & Dragons->Heroes of the Borderlands
Occult Ritual 3 Sacred Spring 4 Sparring Sprites Hermit’s Hut After a couple hours of hiking, you happen on a humble hut made from sheets of sturdy bark and blankets of moss. Sweet-smelling smoke
demon worshiper.” (Partially true; Xanthe is referring to Ivlis, the former priest)
Occult Ritual Eventually, you come across an eerie statue in a forest clearing. Strange runes are etched into
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
that reads, “Bow before no one.” Four bronze statues stand on pedestals to either side of the shield. They depict Chultan warriors: one holding a sword, two with spears, and one missing its face
.
Papazotl’s bones are contained within the sarcophagus, but they are well protected (see “Glass Cauldrons” and “Bronze Shield” below). Advice from the Spirits Any characters inhabited by the spirits of
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
that reads, “Bow before no one.” Four bronze statues stand on pedestals to either side of the shield. They depict Chultan warriors: one holding a sword, two with spears, and one missing its face
.
Papazotl’s bones are contained within the sarcophagus, but they are well protected (see “Glass Cauldrons” and “Bronze Shield” below). Advice from the Spirits Any characters inhabited by the spirits of
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
that reads, “Bow before no one.” Four bronze statues stand on pedestals to either side of the shield. They depict Chultan warriors: one holding a sword, two with spears, and one missing its face
.
Papazotl’s bones are contained within the sarcophagus, but they are well protected (see “Glass Cauldrons” and “Bronze Shield” below). Advice from the Spirits Any characters inhabited by the spirits of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
contents and reap its benefits. The creature can then freely modify the book’s contents, provided that those modifications advance evil and expand the lore already contained within. Whenever a non-evil
damage. Destroying the Book. The Book of Vile Darkness allows pages to be torn from it, but any evil lore contained on those pages finds its way back into the book eventually, usually when a new author
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
contents and reap its benefits. The creature can then freely modify the book’s contents, provided that those modifications advance evil and expand the lore already contained within. Whenever a non-evil
damage. Destroying the Book. The Book of Vile Darkness allows pages to be torn from it, but any evil lore contained on those pages finds its way back into the book eventually, usually when a new author
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
contents and reap its benefits. The creature can then freely modify the book’s contents, provided that those modifications advance evil and expand the lore already contained within. Whenever a non-evil
damage. Destroying the Book. The Book of Vile Darkness allows pages to be torn from it, but any evil lore contained on those pages finds its way back into the book eventually, usually when a new author
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Orb Wondrous item, very rare A devastation orb is an elemental bomb that can be created at the site of an elemental node by performing a ritual with an elemental weapon. The type of orb created
depends on the node used. For example, an air node creates a devastation orb of air. The ritual takes 1 hour to complete and requires 2,000 gp worth of special components, which are consumed. A devastation
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Orb Wondrous item, very rare A devastation orb is an elemental bomb that can be created at the site of an elemental node by performing a ritual with an elemental weapon. The type of orb created
depends on the node used. For example, an air node creates a devastation orb of air. The ritual takes 1 hour to complete and requires 2,000 gp worth of special components, which are consumed. A devastation
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Orb Wondrous item, very rare A devastation orb is an elemental bomb that can be created at the site of an elemental node by performing a ritual with an elemental weapon. The type of orb created
depends on the node used. For example, an air node creates a devastation orb of air. The ritual takes 1 hour to complete and requires 2,000 gp worth of special components, which are consumed. A devastation
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
bow; the mummies attack all who refuse. 7 A cadaver collector† emerges from a portal to Acheron, dragging a cart of corpses behind it. 8 A deathlock mastermind† leads four deathlocks† in an unholy
ritual dedicated to the powers of death. To complete the ritual, the deathlocks require a living sacrifice—one of the characters would be perfect. 9 Four minotaur skeletons carry a palanquin of bones
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
bow; the mummies attack all who refuse. 7 A cadaver collector† emerges from a portal to Acheron, dragging a cart of corpses behind it. 8 A deathlock mastermind† leads four deathlocks† in an unholy
ritual dedicated to the powers of death. To complete the ritual, the deathlocks require a living sacrifice—one of the characters would be perfect. 9 Four minotaur skeletons carry a palanquin of bones
Compendium
- Sources->Dungeons & Dragons->Adventure Atlas: The Mortuary
bow; the mummies attack all who refuse. 7 A cadaver collector† emerges from a portal to Acheron, dragging a cart of corpses behind it. 8 A deathlock mastermind† leads four deathlocks† in an unholy
ritual dedicated to the powers of death. To complete the ritual, the deathlocks require a living sacrifice—one of the characters would be perfect. 9 Four minotaur skeletons carry a palanquin of bones
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
flayers from pursuing magic power aside from psionics, but it isn’t an interdiction they must often enforce. Illithids brook no masters but members of their own kind, so it isn’t in their nature to bow
amethyst. The process requires at least three mind flayer arcanists and the sacrifice of an equal number of souls from living victims in a three-day-long ritual of spellcasting and psionic communion






