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Returning 35 results for 'both bring decided could reside'.
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Monsters
Curse of Strahd
for two years, helping him track down and slay many creatures of the night. But because van Richten could never bring himself to fully trust a Vistana, he kept secrets from her. The two vampire
.
The Great Vampire Hunt. While in the company of a Vistani caravan, Ezmerelda heard a rumor that Rudolph van Richten had gone to Barovia to slay the most powerful vampire of them all. She decided that
Backgrounds
Sword Coast Adventurer's Guide
in the Chondalwood, or the magic-hating human tribes of the sweltering jungles of Chult.
You might have grown up in one of the tribes that had decided to settle down, and now that they have
abandoned that path, you find yourself adrift. Or you might come from a segment of the Uthgardt that adheres to tradition, but you seek to bring glory to your tribe by achieving great things as a
Backgrounds
Guildmasters’ Guide to Ravnica
stench.
Suggested Characteristics
Members of the Golgari Swarm are unmistakably products of the undercity, ill at ease amid the comforts of civilization. They bring about the same discomfort in others
elf lich is determined to see me become a lich someday, too.
7
A medusa decided it would be more fun to recruit me into the guild than to kill me.
8
I know a findbroker who can locate
Orc
Legacy
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Species
Volo's Guide to Monsters
hatred of the civilized races of the world and their need to satisfy the demands of their deities, the orcs know that if they fight well and bring glory to their tribe, Gruumsh will call them home to
infirm. Orcs don’t revere their gods as much as they fear them; every tribe has superstitions about how to avert their wrath or bring their favor. This deep-seated uncertainty and fear comes forth
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
game is played. For instance, players need to know what happens when one of them misses a session. They need to know whether to bring miniatures, any special rules you’ve decided to use, and how to treat
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
hair. A character who succeeds on a DC 15 Intelligence (Religion) check can discern that the totem’s purpose is to bring ill fortune to all who reside near it. Destroying the totem causes any ankhegs that haven’t attacked yet to lose interest in the camp and burrow away.
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Background The Iceshield orcs reside in a handful of lodges spaced about a day apart along the western edge of the High Forest. They have long been a thorn in the side of the denizens of that wood
wagons they find, loading them with loot. They take the families as slaves and force them to tow the conveyances back to the Iceshield lodges. Some independent-minded squads of orcs decided that the
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Rogue People forget that the entire point of venturing down into a dusty tomb is to bring back the prizes hidden away there. Fighting is for fools. Dead men can’t spend their fortunes.
— Barnabas
into and out of trouble in ways that few other characters can emulate. Some rogues who turn to adventuring are former criminals who have decided that dodging monsters is preferable to remaining one
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
defenses and survival efforts. As such, they have decided to mount a quick and decisive strike against it. As the characters approach the High Hall, they see that a devilish assault on the fortress’s
cathedral is underway. The characters can enter the fray, defeat the perpetrators, and help bring temporary stability to the situation. After defeating the devils, the characters learn from the survivors
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
, and most of your people abandoned the soft ways of civilization. You might have grown up in one of the tribes that had decided to settle down, and now that they have abandoned that path, you find
yourself adrift. Or you might come from a segment of the Uthgardt that adheres to tradition, but you seek to bring glory to your tribe by achieving great things as a formidable adventurer. See the
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
-haired doll wearing a patchwork tartan dress. Now, go in there and become campus legends. If you can bring her back, we’ll all pay for your lunches for a week. No, for a month!”
