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Returning 35 results for 'both bow divine constructs respond'.
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both bow divine constructs response
Monsters
Monster Manual
Divine Awareness. The solar knows if it hears a lie.
Exalted Restoration. If the solar dies outside Mount Celestia, its body disappears, and it gains a new body instantly, reviving with all its Hit
against spells and other magical effects.Multiattack. The solar makes two Flying Sword attacks. It can replace one attack with a use of Slaying Bow.
Flying Sword. Melee or Ranged Attack Roll: +15
Magic Items
Mythic Odysseys of Theros
perform great deeds, put an end to foul creatures, or cast down the arrogant.
Bow of the Wild. This divine weapon includes a shortbow and a quiver with four arrows, each tied to one of the four seasons
Nylea wields the shortbow Ephixis, the bow whose arrows herald the turning of the seasons. Nylea is quick to let her favored followers borrow her bow, particularly when they intend to use it to
Cadaver Collector
Legacy
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Monsters
Mordenkainen’s Tome of Foes
until they are called upon by a necromancer, hobgoblin general, or other evil warlord to bolster the ranks of a conquering army. These fearsome constructs obey their summoners until being dismissed
. Cadaver collectors respond to a summons from a mortal only when they are called to the scene of a great battle — either where one is in progress, where one is imminent, or where one once took place
Monsters
Mordenkainen Presents: Monsters of the Multiverse
creature isn’t revived before then, only a wish spell or killing the lemure and casting true resurrection on the creature’s original body can restore it to life. Constructs and devils are immune
mount. These steeds are bound by infernal tack and must respond to the summons and commands of the spurs’ wearer.Fire, PoisonAcid, Cold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Monsters
Mordenkainen Presents: Monsters of the Multiverse
of a conquering army on the Material Plane. These fearsome Constructs obey their summoners until they are dismissed back to Acheron, but if a summoner comes to a bad end, a cadaver collector might
wander the Material Plane for centuries, collecting corpses while searching for a way to return home.
Cadaver collectors respond to a summons from a mortal only when they are called to the scene of a
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. This divine weapon includes a shortbow and a quiver with four arrows, each tied to one of the four seasons. You gain a +3 bonus to attack and damage rolls made with this bow, and you suffer no
Ephixis, Bow of Nylea Weapon (shortbow), artifact (requires attunement) Nylea wields the shortbow Ephixis, the bow whose arrows herald the turning of the seasons. Nylea is quick to let her favored
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. This divine weapon includes a shortbow and a quiver with four arrows, each tied to one of the four seasons. You gain a +3 bonus to attack and damage rolls made with this bow, and you suffer no
Ephixis, Bow of Nylea Weapon (shortbow), artifact (requires attunement) Nylea wields the shortbow Ephixis, the bow whose arrows herald the turning of the seasons. Nylea is quick to let her favored
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
. This divine weapon includes a shortbow and a quiver with four arrows, each tied to one of the four seasons. You gain a +3 bonus to attack and damage rolls made with this bow, and you suffer no
Ephixis, Bow of Nylea Weapon (shortbow), artifact (requires attunement) Nylea wields the shortbow Ephixis, the bow whose arrows herald the turning of the seasons. Nylea is quick to let her favored
classes
Basic Rules (2014)
of steel, cutting down one enemy after another.
After tumbling away from a cone of freezing air, an elf finds her feet and draws back her bow to loose an arrow at the white dragon. Shrugging off the
the creature while he readies his bow.
Far from the bustle of cities and towns, past the hedges that shelter the most distant farms from the terrors of the wild, amid the dense-packed trees of
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Starting the Adventure When the characters are ready to attend their audience with Secretary Wei, they must meet her at the Hall of Divine Wisdom in Yongjing (see the “Yongjing Gazetteer” section
). Read or paraphrase the following description when they arrive at the hall: Sunlight glints on the plaza in front of the grand palace known as the Hall of Divine Wisdom. Hundreds of petitioners mill
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Starting the Adventure When the characters are ready to attend their audience with Secretary Wei, they must meet her at the Hall of Divine Wisdom in Yongjing (see the “Yongjing Gazetteer” section
). Read or paraphrase the following description when they arrive at the hall: Sunlight glints on the plaza in front of the grand palace known as the Hall of Divine Wisdom. Hundreds of petitioners mill
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
Starting the Adventure When the characters are ready to attend their audience with Secretary Wei, they must meet her at the Hall of Divine Wisdom in Yongjing (see the “Yongjing Gazetteer” section
). Read or paraphrase the following description when they arrive at the hall: Sunlight glints on the plaza in front of the grand palace known as the Hall of Divine Wisdom. Hundreds of petitioners mill
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, service, or sacrifice. Thassa’s Divine Schemes The Thassa’s Divine Schemes tables offers examples of how the god’s whims might have ruinous impact upon the world. Thassa’s Divine Schemes d4 Scheme
, but Meletis refuses to give up its navy. How can Thassa be appeased?