Extra Incentive If the
characters are hesitant to take this dare, a student with whom a character has at least 1 Relationship Point approaches them. The student misses their younger brother terribly and has decided that
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
much more information about Loveage and the murders, and offers the characters a reward of 500 pp if they can find the real murderer and bring the culprit to justice. The mysterious contact is one of
the council by taking direct action against Dory, so she has decided to try using the characters as her tool. Thornwell suspects that Dory is the actual murderer (though she hasn’t an inkling of Mr
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
inmates at this prison a week ago. The warden decided enough was enough and put through his transfer.” “Krenko has made a lot of enemies, but the Shattergang Brothers are his biggest threat. They’re a
had help from one of the other guilds when he escaped. We are enlisting others to investigate that connection, as it could point to a bigger problem.” “We need you to track down Krenko and bring him
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
new techniques of performance and magic. 4 I felt a calling to recount the deeds of champions and heroes, to bring them alive in song and story. 5 I joined one of the great colleges to learn old lore
but found I needed to work in the world, to bring the message of my faith to the darkest corners of the land. 6 I realize that my god works through me, and I do as commanded, even though I don’t know
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Fort Knucklebone alone as long as Mad Maggie keeps the other warlords in the area in check. Lulu believes that the kenku from the visions reside in the fort and may be able to help, which is
partially true. They can bring Lulu and the characters to Mad Maggie, who can in turn provide them with assistance. AREAS OF FORT KNUCKLEBONE
The main feature of the fort is the hand-shaped hill, between
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
A way of getting from one plane to another A way for spells and monsters that use the Astral Plane and the Ethereal Plane to function Once you’ve decided on the planes you want to use in your
Midgard. Similarly, one vision of the planes where the deities of the Forgotten Realms reside situates a number of celestial planes in the branches of a World Tree, while the fiendish planes are linked by
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
living space and do other menial tasks. Most of Luthic’s faithful reside in this area, close to the whelping pens where young orcs are kept until they grow old enough to contribute to the tribe. When
Followers of Yurtrus reside on the threshold of where the deep area of the cavern system begins. They are the keepers of the dead, and the entrance to their realm is festooned with piles of bones and
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Astral Adventurer’s Guide
create are highly sought after by navigators. These maps don’t come cheap, each one priced between 300 and 800 gold pieces, but the owner of an Elmandar map can bring it back to the shop at any time for
members, who reside in their own homes when they’re not on active duty. Led by the renowned Valkan Riogan, who heads up many of the legion’s larger operations personally, the company takes on
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
found on the Material Plane. The rest reside on the Elemental Planes, where they rule from lavish palaces and are attended by worshipful servants. Genies are as brilliant as they are mighty, as proud as
it. The genie can then cast the wish spell on the creature’s behalf to bring about the effect. Depending on the genie’s nature, the genie might try to pervert the intent of the wish by exploiting the wish’s poor wording. The perversion of the wording is usually crafted to be to the genie’s benefit.
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
), Caerhan returned from a research trip to Candlekeep to find his fellow party members all dead. Recognizing too late that the orrery housing channeled dark power, the grieving Caerhan decided that the
of the orrery to destroy Acquisitions Incorporated — and bring ruin to Faerûn. As the adventure unfolds, the characters travel hither and yon across the Sword Coast and the North, checking in on some
Compendium
- Sources->Dungeons & Dragons->Spelljammer Academy
Spelljammer Academy faculty members are aboard the Flighty Foundling: Boatswain Tarto and Saerthe Abizin (see the accompanying sidebars). They have decided to accompany the characters to H’Catha to
are from Toril, the academy occasionally recruits from outside Realmspace (the Wildspace system that is home to the planet Toril) to bring individuals with unique talents into their ranks. Giff
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
vessels. If that’s not enough to bring them to heel, the call goes out for a squad of dragon-mounted knights. I have been to Tu’narath. A heaven for the githyanki it is not. Their apathy and
.
Population. Roughly one hundred thousand folk dwell in Tu’narath. The vast majority are githyanki, but visitors from other planes aren’t uncommon. Individuals who come to deal with the githyanki reside
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
, she decided to lend her skills in the fight against the Dragon Armies before they can invade her homeland. She is a talented spy and scout who isn’t afraid to bring her blades to bear if the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
.