2 During a divine conflict, one of the gods’ weapons tumbles into the sea. Thassa refuses to return the godly weapon, claiming
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, service, or sacrifice. Thassa’s Divine Schemes The Thassa’s Divine Schemes tables offers examples of how the god’s whims might have ruinous impact upon the world. Thassa’s Divine Schemes d4 Scheme
, but Meletis refuses to give up its navy. How can Thassa be appeased?
2 During a divine conflict, one of the gods’ weapons tumbles into the sea. Thassa refuses to return the godly weapon, claiming
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
, service, or sacrifice. Thassa’s Divine Schemes The Thassa’s Divine Schemes tables offers examples of how the god’s whims might have ruinous impact upon the world. Thassa’s Divine Schemes d4 Scheme
, but Meletis refuses to give up its navy. How can Thassa be appeased?
2 During a divine conflict, one of the gods’ weapons tumbles into the sea. Thassa refuses to return the godly weapon, claiming
Compendium
- Sources->Dungeons & Dragons->Monster Manual
All; telepathy 120 ft.
CR 21 (XP 33,000; PB +7)
Traits
Divine Awareness. The solar knows if it hears a lie.
Exalted Restoration. If the solar dies outside Mount Celestia, its body disappears
a use of Slaying Bow.
Flying Sword. Melee or Ranged Attack Roll: +15, reach 10 ft. or range 120 ft. Hit: 22 (4d6 + 8) Slashing damage plus 36 (8d8) Radiant damage. Hit or Miss: The sword magically
Compendium
- Sources->Dungeons & Dragons->Monster Manual
All; telepathy 120 ft.
CR 21 (XP 33,000; PB +7)
Traits
Divine Awareness. The solar knows if it hears a lie.
Exalted Restoration. If the solar dies outside Mount Celestia, its body disappears
a use of Slaying Bow.
Flying Sword. Melee or Ranged Attack Roll: +15, reach 10 ft. or range 120 ft. Hit: 22 (4d6 + 8) Slashing damage plus 36 (8d8) Radiant damage. Hit or Miss: The sword magically
Compendium
- Sources->Dungeons & Dragons->Monster Manual
All; telepathy 120 ft.
CR 21 (XP 33,000; PB +7)
Traits
Divine Awareness. The solar knows if it hears a lie.
Exalted Restoration. If the solar dies outside Mount Celestia, its body disappears
a use of Slaying Bow.
Flying Sword. Melee or Ranged Attack Roll: +15, reach 10 ft. or range 120 ft. Hit: 22 (4d6 + 8) Slashing damage plus 36 (8d8) Radiant damage. Hit or Miss: The sword magically
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Colossus Titanic Vessel of Divine Might Habitat: Any; Treasure: Relics Colossi are massive Constructs created by the devout to reflect the nature of a deity, which could be benevolent or wicked
. Colossi thrum with incredible magic and work divine will on the land. Droves of faithful artisans craft a colossus in a shape to honor their deity, then call on that god to infuse the statue with life
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Colossus Titanic Vessel of Divine Might Habitat: Any; Treasure: Relics Colossi are massive Constructs created by the devout to reflect the nature of a deity, which could be benevolent or wicked
. Colossi thrum with incredible magic and work divine will on the land. Droves of faithful artisans craft a colossus in a shape to honor their deity, then call on that god to infuse the statue with life
Goblin
Legacy
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races
Volo's Guide to Monsters
cruel in victory, goblins are fawning and servile in defeat, just as in their own society lower castes must scrape before those of greater status and as goblin tribes bow before other goblinoids
Khurgorbaeyag seems to dislike sharing his divine power with his followers. And although many goblins would readily offer anything to have the abilities of a warlock, the patrons that grant such power
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
and must respond to summons and commands from the wearer of the spurs. Narzugon
Medium fiend (devil), lawful evil
Armor Class 20 (plate armor, shield)
Hit Points 112 (15d8 + 45)
Speed 30 ft
to life. Constructs and devils are immune to this effect.
Infernal Command. Each ally of the narzugon within 60 feet of it can’t be charmed or frightened until the end of the narzugon’s next turn
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Colossus Titanic Vessel of Divine Might Habitat: Any; Treasure: Relics Colossi are massive Constructs created by the devout to reflect the nature of a deity, which could be benevolent or wicked
. Colossi thrum with incredible magic and work divine will on the land. Droves of faithful artisans craft a colossus in a shape to honor their deity, then call on that god to infuse the statue with life
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Scarecrow At harvest time, when death revisits the twilit world and summer’s blossoms bow their withered heads, eerie scarecrows loom in silent vigil over empty fields. With immortal patience, these
-Powered Constructs. A scarecrow is animated by the bound spirit of a slain evil creature, granting it purpose and mobility. It is this uncanny presence from beyond death that allows a scarecrow to
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
and must respond to summons and commands from the wearer of the spurs. Narzugon
Medium fiend (devil), lawful evil
Armor Class 20 (plate armor, shield)
Hit Points 112 (15d8 + 45)
Speed 30 ft
to life. Constructs and devils are immune to this effect.
Infernal Command. Each ally of the narzugon within 60 feet of it can’t be charmed or frightened until the end of the narzugon’s next turn
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Scarecrow At harvest time, when death revisits the twilit world and summer’s blossoms bow their withered heads, eerie scarecrows loom in silent vigil over empty fields. With immortal patience, these
-Powered Constructs. A scarecrow is animated by the bound spirit of a slain evil creature, granting it purpose and mobility. It is this uncanny presence from beyond death that allows a scarecrow to
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
Scarecrow At harvest time, when death revisits the twilit world and summer’s blossoms bow their withered heads, eerie scarecrows loom in silent vigil over empty fields. With immortal patience, these
-Powered Constructs. A scarecrow is animated by the bound spirit of a slain evil creature, granting it purpose and mobility. It is this uncanny presence from beyond death that allows a scarecrow to
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
and must respond to summons and commands from the wearer of the spurs. Narzugon
Medium fiend (devil), lawful evil
Armor Class 20 (plate armor, shield)
Hit Points 112 (15d8 + 45)
Speed 30 ft
to life. Constructs and devils are immune to this effect.
Infernal Command. Each ally of the narzugon within 60 feet of it can’t be charmed or frightened until the end of the narzugon’s next turn
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
luminous, wispy forms that vaguely recall their mortal features. A banshee’s face is wreathed in a wild tangle of hair, its body clad in wispy rags that flutter and stream around it. Divine Wrath
magically sense the presence of creatures up to 5 miles away that aren’t undead or constructs. She knows the general direction they’re in but not their exact locations.
Incorporeal Movement. The banshee
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
luminous, wispy forms that vaguely recall their mortal features. A banshee’s face is wreathed in a wild tangle of hair, its body clad in wispy rags that flutter and stream around it. Divine Wrath
magically sense the presence of creatures up to 5 miles away that aren’t undead or constructs. She knows the general direction they’re in but not their exact locations.
Incorporeal Movement. The banshee
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
luminous, wispy forms that vaguely recall their mortal features. A banshee’s face is wreathed in a wild tangle of hair, its body clad in wispy rags that flutter and stream around it. Divine Wrath
magically sense the presence of creatures up to 5 miles away that aren’t undead or constructs. She knows the general direction they’re in but not their exact locations.
Incorporeal Movement. The banshee
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
+7)
Traits
Divine Awareness. The solar knows if it hears a lie.
Exalted Restoration. If the solar dies outside Mount Celestia, its body disappears, and it gains a new body instantly, reviving
saving throws against spells and other magical effects.
Actions
Multiattack. The solar makes two Flying Sword attacks. It can replace one attack with a use of Slaying Bow.
Flying Sword. Melee or
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Dragon Queen. These phantom flames respond to the memories of the dead and re-create illusory scenes from the moments that haunt their souls. Visions in Fire As Soth moves through the catacombs, the
vision from a beam of divine light. As his wife pleads with him, he dons his armor and mounts his steed, then heads off. Distraction. The knight’s encounters the attendants of the elf woman from the
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Dragon Queen. These phantom flames respond to the memories of the dead and re-create illusory scenes from the moments that haunt their souls. Visions in Fire As Soth moves through the catacombs, the
vision from a beam of divine light. As his wife pleads with him, he dons his armor and mounts his steed, then heads off. Distraction. The knight’s encounters the attendants of the elf woman from the
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
Dragon Queen. These phantom flames respond to the memories of the dead and re-create illusory scenes from the moments that haunt their souls. Visions in Fire As Soth moves through the catacombs, the
vision from a beam of divine light. As his wife pleads with him, he dons his armor and mounts his steed, then heads off. Distraction. The knight’s encounters the attendants of the elf woman from the