— Omin Dran
Majordomo A majordomo administers a franchise headquarters. They typically reside within the headquarters and seldom leave it, sending out communications through a dedicated messenger (at no
. Skilled hirelings can be fired and hired as needed. A franchise might bring on a couple of thugs to act as distraction during a street fair, then release those NPCs to hire a different set of skilled
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
mages investigate immediately. If they can’t bring the situation under control in short order, an additional 1d4 archmages arrive to lend assistance.
Thavius and the Puzzle Box Sylvira has this to
should not be taken to any place where thousands of mortals reside. It needs to be locked away in an extradimensional space, away from corruptible souls.”
If the characters consider leaving the
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
simple and mundane to the exotic and bizarre. Since Infernal Rapture exists in a demiplane, it doesn’t technically reside in the Nine Hells. If someone wanted to meet with creatures unable or unwilling
her service to Bahamut: Unless Burney decided otherwise, once any creature less powerful than a deity has taken three steps from her, they can no longer remember her or having interacted with her
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Elturel, Sylvira found Lulu and befriended her. Lulu stayed with Sylvira at Candlekeep for a while but didn’t get along with the tiefling’s quasit familiar, Jezebel. Sylvira decided Lulu would make a
presence — but nor could she bring herself to harm her former friend. Zariel had Lulu sent back to Faerûn with her mental faculties restored. Unfortunately, the damage to Lulu’s memory was not so easy
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
kill Klarg in area 8, promising to release Sildar when they bring back the bugbear’s head. Sildar groggily warns the characters that they shouldn’t trust the goblin, and he’s right. If the characters
decided to investigate. Sildar tells the characters that he intends to continue on to Phandalin, since it’s the nearest settlement. He offers to pay the party 50 gp to provide escort. Although he has
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
track down and slay many creatures of the night. But because van Richten could never bring himself to fully trust a Vistana, he kept secrets from her. The two vampire hunters got on each other’s nerves
company of a Vistani caravan, Ezmerelda heard a rumor that Rudolph van Richten had gone to Barovia to slay the most powerful vampire of them all. She decided that he might need help and traveled for months
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
Velikovna, used to live here. Her brother, Kasimir Velikov, still does. The dusk elves reside in small homes built into the hillside and are mostly self-sufficient. They are skilled trackers, and many of
this claim is true or not, but he states it as a way of persuading the characters to accompany him to the temple; his main objective, he says, is to find something there that he can use to bring Patrina
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
successful DC 15 Dexterity (Sleight of Hand) check using thieves’ tools or wrench apart the bars with a successful DC 20 Strength (Athletics) check. Two hook horrors reside within, guarding the kagu
last gift. Each creature who helped bring the star to the dome (including each of the characters) tingles with resilience, gaining 5 temporary hit points and resistance to fire damage until the next
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
. Intrigue and treachery abound, blanketed behind the sumptuous veils of high society: masked balls, gambling houses, and private banquets. The Lady of Pain doesn’t reside in the ward that bears her name, but
architrave is the faction’s motto: “Knowledge is power.” Though absolute authority in Sigil belongs to the Lady of Pain, most legal matters are settled in the city’s tribunals, often decided by a single
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
soldiers of the Ships, who are empowered to arrest criminals and bring them before the Magistrates of the city. In practice, arrests are as often made by mobs, but the result is the same: an appearance
their cases decided by a single one of these judges, but a dispute involving a Ship member is heard by all five. Trade and Commerce Luskan doesn’t officially tax its citizens; the city makes its money
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
manor, and the city decided to turn the estate into a single massive graveyard that acts as the primary repository for the city’s dead. The graveyard itself is a maze of crypts and monuments, its
visitors might bring with them. Few seek the church’s services on their own. Rather, most who come to dwell at the church either have a room rented for them by concerned family or receive a somewhat
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
family in their beds, no one was eager to move into their former manor, and the city decided to turn the estate into a single massive graveyard that acts as the primary repository for the city’s dead. The
extol the virtues of meditation and whatever calm faiths visitors might bring with them. Few seek the church’s services on their own. Rather, most who come to dwell at the church either have a room






